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SubscribeWhisper-GPT: A Hybrid Representation Audio Large Language Model
We propose WHISPER-GPT: A generative large language model (LLM) for speech and music that allows us to work with continuous audio representations and discrete tokens simultaneously as part of a single architecture. There has been a huge surge in generative audio, speech, and music models that utilize discrete audio tokens derived from neural compression algorithms, e.g. ENCODEC. However, one of the major drawbacks of this approach is handling the context length. It blows up for high-fidelity generative architecture if one has to account for all the audio contents at various frequencies for the next token prediction. By combining continuous audio representation like the spectrogram and discrete acoustic tokens, we retain the best of both worlds: Have all the information needed from the audio at a specific time instance in a single token, yet allow LLM to predict the future token to allow for sampling and other benefits discrete space provides. We show how our architecture improves the perplexity and negative log-likelihood scores for the next token prediction compared to a token-based LLM for speech and music.
Make-A-Voice: Unified Voice Synthesis With Discrete Representation
Various applications of voice synthesis have been developed independently despite the fact that they generate "voice" as output in common. In addition, the majority of voice synthesis models currently rely on annotated audio data, but it is crucial to scale them to self-supervised datasets in order to effectively capture the wide range of acoustic variations present in human voice, including speaker identity, emotion, and prosody. In this work, we propose Make-A-Voice, a unified framework for synthesizing and manipulating voice signals from discrete representations. Make-A-Voice leverages a "coarse-to-fine" approach to model the human voice, which involves three stages: 1) semantic stage: model high-level transformation between linguistic content and self-supervised semantic tokens, 2) acoustic stage: introduce varying control signals as acoustic conditions for semantic-to-acoustic modeling, and 3) generation stage: synthesize high-fidelity waveforms from acoustic tokens. Make-A-Voice offers notable benefits as a unified voice synthesis framework: 1) Data scalability: the major backbone (i.e., acoustic and generation stage) does not require any annotations, and thus the training data could be scaled up. 2) Controllability and conditioning flexibility: we investigate different conditioning mechanisms and effectively handle three voice synthesis applications, including text-to-speech (TTS), voice conversion (VC), and singing voice synthesis (SVS) by re-synthesizing the discrete voice representations with prompt guidance. Experimental results demonstrate that Make-A-Voice exhibits superior audio quality and style similarity compared with competitive baseline models. Audio samples are available at https://Make-A-Voice.github.io
Language-Codec: Reducing the Gaps Between Discrete Codec Representation and Speech Language Models
In recent years, large language models have achieved significant success in generative tasks (e.g., speech cloning and audio generation) related to speech, audio, music, and other signal domains. A crucial element of these models is the discrete acoustic codecs, which serves as an intermediate representation replacing the mel-spectrogram. However, there exist several gaps between discrete codecs and downstream speech language models. Specifically, 1) most codec models are trained on only 1,000 hours of data, whereas most speech language models are trained on 60,000 hours; 2) Achieving good reconstruction performance requires the utilization of numerous codebooks, which increases the burden on downstream speech language models; 3) The initial channel of the codebooks contains excessive information, making it challenging to directly generate acoustic tokens from weakly supervised signals such as text in downstream tasks. Consequently, leveraging the characteristics of speech language models, we propose Language-Codec. In the Language-Codec, we introduce a Mask Channel Residual Vector Quantization (MCRVQ) mechanism along with improved Fourier transform structures and larger training datasets to address the aforementioned gaps. We compare our method with competing audio compression algorithms and observe significant outperformance across extensive evaluations. Furthermore, we also validate the efficiency of the Language-Codec on downstream speech language models. The source code and pre-trained models can be accessed at https://github.com/jishengpeng/languagecodec .
SpeechTokenizer: Unified Speech Tokenizer for Speech Large Language Models
Current speech large language models build upon discrete speech representations, which can be categorized into semantic tokens and acoustic tokens. However, existing speech tokens are not specifically designed for speech language modeling. To assess the suitability of speech tokens for building speech language models, we established the first benchmark, SLMTokBench. Our results indicate that neither semantic nor acoustic tokens are ideal for this purpose. Therefore, we propose SpeechTokenizer, a unified speech tokenizer for speech large language models. SpeechTokenizer adopts the Encoder-Decoder architecture with residual vector quantization (RVQ). Unifying semantic and acoustic tokens, SpeechTokenizer disentangles different aspects of speech information hierarchically across different RVQ layers. Furthermore, We construct a Unified Speech Language Model (USLM) leveraging SpeechTokenizer. Experiments show that SpeechTokenizer performs comparably to EnCodec in speech reconstruction and demonstrates strong performance on the SLMTokBench benchmark. Also, USLM outperforms VALL-E in zero-shot Text-to-Speech tasks. Code and models are available at https://github.com/ZhangXInFD/SpeechTokenizer/.
Speak, Read and Prompt: High-Fidelity Text-to-Speech with Minimal Supervision
We introduce SPEAR-TTS, a multi-speaker text-to-speech (TTS) system that can be trained with minimal supervision. By combining two types of discrete speech representations, we cast TTS as a composition of two sequence-to-sequence tasks: from text to high-level semantic tokens (akin to "reading") and from semantic tokens to low-level acoustic tokens ("speaking"). Decoupling these two tasks enables training of the "speaking" module using abundant audio-only data, and unlocks the highly efficient combination of pretraining and backtranslation to reduce the need for parallel data when training the "reading" component. To control the speaker identity, we adopt example prompting, which allows SPEAR-TTS to generalize to unseen speakers using only a short sample of 3 seconds, without any explicit speaker representation or speaker-id labels. Our experiments demonstrate that SPEAR-TTS achieves a character error rate that is competitive with state-of-the-art methods using only 15 minutes of parallel data, while matching ground-truth speech in terms of naturalness and acoustic quality, as measured in subjective tests.
Metis: A Foundation Speech Generation Model with Masked Generative Pre-training
We introduce Metis, a foundation model for unified speech generation. Unlike previous task-specific or multi-task models, Metis follows a pre-training and fine-tuning paradigm. It is pre-trained on large-scale unlabeled speech data using masked generative modeling and then fine-tuned to adapt to diverse speech generation tasks. Specifically, 1) Metis utilizes two discrete speech representations: SSL tokens derived from speech self-supervised learning (SSL) features, and acoustic tokens directly quantized from waveforms. 2) Metis performs masked generative pre-training on SSL tokens, utilizing 300K hours of diverse speech data, without any additional condition. 3) Through fine-tuning with task-specific conditions, Metis achieves efficient adaptation to various speech generation tasks while supporting multimodal input, even when using limited data and trainable parameters. Experiments demonstrate that Metis can serve as a foundation model for unified speech generation: Metis outperforms state-of-the-art task-specific or multi-task systems across five speech generation tasks, including zero-shot text-to-speech, voice conversion, target speaker extraction, speech enhancement, and lip-to-speech, even with fewer than 20M trainable parameters or 300 times less training data. Audio samples are are available at https://metis-demo.github.io/.
WavTokenizer: an Efficient Acoustic Discrete Codec Tokenizer for Audio Language Modeling
Language models have been effectively applied to modeling natural signals, such as images, video, speech, and audio. A crucial component of these models is the codec tokenizer, which compresses high-dimensional natural signals into lower-dimensional discrete tokens. In this paper, we introduce WavTokenizer, which offers several advantages over previous SOTA acoustic codec models in the audio domain: 1)extreme compression. By compressing the layers of quantizers and the temporal dimension of the discrete codec, one-second audio of 24kHz sampling rate requires only a single quantizer with 40 or 75 tokens. 2)improved subjective quality. Despite the reduced number of tokens, WavTokenizer achieves state-of-the-art reconstruction quality with outstanding UTMOS scores and inherently contains richer semantic information. Specifically, we achieve these results by designing a broader VQ space, extended contextual windows, and improved attention networks, as well as introducing a powerful multi-scale discriminator and an inverse Fourier transform structure. We conducted extensive reconstruction experiments in the domains of speech, audio, and music. WavTokenizer exhibited strong performance across various objective and subjective metrics compared to state-of-the-art models. We also tested semantic information, VQ utilization, and adaptability to generative models. Comprehensive ablation studies confirm the necessity of each module in WavTokenizer. The related code, demos, and pre-trained models are available at https://github.com/jishengpeng/WavTokenizer.
Discrete Audio Tokens: More Than a Survey!
Discrete audio tokens are compact representations that aim to preserve perceptual quality, phonetic content, and speaker characteristics while enabling efficient storage and inference, as well as competitive performance across diverse downstream tasks.They provide a practical alternative to continuous features, enabling the integration of speech and audio into modern large language models (LLMs). As interest in token-based audio processing grows, various tokenization methods have emerged, and several surveys have reviewed the latest progress in the field. However, existing studies often focus on specific domains or tasks and lack a unified comparison across various benchmarks. This paper presents a systematic review and benchmark of discrete audio tokenizers, covering three domains: speech, music, and general audio. We propose a taxonomy of tokenization approaches based on encoder-decoder, quantization techniques, training paradigm, streamability, and application domains. We evaluate tokenizers on multiple benchmarks for reconstruction, downstream performance, and acoustic language modeling, and analyze trade-offs through controlled ablation studies. Our findings highlight key limitations, practical considerations, and open challenges, providing insight and guidance for future research in this rapidly evolving area. For more information, including our main results and tokenizer database, please refer to our website: https://poonehmousavi.github.io/dates-website/.
DASB - Discrete Audio and Speech Benchmark
Discrete audio tokens have recently gained considerable attention for their potential to connect audio and language processing, enabling the creation of modern multimodal large language models. Ideal audio tokens must effectively preserve phonetic and semantic content along with paralinguistic information, speaker identity, and other details. While several types of audio tokens have been recently proposed, identifying the optimal tokenizer for various tasks is challenging due to the inconsistent evaluation settings in existing studies. To address this gap, we release the Discrete Audio and Speech Benchmark (DASB), a comprehensive leaderboard for benchmarking discrete audio tokens across a wide range of discriminative tasks, including speech recognition, speaker identification and verification, emotion recognition, keyword spotting, and intent classification, as well as generative tasks such as speech enhancement, separation, and text-to-speech. Our results show that, on average, semantic tokens outperform compression tokens across most discriminative and generative tasks. However, the performance gap between semantic tokens and standard continuous representations remains substantial, highlighting the need for further research in this field.
Utilizing Neural Transducers for Two-Stage Text-to-Speech via Semantic Token Prediction
We propose a novel text-to-speech (TTS) framework centered around a neural transducer. Our approach divides the whole TTS pipeline into semantic-level sequence-to-sequence (seq2seq) modeling and fine-grained acoustic modeling stages, utilizing discrete semantic tokens obtained from wav2vec2.0 embeddings. For a robust and efficient alignment modeling, we employ a neural transducer named token transducer for the semantic token prediction, benefiting from its hard monotonic alignment constraints. Subsequently, a non-autoregressive (NAR) speech generator efficiently synthesizes waveforms from these semantic tokens. Additionally, a reference speech controls temporal dynamics and acoustic conditions at each stage. This decoupled framework reduces the training complexity of TTS while allowing each stage to focus on semantic and acoustic modeling. Our experimental results on zero-shot adaptive TTS demonstrate that our model surpasses the baseline in terms of speech quality and speaker similarity, both objectively and subjectively. We also delve into the inference speed and prosody control capabilities of our approach, highlighting the potential of neural transducers in TTS frameworks.
Towards Universal Speech Discrete Tokens: A Case Study for ASR and TTS
Self-supervised learning (SSL) proficiency in speech-related tasks has driven research into utilizing discrete tokens for speech tasks like recognition and translation, which offer lower storage requirements and great potential to employ natural language processing techniques. However, these studies, mainly single-task focused, faced challenges like overfitting and performance degradation in speech recognition tasks, often at the cost of sacrificing performance in multi-task scenarios. This study presents a comprehensive comparison and optimization of discrete tokens generated by various leading SSL models in speech recognition and synthesis tasks. We aim to explore the universality of speech discrete tokens across multiple speech tasks. Experimental results demonstrate that discrete tokens achieve comparable results against systems trained on FBank features in speech recognition tasks and outperform mel-spectrogram features in speech synthesis in subjective and objective metrics. These findings suggest that universal discrete tokens have enormous potential in various speech-related tasks. Our work is open-source and publicly available at https://github.com/k2-fsa/icefall.
Exploring the Benefits of Tokenization of Discrete Acoustic Units
Tokenization algorithms that merge the units of a base vocabulary into larger, variable-rate units have become standard in natural language processing tasks. This idea, however, has been mostly overlooked when the vocabulary consists of phonemes or Discrete Acoustic Units (DAUs), an audio-based representation that is playing an increasingly important role due to the success of discrete language-modeling techniques. In this paper, we showcase the advantages of tokenization of phonetic units and of DAUs on three prediction tasks: grapheme-to-phoneme, grapheme-to-DAUs, and unsupervised speech generation using DAU language modeling. We demonstrate that tokenization yields significant improvements in terms of performance, as well as training and inference speed, across all three tasks. We also offer theoretical insights to provide some explanation for the superior performance observed.
How Should We Extract Discrete Audio Tokens from Self-Supervised Models?
Discrete audio tokens have recently gained attention for their potential to bridge the gap between audio and language processing. Ideal audio tokens must preserve content, paralinguistic elements, speaker identity, and many other audio details. Current audio tokenization methods fall into two categories: Semantic tokens, acquired through quantization of Self-Supervised Learning (SSL) models, and Neural compression-based tokens (codecs). Although previous studies have benchmarked codec models to identify optimal configurations, the ideal setup for quantizing pretrained SSL models remains unclear. This paper explores the optimal configuration of semantic tokens across discriminative and generative tasks. We propose a scalable solution to train a universal vocoder across multiple SSL layers. Furthermore, an attention mechanism is employed to identify task-specific influential layers, enhancing the adaptability and performance of semantic tokens in diverse audio applications.
STAB: Speech Tokenizer Assessment Benchmark
Representing speech as discrete tokens provides a framework for transforming speech into a format that closely resembles text, thus enabling the use of speech as an input to the widely successful large language models (LLMs). Currently, while several speech tokenizers have been proposed, there is ambiguity regarding the properties that are desired from a tokenizer for specific downstream tasks and its overall generalizability. Evaluating the performance of tokenizers across different downstream tasks is a computationally intensive effort that poses challenges for scalability. To circumvent this requirement, we present STAB (Speech Tokenizer Assessment Benchmark), a systematic evaluation framework designed to assess speech tokenizers comprehensively and shed light on their inherent characteristics. This framework provides a deeper understanding of the underlying mechanisms of speech tokenization, thereby offering a valuable resource for expediting the advancement of future tokenizer models and enabling comparative analysis using a standardized benchmark. We evaluate the STAB metrics and correlate this with downstream task performance across a range of speech tasks and tokenizer choices.
Continuous Speech Tokens Makes LLMs Robust Multi-Modality Learners
Recent advances in GPT-4o like multi-modality models have demonstrated remarkable progress for direct speech-to-speech conversation, with real-time speech interaction experience and strong speech understanding ability. However, current research focuses on discrete speech tokens to align with discrete text tokens for language modelling, which depends on an audio codec with residual connections or independent group tokens, such a codec usually leverages large scale and diverse datasets training to ensure that the discrete speech codes have good representation for varied domain, noise, style data reconstruction as well as a well-designed codec quantizer and encoder-decoder architecture for discrete token language modelling. This paper introduces Flow-Omni, a continuous speech token based GPT-4o like model, capable of real-time speech interaction and low streaming latency. Specifically, first, instead of cross-entropy loss only, we combine flow matching loss with a pretrained autoregressive LLM and a small MLP network to predict the probability distribution of the continuous-valued speech tokens from speech prompt. second, we incorporated the continuous speech tokens to Flow-Omni multi-modality training, thereby achieving robust speech-to-speech performance with discrete text tokens and continuous speech tokens together. Experiments demonstrate that, compared to discrete text and speech multi-modality training and its variants, the continuous speech tokens mitigate robustness issues by avoiding the inherent flaws of discrete speech code's representation loss for LLM.
dMel: Speech Tokenization made Simple
Large language models have revolutionized natural language processing by leveraging self-supervised pretraining on vast textual data. Inspired by this success, researchers have investigated complicated speech tokenization methods to discretize continuous speech signals so that language modeling techniques can be applied to speech data. However, existing approaches either model semantic tokens, potentially losing acoustic information, or model acoustic tokens, risking the loss of semantic information. Having multiple token types also complicates the architecture and requires additional pretraining. Here we show that discretizing mel-filterbank channels into discrete intensity bins produces a simple representation (dMel), that performs better than other existing speech tokenization methods. Using a transformer decoder-only architecture for speech-text modeling, we comprehensively evaluate different speech tokenization methods on speech recognition (ASR), speech synthesis (TTS). Our results demonstrate the effectiveness of dMel in achieving high performance on both tasks within a unified framework, paving the way for efficient and effective joint modeling of speech and text.
Exploring SSL Discrete Tokens for Multilingual ASR
With the advancement of Self-supervised Learning (SSL) in speech-related tasks, there has been growing interest in utilizing discrete tokens generated by SSL for automatic speech recognition (ASR), as they offer faster processing techniques. However, previous studies primarily focused on multilingual ASR with Fbank features or English ASR with discrete tokens, leaving a gap in adapting discrete tokens for multilingual ASR scenarios. This study presents a comprehensive comparison of discrete tokens generated by various leading SSL models across multiple language domains. We aim to explore the performance and efficiency of speech discrete tokens across multiple language domains for both monolingual and multilingual ASR scenarios. Experimental results demonstrate that discrete tokens achieve comparable results against systems trained on Fbank features in ASR tasks across seven language domains with an average word error rate (WER) reduction of 0.31% and 1.76% absolute (2.80% and 15.70% relative) on dev and test sets respectively, with particularly WER reduction of 6.82% absolute (41.48% relative) on the Polish test set.
The Interspeech 2024 Challenge on Speech Processing Using Discrete Units
Representing speech and audio signals in discrete units has become a compelling alternative to traditional high-dimensional feature vectors. Numerous studies have highlighted the efficacy of discrete units in various applications such as speech compression and restoration, speech recognition, and speech generation. To foster exploration in this domain, we introduce the Interspeech 2024 Challenge, which focuses on new speech processing benchmarks using discrete units. It encompasses three pivotal tasks, namely multilingual automatic speech recognition, text-to-speech, and singing voice synthesis, and aims to assess the potential applicability of discrete units in these tasks. This paper outlines the challenge designs and baseline descriptions. We also collate baseline and selected submission systems, along with preliminary findings, offering valuable contributions to future research in this evolving field.
Exploring SSL Discrete Speech Features for Zipformer-based Contextual ASR
Self-supervised learning (SSL) based discrete speech representations are highly compact and domain adaptable. In this paper, SSL discrete speech features extracted from WavLM models are used as additional cross-utterance acoustic context features in Zipformer-Transducer ASR systems. The efficacy of replacing Fbank features with discrete token features for modelling either cross-utterance contexts (from preceding and future segments), or current utterance's internal contexts alone, or both at the same time, are demonstrated thoroughly on the Gigaspeech 1000-hr corpus. The best Zipformer-Transducer system using discrete tokens based cross-utterance context features outperforms the baseline using utterance internal context only with statistically significant word error rate (WER) reductions of 0.32% to 0.41% absolute (2.78% to 3.54% relative) on the dev and test data. The lowest published WER of 11.15% and 11.14% were obtained on the dev and test sets. Our work is open-source and publicly available at https://github.com/open-creator/icefall/tree/master/egs/gigaspeech/Context\_ASR.
Byte Pair Encoding for Symbolic Music
When used with deep learning, the symbolic music modality is often coupled with language model architectures. To do so, the music needs to be tokenized, i.e. converted into a sequence of discrete tokens. This can be achieved by different approaches, as music can be composed of simultaneous tracks, of simultaneous notes with several attributes. Until now, the proposed tokenizations rely on small vocabularies of tokens describing the note attributes and time events, resulting in fairly long token sequences, and a sub-optimal use of the embedding space of language models. Recent research has put efforts on reducing the overall sequence length by merging embeddings or combining tokens. In this paper, we show that Byte Pair Encoding, a compression technique widely used for natural language, significantly decreases the sequence length while increasing the vocabulary size. By doing so, we leverage the embedding capabilities of such models with more expressive tokens, resulting in both better results and faster inference in generation and classification tasks. The source code is shared on Github, along with a companion website. Finally, BPE is directly implemented in MidiTok, allowing the reader to easily benefit from this method.
Continuous Speech Tokenizer in Text To Speech
The fusion of speech and language in the era of large language models has garnered significant attention. Discrete speech token is often utilized in text-to-speech tasks for speech compression and portability, which is convenient for joint training with text and have good compression efficiency. However, we found that the discrete speech tokenizer still suffers from information loss. Therefore, we propose a simple yet effective continuous speech tokenizer named Cont-SPT, and a text-to-speech model based on continuous speech tokens. Our results show that the speech language model based on the continuous speech tokenizer has better continuity and higher estimated Mean Opinion Scores (MoS). This enhancement is attributed to better information preservation rate of the continuous speech tokenizer across both low and high frequencies in the frequency domain. The code and resources for Cont-SPT can be found in https://github.com/Yixing-Li/Continuous-Speech-Tokenizer
Codec-ASR: Training Performant Automatic Speech Recognition Systems with Discrete Speech Representations
Discrete speech representations have garnered recent attention for their efficacy in training transformer-based models for various speech-related tasks such as automatic speech recognition (ASR), translation, speaker verification, and joint speech-text foundational models. In this work, we present a comprehensive analysis on building ASR systems with discrete codes. We investigate different methods for codec training such as quantization schemes and time-domain vs spectral feature encodings. We further explore ASR training techniques aimed at enhancing performance, training efficiency, and noise robustness. Drawing upon our findings, we introduce a codec ASR pipeline that outperforms Encodec at similar bit-rate. Remarkably, it also surpasses the state-of-the-art results achieved by strong self-supervised models on the 143 languages ML-SUPERB benchmark despite being smaller in size and pretrained on significantly less data.
DM-Codec: Distilling Multimodal Representations for Speech Tokenization
Recent advancements in speech-language models have yielded significant improvements in speech tokenization and synthesis. However, effectively mapping the complex, multidimensional attributes of speech into discrete tokens remains challenging. This process demands acoustic, semantic, and contextual information for precise speech representations. Existing speech representations generally fall into two categories: acoustic tokens from audio codecs and semantic tokens from speech self-supervised learning models. Although recent efforts have unified acoustic and semantic tokens for improved performance, they overlook the crucial role of contextual representation in comprehensive speech modeling. Our empirical investigations reveal that the absence of contextual representations results in elevated Word Error Rate (WER) and Word Information Lost (WIL) scores in speech transcriptions. To address these limitations, we propose two novel distillation approaches: (1) a language model (LM)-guided distillation method that incorporates contextual information, and (2) a combined LM and self-supervised speech model (SM)-guided distillation technique that effectively distills multimodal representations (acoustic, semantic, and contextual) into a comprehensive speech tokenizer, termed DM-Codec. The DM-Codec architecture adopts a streamlined encoder-decoder framework with a Residual Vector Quantizer (RVQ) and incorporates the LM and SM during the training process. Experiments show DM-Codec significantly outperforms state-of-the-art speech tokenization models, reducing WER by up to 13.46%, WIL by 9.82%, and improving speech quality by 5.84% and intelligibility by 1.85% on the LibriSpeech benchmark dataset. The code, samples, and model checkpoints are available at https://github.com/mubtasimahasan/DM-Codec.
LM-SPT: LM-Aligned Semantic Distillation for Speech Tokenization
With the rapid progress of speech language models (SLMs), discrete speech tokens have emerged as a core interface between speech and text, enabling unified modeling across modalities. Recent speech tokenization approaches aim to isolate semantic information from low-level acoustics to better align with language models. In particular, previous methods use SSL teachers such as HuBERT to extract semantic representations, which are then distilled into a semantic quantizer to suppress acoustic redundancy as well as capture content-related latent structures. However, they still produce speech token sequences significantly longer than their textual counterparts, creating challenges for efficient speech-language modeling. Reducing the frame rate is a natural solution, but standard techniques, such as rigid average pooling across frames, can distort or dilute the semantic structure required for effective LM alignment. To address this, we propose LM-SPT, a speech tokenization method that introduces a novel semantic distillation. Instead of directly matching teacher and student features via pooling, we reconstruct speech solely from semantic tokens and minimize the discrepancy between the encoded representations of the original and reconstructed waveforms, obtained from a frozen automatic speech recognition (ASR) encoder. This indirect yet data-driven supervision enables the tokenizer to learn discrete units that are more semantically aligned with language models. LM-SPT further incorporates architectural improvements to the encoder and decoder for speech tokenization, and supports multiple frame rates, including 25Hz, 12.5Hz, and 6.25Hz. Experimental results show that LM-SPT achieves superior reconstruction fidelity compared to baselines, and that SLMs trained with LM-SPT tokens achieve competitive performances on speech-to-text and consistently outperform baselines on text-to-speech tasks.
Continuous Speech Synthesis using per-token Latent Diffusion
The success of autoregressive transformer models with discrete tokens has inspired quantization-based approaches for continuous modalities, though these often limit reconstruction quality. We therefore introduce SALAD, a per-token latent diffusion model for zero-shot text-to-speech, that operates on continuous representations. SALAD builds upon the recently proposed expressive diffusion head for image generation, and extends it to generate variable-length outputs. Our approach utilizes semantic tokens for providing contextual information and determining the stopping condition. We suggest three continuous variants for our method, extending popular discrete speech synthesis techniques. Additionally, we implement discrete baselines for each variant and conduct a comparative analysis of discrete versus continuous speech modeling techniques. Our results demonstrate that both continuous and discrete approaches are highly competent, and that SALAD achieves a superior intelligibility score while obtaining speech quality and speaker similarity on par with the ground-truth audio.
CLaM-TTS: Improving Neural Codec Language Model for Zero-Shot Text-to-Speech
With the emergence of neural audio codecs, which encode multiple streams of discrete tokens from audio, large language models have recently gained attention as a promising approach for zero-shot Text-to-Speech (TTS) synthesis. Despite the ongoing rush towards scaling paradigms, audio tokenization ironically amplifies the scalability challenge, stemming from its long sequence length and the complexity of modelling the multiple sequences. To mitigate these issues, we present CLaM-TTS that employs a probabilistic residual vector quantization to (1) achieve superior compression in the token length, and (2) allow a language model to generate multiple tokens at once, thereby eliminating the need for cascaded modeling to handle the number of token streams. Our experimental results demonstrate that CLaM-TTS is better than or comparable to state-of-the-art neural codec-based TTS models regarding naturalness, intelligibility, speaker similarity, and inference speed. In addition, we examine the impact of the pretraining extent of the language models and their text tokenization strategies on performances.
A Language Modeling Approach to Diacritic-Free Hebrew TTS
We tackle the task of text-to-speech (TTS) in Hebrew. Traditional Hebrew contains Diacritics, which dictate the way individuals should pronounce given words, however, modern Hebrew rarely uses them. The lack of diacritics in modern Hebrew results in readers expected to conclude the correct pronunciation and understand which phonemes to use based on the context. This imposes a fundamental challenge on TTS systems to accurately map between text-to-speech. In this work, we propose to adopt a language modeling Diacritics-Free approach, for the task of Hebrew TTS. The model operates on discrete speech representations and is conditioned on a word-piece tokenizer. We optimize the proposed method using in-the-wild weakly supervised data and compare it to several diacritic-based TTS systems. Results suggest the proposed method is superior to the evaluated baselines considering both content preservation and naturalness of the generated speech. Samples can be found under the following link: pages.cs.huji.ac.il/adiyoss-lab/HebTTS/
BEATs: Audio Pre-Training with Acoustic Tokenizers
The massive growth of self-supervised learning (SSL) has been witnessed in language, vision, speech, and audio domains over the past few years. While discrete label prediction is widely adopted for other modalities, the state-of-the-art audio SSL models still employ reconstruction loss for pre-training. Compared with reconstruction loss, semantic-rich discrete label prediction encourages the SSL model to abstract the high-level audio semantics and discard the redundant details as in human perception. However, a semantic-rich acoustic tokenizer for general audio pre-training is usually not straightforward to obtain, due to the continuous property of audio and unavailable phoneme sequences like speech. To tackle this challenge, we propose BEATs, an iterative audio pre-training framework to learn Bidirectional Encoder representation from Audio Transformers, where an acoustic tokenizer and an audio SSL model are optimized by iterations. In the first iteration, we use random projection as the acoustic tokenizer to train an audio SSL model in a mask and label prediction manner. Then, we train an acoustic tokenizer for the next iteration by distilling the semantic knowledge from the pre-trained or fine-tuned audio SSL model. The iteration is repeated with the hope of mutual promotion of the acoustic tokenizer and audio SSL model. The experimental results demonstrate our acoustic tokenizers can generate discrete labels with rich audio semantics and our audio SSL models achieve state-of-the-art results across various audio classification benchmarks, even outperforming previous models that use more training data and model parameters significantly. Specifically, we set a new state-of-the-art mAP 50.6% on AudioSet-2M for audio-only models without using any external data, and 98.1% accuracy on ESC-50. The code and pre-trained models are available at https://aka.ms/beats.
Spark-TTS: An Efficient LLM-Based Text-to-Speech Model with Single-Stream Decoupled Speech Tokens
Recent advancements in large language models (LLMs) have driven significant progress in zero-shot text-to-speech (TTS) synthesis. However, existing foundation models rely on multi-stage processing or complex architectures for predicting multiple codebooks, limiting efficiency and integration flexibility. To overcome these challenges, we introduce Spark-TTS, a novel system powered by BiCodec, a single-stream speech codec that decomposes speech into two complementary token types: low-bitrate semantic tokens for linguistic content and fixed-length global tokens for speaker attributes. This disentangled representation, combined with the Qwen2.5 LLM and a chain-of-thought (CoT) generation approach, enables both coarse-grained control (e.g., gender, speaking style) and fine-grained adjustments (e.g., precise pitch values, speaking rate). To facilitate research in controllable TTS, we introduce VoxBox, a meticulously curated 100,000-hour dataset with comprehensive attribute annotations. Extensive experiments demonstrate that Spark-TTS not only achieves state-of-the-art zero-shot voice cloning but also generates highly customizable voices that surpass the limitations of reference-based synthesis. Source code, pre-trained models, and audio samples are available at https://github.com/SparkAudio/Spark-TTS.
CosyVoice: A Scalable Multilingual Zero-shot Text-to-speech Synthesizer based on Supervised Semantic Tokens
Recent years have witnessed a trend that large language model (LLM) based text-to-speech (TTS) emerges into the mainstream due to their high naturalness and zero-shot capacity. In this paradigm, speech signals are discretized into token sequences, which are modeled by an LLM with text as prompts and reconstructed by a token-based vocoder to waveforms. Obviously, speech tokens play a critical role in LLM-based TTS models. Current speech tokens are learned in an unsupervised manner, which lacks explicit semantic information and alignment to the text. In this paper, we propose to represent speech with supervised semantic tokens, which are derived from a multilingual speech recognition model by inserting vector quantization into the encoder. Based on the tokens, we further propose a scalable zero-shot TTS synthesizer, CosyVoice, which consists of an LLM for text-to-token generation and a conditional flow matching model for token-to-speech synthesis. Experimental results show that supervised semantic tokens significantly outperform existing unsupervised tokens in terms of content consistency and speaker similarity for zero-shot voice cloning. Moreover, we find that utilizing large-scale data further improves the synthesis performance, indicating the scalable capacity of CosyVoice. To the best of our knowledge, this is the first attempt to involve supervised speech tokens into TTS models.
Spectral Codecs: Spectrogram-Based Audio Codecs for High Quality Speech Synthesis
Historically, most speech models in machine-learning have used the mel-spectrogram as a speech representation. Recently, discrete audio tokens produced by neural audio codecs have become a popular alternate speech representation for speech synthesis tasks such as text-to-speech (TTS). However, the data distribution produced by such codecs is too complex for some TTS models to predict, hence requiring large autoregressive models to get reasonable quality. Typical audio codecs compress and reconstruct the time-domain audio signal. We propose a spectral codec which compresses the mel-spectrogram and reconstructs the time-domain audio signal. A study of objective audio quality metrics suggests that our spectral codec has comparable perceptual quality to equivalent audio codecs. Furthermore, non-autoregressive TTS models trained with the proposed spectral codec generate audio with significantly higher quality than when trained with mel-spectrograms or audio codecs.
DiscreteSLU: A Large Language Model with Self-Supervised Discrete Speech Units for Spoken Language Understanding
The integration of pre-trained text-based large language models (LLM) with speech input has enabled instruction-following capabilities for diverse speech tasks. This integration requires the use of a speech encoder, a speech adapter, and an LLM, trained on diverse tasks. We propose the use of discrete speech units (DSU), rather than continuous-valued speech encoder outputs, that are converted to the LLM token embedding space using the speech adapter. We generate DSU using a self-supervised speech encoder followed by k-means clustering. The proposed model shows robust performance on speech inputs from seen/unseen domains and instruction-following capability in spoken question answering. We also explore various types of DSU extracted from different layers of the self-supervised speech encoder, as well as Mel frequency Cepstral Coefficients (MFCC). Our findings suggest that the ASR task and datasets are not crucial in instruction-tuning for spoken question answering tasks.
GenSE: Generative Speech Enhancement via Language Models using Hierarchical Modeling
Semantic information refers to the meaning conveyed through words, phrases, and contextual relationships within a given linguistic structure. Humans can leverage semantic information, such as familiar linguistic patterns and contextual cues, to reconstruct incomplete or masked speech signals in noisy environments. However, existing speech enhancement (SE) approaches often overlook the rich semantic information embedded in speech, which is crucial for improving intelligibility, speaker consistency, and overall quality of enhanced speech signals. To enrich the SE model with semantic information, we employ language models as an efficient semantic learner and propose a comprehensive framework tailored for language model-based speech enhancement, called GenSE. Specifically, we approach SE as a conditional language modeling task rather than a continuous signal regression problem defined in existing works. This is achieved by tokenizing speech signals into semantic tokens using a pre-trained self-supervised model and into acoustic tokens using a custom-designed single-quantizer neural codec model. To improve the stability of language model predictions, we propose a hierarchical modeling method that decouples the generation of clean semantic tokens and clean acoustic tokens into two distinct stages. Moreover, we introduce a token chain prompting mechanism during the acoustic token generation stage to ensure timbre consistency throughout the speech enhancement process. Experimental results on benchmark datasets demonstrate that our proposed approach outperforms state-of-the-art SE systems in terms of speech quality and generalization capability.
NAST: Noise Aware Speech Tokenization for Speech Language Models
Speech tokenization is the task of representing speech signals as a sequence of discrete units. Such representations can be later used for various downstream tasks including automatic speech recognition, text-to-speech, etc. More relevant to this study, such representation serves as the basis of Speech Language Models. In this work, we tackle the task of speech tokenization under the noisy setup and present NAST: Noise Aware Speech Tokenization for Speech Language Models. NAST is composed of three main components: (i) a predictor; (ii) a residual encoder; and (iii) a decoder. We evaluate the efficiency of NAST considering several spoken language modeling tasks and show that NAST is superior to the evaluated baselines across all setups. Lastly, we analyze NAST and show its disentanglement properties and robustness to signal variations in the form of noise, reverberation, pitch-shift, and time-stretch. Code and pre-trained models are available at https://github.com/ShovalMessica/NAST.
Efficient Interleaved Speech Modeling through Knowledge Distillation
Current speech language models exceed the size and latency constraints of many deployment environments. We build compact, expressive speech generation models through layer-aligned distillation, matching hidden states, attention maps, and softened logits to compress large multimodal transformers by 3x with minimal loss in performance. We introduce TinyWave, a family of 2B-parameter models for speech-to-speech and interleaved speech-text generation, trained on 50,000 hours of public audio. TinyWave supports (i) speech-only generation using phonetic or expressive tokens and (ii) mixed speech-text continuations. Evaluation on Libri-Light shows TinyWave within 1.4 normalized perplexity points of its teacher. Accuracy on spoken StoryCloze and SALMon reaches 93-97% of the teacher's performance, outperforming size-matched baselines. These models are optimized for deployment on commodity hardware, enabling applications in real-time conversational agents, assistive technologies, and low-resource environments. We release models, training code, and evaluation scripts to support reproducible research on compact, expressive speech generation.
A Variational Framework for Improving Naturalness in Generative Spoken Language Models
The success of large language models in text processing has inspired their adaptation to speech modeling. However, since speech is continuous and complex, it is often discretized for autoregressive modeling. Speech tokens derived from self-supervised models (known as semantic tokens) typically focus on the linguistic aspects of speech but neglect prosodic information. As a result, models trained on these tokens can generate speech with reduced naturalness. Existing approaches try to fix this by adding pitch features to the semantic tokens. However, pitch alone cannot fully represent the range of paralinguistic attributes, and selecting the right features requires careful hand-engineering. To overcome this, we propose an end-to-end variational approach that automatically learns to encode these continuous speech attributes to enhance the semantic tokens. Our approach eliminates the need for manual extraction and selection of paralinguistic features. Moreover, it produces preferred speech continuations according to human raters. Code, samples and models are available at https://github.com/b04901014/vae-gslm.
Generative Spoken Language Modeling from Raw Audio
We introduce Generative Spoken Language Modeling, the task of learning the acoustic and linguistic characteristics of a language from raw audio (no text, no labels), and a set of metrics to automatically evaluate the learned representations at acoustic and linguistic levels for both encoding and generation. We set up baseline systems consisting of a discrete speech encoder (returning pseudo-text units), a generative language model (trained on pseudo-text), and a speech decoder (generating a waveform from pseudo-text) all trained without supervision and validate the proposed metrics with human evaluation. Across 3 speech encoders (CPC, wav2vec 2.0, HuBERT), we find that the number of discrete units (50, 100, or 200) matters in a task-dependent and encoder-dependent way, and that some combinations approach text-based systems.
Autoregressive Diffusion Transformer for Text-to-Speech Synthesis
Audio language models have recently emerged as a promising approach for various audio generation tasks, relying on audio tokenizers to encode waveforms into sequences of discrete symbols. Audio tokenization often poses a necessary compromise between code bitrate and reconstruction accuracy. When dealing with low-bitrate audio codes, language models are constrained to process only a subset of the information embedded in the audio, which in turn restricts their generative capabilities. To circumvent these issues, we propose encoding audio as vector sequences in continuous space mathbb R^d and autoregressively generating these sequences using a decoder-only diffusion transformer (ARDiT). Our findings indicate that ARDiT excels in zero-shot text-to-speech and exhibits performance that compares to or even surpasses that of state-of-the-art models. High-bitrate continuous speech representation enables almost flawless reconstruction, allowing our model to achieve nearly perfect speech editing. Our experiments reveal that employing Integral Kullback-Leibler (IKL) divergence for distillation at each autoregressive step significantly boosts the perceived quality of the samples. Simultaneously, it condenses the iterative sampling process of the diffusion model into a single step. Furthermore, ARDiT can be trained to predict several continuous vectors in one step, significantly reducing latency during sampling. Impressively, one of our models can generate 170 ms of 24 kHz speech per evaluation step with minimal degradation in performance. Audio samples are available at http://ardit-tts.github.io/ .
Sylber: Syllabic Embedding Representation of Speech from Raw Audio
Syllables are compositional units of spoken language that play a crucial role in human speech perception and production. However, current neural speech representations lack structure, resulting in dense token sequences that are costly to process. To bridge this gap, we propose a new model, Sylber, that produces speech representations with clean and robust syllabic structure. Specifically, we propose a self-supervised model that regresses features on syllabic segments distilled from a teacher model which is an exponential moving average of the model in training. This results in a highly structured representation of speech features, offering three key benefits: 1) a fast, linear-time syllable segmentation algorithm, 2) efficient syllabic tokenization with an average of 4.27 tokens per second, and 3) syllabic units better suited for lexical and syntactic understanding. We also train token-to-speech generative models with our syllabic units and show that fully intelligible speech can be reconstructed from these tokens. Lastly, we observe that categorical perception, a linguistic phenomenon of speech perception, emerges naturally in our model, making the embedding space more categorical and sparse than previous self-supervised learning approaches. Together, we present a novel self-supervised approach for representing speech as syllables, with significant potential for efficient speech tokenization and spoken language modeling.
Common Phone: A Multilingual Dataset for Robust Acoustic Modelling
Current state of the art acoustic models can easily comprise more than 100 million parameters. This growing complexity demands larger training datasets to maintain a decent generalization of the final decision function. An ideal dataset is not necessarily large in size, but large with respect to the amount of unique speakers, utilized hardware and varying recording conditions. This enables a machine learning model to explore as much of the domain-specific input space as possible during parameter estimation. This work introduces Common Phone, a gender-balanced, multilingual corpus recorded from more than 11.000 contributors via Mozilla's Common Voice project. It comprises around 116 hours of speech enriched with automatically generated phonetic segmentation. A Wav2Vec 2.0 acoustic model was trained with the Common Phone to perform phonetic symbol recognition and validate the quality of the generated phonetic annotation. The architecture achieved a PER of 18.1 % on the entire test set, computed with all 101 unique phonetic symbols, showing slight differences between the individual languages. We conclude that Common Phone provides sufficient variability and reliable phonetic annotation to help bridging the gap between research and application of acoustic models.
HAM-TTS: Hierarchical Acoustic Modeling for Token-Based Zero-Shot Text-to-Speech with Model and Data Scaling
Token-based text-to-speech (TTS) models have emerged as a promising avenue for generating natural and realistic speech, yet they grapple with low pronunciation accuracy, speaking style and timbre inconsistency, and a substantial need for diverse training data. In response, we introduce a novel hierarchical acoustic modeling approach complemented by a tailored data augmentation strategy and train it on the combination of real and synthetic data, scaling the data size up to 650k hours, leading to the zero-shot TTS model with 0.8B parameters. Specifically, our method incorporates a latent variable sequence containing supplementary acoustic information based on refined self-supervised learning (SSL) discrete units into the TTS model by a predictor. This significantly mitigates pronunciation errors and style mutations in synthesized speech. During training, we strategically replace and duplicate segments of the data to enhance timbre uniformity. Moreover, a pretrained few-shot voice conversion model is utilized to generate a plethora of voices with identical content yet varied timbres. This facilitates the explicit learning of utterance-level one-to-many mappings, enriching speech diversity and also ensuring consistency in timbre. Comparative experiments (Demo page: https://anonymous.4open.science/w/ham-tts/)demonstrate our model's superiority over VALL-E in pronunciation precision and maintaining speaking style, as well as timbre continuity.
Analytic Study of Text-Free Speech Synthesis for Raw Audio using a Self-Supervised Learning Model
We examine the text-free speech representations of raw audio obtained from a self-supervised learning (SSL) model by analyzing the synthesized speech using the SSL representations instead of conventional text representations. Since raw audio does not have paired speech representations as transcribed texts do, obtaining speech representations from unpaired speech is crucial for augmenting available datasets for speech synthesis. Specifically, the proposed speech synthesis is conducted using discrete symbol representations from the SSL model in comparison with text representations, and analytical examinations of the synthesized speech have been carried out. The results empirically show that using text representations is advantageous for preserving semantic information, while using discrete symbol representations is superior for preserving acoustic content, including prosodic and intonational information.
Self-Supervised Syllable Discovery Based on Speaker-Disentangled HuBERT
Self-supervised speech representation learning has become essential for extracting meaningful features from untranscribed audio. Recent advances highlight the potential of deriving discrete symbols from the features correlated with linguistic units, which enables text-less training across diverse tasks. In particular, sentence-level Self-Distillation of the pretrained HuBERT (SD-HuBERT) induces syllabic structures within latent speech frame representations extracted from an intermediate Transformer layer. In SD-HuBERT, sentence-level representation is accumulated from speech frame features through self-attention layers using a special CLS token. However, we observe that the information aggregated in the CLS token correlates more with speaker identity than with linguistic content. To address this, we propose a speech-only self-supervised fine-tuning approach that separates syllabic units from speaker information. Our method introduces speaker perturbation as data augmentation and adopts a frame-level training objective to prevent the CLS token from aggregating paralinguistic information. Experimental results show that our approach surpasses the current state-of-the-art method in most syllable segmentation and syllabic unit quality metrics on Librispeech, underscoring its effectiveness in promoting syllabic organization within speech-only models.
Koel-TTS: Enhancing LLM based Speech Generation with Preference Alignment and Classifier Free Guidance
While autoregressive speech token generation models produce speech with remarkable variety and naturalness, their inherent lack of controllability often results in issues such as hallucinations and undesired vocalizations that do not conform to conditioning inputs. We introduce Koel-TTS, a suite of enhanced encoder-decoder Transformer TTS models that address these challenges by incorporating preference alignment techniques guided by automatic speech recognition and speaker verification models. Additionally, we incorporate classifier-free guidance to further improve synthesis adherence to the transcript and reference speaker audio. Our experiments demonstrate that these optimizations significantly enhance target speaker similarity, intelligibility, and naturalness of synthesized speech. Notably, Koel-TTS directly maps text and context audio to acoustic tokens, and on the aforementioned metrics, outperforms state-of-the-art TTS models, despite being trained on a significantly smaller dataset. Audio samples and demos are available on our website.
A unified one-shot prosody and speaker conversion system with self-supervised discrete speech units
We present a unified system to realize one-shot voice conversion (VC) on the pitch, rhythm, and speaker attributes. Existing works generally ignore the correlation between prosody and language content, leading to the degradation of naturalness in converted speech. Additionally, the lack of proper language features prevents these systems from accurately preserving language content after conversion. To address these issues, we devise a cascaded modular system leveraging self-supervised discrete speech units as language representation. These discrete units provide duration information essential for rhythm modeling. Our system first extracts utterance-level prosody and speaker representations from the raw waveform. Given the prosody representation, a prosody predictor estimates pitch, energy, and duration for each discrete unit in the utterance. A synthesizer further reconstructs speech based on the predicted prosody, speaker representation, and discrete units. Experiments show that our system outperforms previous approaches in naturalness, intelligibility, speaker transferability, and prosody transferability. Code and samples are publicly available.
AudioLM: a Language Modeling Approach to Audio Generation
We introduce AudioLM, a framework for high-quality audio generation with long-term consistency. AudioLM maps the input audio to a sequence of discrete tokens and casts audio generation as a language modeling task in this representation space. We show how existing audio tokenizers provide different trade-offs between reconstruction quality and long-term structure, and we propose a hybrid tokenization scheme to achieve both objectives. Namely, we leverage the discretized activations of a masked language model pre-trained on audio to capture long-term structure and the discrete codes produced by a neural audio codec to achieve high-quality synthesis. By training on large corpora of raw audio waveforms, AudioLM learns to generate natural and coherent continuations given short prompts. When trained on speech, and without any transcript or annotation, AudioLM generates syntactically and semantically plausible speech continuations while also maintaining speaker identity and prosody for unseen speakers. Furthermore, we demonstrate how our approach extends beyond speech by generating coherent piano music continuations, despite being trained without any symbolic representation of music.
Simple and Controllable Music Generation
We tackle the task of conditional music generation. We introduce MusicGen, a single Language Model (LM) that operates over several streams of compressed discrete music representation, i.e., tokens. Unlike prior work, MusicGen is comprised of a single-stage transformer LM together with efficient token interleaving patterns, which eliminates the need for cascading several models, e.g., hierarchically or upsampling. Following this approach, we demonstrate how MusicGen can generate high-quality samples, while being conditioned on textual description or melodic features, allowing better controls over the generated output. We conduct extensive empirical evaluation, considering both automatic and human studies, showing the proposed approach is superior to the evaluated baselines on a standard text-to-music benchmark. Through ablation studies, we shed light over the importance of each of the components comprising MusicGen. Music samples, code, and models are available at https://github.com/facebookresearch/audiocraft.
Towards audio language modeling -- an overview
Neural audio codecs are initially introduced to compress audio data into compact codes to reduce transmission latency. Researchers recently discovered the potential of codecs as suitable tokenizers for converting continuous audio into discrete codes, which can be employed to develop audio language models (LMs). Numerous high-performance neural audio codecs and codec-based LMs have been developed. The paper aims to provide a thorough and systematic overview of the neural audio codec models and codec-based LMs.
Understanding and Mitigating Tokenization Bias in Language Models
State-of-the-art language models are autoregressive and operate on subword units known as tokens. Specifically, one must encode the conditioning string into a list of tokens before passing to the language models for next-token prediction. We show that popular encoding schemes, such as maximum prefix encoding (MPE) and byte-pair-encoding (BPE), induce a sampling bias that cannot be mitigated with more training or data. To counter this universal problem, for each encoding scheme above, we propose a novel algorithm to obtain unbiased estimates from any language model trained on tokenized data. Our methods do not require finetuning the model, and the complexity, defined as the number of model runs, scales linearly with the sequence length in the case of MPE. As a result, we show that one can simulate token-free behavior from a tokenized language model. We empirically verify the correctness of our method through a Markov-chain setup, where it accurately recovers the transition probabilities, as opposed to the conventional method of directly prompting tokens into the language model.
GOAT-TTS: LLM-based Text-To-Speech Generation Optimized via A Dual-Branch Architecture
While large language models (LLMs) have revolutionized text-to-speech (TTS) synthesis through discrete tokenization paradigms, current architectures exhibit fundamental tensions between three critical dimensions: 1) irreversible loss of acoustic characteristics caused by quantization of speech prompts; 2) stringent dependence on precisely aligned prompt speech-text pairs that limit real-world deployment; and 3) catastrophic forgetting of the LLM's native text comprehension during optimization for speech token generation. To address these challenges, we propose an LLM-based text-to-speech Generation approach Optimized via a novel dual-branch ArchiTecture (GOAT-TTS). Our framework introduces two key innovations: (1) The modality-alignment branch combines a speech encoder and projector to capture continuous acoustic embeddings, enabling bidirectional correlation between paralinguistic features (language, timbre, emotion) and semantic text representations without transcript dependency; (2) The speech-generation branch employs modular fine-tuning on top-k layers of an LLM for speech token prediction while freezing the bottom-k layers to preserve foundational linguistic knowledge. Moreover, multi-token prediction is introduced to support real-time streaming TTS synthesis. Experimental results demonstrate that our GOAT-TTS achieves performance comparable to state-of-the-art TTS models while validating the efficacy of synthesized dialect speech data.
TokenVerse: Towards Unifying Speech and NLP Tasks via Transducer-based ASR
In traditional conversational intelligence from speech, a cascaded pipeline is used, involving tasks such as voice activity detection, diarization, transcription, and subsequent processing with different NLP models for tasks like semantic endpointing and named entity recognition (NER). Our paper introduces TokenVerse, a single Transducer-based model designed to handle multiple tasks. This is achieved by integrating task-specific tokens into the reference text during ASR model training, streamlining the inference and eliminating the need for separate NLP models. In addition to ASR, we conduct experiments on 3 different tasks: speaker change detection, endpointing, and NER. Our experiments on a public and a private dataset show that the proposed method improves ASR by up to 7.7% in relative WER while outperforming the cascaded pipeline approach in individual task performance. Our code is publicly available: https://github.com/idiap/tokenverse-unifying-speech-nlp
State Fourier Diffusion Language Model (SFDLM): A Scalable, Novel Iterative Approach to Language Modeling
In recent years, diffusion based methods have emerged as a powerful paradigm for generative modeling. Although discrete diffusion for natural language processing has been explored to a lesser extent, it shows promise for tasks requiring iterative denoising of token based data. In standard approaches to text generation, transformers dominate, but their reliance on self attention often incurs high computational costs. This paper introduces a fully diffusion driven discrete text generation model built without any transformer or large convolution modules. Instead, the model integrates structured state space dynamics in the time domain with a novel Complex Fourier Multi Layer Perceptron module that operates in the frequency domain. The forward noising process randomly samples the vocabulary to replace tokens with a controlled probability, while the learned reverse model systematically reverts corrupted sequences toward their original states. By composing local state space updates with global Fourier based mixing, the approach effectively captures both short and long range dependencies.
IPA-CHILDES & G2P+: Feature-Rich Resources for Cross-Lingual Phonology and Phonemic Language Modeling
In this paper, we introduce two resources: (i) G2P+, a tool for converting orthographic datasets to a consistent phonemic representation; and (ii) IPA CHILDES, a phonemic dataset of child-centered speech across 31 languages. Prior tools for grapheme-to-phoneme conversion result in phonemic vocabularies that are inconsistent with established phonemic inventories, an issue which G2P+ addresses by leveraging the inventories in the Phoible database. Using this tool, we augment CHILDES with phonemic transcriptions to produce IPA CHILDES. This new resource fills several gaps in existing phonemic datasets, which often lack multilingual coverage, spontaneous speech, and a focus on child-directed language. We demonstrate the utility of this dataset for phonological research by training phoneme language models on 11 languages and probing them for distinctive features, finding that the distributional properties of phonemes are sufficient to learn major class and place features cross-lingually.
Autoregressive Speech Synthesis without Vector Quantization
We present MELLE, a novel continuous-valued tokens based language modeling approach for text to speech synthesis (TTS). MELLE autoregressively generates continuous mel-spectrogram frames directly from text condition, bypassing the need for vector quantization, which are originally designed for audio compression and sacrifice fidelity compared to mel-spectrograms. Specifically, (i) instead of cross-entropy loss, we apply regression loss with a proposed spectrogram flux loss function to model the probability distribution of the continuous-valued tokens. (ii) we have incorporated variational inference into MELLE to facilitate sampling mechanisms, thereby enhancing the output diversity and model robustness. Experiments demonstrate that, compared to the two-stage codec language models VALL-E and its variants, the single-stage MELLE mitigates robustness issues by avoiding the inherent flaws of sampling discrete codes, achieves superior performance across multiple metrics, and, most importantly, offers a more streamlined paradigm. See https://aka.ms/melle for demos of our work.
A Comparison of Discrete and Soft Speech Units for Improved Voice Conversion
The goal of voice conversion is to transform source speech into a target voice, keeping the content unchanged. In this paper, we focus on self-supervised representation learning for voice conversion. Specifically, we compare discrete and soft speech units as input features. We find that discrete representations effectively remove speaker information but discard some linguistic content - leading to mispronunciations. As a solution, we propose soft speech units. To learn soft units, we predict a distribution over discrete speech units. By modeling uncertainty, soft units capture more content information, improving the intelligibility and naturalness of converted speech. Samples available at https://ubisoft-laforge.github.io/speech/soft-vc/. Code available at https://github.com/bshall/soft-vc/.
PAST: Phonetic-Acoustic Speech Tokenizer
We present PAST, a novel end-to-end framework that jointly models phonetic information alongside signal reconstruction, eliminating the need for external pretrained models. Unlike previous approaches that rely on pretrained self-supervised models, PAST employs supervised phonetic data, directly integrating domain knowledge into the tokenization process via auxiliary tasks. Additionally, we introduce a streamable, causal variant of PAST, enabling real-time speech applications. Results demonstrate that PAST surpasses existing evaluated baseline tokenizers across common evaluation metrics, including phonetic representation and speech reconstruction. Notably, PAST also achieves superior performance when serving as a speech representation for speech language models, further highlighting its effectiveness as a foundation for spoken language generation. To foster further research, we release the full implementation. For code, model checkpoints, and samples see: https://pages.cs.huji.ac.il/adiyoss-lab/PAST
Single-stage TTS with Masked Audio Token Modeling and Semantic Knowledge Distillation
Audio token modeling has become a powerful framework for speech synthesis, with two-stage approaches employing semantic tokens remaining prevalent. In this paper, we aim to simplify this process by introducing a semantic knowledge distillation method that enables high-quality speech generation in a single stage. Our proposed model improves speech quality, intelligibility, and speaker similarity compared to a single-stage baseline. Although two-stage systems still lead in intelligibility, our model significantly narrows the gap while delivering comparable speech quality. These findings showcase the potential of single-stage models to achieve efficient, high-quality TTS with a more compact and streamlined architecture.
vq-wav2vec: Self-Supervised Learning of Discrete Speech Representations
We propose vq-wav2vec to learn discrete representations of audio segments through a wav2vec-style self-supervised context prediction task. The algorithm uses either a gumbel softmax or online k-means clustering to quantize the dense representations. Discretization enables the direct application of algorithms from the NLP community which require discrete inputs. Experiments show that BERT pre-training achieves a new state of the art on TIMIT phoneme classification and WSJ speech recognition.
TouchTTS: An Embarrassingly Simple TTS Framework that Everyone Can Touch
It is well known that LLM-based systems are data-hungry. Recent LLM-based TTS works typically employ complex data processing pipelines to obtain high-quality training data. These sophisticated pipelines require excellent models at each stage (e.g., speech denoising, speech enhancement, speaker diarization, and punctuation models), which themselves demand high-quality training data and are rarely open-sourced. Even with state-of-the-art models, issues persist, such as incomplete background noise removal and misalignment between punctuation and actual speech pauses. Moreover, the stringent filtering strategies often retain only 10-30\% of the original data, significantly impeding data scaling efforts. In this work, we leverage a noise-robust audio tokenizer (S3Tokenizer) to design a simplified yet effective TTS data processing pipeline that maintains data quality while substantially reducing data acquisition costs, achieving a data retention rate of over 50\%. Beyond data scaling challenges, LLM-based TTS systems also incur higher deployment costs compared to conventional approaches. Current systems typically use LLMs solely for text-to-token generation, while requiring separate models (e.g., flow matching models) for token-to-waveform generation, which cannot be directly executed by LLM inference engines, further complicating deployment. To address these challenges, we eliminate redundant modules in both LLM and flow components, replacing the flow model backbone with an LLM architecture. Building upon this simplified flow backbone, we propose a unified architecture for both streaming and non-streaming inference, significantly reducing deployment costs. Finally, we explore the feasibility of unifying TTS and ASR tasks using the same data for training, thanks to the simplified pipeline and the S3Tokenizer that reduces the quality requirements for TTS training data.
DINOISER: Diffused Conditional Sequence Learning by Manipulating Noises
While diffusion models have achieved great success in generating continuous signals such as images and audio, it remains elusive for diffusion models in learning discrete sequence data like natural languages. Although recent advances circumvent this challenge of discreteness by embedding discrete tokens as continuous surrogates, they still fall short of satisfactory generation quality. To understand this, we first dive deep into the denoised training protocol of diffusion-based sequence generative models and determine their three severe problems, i.e., 1) failing to learn, 2) lack of scalability, and 3) neglecting source conditions. We argue that these problems can be boiled down to the pitfall of the not completely eliminated discreteness in the embedding space, and the scale of noises is decisive herein. In this paper, we introduce DINOISER to facilitate diffusion models for sequence generation by manipulating noises. We propose to adaptively determine the range of sampled noise scales for counter-discreteness training; and encourage the proposed diffused sequence learner to leverage source conditions with amplified noise scales during inference. Experiments show that DINOISER enables consistent improvement over the baselines of previous diffusion-based sequence generative models on several conditional sequence modeling benchmarks thanks to both effective training and inference strategies. Analyses further verify that DINOISER can make better use of source conditions to govern its generative process.
Reduce and Reconstruct: ASR for Low-Resource Phonetic Languages
This work presents a seemingly simple but effective technique to improve low-resource ASR systems for phonetic languages. By identifying sets of acoustically similar graphemes in these languages, we first reduce the output alphabet of the ASR system using linguistically meaningful reductions and then reconstruct the original alphabet using a standalone module. We demonstrate that this lessens the burden and improves the performance of low-resource end-to-end ASR systems (because only reduced-alphabet predictions are needed) and that it is possible to design a very simple but effective reconstruction module that recovers sequences in the original alphabet from sequences in the reduced alphabet. We present a finite state transducer-based reconstruction module that operates on the 1-best ASR hypothesis in the reduced alphabet. We demonstrate the efficacy of our proposed technique using ASR systems for two Indian languages, Gujarati and Telugu. With access to only 10 hrs of speech data, we obtain relative WER reductions of up to 7% compared to systems that do not use any reduction.
AfroDigits: A Community-Driven Spoken Digit Dataset for African Languages
The advancement of speech technologies has been remarkable, yet its integration with African languages remains limited due to the scarcity of African speech corpora. To address this issue, we present AfroDigits, a minimalist, community-driven dataset of spoken digits for African languages, currently covering 38 African languages. As a demonstration of the practical applications of AfroDigits, we conduct audio digit classification experiments on six African languages [Igbo (ibo), Yoruba (yor), Rundi (run), Oshiwambo (kua), Shona (sna), and Oromo (gax)] using the Wav2Vec2.0-Large and XLS-R models. Our experiments reveal a useful insight on the effect of mixing African speech corpora during finetuning. AfroDigits is the first published audio digit dataset for African languages and we believe it will, among other things, pave the way for Afro-centric speech applications such as the recognition of telephone numbers, and street numbers. We release the dataset and platform publicly at https://huggingface.co/datasets/chrisjay/crowd-speech-africa and https://huggingface.co/spaces/chrisjay/afro-speech respectively.
DisfluencySpeech -- Single-Speaker Conversational Speech Dataset with Paralanguage
Laughing, sighing, stuttering, and other forms of paralanguage do not contribute any direct lexical meaning to speech, but they provide crucial propositional context that aids semantic and pragmatic processes such as irony. It is thus important for artificial social agents to both understand and be able to generate speech with semantically-important paralanguage. Most speech datasets do not include transcribed non-lexical speech sounds and disfluencies, while those that do are typically multi-speaker datasets where each speaker provides relatively little audio. This makes it challenging to train conversational Text-to-Speech (TTS) synthesis models that include such paralinguistic components. We thus present DisfluencySpeech, a studio-quality labeled English speech dataset with paralanguage. A single speaker recreates nearly 10 hours of expressive utterances from the Switchboard-1 Telephone Speech Corpus (Switchboard), simulating realistic informal conversations. To aid the development of a TTS model that is able to predictively synthesise paralanguage from text without such components, we provide three different transcripts at different levels of information removal (removal of non-speech events, removal of non-sentence elements, and removal of false starts), as well as benchmark TTS models trained on each of these levels.
Non-verbal information in spontaneous speech -- towards a new framework of analysis
Non-verbal signals in speech are encoded by prosody and carry information that ranges from conversation action to attitude and emotion. Despite its importance, the principles that govern prosodic structure are not yet adequately understood. This paper offers an analytical schema and a technological proof-of-concept for the categorization of prosodic signals and their association with meaning. The schema interprets surface-representations of multi-layered prosodic events. As a first step towards implementation, we present a classification process that disentangles prosodic phenomena of three orders. It relies on fine-tuning a pre-trained speech recognition model, enabling the simultaneous multi-class/multi-label detection. It generalizes over a large variety of spontaneous data, performing on a par with, or superior to, human annotation. In addition to a standardized formalization of prosody, disentangling prosodic patterns can direct a theory of communication and speech organization. A welcome by-product is an interpretation of prosody that will enhance speech- and language-related technologies.
Scaling Transformers for Low-Bitrate High-Quality Speech Coding
The tokenization of speech with neural audio codec models is a vital part of modern AI pipelines for the generation or understanding of speech, alone or in a multimodal context. Traditionally such tokenization models have concentrated on low parameter-count architectures using only components with strong inductive biases. In this work we show that by scaling a transformer architecture with large parameter count to this problem, and applying a flexible Finite Scalar Quantization (FSQ) based bottleneck, it is possible to reach state-of-the-art speech quality at extremely low bit-rates of 400 or 700 bits-per-second. The trained models strongly out-perform existing baselines in both objective and subjective tests.
Learning Joint Acoustic-Phonetic Word Embeddings
Most speech recognition tasks pertain to mapping words across two modalities: acoustic and orthographic. In this work, we suggest learning encoders that map variable-length, acoustic or phonetic, sequences that represent words into fixed-dimensional vectors in a shared latent space; such that the distance between two word vectors represents how closely the two words sound. Instead of directly learning the distances between word vectors, we employ weak supervision and model a binary classification task to predict whether two inputs, one of each modality, represent the same word given a distance threshold. We explore various deep-learning models, bimodal contrastive losses, and techniques for mining hard negative examples such as the semi-supervised technique of self-labeling. Our best model achieves an F_1 score of 0.95 for the binary classification task.
Toward Joint Language Modeling for Speech Units and Text
Speech and text are two major forms of human language. The research community has been focusing on mapping speech to text or vice versa for many years. However, in the field of language modeling, very little effort has been made to model them jointly. In light of this, we explore joint language modeling for speech units and text. Specifically, we compare different speech tokenizers to transform continuous speech signals into discrete units and use different methods to construct mixed speech-text data. We introduce automatic metrics to evaluate how well the joint LM mixes speech and text. We also fine-tune the LM on downstream spoken language understanding (SLU) tasks with different modalities (speech or text) and test its performance to assess the model's learning of shared representations. Our results show that by mixing speech units and text with our proposed mixing techniques, the joint LM improves over a speech-only baseline on SLU tasks and shows zero-shot cross-modal transferability.
A systematic comparison of grapheme-based vs. phoneme-based label units for encoder-decoder-attention models
Following the rationale of end-to-end modeling, CTC, RNN-T or encoder-decoder-attention models for automatic speech recognition (ASR) use graphemes or grapheme-based subword units based on e.g. byte-pair encoding (BPE). The mapping from pronunciation to spelling is learned completely from data. In contrast to this, classical approaches to ASR employ secondary knowledge sources in the form of phoneme lists to define phonetic output labels and pronunciation lexica. In this work, we do a systematic comparison between grapheme- and phoneme-based output labels for an encoder-decoder-attention ASR model. We investigate the use of single phonemes as well as BPE-based phoneme groups as output labels of our model. To preserve a simplified and efficient decoder design, we also extend the phoneme set by auxiliary units to be able to distinguish homophones. Experiments performed on the Switchboard 300h and LibriSpeech benchmarks show that phoneme-based modeling is competitive to grapheme-based encoder-decoder-attention modeling.
ISPA: Inter-Species Phonetic Alphabet for Transcribing Animal Sounds
Traditionally, bioacoustics has relied on spectrograms and continuous, per-frame audio representations for the analysis of animal sounds, also serving as input to machine learning models. Meanwhile, the International Phonetic Alphabet (IPA) system has provided an interpretable, language-independent method for transcribing human speech sounds. In this paper, we introduce ISPA (Inter-Species Phonetic Alphabet), a precise, concise, and interpretable system designed for transcribing animal sounds into text. We compare acoustics-based and feature-based methods for transcribing and classifying animal sounds, demonstrating their comparable performance with baseline methods utilizing continuous, dense audio representations. By representing animal sounds with text, we effectively treat them as a "foreign language," and we show that established human language ML paradigms and models, such as language models, can be successfully applied to improve performance.
A Suite for Acoustic Language Model Evaluation
Speech language models have recently demonstrated great potential as universal speech processing systems. Such models have the ability to model the rich acoustic information existing in audio signals, beyond spoken content, such as emotion, background noise, etc. Despite this, evaluation benchmarks which evaluate awareness to a wide range of acoustic aspects, are lacking. To help bridge this gap, we introduce SALMon, a novel evaluation suite encompassing background noise, emotion, speaker identity and room impulse response. The proposed benchmarks both evaluate the consistency of the inspected element and how much it matches the spoken text. We follow a modelling based approach, measuring whether a model gives correct samples higher scores than incorrect ones. This approach makes the benchmark fast to compute even for large models. We evaluated several speech language models on SALMon, thus highlighting the strengths and weaknesses of each evaluated method. Code and data are publicly available at https://pages.cs.huji.ac.il/adiyoss-lab/salmon/ .
BASE TTS: Lessons from building a billion-parameter Text-to-Speech model on 100K hours of data
We introduce a text-to-speech (TTS) model called BASE TTS, which stands for Big Adaptive Streamable TTS with Emergent abilities. BASE TTS is the largest TTS model to-date, trained on 100K hours of public domain speech data, achieving a new state-of-the-art in speech naturalness. It deploys a 1-billion-parameter autoregressive Transformer that converts raw texts into discrete codes ("speechcodes") followed by a convolution-based decoder which converts these speechcodes into waveforms in an incremental, streamable manner. Further, our speechcodes are built using a novel speech tokenization technique that features speaker ID disentanglement and compression with byte-pair encoding. Echoing the widely-reported "emergent abilities" of large language models when trained on increasing volume of data, we show that BASE TTS variants built with 10K+ hours and 500M+ parameters begin to demonstrate natural prosody on textually complex sentences. We design and share a specialized dataset to measure these emergent abilities for text-to-speech. We showcase state-of-the-art naturalness of BASE TTS by evaluating against baselines that include publicly available large-scale text-to-speech systems: YourTTS, Bark and TortoiseTTS. Audio samples generated by the model can be heard at https://amazon-ltts-paper.com/.
Scaling Speech-Text Pre-training with Synthetic Interleaved Data
Speech language models (SpeechLMs) accept speech input and produce speech output, allowing for more natural human-computer interaction compared to text-based large language models (LLMs). Traditional approaches for developing SpeechLMs are constrained by the limited availability of unsupervised speech data and parallel speech-text data, which are significantly less abundant than text pre-training data, thereby limiting their scalability as LLMs. We propose a novel approach to scaling speech-text pre-training by leveraging large-scale synthetic interleaved data derived from text corpora, eliminating the need for parallel speech-text datasets. Our method efficiently constructs speech-text interleaved data by sampling text spans from existing text corpora and synthesizing corresponding speech spans using a text-to-token model, bypassing the need to generate actual speech. We also employ a supervised speech tokenizer derived from an automatic speech recognition (ASR) model by incorporating a vector-quantized bottleneck into the encoder. This supervised training approach results in discrete speech tokens with strong semantic preservation even at lower sampling rates (e.g. 12.5Hz), while still maintaining speech reconstruction quality. Starting from a pre-trained language model and scaling our pre-training to 1 trillion tokens (with 600B synthetic interleaved speech-text data), we achieve state-of-the-art performance in speech language modeling and spoken question answering, improving performance on spoken questions tasks from the previous SOTA of 13% (Moshi) to 31%. We further demonstrate that by fine-tuning the pre-trained model with speech dialogue data, we can develop an end-to-end spoken chatbot that achieves competitive performance comparable to existing baselines in both conversational abilities and speech quality, even operating exclusively in the speech domain.
Augmentation Invariant Discrete Representation for Generative Spoken Language Modeling
Generative Spoken Language Modeling research focuses on optimizing speech Language Models (LMs) using raw audio recordings without accessing any textual supervision. Such speech LMs usually operate over discrete units obtained from quantizing internal representations of self-supervised models. Although such units show impressive modeling results, their robustness capabilities have not been extensively investigated. This work focuses on improving the robustness of discrete input representations for generative spoken language modeling. First, we formally define how to measure the robustness of such representations to various signal variations that do not alter the spoken information (e.g., time-stretch). Next, we empirically demonstrate how current state-of-the-art representation models lack robustness to such variations. To overcome this, we propose an effective and efficient method to learn robust discrete speech representation for generative spoken language modeling. The proposed approach is based on applying a set of signal transformations to the speech signal and optimizing the model using an iterative pseudo-labeling scheme. Our method significantly improves over the evaluated baselines when considering encoding and modeling metrics. We additionally evaluate our method on the speech-to-speech translation task, considering Spanish-English and French-English translations, and show the proposed approach outperforms the evaluated baselines.
SoundStorm: Efficient Parallel Audio Generation
We present SoundStorm, a model for efficient, non-autoregressive audio generation. SoundStorm receives as input the semantic tokens of AudioLM, and relies on bidirectional attention and confidence-based parallel decoding to generate the tokens of a neural audio codec. Compared to the autoregressive generation approach of AudioLM, our model produces audio of the same quality and with higher consistency in voice and acoustic conditions, while being two orders of magnitude faster. SoundStorm generates 30 seconds of audio in 0.5 seconds on a TPU-v4. We demonstrate the ability of our model to scale audio generation to longer sequences by synthesizing high-quality, natural dialogue segments, given a transcript annotated with speaker turns and a short prompt with the speakers' voices.
LiveSpeech: Low-Latency Zero-shot Text-to-Speech via Autoregressive Modeling of Audio Discrete Codes
Prior works have demonstrated zero-shot text-to-speech by using a generative language model on audio tokens obtained via a neural audio codec. It is still challenging, however, to adapt them to low-latency scenarios. In this paper, we present LiveSpeech - a fully autoregressive language model-based approach for zero-shot text-to-speech, enabling low-latency streaming of the output audio. To allow multiple token prediction within a single decoding step, we propose (1) using adaptive codebook loss weights that consider codebook contribution in each frame and focus on hard instances, and (2) grouping codebooks and processing groups in parallel. Experiments show our proposed models achieve competitive results to state-of-the-art baselines in terms of content accuracy, speaker similarity, audio quality, and inference speed while being suitable for low-latency streaming applications.
VocalNet: Speech LLM with Multi-Token Prediction for Faster and High-Quality Generation
Speech large language models (LLMs) have emerged as a prominent research focus in speech processing. We propose VocalNet-1B and VocalNet-8B, a series of high-performance, low-latency speech LLMs enabled by a scalable and model-agnostic training framework for real-time voice interaction. Departing from the conventional next-token prediction (NTP), we introduce multi-token prediction (MTP), a novel approach optimized for speech LLMs that simultaneously improves generation speed and quality. Experiments show that VocalNet outperforms mainstream Omni LLMs despite using significantly less training data, while also surpassing existing open-source speech LLMs by a substantial margin. To support reproducibility and community advancement, we will open-source all model weights, inference code, training data, and framework implementations upon publication.
tinyCLAP: Distilling Constrastive Language-Audio Pretrained Models
Contrastive Language-Audio Pretraining (CLAP) became of crucial importance in the field of audio and speech processing. Its employment ranges from sound event detection to text-to-audio generation. However, one of the main limitations is the considerable amount of data required in the training process and the overall computational complexity during inference. This paper investigates how we can reduce the complexity of contrastive language-audio pre-trained models, yielding an efficient model that we call tinyCLAP. We derive an unimodal distillation loss from first principles and explore how the dimensionality of the shared, multimodal latent space can be reduced via pruning. TinyCLAP uses only 6% of the original Microsoft CLAP parameters with a minimal reduction (less than 5%) in zero-shot classification performance across the three sound event detection datasets on which it was tested
VALL-E R: Robust and Efficient Zero-Shot Text-to-Speech Synthesis via Monotonic Alignment
With the help of discrete neural audio codecs, large language models (LLM) have increasingly been recognized as a promising methodology for zero-shot Text-to-Speech (TTS) synthesis. However, sampling based decoding strategies bring astonishing diversity to generation, but also pose robustness issues such as typos, omissions and repetition. In addition, the high sampling rate of audio also brings huge computational overhead to the inference process of autoregression. To address these issues, we propose VALL-E R, a robust and efficient zero-shot TTS system, building upon the foundation of VALL-E. Specifically, we introduce a phoneme monotonic alignment strategy to strengthen the connection between phonemes and acoustic sequence, ensuring a more precise alignment by constraining the acoustic tokens to match their associated phonemes. Furthermore, we employ a codec-merging approach to downsample the discrete codes in shallow quantization layer, thereby accelerating the decoding speed while preserving the high quality of speech output. Benefiting from these strategies, VALL-E R obtains controllablity over phonemes and demonstrates its strong robustness by approaching the WER of ground truth. In addition, it requires fewer autoregressive steps, with over 60% time reduction during inference. This research has the potential to be applied to meaningful projects, including the creation of speech for those affected by aphasia. Audio samples will be available at: https://aka.ms/valler.
Moonshine: Speech Recognition for Live Transcription and Voice Commands
This paper introduces Moonshine, a family of speech recognition models optimized for live transcription and voice command processing. Moonshine is based on an encoder-decoder transformer architecture and employs Rotary Position Embedding (RoPE) instead of traditional absolute position embeddings. The model is trained on speech segments of various lengths, but without using zero-padding, leading to greater efficiency for the encoder during inference time. When benchmarked against OpenAI's Whisper tiny.en, Moonshine Tiny demonstrates a 5x reduction in compute requirements for transcribing a 10-second speech segment while incurring no increase in word error rates across standard evaluation datasets. These results highlight Moonshine's potential for real-time and resource-constrained applications.
ELLA-V: Stable Neural Codec Language Modeling with Alignment-guided Sequence Reordering
The language model (LM) approach based on acoustic and linguistic prompts, such as VALL-E, has achieved remarkable progress in the field of zero-shot audio generation. However, existing methods still have some limitations: 1) repetitions, transpositions, and omissions in the output synthesized speech due to limited alignment constraints between audio and phoneme tokens; 2) challenges of fine-grained control over the synthesized speech with autoregressive (AR) language model; 3) infinite silence generation due to the nature of AR-based decoding, especially under the greedy strategy. To alleviate these issues, we propose ELLA-V, a simple but efficient LM-based zero-shot text-to-speech (TTS) framework, which enables fine-grained control over synthesized audio at the phoneme level. The key to ELLA-V is interleaving sequences of acoustic and phoneme tokens, where phoneme tokens appear ahead of the corresponding acoustic tokens. The experimental findings reveal that our model outperforms VALL-E in terms of accuracy and delivers more stable results using both greedy and sampling-based decoding strategies. The code of ELLA-V will be open-sourced after cleanups. Audio samples are available at https://ereboas.github.io/ELLAV/.
NaturalSpeech 2: Latent Diffusion Models are Natural and Zero-Shot Speech and Singing Synthesizers
Scaling text-to-speech (TTS) to large-scale, multi-speaker, and in-the-wild datasets is important to capture the diversity in human speech such as speaker identities, prosodies, and styles (e.g., singing). Current large TTS systems usually quantize speech into discrete tokens and use language models to generate these tokens one by one, which suffer from unstable prosody, word skipping/repeating issue, and poor voice quality. In this paper, we develop NaturalSpeech 2, a TTS system that leverages a neural audio codec with residual vector quantizers to get the quantized latent vectors and uses a diffusion model to generate these latent vectors conditioned on text input. To enhance the zero-shot capability that is important to achieve diverse speech synthesis, we design a speech prompting mechanism to facilitate in-context learning in the diffusion model and the duration/pitch predictor. We scale NaturalSpeech 2 to large-scale datasets with 44K hours of speech and singing data and evaluate its voice quality on unseen speakers. NaturalSpeech 2 outperforms previous TTS systems by a large margin in terms of prosody/timbre similarity, robustness, and voice quality in a zero-shot setting, and performs novel zero-shot singing synthesis with only a speech prompt. Audio samples are available at https://speechresearch.github.io/naturalspeech2.
Unsupervised Accent Adaptation Through Masked Language Model Correction Of Discrete Self-Supervised Speech Units
Self-supervised pre-trained speech models have strongly improved speech recognition, yet they are still sensitive to domain shifts and accented or atypical speech. Many of these models rely on quantisation or clustering to learn discrete acoustic units. We propose to correct the discovered discrete units for accented speech back to a standard pronunciation in an unsupervised manner. A masked language model is trained on discrete units from a standard accent and iteratively corrects an accented token sequence by masking unexpected cluster sequences and predicting their common variant. Small accent adapter blocks are inserted in the pre-trained model and fine-tuned by predicting the corrected clusters, which leads to an increased robustness of the pre-trained model towards a target accent, and this without supervision. We are able to improve a state-of-the-art HuBERT Large model on a downstream accented speech recognition task by altering the training regime with the proposed method.
XY-Tokenizer: Mitigating the Semantic-Acoustic Conflict in Low-Bitrate Speech Codecs
Speech codecs serve as bridges between speech signals and large language models. An ideal codec for speech language models should not only preserve acoustic information but also capture rich semantic information. However, existing speech codecs struggle to balance high-quality audio reconstruction with ease of modeling by language models. In this study, we analyze the limitations of previous codecs in balancing semantic richness and acoustic fidelity. We propose XY-Tokenizer, a novel codec that mitigates the conflict between semantic and acoustic capabilities through multi-stage, multi-task learning. Experimental results demonstrate that XY-Tokenizer achieves performance in both semantic and acoustic tasks comparable to that of state-of-the-art codecs operating at similar bitrates, even though those existing codecs typically excel in only one aspect. Specifically, XY-Tokenizer achieves strong text alignment, surpassing distillation-based semantic modeling methods such as SpeechTokenizer and Mimi, while maintaining a speaker similarity score of 0.83 between reconstructed and original audio. The reconstruction performance of XY-Tokenizer is comparable to that of BigCodec, the current state-of-the-art among acoustic-only codecs, which achieves a speaker similarity score of 0.84 at a similar bitrate. Code and models are available at https://github.com/gyt1145028706/XY-Tokenizer.
Vevo: Controllable Zero-Shot Voice Imitation with Self-Supervised Disentanglement
The imitation of voice, targeted on specific speech attributes such as timbre and speaking style, is crucial in speech generation. However, existing methods rely heavily on annotated data, and struggle with effectively disentangling timbre and style, leading to challenges in achieving controllable generation, especially in zero-shot scenarios. To address these issues, we propose Vevo, a versatile zero-shot voice imitation framework with controllable timbre and style. Vevo operates in two core stages: (1) Content-Style Modeling: Given either text or speech's content tokens as input, we utilize an autoregressive transformer to generate the content-style tokens, which is prompted by a style reference; (2) Acoustic Modeling: Given the content-style tokens as input, we employ a flow-matching transformer to produce acoustic representations, which is prompted by a timbre reference. To obtain the content and content-style tokens of speech, we design a fully self-supervised approach that progressively decouples the timbre, style, and linguistic content of speech. Specifically, we adopt VQ-VAE as the tokenizer for the continuous hidden features of HuBERT. We treat the vocabulary size of the VQ-VAE codebook as the information bottleneck, and adjust it carefully to obtain the disentangled speech representations. Solely self-supervised trained on 60K hours of audiobook speech data, without any fine-tuning on style-specific corpora, Vevo matches or surpasses existing methods in accent and emotion conversion tasks. Additionally, Vevo's effectiveness in zero-shot voice conversion and text-to-speech tasks further demonstrates its strong generalization and versatility. Audio samples are available at https://versavoice.github.io.
Moshi: a speech-text foundation model for real-time dialogue
We introduce Moshi, a speech-text foundation model and full-duplex spoken dialogue framework. Current systems for spoken dialogue rely on pipelines of independent components, namely voice activity detection, speech recognition, textual dialogue and text-to-speech. Such frameworks cannot emulate the experience of real conversations. First, their complexity induces a latency of several seconds between interactions. Second, text being the intermediate modality for dialogue, non-linguistic information that modifies meaning -- such as emotion or non-speech sounds -- is lost in the interaction. Finally, they rely on a segmentation into speaker turns, which does not take into account overlapping speech, interruptions and interjections. Moshi solves these independent issues altogether by casting spoken dialogue as speech-to-speech generation. Starting from a text language model backbone, Moshi generates speech as tokens from the residual quantizer of a neural audio codec, while modeling separately its own speech and that of the user into parallel streams. This allows for the removal of explicit speaker turns, and the modeling of arbitrary conversational dynamics. We moreover extend the hierarchical semantic-to-acoustic token generation of previous work to first predict time-aligned text tokens as a prefix to audio tokens. Not only this "Inner Monologue" method significantly improves the linguistic quality of generated speech, but we also illustrate how it can provide streaming speech recognition and text-to-speech. Our resulting model is the first real-time full-duplex spoken large language model, with a theoretical latency of 160ms, 200ms in practice, and is available at https://github.com/kyutai-labs/moshi.
Kimi-Audio Technical Report
We present Kimi-Audio, an open-source audio foundation model that excels in audio understanding, generation, and conversation. We detail the practices in building Kimi-Audio, including model architecture, data curation, training recipe, inference deployment, and evaluation. Specifically, we leverage a 12.5Hz audio tokenizer, design a novel LLM-based architecture with continuous features as input and discrete tokens as output, and develop a chunk-wise streaming detokenizer based on flow matching. We curate a pre-training dataset that consists of more than 13 million hours of audio data covering a wide range of modalities including speech, sound, and music, and build a pipeline to construct high-quality and diverse post-training data. Initialized from a pre-trained LLM, Kimi-Audio is continual pre-trained on both audio and text data with several carefully designed tasks, and then fine-tuned to support a diverse of audio-related tasks. Extensive evaluation shows that Kimi-Audio achieves state-of-the-art performance on a range of audio benchmarks including speech recognition, audio understanding, audio question answering, and speech conversation. We release the codes, model checkpoints, as well as the evaluation toolkits in https://github.com/MoonshotAI/Kimi-Audio.
Unified model for code-switching speech recognition and language identification based on a concatenated tokenizer
Code-Switching (CS) multilingual Automatic Speech Recognition (ASR) models can transcribe speech containing two or more alternating languages during a conversation. This paper proposes (1) a new method for creating code-switching ASR datasets from purely monolingual data sources, and (2) a novel Concatenated Tokenizer that enables ASR models to generate language ID for each emitted text token while reusing existing monolingual tokenizers. The efficacy of these approaches for building CS ASR models is demonstrated for two language pairs, English-Hindi and English-Spanish, where we achieve new state-of-the-art results on the Miami Bangor CS evaluation corpus. In addition to competitive ASR performance, the proposed Concatenated Tokenizer models are highly effective for spoken language identification, achieving 98%+ accuracy on the out-of-distribution FLEURS dataset.
High-Fidelity Speech Synthesis with Minimal Supervision: All Using Diffusion Models
Text-to-speech (TTS) methods have shown promising results in voice cloning, but they require a large number of labeled text-speech pairs. Minimally-supervised speech synthesis decouples TTS by combining two types of discrete speech representations(semantic \& acoustic) and using two sequence-to-sequence tasks to enable training with minimal supervision. However, existing methods suffer from information redundancy and dimension explosion in semantic representation, and high-frequency waveform distortion in discrete acoustic representation. Autoregressive frameworks exhibit typical instability and uncontrollability issues. And non-autoregressive frameworks suffer from prosodic averaging caused by duration prediction models. To address these issues, we propose a minimally-supervised high-fidelity speech synthesis method, where all modules are constructed based on the diffusion models. The non-autoregressive framework enhances controllability, and the duration diffusion model enables diversified prosodic expression. Contrastive Token-Acoustic Pretraining (CTAP) is used as an intermediate semantic representation to solve the problems of information redundancy and dimension explosion in existing semantic coding methods. Mel-spectrogram is used as the acoustic representation. Both semantic and acoustic representations are predicted by continuous variable regression tasks to solve the problem of high-frequency fine-grained waveform distortion. Experimental results show that our proposed method outperforms the baseline method. We provide audio samples on our website.
BreezyVoice: Adapting TTS for Taiwanese Mandarin with Enhanced Polyphone Disambiguation -- Challenges and Insights
We present BreezyVoice, a Text-to-Speech (TTS) system specifically adapted for Taiwanese Mandarin, highlighting phonetic control abilities to address the unique challenges of polyphone disambiguation in the language. Building upon CosyVoice, we incorporate a S^{3} tokenizer, a large language model (LLM), an optimal-transport conditional flow matching model (OT-CFM), and a grapheme to phoneme prediction model, to generate realistic speech that closely mimics human utterances. Our evaluation demonstrates BreezyVoice's superior performance in both general and code-switching contexts, highlighting its robustness and effectiveness in generating high-fidelity speech. Additionally, we address the challenges of generalizability in modeling long-tail speakers and polyphone disambiguation. Our approach significantly enhances performance and offers valuable insights into the workings of neural codec TTS systems.
MagiCodec: Simple Masked Gaussian-Injected Codec for High-Fidelity Reconstruction and Generation
Neural audio codecs have made significant strides in efficiently mapping raw audio waveforms into discrete token representations, which are foundational for contemporary audio generative models. However, most existing codecs are optimized primarily for reconstruction quality, often at the expense of the downstream modelability of the encoded tokens. Motivated by the need to overcome this bottleneck, we introduce MagiCodec, a novel single-layer, streaming Transformer-based audio codec. MagiCodec is designed with a multistage training pipeline that incorporates Gaussian noise injection and latent regularization, explicitly targeting the enhancement of semantic expressiveness in the generated codes while preserving high reconstruction fidelity. We analytically derive the effect of noise injection in the frequency domain, demonstrating its efficacy in attenuating high-frequency components and fostering robust tokenization. Extensive experimental evaluations show that MagiCodec surpasses state-of-the-art codecs in both reconstruction quality and downstream tasks. Notably, the tokens produced by MagiCodec exhibit Zipf-like distributions, as observed in natural languages, thereby improving compatibility with language-model-based generative architectures. The code and pre-trained models are available at https://github.com/Ereboas/MagiCodec.
Accelerating Transducers through Adjacent Token Merging
Recent end-to-end automatic speech recognition (ASR) systems often utilize a Transformer-based acoustic encoder that generates embedding at a high frame rate. However, this design is inefficient, particularly for long speech signals due to the quadratic computation of self-attention. To address this, we propose a new method, Adjacent Token Merging (A-ToMe), which gradually combines adjacent tokens with high similarity scores between their key values. In this way, the total time step could be reduced, and the inference of both the encoder and joint network is accelerated. Experiments on LibriSpeech show that our method can reduce 57% of tokens and improve the inference speed on GPU by 70% without any notable loss of accuracy. Additionally, we demonstrate that A-ToMe is also an effective solution to reduce tokens in long-form ASR, where the input speech consists of multiple utterances.
CosyVoice 2: Scalable Streaming Speech Synthesis with Large Language Models
In our previous work, we introduced CosyVoice, a multilingual speech synthesis model based on supervised discrete speech tokens. By employing progressive semantic decoding with two popular generative models, language models (LMs) and Flow Matching, CosyVoice demonstrated high prosody naturalness, content consistency, and speaker similarity in speech in-context learning. Recently, significant progress has been made in multi-modal large language models (LLMs), where the response latency and real-time factor of speech synthesis play a crucial role in the interactive experience. Therefore, in this report, we present an improved streaming speech synthesis model, CosyVoice 2, which incorporates comprehensive and systematic optimizations. Specifically, we introduce finite-scalar quantization to improve the codebook utilization of speech tokens. For the text-speech LM, we streamline the model architecture to allow direct use of a pre-trained LLM as the backbone. In addition, we develop a chunk-aware causal flow matching model to support various synthesis scenarios, enabling both streaming and non-streaming synthesis within a single model. By training on a large-scale multilingual dataset, CosyVoice 2 achieves human-parity naturalness, minimal response latency, and virtually lossless synthesis quality in the streaming mode. We invite readers to listen to the demos at https://funaudiollm.github.io/cosyvoice2.
Efficient Generative Modeling with Residual Vector Quantization-Based Tokens
We explore the use of Residual Vector Quantization (RVQ) for high-fidelity generation in vector-quantized generative models. This quantization technique maintains higher data fidelity by employing more in-depth tokens. However, increasing the token number in generative models leads to slower inference speeds. To this end, we introduce ResGen, an efficient RVQ-based discrete diffusion model that generates high-fidelity samples without compromising sampling speed. Our key idea is a direct prediction of vector embedding of collective tokens rather than individual ones. Moreover, we demonstrate that our proposed token masking and multi-token prediction method can be formulated within a principled probabilistic framework using a discrete diffusion process and variational inference. We validate the efficacy and generalizability of the proposed method on two challenging tasks across different modalities: conditional image generation} on ImageNet 256x256 and zero-shot text-to-speech synthesis. Experimental results demonstrate that ResGen outperforms autoregressive counterparts in both tasks, delivering superior performance without compromising sampling speed. Furthermore, as we scale the depth of RVQ, our generative models exhibit enhanced generation fidelity or faster sampling speeds compared to similarly sized baseline models. The project page can be found at https://resgen-genai.github.io
Unifying Autoregressive and Diffusion-Based Sequence Generation
We present significant extensions to diffusion-based sequence generation models, blurring the line with autoregressive language models. We introduce hyperschedules, which assign distinct noise schedules to individual token positions, generalizing both autoregressive models (e.g., GPT) and conventional diffusion models (e.g., SEDD, MDLM) as special cases. Second, we propose two hybrid token-wise noising processes that interpolate between absorbing and uniform processes, enabling the model to fix past mistakes, and we introduce a novel inference algorithm that leverages this new feature in a simplified context inspired from MDLM. To support efficient training and inference, we design attention masks compatible with KV-caching. Our methods achieve state-of-the-art perplexity and generate diverse, high-quality sequences across standard benchmarks, suggesting a promising path for autoregressive diffusion-based sequence generation.
Speech Resynthesis from Discrete Disentangled Self-Supervised Representations
We propose using self-supervised discrete representations for the task of speech resynthesis. To generate disentangled representation, we separately extract low-bitrate representations for speech content, prosodic information, and speaker identity. This allows to synthesize speech in a controllable manner. We analyze various state-of-the-art, self-supervised representation learning methods and shed light on the advantages of each method while considering reconstruction quality and disentanglement properties. Specifically, we evaluate the F0 reconstruction, speaker identification performance (for both resynthesis and voice conversion), recordings' intelligibility, and overall quality using subjective human evaluation. Lastly, we demonstrate how these representations can be used for an ultra-lightweight speech codec. Using the obtained representations, we can get to a rate of 365 bits per second while providing better speech quality than the baseline methods. Audio samples can be found under the following link: speechbot.github.io/resynthesis.
SpiRit-LM: Interleaved Spoken and Written Language Model
We introduce SPIRIT-LM, a foundation multimodal language model that freely mixes text and speech. Our model is based on a pretrained text language model that we extend to the speech modality by continuously training it on text and speech units. Speech and text sequences are concatenated as a single set of tokens, and trained with a word-level interleaving method using a small automatically-curated speech-text parallel corpus. SPIRIT-LM comes in two versions: a BASE version that uses speech semantic units and an EXPRESSIVE version that models expressivity using pitch and style units in addition to the semantic units. For both versions, the text is encoded with subword BPE tokens. The resulting model displays both the semantic abilities of text models and the expressive abilities of speech models. Additionally, we demonstrate that SPIRIT-LM is able to learn new tasks in a few-shot fashion across modalities (i.e. ASR, TTS, Speech Classification).
From Words to Music: A Study of Subword Tokenization Techniques in Symbolic Music Generation
Subword tokenization has been widely successful in text-based natural language processing (NLP) tasks with Transformer-based models. As Transformer models become increasingly popular in symbolic music-related studies, it is imperative to investigate the efficacy of subword tokenization in the symbolic music domain. In this paper, we explore subword tokenization techniques, such as byte-pair encoding (BPE), in symbolic music generation and its impact on the overall structure of generated songs. Our experiments are based on three types of MIDI datasets: single track-melody only, multi-track with a single instrument, and multi-track and multi-instrument. We apply subword tokenization on post-musical tokenization schemes and find that it enables the generation of longer songs at the same time and improves the overall structure of the generated music in terms of objective metrics like structure indicator (SI), Pitch Class Entropy, etc. We also compare two subword tokenization methods, BPE and Unigram, and observe that both methods lead to consistent improvements. Our study suggests that subword tokenization is a promising technique for symbolic music generation and may have broader implications for music composition, particularly in cases involving complex data such as multi-track songs.
Ichigo: Mixed-Modal Early-Fusion Realtime Voice Assistant
Large Language Models (LLMs) have revolutionized natural language processing, but their application to speech-based tasks remains challenging due to the complexities of integrating audio and text modalities. This paper introduces Ichigo, a mixed-modal model that seamlessly processes interleaved sequences of speech and text. Utilizing a tokenized early-fusion approach, Ichigo quantizes speech into discrete tokens and employs a uniform transformer-based architecture for both speech and text modalities. This method enables joint reasoning and generation across modalities without the need for separate adapters. We present a comprehensive training methodology, including pre-training on multilingual speech recognition datasets and fine-tuning on a curated instruction dataset. Ichigo demonstrates state-of-the-art performance on speech question-answering benchmarks, outperforming existing open-source speech language models and achieving comparable results to cascaded systems. Notably, Ichigo exhibits a latency of just 111 ms to first token generation, significantly lower than current models. Our approach not only advances the field of multimodal AI but also provides a framework for smaller research teams to contribute effectively to open-source speech-language models.
ByteSpan: Information-Driven Subword Tokenisation
Recent dynamic tokenisation methods operate directly on bytes and pool their latent representations into patches. This bears similarities to computational models of word segmentation that determine lexical boundaries using spikes in an autoregressive model's prediction error. Inspired by this connection, we explore whether grouping predictable bytes - rather than pooling their representations - can yield a useful fixed subword vocabulary. We propose a new information-driven subword tokeniser, ByteSpan, that uses an external byte-level LM during training to identify contiguous predictable byte sequences and group them into subwords. Experiments show that ByteSpan yields efficient vocabularies with higher morphological alignment scores than BPE for English. Multilingual experiments show similar compression and R\'enyi efficiency for 25 languages.
Stutter-TTS: Controlled Synthesis and Improved Recognition of Stuttered Speech
Stuttering is a speech disorder where the natural flow of speech is interrupted by blocks, repetitions or prolongations of syllables, words and phrases. The majority of existing automatic speech recognition (ASR) interfaces perform poorly on utterances with stutter, mainly due to lack of matched training data. Synthesis of speech with stutter thus presents an opportunity to improve ASR for this type of speech. We describe Stutter-TTS, an end-to-end neural text-to-speech model capable of synthesizing diverse types of stuttering utterances. We develop a simple, yet effective prosody-control strategy whereby additional tokens are introduced into source text during training to represent specific stuttering characteristics. By choosing the position of the stutter tokens, Stutter-TTS allows word-level control of where stuttering occurs in the synthesized utterance. We are able to synthesize stutter events with high accuracy (F1-scores between 0.63 and 0.84, depending on stutter type). By fine-tuning an ASR model on synthetic stuttered speech we are able to reduce word error by 5.7% relative on stuttered utterances, with only minor (<0.2% relative) degradation for fluent utterances.
Learn Your Tokens: Word-Pooled Tokenization for Language Modeling
Language models typically tokenize text into subwords, using a deterministic, hand-engineered heuristic of combining characters into longer surface-level strings such as 'ing' or whole words. Recent literature has repeatedly shown the limitations of such a tokenization strategy, particularly for documents not written in English and for representing numbers. On the other extreme, byte/character-level language models are much less restricted but suffer from increased sequence description lengths and a subsequent quadratic expansion in self-attention computation. Recent attempts to compress and limit these context lengths with fixed size convolutions is helpful but completely ignores the word boundary. This paper considers an alternative 'learn your tokens' scheme which utilizes the word boundary to pool bytes/characters into word representations, which are fed to the primary language model, before again decoding individual characters/bytes per word in parallel. We find that our moderately expressive and moderately fast end-to-end tokenizer outperform by over 300% both subwords and byte/character models over the intrinsic language modeling metric of next-word prediction across datasets. It particularly outshines on rare words, outperforming by a factor of 30! We extensively study the language modeling setup for all three categories of tokenizers and theoretically analyze how our end-to-end models can also be a strong trade-off in efficiency and robustness.
Fish-Speech: Leveraging Large Language Models for Advanced Multilingual Text-to-Speech Synthesis
Text-to-Speech (TTS) systems face ongoing challenges in processing complex linguistic features, handling polyphonic expressions, and producing natural-sounding multilingual speech - capabilities that are crucial for future AI applications. In this paper, we present Fish-Speech, a novel framework that implements a serial fast-slow Dual Autoregressive (Dual-AR) architecture to enhance the stability of Grouped Finite Scalar Vector Quantization (GFSQ) in sequence generation tasks. This architecture improves codebook processing efficiency while maintaining high-fidelity outputs, making it particularly effective for AI interactions and voice cloning. Fish-Speech leverages Large Language Models (LLMs) for linguistic feature extraction, eliminating the need for traditional grapheme-to-phoneme (G2P) conversion and thereby streamlining the synthesis pipeline and enhancing multilingual support. Additionally, we developed FF-GAN through GFSQ to achieve superior compression ratios and near 100\% codebook utilization. Our approach addresses key limitations of current TTS systems while providing a foundation for more sophisticated, context-aware speech synthesis. Experimental results show that Fish-Speech significantly outperforms baseline models in handling complex linguistic scenarios and voice cloning tasks, demonstrating its potential to advance TTS technology in AI applications. The implementation is open source at https://github.com/fishaudio/fish-speech{https://github.com/fishaudio/fish-speech}.
Stack-and-Delay: a new codebook pattern for music generation
In language modeling based music generation, a generated waveform is represented by a sequence of hierarchical token stacks that can be decoded either in an auto-regressive manner or in parallel, depending on the codebook patterns. In particular, flattening the codebooks represents the highest quality decoding strategy, while being notoriously slow. To this end, we propose a novel stack-and-delay style of decoding strategy to improve upon the flat pattern decoding where generation speed is four times faster as opposed to vanilla flat decoding. This brings the inference time close to that of the delay decoding strategy, and allows for faster inference on GPU for small batch sizes. For the same inference efficiency budget as the delay pattern, we show that the proposed approach performs better in objective evaluations, almost closing the gap with the flat pattern in terms of quality. The results are corroborated by subjective evaluations which show that samples generated by the new model are slightly more often preferred to samples generated by the competing model given the same text prompts.
YODAS: Youtube-Oriented Dataset for Audio and Speech
In this study, we introduce YODAS (YouTube-Oriented Dataset for Audio and Speech), a large-scale, multilingual dataset comprising currently over 500k hours of speech data in more than 100 languages, sourced from both labeled and unlabeled YouTube speech datasets. The labeled subsets, including manual or automatic subtitles, facilitate supervised model training. Conversely, the unlabeled subsets are apt for self-supervised learning applications. YODAS is distinctive as the first publicly available dataset of its scale, and it is distributed under a Creative Commons license. We introduce the collection methodology utilized for YODAS, which contributes to the large-scale speech dataset construction. Subsequently, we provide a comprehensive analysis of speech, text contained within the dataset. Finally, we describe the speech recognition baselines over the top-15 languages.
Hearing voices at the National Library -- a speech corpus and acoustic model for the Swedish language
This paper explains our work in developing new acoustic models for automated speech recognition (ASR) at KBLab, the infrastructure for data-driven research at the National Library of Sweden (KB). We evaluate different approaches for a viable speech-to-text pipeline for audiovisual resources in Swedish, using the wav2vec 2.0 architecture in combination with speech corpuses created from KB's collections. These approaches include pretraining an acoustic model for Swedish from the ground up, and fine-tuning existing monolingual and multilingual models. The collections-based corpuses we use have been sampled from millions of hours of speech, with a conscious attempt to balance regional dialects to produce a more representative, and thus more democratic, model. The acoustic model this enabled, "VoxRex", outperforms existing models for Swedish ASR. We also evaluate combining this model with various pretrained language models, which further enhanced performance. We conclude by highlighting the potential of such technology for cultural heritage institutions with vast collections of previously unlabelled audiovisual data. Our models are released for further exploration and research here: https://huggingface.co/KBLab.
DiffStyleTTS: Diffusion-based Hierarchical Prosody Modeling for Text-to-Speech with Diverse and Controllable Styles
Human speech exhibits rich and flexible prosodic variations. To address the one-to-many mapping problem from text to prosody in a reasonable and flexible manner, we propose DiffStyleTTS, a multi-speaker acoustic model based on a conditional diffusion module and an improved classifier-free guidance, which hierarchically models speech prosodic features, and controls different prosodic styles to guide prosody prediction. Experiments show that our method outperforms all baselines in naturalness and achieves superior synthesis speed compared to three diffusion-based baselines. Additionally, by adjusting the guiding scale, DiffStyleTTS effectively controls the guidance intensity of the synthetic prosody.
Mega-TTS 2: Zero-Shot Text-to-Speech with Arbitrary Length Speech Prompts
Zero-shot text-to-speech aims at synthesizing voices with unseen speech prompts. Previous large-scale multispeaker TTS models have successfully achieved this goal with an enrolled recording within 10 seconds. However, most of them are designed to utilize only short speech prompts. The limited information in short speech prompts significantly hinders the performance of fine-grained identity imitation. In this paper, we introduce Mega-TTS 2, a generic zero-shot multispeaker TTS model that is capable of synthesizing speech for unseen speakers with arbitrary-length prompts. Specifically, we 1) design a multi-reference timbre encoder to extract timbre information from multiple reference speeches; 2) and train a prosody language model with arbitrary-length speech prompts; With these designs, our model is suitable for prompts of different lengths, which extends the upper bound of speech quality for zero-shot text-to-speech. Besides arbitrary-length prompts, we introduce arbitrary-source prompts, which leverages the probabilities derived from multiple P-LLM outputs to produce expressive and controlled prosody. Furthermore, we propose a phoneme-level auto-regressive duration model to introduce in-context learning capabilities to duration modeling. Experiments demonstrate that our method could not only synthesize identity-preserving speech with a short prompt of an unseen speaker but also achieve improved performance with longer speech prompts. Audio samples can be found in https://mega-tts.github.io/mega2_demo/.
Segmental Contrastive Predictive Coding for Unsupervised Word Segmentation
Automatic detection of phoneme or word-like units is one of the core objectives in zero-resource speech processing. Recent attempts employ self-supervised training methods, such as contrastive predictive coding (CPC), where the next frame is predicted given past context. However, CPC only looks at the audio signal's frame-level structure. We overcome this limitation with a segmental contrastive predictive coding (SCPC) framework that can model the signal structure at a higher level e.g. at the phoneme level. In this framework, a convolutional neural network learns frame-level representation from the raw waveform via noise-contrastive estimation (NCE). A differentiable boundary detector finds variable-length segments, which are then used to optimize a segment encoder via NCE to learn segment representations. The differentiable boundary detector allows us to train frame-level and segment-level encoders jointly. Typically, phoneme and word segmentation are treated as separate tasks. We unify them and experimentally show that our single model outperforms existing phoneme and word segmentation methods on TIMIT and Buckeye datasets. We analyze the impact of boundary threshold and when is the right time to include the segmental loss in the learning process.
FLEURS: Few-shot Learning Evaluation of Universal Representations of Speech
We introduce FLEURS, the Few-shot Learning Evaluation of Universal Representations of Speech benchmark. FLEURS is an n-way parallel speech dataset in 102 languages built on top of the machine translation FLoRes-101 benchmark, with approximately 12 hours of speech supervision per language. FLEURS can be used for a variety of speech tasks, including Automatic Speech Recognition (ASR), Speech Language Identification (Speech LangID), Translation and Retrieval. In this paper, we provide baselines for the tasks based on multilingual pre-trained models like mSLAM. The goal of FLEURS is to enable speech technology in more languages and catalyze research in low-resource speech understanding.
Exact Byte-Level Probabilities from Tokenized Language Models for FIM-Tasks and Model Ensembles
Tokenization is associated with many poorly understood shortcomings in language models (LMs), yet remains an important component for long sequence scaling purposes. This work studies how tokenization impacts model performance by analyzing and comparing the stochastic behavior of tokenized models with their byte-level, or token-free, counterparts. We discover that, even when the two models are statistically equivalent, their predictive distributions over the next byte can be substantially different, a phenomenon we term as "tokenization bias''. To fully characterize this phenomenon, we introduce the Byte-Token Representation Lemma, a framework that establishes a mapping between the learned token distribution and its equivalent byte-level distribution. From this result, we develop a next-byte sampling algorithm that eliminates tokenization bias without requiring further training or optimization. In other words, this enables zero-shot conversion of tokenized LMs into statistically equivalent token-free ones. We demonstrate its broad applicability with two use cases: fill-in-the-middle (FIM) tasks and model ensembles. In FIM tasks where input prompts may terminate mid-token, leading to out-of-distribution tokenization, our method mitigates performance degradation and achieves an approximately 18% improvement in FIM coding benchmarks, consistently outperforming the standard token healing fix. For model ensembles where each model employs a distinct vocabulary, our approach enables seamless integration, resulting in improved performance (up to 3.7%) over individual models across various standard baselines in reasoning, knowledge, and coding.
FT Speech: Danish Parliament Speech Corpus
This paper introduces FT Speech, a new speech corpus created from the recorded meetings of the Danish Parliament, otherwise known as the Folketing (FT). The corpus contains over 1,800 hours of transcribed speech by a total of 434 speakers. It is significantly larger in duration, vocabulary, and amount of spontaneous speech than the existing public speech corpora for Danish, which are largely limited to read-aloud and dictation data. We outline design considerations, including the preprocessing methods and the alignment procedure. To evaluate the quality of the corpus, we train automatic speech recognition systems on the new resource and compare them to the systems trained on the Danish part of Sprakbanken, the largest public ASR corpus for Danish to date. Our baseline results show that we achieve a 14.01 WER on the new corpus. A combination of FT Speech with in-domain language data provides comparable results to models trained specifically on Sprakbanken, showing that FT Speech transfers well to this data set. Interestingly, our results demonstrate that the opposite is not the case. This shows that FT Speech provides a valuable resource for promoting research on Danish ASR with more spontaneous speech.
Prosody-controllable spontaneous TTS with neural HMMs
Spontaneous speech has many affective and pragmatic functions that are interesting and challenging to model in TTS. However, the presence of reduced articulation, fillers, repetitions, and other disfluencies in spontaneous speech make the text and acoustics less aligned than in read speech, which is problematic for attention-based TTS. We propose a TTS architecture that can rapidly learn to speak from small and irregular datasets, while also reproducing the diversity of expressive phenomena present in spontaneous speech. Specifically, we add utterance-level prosody control to an existing neural HMM-based TTS system which is capable of stable, monotonic alignments for spontaneous speech. We objectively evaluate control accuracy and perform perceptual tests that demonstrate that prosody control does not degrade synthesis quality. To exemplify the power of combining prosody control and ecologically valid data for reproducing intricate spontaneous speech phenomena, we evaluate the system's capability of synthesizing two types of creaky voice. Audio samples are available at https://www.speech.kth.se/tts-demos/prosodic-hmm/
Towards Unsupervised Speech Recognition and Synthesis with Quantized Speech Representation Learning
In this paper we propose a Sequential Representation Quantization AutoEncoder (SeqRQ-AE) to learn from primarily unpaired audio data and produce sequences of representations very close to phoneme sequences of speech utterances. This is achieved by proper temporal segmentation to make the representations phoneme-synchronized, and proper phonetic clustering to have total number of distinct representations close to the number of phonemes. Mapping between the distinct representations and phonemes is learned from a small amount of annotated paired data. Preliminary experiments on LJSpeech demonstrated the learned representations for vowels have relative locations in latent space in good parallel to that shown in the IPA vowel chart defined by linguistics experts. With less than 20 minutes of annotated speech, our method outperformed existing methods on phoneme recognition and is able to synthesize intelligible speech that beats our baseline model.
Snips Voice Platform: an embedded Spoken Language Understanding system for private-by-design voice interfaces
This paper presents the machine learning architecture of the Snips Voice Platform, a software solution to perform Spoken Language Understanding on microprocessors typical of IoT devices. The embedded inference is fast and accurate while enforcing privacy by design, as no personal user data is ever collected. Focusing on Automatic Speech Recognition and Natural Language Understanding, we detail our approach to training high-performance Machine Learning models that are small enough to run in real-time on small devices. Additionally, we describe a data generation procedure that provides sufficient, high-quality training data without compromising user privacy.
VoiceCraft: Zero-Shot Speech Editing and Text-to-Speech in the Wild
We introduce VoiceCraft, a token infilling neural codec language model, that achieves state-of-the-art performance on both speech editing and zero-shot text-to-speech (TTS) on audiobooks, internet videos, and podcasts. VoiceCraft employs a Transformer decoder architecture and introduces a token rearrangement procedure that combines causal masking and delayed stacking to enable generation within an existing sequence. On speech editing tasks, VoiceCraft produces edited speech that is nearly indistinguishable from unedited recordings in terms of naturalness, as evaluated by humans; for zero-shot TTS, our model outperforms prior SotA models including VALLE and the popular commercial model XTTS-v2. Crucially, the models are evaluated on challenging and realistic datasets, that consist of diverse accents, speaking styles, recording conditions, and background noise and music, and our model performs consistently well compared to other models and real recordings. In particular, for speech editing evaluation, we introduce a high quality, challenging, and realistic dataset named RealEdit. We encourage readers to listen to the demos at https://jasonppy.github.io/VoiceCraft_web.
High Fidelity Speech Synthesis with Adversarial Networks
Generative adversarial networks have seen rapid development in recent years and have led to remarkable improvements in generative modelling of images. However, their application in the audio domain has received limited attention, and autoregressive models, such as WaveNet, remain the state of the art in generative modelling of audio signals such as human speech. To address this paucity, we introduce GAN-TTS, a Generative Adversarial Network for Text-to-Speech. Our architecture is composed of a conditional feed-forward generator producing raw speech audio, and an ensemble of discriminators which operate on random windows of different sizes. The discriminators analyse the audio both in terms of general realism, as well as how well the audio corresponds to the utterance that should be pronounced. To measure the performance of GAN-TTS, we employ both subjective human evaluation (MOS - Mean Opinion Score), as well as novel quantitative metrics (Fr\'echet DeepSpeech Distance and Kernel DeepSpeech Distance), which we find to be well correlated with MOS. We show that GAN-TTS is capable of generating high-fidelity speech with naturalness comparable to the state-of-the-art models, and unlike autoregressive models, it is highly parallelisable thanks to an efficient feed-forward generator. Listen to GAN-TTS reading this abstract at https://storage.googleapis.com/deepmind-media/research/abstract.wav.
Style Tokens: Unsupervised Style Modeling, Control and Transfer in End-to-End Speech Synthesis
In this work, we propose "global style tokens" (GSTs), a bank of embeddings that are jointly trained within Tacotron, a state-of-the-art end-to-end speech synthesis system. The embeddings are trained with no explicit labels, yet learn to model a large range of acoustic expressiveness. GSTs lead to a rich set of significant results. The soft interpretable "labels" they generate can be used to control synthesis in novel ways, such as varying speed and speaking style - independently of the text content. They can also be used for style transfer, replicating the speaking style of a single audio clip across an entire long-form text corpus. When trained on noisy, unlabeled found data, GSTs learn to factorize noise and speaker identity, providing a path towards highly scalable but robust speech synthesis.
Sparks of Large Audio Models: A Survey and Outlook
This survey paper provides a comprehensive overview of the recent advancements and challenges in applying large language models to the field of audio signal processing. Audio processing, with its diverse signal representations and a wide range of sources--from human voices to musical instruments and environmental sounds--poses challenges distinct from those found in traditional Natural Language Processing scenarios. Nevertheless, Large Audio Models, epitomized by transformer-based architectures, have shown marked efficacy in this sphere. By leveraging massive amount of data, these models have demonstrated prowess in a variety of audio tasks, spanning from Automatic Speech Recognition and Text-To-Speech to Music Generation, among others. Notably, recently these Foundational Audio Models, like SeamlessM4T, have started showing abilities to act as universal translators, supporting multiple speech tasks for up to 100 languages without any reliance on separate task-specific systems. This paper presents an in-depth analysis of state-of-the-art methodologies regarding Foundational Large Audio Models, their performance benchmarks, and their applicability to real-world scenarios. We also highlight current limitations and provide insights into potential future research directions in the realm of Large Audio Models with the intent to spark further discussion, thereby fostering innovation in the next generation of audio-processing systems. Furthermore, to cope with the rapid development in this area, we will consistently update the relevant repository with relevant recent articles and their open-source implementations at https://github.com/EmulationAI/awesome-large-audio-models.
DiffAR: Denoising Diffusion Autoregressive Model for Raw Speech Waveform Generation
Diffusion models have recently been shown to be relevant for high-quality speech generation. Most work has been focused on generating spectrograms, and as such, they further require a subsequent model to convert the spectrogram to a waveform (i.e., a vocoder). This work proposes a diffusion probabilistic end-to-end model for generating a raw speech waveform. The proposed model is autoregressive, generating overlapping frames sequentially, where each frame is conditioned on a portion of the previously generated one. Hence, our model can effectively synthesize an unlimited speech duration while preserving high-fidelity synthesis and temporal coherence. We implemented the proposed model for unconditional and conditional speech generation, where the latter can be driven by an input sequence of phonemes, amplitudes, and pitch values. Working on the waveform directly has some empirical advantages. Specifically, it allows the creation of local acoustic behaviors, like vocal fry, which makes the overall waveform sounds more natural. Furthermore, the proposed diffusion model is stochastic and not deterministic; therefore, each inference generates a slightly different waveform variation, enabling abundance of valid realizations. Experiments show that the proposed model generates speech with superior quality compared with other state-of-the-art neural speech generation systems.
FireRedTTS: A Foundation Text-To-Speech Framework for Industry-Level Generative Speech Applications
This work proposes FireRedTTS, a foundation text-to-speech framework, to meet the growing demands for personalized and diverse generative speech applications. The framework comprises three parts: data processing, foundation system, and downstream applications. First, we comprehensively present our data processing pipeline, which transforms massive raw audio into a large-scale high-quality TTS dataset with rich annotations and a wide coverage of content, speaking style, and timbre. Then, we propose a language-model-based foundation TTS system. The speech signal is compressed into discrete semantic tokens via a semantic-aware speech tokenizer, and can be generated by a language model from the prompt text and audio. Then, a two-stage waveform generator is proposed to decode them to the high-fidelity waveform. We present two applications of this system: voice cloning for dubbing and human-like speech generation for chatbots. The experimental results demonstrate the solid in-context learning capability of FireRedTTS, which can stably synthesize high-quality speech consistent with the prompt text and audio. For dubbing, FireRedTTS can clone target voices in a zero-shot way for the UGC scenario and adapt to studio-level expressive voice characters in the PUGC scenario via few-shot fine-tuning with 1-hour recording. Moreover, FireRedTTS achieves controllable human-like speech generation in a casual style with paralinguistic behaviors and emotions via instruction tuning, to better serve spoken chatbots.
AudioGen: Textually Guided Audio Generation
We tackle the problem of generating audio samples conditioned on descriptive text captions. In this work, we propose AaudioGen, an auto-regressive generative model that generates audio samples conditioned on text inputs. AudioGen operates on a learnt discrete audio representation. The task of text-to-audio generation poses multiple challenges. Due to the way audio travels through a medium, differentiating ``objects'' can be a difficult task (e.g., separating multiple people simultaneously speaking). This is further complicated by real-world recording conditions (e.g., background noise, reverberation, etc.). Scarce text annotations impose another constraint, limiting the ability to scale models. Finally, modeling high-fidelity audio requires encoding audio at high sampling rate, leading to extremely long sequences. To alleviate the aforementioned challenges we propose an augmentation technique that mixes different audio samples, driving the model to internally learn to separate multiple sources. We curated 10 datasets containing different types of audio and text annotations to handle the scarcity of text-audio data points. For faster inference, we explore the use of multi-stream modeling, allowing the use of shorter sequences while maintaining a similar bitrate and perceptual quality. We apply classifier-free guidance to improve adherence to text. Comparing to the evaluated baselines, AudioGen outperforms over both objective and subjective metrics. Finally, we explore the ability of the proposed method to generate audio continuation conditionally and unconditionally. Samples: https://felixkreuk.github.io/audiogen
Generative Pre-trained Speech Language Model with Efficient Hierarchical Transformer
While recent advancements in speech language models have achieved significant progress, they face remarkable challenges in modeling the long acoustic sequences of neural audio codecs. In this paper, we introduce Generative Pre-trained Speech Transformer (GPST), a hierarchical transformer designed for efficient speech language modeling. GPST quantizes audio waveforms into two distinct types of discrete speech representations and integrates them within a hierarchical transformer architecture, allowing for a unified one-stage generation process and enhancing Hi-Res audio generation capabilities. By training on large corpora of speeches in an end-to-end unsupervised manner, GPST can generate syntactically consistent speech with diverse speaker identities. Given a brief 3-second prompt, GPST can produce natural and coherent personalized speech, demonstrating in-context learning abilities. Moreover, our approach can be easily extended to spoken cross-lingual speech generation by incorporating multi-lingual semantic tokens and universal acoustic tokens. Experimental results indicate that GPST significantly outperforms the existing speech language models in terms of word error rate, speech quality, and speaker similarity. See https://youngsheen.github.io/GPST/demo for demo samples.
BTR: Binary Token Representations for Efficient Retrieval Augmented Language Models
Retrieval augmentation addresses many critical problems in large language models such as hallucination, staleness, and privacy leaks. However, running retrieval-augmented language models (LMs) is slow and difficult to scale due to processing large amounts of retrieved text. We introduce binary token representations (BTR), which use 1-bit vectors to precompute every token in passages, significantly reducing computation during inference. Despite the potential loss of accuracy, our new calibration techniques and training objectives restore performance. Combined with offline and runtime compression, this only requires 127GB of disk space for encoding 3 billion tokens in Wikipedia. Our experiments show that on five knowledge-intensive NLP tasks, BTR accelerates state-of-the-art inference by up to 4x and reduces storage by over 100x while maintaining over 95% task performance.
StreamMel: Real-Time Zero-shot Text-to-Speech via Interleaved Continuous Autoregressive Modeling
Recent advances in zero-shot text-to-speech (TTS) synthesis have achieved high-quality speech generation for unseen speakers, but most systems remain unsuitable for real-time applications because of their offline design. Current streaming TTS paradigms often rely on multi-stage pipelines and discrete representations, leading to increased computational cost and suboptimal system performance. In this work, we propose StreamMel, a pioneering single-stage streaming TTS framework that models continuous mel-spectrograms. By interleaving text tokens with acoustic frames, StreamMel enables low-latency, autoregressive synthesis while preserving high speaker similarity and naturalness. Experiments on LibriSpeech demonstrate that StreamMel outperforms existing streaming TTS baselines in both quality and latency. It even achieves performance comparable to offline systems while supporting efficient real-time generation, showcasing broad prospects for integration with real-time speech large language models. Audio samples are available at: https://aka.ms/StreamMel.
MobileSpeech: A Fast and High-Fidelity Framework for Mobile Zero-Shot Text-to-Speech
Zero-shot text-to-speech (TTS) has gained significant attention due to its powerful voice cloning capabilities, requiring only a few seconds of unseen speaker voice prompts. However, all previous work has been developed for cloud-based systems. Taking autoregressive models as an example, although these approaches achieve high-fidelity voice cloning, they fall short in terms of inference speed, model size, and robustness. Therefore, we propose MobileSpeech, which is a fast, lightweight, and robust zero-shot text-to-speech system based on mobile devices for the first time. Specifically: 1) leveraging discrete codec, we design a parallel speech mask decoder module called SMD, which incorporates hierarchical information from the speech codec and weight mechanisms across different codec layers during the generation process. Moreover, to bridge the gap between text and speech, we introduce a high-level probabilistic mask that simulates the progression of information flow from less to more during speech generation. 2) For speaker prompts, we extract fine-grained prompt duration from the prompt speech and incorporate text, prompt speech by cross attention in SMD. We demonstrate the effectiveness of MobileSpeech on multilingual datasets at different levels, achieving state-of-the-art results in terms of generating speed and speech quality. MobileSpeech achieves RTF of 0.09 on a single A100 GPU and we have successfully deployed MobileSpeech on mobile devices. Audio samples are available at https://mobilespeech.github.io/ .
An open-source voice type classifier for child-centered daylong recordings
Spontaneous conversations in real-world settings such as those found in child-centered recordings have been shown to be amongst the most challenging audio files to process. Nevertheless, building speech processing models handling such a wide variety of conditions would be particularly useful for language acquisition studies in which researchers are interested in the quantity and quality of the speech that children hear and produce, as well as for early diagnosis and measuring effects of remediation. In this paper, we present our approach to designing an open-source neural network to classify audio segments into vocalizations produced by the child wearing the recording device, vocalizations produced by other children, adult male speech, and adult female speech. To this end, we gathered diverse child-centered corpora which sums up to a total of 260 hours of recordings and covers 10 languages. Our model can be used as input for downstream tasks such as estimating the number of words produced by adult speakers, or the number of linguistic units produced by children. Our architecture combines SincNet filters with a stack of recurrent layers and outperforms by a large margin the state-of-the-art system, the Language ENvironment Analysis (LENA) that has been used in numerous child language studies.
PromptTTS++: Controlling Speaker Identity in Prompt-Based Text-to-Speech Using Natural Language Descriptions
We propose PromptTTS++, a prompt-based text-to-speech (TTS) synthesis system that allows control over speaker identity using natural language descriptions. To control speaker identity within the prompt-based TTS framework, we introduce the concept of speaker prompt, which describes voice characteristics (e.g., gender-neutral, young, old, and muffled) designed to be approximately independent of speaking style. Since there is no large-scale dataset containing speaker prompts, we first construct a dataset based on the LibriTTS-R corpus with manually annotated speaker prompts. We then employ a diffusion-based acoustic model with mixture density networks to model diverse speaker factors in the training data. Unlike previous studies that rely on style prompts describing only a limited aspect of speaker individuality, such as pitch, speaking speed, and energy, our method utilizes an additional speaker prompt to effectively learn the mapping from natural language descriptions to the acoustic features of diverse speakers. Our subjective evaluation results show that the proposed method can better control speaker characteristics than the methods without the speaker prompt. Audio samples are available at https://reppy4620.github.io/demo.promptttspp/.
FreeCodec: A disentangled neural speech codec with fewer tokens
Neural speech codecs have gained great attention for their outstanding reconstruction with discrete token representations. It is a crucial component in generative tasks such as speech coding and large language models (LLM). However, most works based on residual vector quantization perform worse with fewer tokens due to low coding efficiency for modeling complex coupled information. In this paper, we propose a neural speech codec named FreeCodec which employs a more effective encoding framework by decomposing intrinsic properties of speech into different components: 1) a global vector is extracted as the timbre information, 2) a prosody encoder with a long stride level is used to model the prosody information, 3) the content information is from a content encoder. Using different training strategies, FreeCodec achieves state-of-the-art performance in reconstruction and disentanglement scenarios. Results from subjective and objective experiments demonstrate that our framework outperforms existing methods.
StyleTTS-ZS: Efficient High-Quality Zero-Shot Text-to-Speech Synthesis with Distilled Time-Varying Style Diffusion
The rapid development of large-scale text-to-speech (TTS) models has led to significant advancements in modeling diverse speaker prosody and voices. However, these models often face issues such as slow inference speeds, reliance on complex pre-trained neural codec representations, and difficulties in achieving naturalness and high similarity to reference speakers. To address these challenges, this work introduces StyleTTS-ZS, an efficient zero-shot TTS model that leverages distilled time-varying style diffusion to capture diverse speaker identities and prosodies. We propose a novel approach that represents human speech using input text and fixed-length time-varying discrete style codes to capture diverse prosodic variations, trained adversarially with multi-modal discriminators. A diffusion model is then built to sample this time-varying style code for efficient latent diffusion. Using classifier-free guidance, StyleTTS-ZS achieves high similarity to the reference speaker in the style diffusion process. Furthermore, to expedite sampling, the style diffusion model is distilled with perceptual loss using only 10k samples, maintaining speech quality and similarity while reducing inference speed by 90%. Our model surpasses previous state-of-the-art large-scale zero-shot TTS models in both naturalness and similarity, offering a 10-20 faster sampling speed, making it an attractive alternative for efficient large-scale zero-shot TTS systems. The audio demo, code and models are available at https://styletts-zs.github.io/.
Direct speech-to-speech translation with discrete units
We present a direct speech-to-speech translation (S2ST) model that translates speech from one language to speech in another language without relying on intermediate text generation. We tackle the problem by first applying a self-supervised discrete speech encoder on the target speech and then training a sequence-to-sequence speech-to-unit translation (S2UT) model to predict the discrete representations of the target speech. When target text transcripts are available, we design a joint speech and text training framework that enables the model to generate dual modality output (speech and text) simultaneously in the same inference pass. Experiments on the Fisher Spanish-English dataset show that the proposed framework yields improvement of 6.7 BLEU compared with a baseline direct S2ST model that predicts spectrogram features. When trained without any text transcripts, our model performance is comparable to models that predict spectrograms and are trained with text supervision, showing the potential of our system for translation between unwritten languages. Audio samples are available at https://facebookresearch.github.io/speech_translation/direct_s2st_units/index.html .
Bytes are All You Need: End-to-End Multilingual Speech Recognition and Synthesis with Bytes
We present two end-to-end models: Audio-to-Byte (A2B) and Byte-to-Audio (B2A), for multilingual speech recognition and synthesis. Prior work has predominantly used characters, sub-words or words as the unit of choice to model text. These units are difficult to scale to languages with large vocabularies, particularly in the case of multilingual processing. In this work, we model text via a sequence of Unicode bytes, specifically, the UTF-8 variable length byte sequence for each character. Bytes allow us to avoid large softmaxes in languages with large vocabularies, and share representations in multilingual models. We show that bytes are superior to grapheme characters over a wide variety of languages in monolingual end-to-end speech recognition. Additionally, our multilingual byte model outperform each respective single language baseline on average by 4.4% relatively. In Japanese-English code-switching speech, our multilingual byte model outperform our monolingual baseline by 38.6% relatively. Finally, we present an end-to-end multilingual speech synthesis model using byte representations which matches the performance of our monolingual baselines.
UDDETTS: Unifying Discrete and Dimensional Emotions for Controllable Emotional Text-to-Speech
Recent neural codec language models have made great progress in the field of text-to-speech (TTS), but controllable emotional TTS still faces many challenges. Traditional methods rely on predefined discrete emotion labels to control emotion categories and intensities, which can't capture the complexity and continuity of human emotional perception and expression. The lack of large-scale emotional speech datasets with balanced emotion distributions and fine-grained emotion annotations often causes overfitting in synthesis models and impedes effective emotion control. To address these issues, we propose UDDETTS, a neural codec language model unifying discrete and dimensional emotions for controllable emotional TTS. This model introduces the interpretable Arousal-Dominance-Valence (ADV) space for dimensional emotion description and supports emotion control driven by either discrete emotion labels or nonlinearly quantified ADV values. Furthermore, a semi-supervised training strategy is designed to comprehensively utilize diverse speech datasets with different types of emotion annotations to train the UDDETTS. Experiments show that UDDETTS achieves linear emotion control along the three dimensions of ADV space, and exhibits superior end-to-end emotional speech synthesis capabilities.
ZMM-TTS: Zero-shot Multilingual and Multispeaker Speech Synthesis Conditioned on Self-supervised Discrete Speech Representations
Neural text-to-speech (TTS) has achieved human-like synthetic speech for single-speaker, single-language synthesis. Multilingual TTS systems are limited to resource-rich languages due to the lack of large paired text and studio-quality audio data. In most cases, TTS systems are built using a single speaker's voice. However, there is growing interest in developing systems that can synthesize voices for new speakers using only a few seconds of their speech. This paper presents ZMM-TTS, a multilingual and multispeaker framework utilizing quantized latent speech representations from a large-scale, pre-trained, self-supervised model. Our paper is the first to incorporate the representations from text-based and speech-based self-supervised learning models into multilingual speech synthesis tasks. We conducted comprehensive subjective and objective evaluations through a series of experiments. Our model has been proven effective in terms of speech naturalness and similarity for both seen and unseen speakers in six high-resource languages. We also tested the efficiency of our method on two hypothetical low-resource languages. The results are promising, indicating that our proposed approach can synthesize audio that is intelligible and has a high degree of similarity to the target speaker's voice, even without any training data for the new, unseen language.
CrowdSpeech and VoxDIY: Benchmark Datasets for Crowdsourced Audio Transcription
Domain-specific data is the crux of the successful transfer of machine learning systems from benchmarks to real life. In simple problems such as image classification, crowdsourcing has become one of the standard tools for cheap and time-efficient data collection: thanks in large part to advances in research on aggregation methods. However, the applicability of crowdsourcing to more complex tasks (e.g., speech recognition) remains limited due to the lack of principled aggregation methods for these modalities. The main obstacle towards designing aggregation methods for more advanced applications is the absence of training data, and in this work, we focus on bridging this gap in speech recognition. For this, we collect and release CrowdSpeech -- the first publicly available large-scale dataset of crowdsourced audio transcriptions. Evaluation of existing and novel aggregation methods on our data shows room for improvement, suggesting that our work may entail the design of better algorithms. At a higher level, we also contribute to the more general challenge of developing the methodology for reliable data collection via crowdsourcing. In that, we design a principled pipeline for constructing datasets of crowdsourced audio transcriptions in any novel domain. We show its applicability on an under-resourced language by constructing VoxDIY -- a counterpart of CrowdSpeech for the Russian language. We also release the code that allows a full replication of our data collection pipeline and share various insights on best practices of data collection via crowdsourcing.
Audio tagging with noisy labels and minimal supervision
This paper introduces Task 2 of the DCASE2019 Challenge, titled "Audio tagging with noisy labels and minimal supervision". This task was hosted on the Kaggle platform as "Freesound Audio Tagging 2019". The task evaluates systems for multi-label audio tagging using a large set of noisy-labeled data, and a much smaller set of manually-labeled data, under a large vocabulary setting of 80 everyday sound classes. In addition, the proposed dataset poses an acoustic mismatch problem between the noisy train set and the test set due to the fact that they come from different web audio sources. This can correspond to a realistic scenario given by the difficulty in gathering large amounts of manually labeled data. We present the task setup, the FSDKaggle2019 dataset prepared for this scientific evaluation, and a baseline system consisting of a convolutional neural network. All these resources are freely available.
Phoneme Boundary Detection using Learnable Segmental Features
Phoneme boundary detection plays an essential first step for a variety of speech processing applications such as speaker diarization, speech science, keyword spotting, etc. In this work, we propose a neural architecture coupled with a parameterized structured loss function to learn segmental representations for the task of phoneme boundary detection. First, we evaluated our model when the spoken phonemes were not given as input. Results on the TIMIT and Buckeye corpora suggest that the proposed model is superior to the baseline models and reaches state-of-the-art performance in terms of F1 and R-value. We further explore the use of phonetic transcription as additional supervision and show this yields minor improvements in performance but substantially better convergence rates. We additionally evaluate the model on a Hebrew corpus and demonstrate such phonetic supervision can be beneficial in a multi-lingual setting.
Scaling Laws for Generative Mixed-Modal Language Models
Generative language models define distributions over sequences of tokens that can represent essentially any combination of data modalities (e.g., any permutation of image tokens from VQ-VAEs, speech tokens from HuBERT, BPE tokens for language or code, and so on). To better understand the scaling properties of such mixed-modal models, we conducted over 250 experiments using seven different modalities and model sizes ranging from 8 million to 30 billion, trained on 5-100 billion tokens. We report new mixed-modal scaling laws that unify the contributions of individual modalities and the interactions between them. Specifically, we explicitly model the optimal synergy and competition due to data and model size as an additive term to previous uni-modal scaling laws. We also find four empirical phenomena observed during the training, such as emergent coordinate-ascent style training that naturally alternates between modalities, guidelines for selecting critical hyper-parameters, and connections between mixed-modal competition and training stability. Finally, we test our scaling law by training a 30B speech-text model, which significantly outperforms the corresponding unimodal models. Overall, our research provides valuable insights into the design and training of mixed-modal generative models, an important new class of unified models that have unique distributional properties.
VITA-Audio: Fast Interleaved Cross-Modal Token Generation for Efficient Large Speech-Language Model
With the growing requirement for natural human-computer interaction, speech-based systems receive increasing attention as speech is one of the most common forms of daily communication. However, the existing speech models still experience high latency when generating the first audio token during streaming, which poses a significant bottleneck for deployment. To address this issue, we propose VITA-Audio, an end-to-end large speech model with fast audio-text token generation. Specifically, we introduce a lightweight Multiple Cross-modal Token Prediction (MCTP) module that efficiently generates multiple audio tokens within a single model forward pass, which not only accelerates the inference but also significantly reduces the latency for generating the first audio in streaming scenarios. In addition, a four-stage progressive training strategy is explored to achieve model acceleration with minimal loss of speech quality. To our knowledge, VITA-Audio is the first multi-modal large language model capable of generating audio output during the first forward pass, enabling real-time conversational capabilities with minimal latency. VITA-Audio is fully reproducible and is trained on open-source data only. Experimental results demonstrate that our model achieves an inference speedup of 3~5x at the 7B parameter scale, but also significantly outperforms open-source models of similar model size on multiple benchmarks for automatic speech recognition (ASR), text-to-speech (TTS), and spoken question answering (SQA) tasks.
DEPAC: a Corpus for Depression and Anxiety Detection from Speech
Mental distress like depression and anxiety contribute to the largest proportion of the global burden of diseases. Automated diagnosis systems of such disorders, empowered by recent innovations in Artificial Intelligence, can pave the way to reduce the sufferings of the affected individuals. Development of such systems requires information-rich and balanced corpora. In this work, we introduce a novel mental distress analysis audio dataset DEPAC, labeled based on established thresholds on depression and anxiety standard screening tools. This large dataset comprises multiple speech tasks per individual, as well as relevant demographic information. Alongside, we present a feature set consisting of hand-curated acoustic and linguistic features, which were found effective in identifying signs of mental illnesses in human speech. Finally, we justify the quality and effectiveness of our proposed audio corpus and feature set in predicting depression severity by comparing the performance of baseline machine learning models built on this dataset with baseline models trained on other well-known depression corpora.
Property-Aware Multi-Speaker Data Simulation: A Probabilistic Modelling Technique for Synthetic Data Generation
We introduce a sophisticated multi-speaker speech data simulator, specifically engineered to generate multi-speaker speech recordings. A notable feature of this simulator is its capacity to modulate the distribution of silence and overlap via the adjustment of statistical parameters. This capability offers a tailored training environment for developing neural models suited for speaker diarization and voice activity detection. The acquisition of substantial datasets for speaker diarization often presents a significant challenge, particularly in multi-speaker scenarios. Furthermore, the precise time stamp annotation of speech data is a critical factor for training both speaker diarization and voice activity detection. Our proposed multi-speaker simulator tackles these problems by generating large-scale audio mixtures that maintain statistical properties closely aligned with the input parameters. We demonstrate that the proposed multi-speaker simulator generates audio mixtures with statistical properties that closely align with the input parameters derived from real-world statistics. Additionally, we present the effectiveness of speaker diarization and voice activity detection models, which have been trained exclusively on the generated simulated datasets.
Closing the Curious Case of Neural Text Degeneration
Despite their ubiquity in language generation, it remains unknown why truncation sampling heuristics like nucleus sampling are so effective. We provide a theoretical explanation for the effectiveness of the truncation sampling by proving that truncation methods that discard tokens below some probability threshold (the most common type of truncation) can guarantee that all sampled tokens have nonzero true probability. However, thresholds are a coarse heuristic, and necessarily discard some tokens with nonzero true probability as well. In pursuit of a more precise sampling strategy, we show that we can leverage a known source of model errors, the softmax bottleneck, to prove that certain tokens have nonzero true probability, without relying on a threshold. Based on our findings, we develop an experimental truncation strategy and the present pilot studies demonstrating the promise of this type of algorithm. Our evaluations show that our method outperforms its threshold-based counterparts under automatic and human evaluation metrics for low-entropy (i.e., close to greedy) open-ended text generation. Our theoretical findings and pilot experiments provide both insight into why truncation sampling works, and make progress toward more expressive sampling algorithms that better surface the generative capabilities of large language models.
Autoregressive Speech Synthesis with Next-Distribution Prediction
We introduce KALL-E, a novel autoregressive (AR) language modeling approach with next-distribution prediction for text-to-speech (TTS) synthesis. Unlike existing methods, KALL-E directly models and predicts the continuous speech distribution conditioned on text without relying on VAE- or diffusion-based components. Specifically, we use WaveVAE to extract continuous speech distributions from waveforms instead of using discrete speech tokens. A single AR language model predicts these continuous speech distributions from text, with a Kullback-Leibler divergence loss as the constraint. Experimental results show that KALL-E outperforms open-source implementations of YourTTS, VALL-E, NaturalSpeech 2, and CosyVoice in terms of naturalness and speaker similarity in zero-shot TTS scenarios. Moreover, KALL-E demonstrates exceptional zero-shot capabilities in emotion and accent cloning. Importantly, KALL-E presents a more straightforward and effective paradigm for using continuous speech representations in TTS. Audio samples are available at: https://zxf-icpc.github.io/kalle/.
Splintering Nonconcatenative Languages for Better Tokenization
Common subword tokenization algorithms like BPE and UnigramLM assume that text can be split into meaningful units by concatenative measures alone. This is not true for languages such as Hebrew and Arabic, where morphology is encoded in root-template patterns, or Malay and Georgian, where split affixes are common. We present SPLINTER, a pre-processing step which rearranges text into a linear form that better represents such nonconcatenative morphologies, enabling meaningful contiguous segments to be found by the tokenizer. We demonstrate SPLINTER's merit using both intrinsic measures evaluating token vocabularies in Hebrew, Arabic, and Malay; as well as on downstream tasks using BERT-architecture models trained for Hebrew.
ICSD: An Open-source Dataset for Infant Cry and Snoring Detection
The detection and analysis of infant cry and snoring events are crucial tasks within the field of audio signal processing. While existing datasets for general sound event detection are plentiful, they often fall short in providing sufficient, strongly labeled data specific to infant cries and snoring. To provide a benchmark dataset and thus foster the research of infant cry and snoring detection, this paper introduces the Infant Cry and Snoring Detection (ICSD) dataset, a novel, publicly available dataset specially designed for ICSD tasks. The ICSD comprises three types of subsets: a real strongly labeled subset with event-based labels annotated manually, a weakly labeled subset with only clip-level event annotations, and a synthetic subset generated and labeled with strong annotations. This paper provides a detailed description of the ICSD creation process, including the challenges encountered and the solutions adopted. We offer a comprehensive characterization of the dataset, discussing its limitations and key factors for ICSD usage. Additionally, we conduct extensive experiments on the ICSD dataset to establish baseline systems and offer insights into the main factors when using this dataset for ICSD research. Our goal is to develop a dataset that will be widely adopted by the community as a new open benchmark for future ICSD research.
Knowledge-driven Subword Grammar Modeling for Automatic Speech Recognition in Tamil and Kannada
In this paper, we present specially designed automatic speech recognition (ASR) systems for the highly agglutinative and inflective languages of Tamil and Kannada that can recognize unlimited vocabulary of words. We use subwords as the basic lexical units for recognition and construct subword grammar weighted finite state transducer (SG-WFST) graphs for word segmentation that captures most of the complex word formation rules of the languages. We have identified the following category of words (i) verbs, (ii) nouns, (ii) pronouns, and (iv) numbers. The prefix, infix and suffix lists of subwords are created for each of these categories and are used to design the SG-WFST graphs. We also present a heuristic segmentation algorithm that can even segment exceptional words that do not follow the rules encapsulated in the SG-WFST graph. Most of the data-driven subword dictionary creation algorithms are computation driven, and hence do not guarantee morpheme-like units and so we have used the linguistic knowledge of the languages and manually created the subword dictionaries and the graphs. Finally, we train a deep neural network acoustic model and combine it with the pronunciation lexicon of the subword dictionary and the SG-WFST graph to build the subword-ASR systems. Since the subword-ASR produces subword sequences as output for a given test speech, we post-process its output to get the final word sequence, so that the actual number of words that can be recognized is much higher. Upon experimenting the subword-ASR system with the IISc-MILE Tamil and Kannada ASR corpora, we observe an absolute word error rate reduction of 12.39% and 13.56% over the baseline word-based ASR systems for Tamil and Kannada, respectively.
Preparing an Endangered Language for the Digital Age: The Case of Judeo-Spanish
We develop machine translation and speech synthesis systems to complement the efforts of revitalizing Judeo-Spanish, the exiled language of Sephardic Jews, which survived for centuries, but now faces the threat of extinction in the digital age. Building on resources created by the Sephardic community of Turkey and elsewhere, we create corpora and tools that would help preserve this language for future generations. For machine translation, we first develop a Spanish to Judeo-Spanish rule-based machine translation system, in order to generate large volumes of synthetic parallel data in the relevant language pairs: Turkish, English and Spanish. Then, we train baseline neural machine translation engines using this synthetic data and authentic parallel data created from translations by the Sephardic community. For text-to-speech synthesis, we present a 3.5 hour single speaker speech corpus for building a neural speech synthesis engine. Resources, model weights and online inference engines are shared publicly.
SONAR: Sentence-Level Multimodal and Language-Agnostic Representations
We introduce SONAR, a new multilingual and multimodal fixed-size sentence embedding space. Our single text encoder, covering 200 languages, substantially outperforms existing sentence embeddings such as LASER3 and LabSE on the xsim and xsim++ multilingual similarity search tasks. Speech segments can be embedded in the same SONAR embedding space using language-specific speech encoders trained in a teacher-student setting on speech transcription data. Our encoders outperform existing speech encoders on similarity search tasks. We also provide a text decoder for 200 languages, which allows us to perform text-to-text and speech-to-text machine translation, including for zero-shot language and modality combinations. Our text-to-text results are competitive compared to the state-of-the-art NLLB~1B model, despite the fixed-size bottleneck representation. Our zero-shot speech-to-text translation results compare favorably with strong supervised baselines such as Whisper.
Tokenization with Factorized Subword Encoding
In recent years, language models have become increasingly larger and more complex. However, the input representations for these models continue to rely on simple and greedy subword tokenization methods. In this paper, we propose a novel tokenization method that factorizes subwords onto discrete triplets using a VQ-VAE model. The effectiveness of the proposed tokenization method, referred to as the Factorizer, is evaluated on language modeling and morpho-syntactic tasks for 7 diverse languages. Results indicate that this method is more appropriate and robust for morphological tasks than the commonly used byte-pair encoding (BPE) tokenization algorithm.
Generalized Interpolating Discrete Diffusion
While state-of-the-art language models achieve impressive results through next-token prediction, they have inherent limitations such as the inability to revise already generated tokens. This has prompted exploration of alternative approaches such as discrete diffusion. However, masked diffusion, which has emerged as a popular choice due to its simplicity and effectiveness, reintroduces this inability to revise words. To overcome this, we generalize masked diffusion and derive the theoretical backbone of a family of general interpolating discrete diffusion (GIDD) processes offering greater flexibility in the design of the noising processes. Leveraging a novel diffusion ELBO, we achieve compute-matched state-of-the-art performance in diffusion language modeling. Exploiting GIDD's flexibility, we explore a hybrid approach combining masking and uniform noise, leading to improved sample quality and unlocking the ability for the model to correct its own mistakes, an area where autoregressive models notoriously have struggled. Our code and models are open-source: https://github.com/dvruette/gidd/