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Oct 19

Rethinking Agent Design: From Top-Down Workflows to Bottom-Up Skill Evolution

Most LLM-based agent frameworks adopt a top-down philosophy: humans decompose tasks, define workflows, and assign agents to execute each step. While effective on benchmark-style tasks, such systems rely on designer updates and overlook agents' potential to learn from experience. Recently, Silver and Sutton(2025) envision a shift into a new era, where agents could progress from a stream of experiences. In this paper, we instantiate this vision of experience-driven learning by introducing a bottom-up agent paradigm that mirrors the human learning process. Agents acquire competence through a trial-and-reasoning mechanism-exploring, reflecting on outcomes, and abstracting skills over time. Once acquired, skills can be rapidly shared and extended, enabling continual evolution rather than static replication. As more agents are deployed, their diverse experiences accelerate this collective process, making bottom-up design especially suited for open-ended environments. We evaluate this paradigm in Slay the Spire and Civilization V, where agents perceive through raw visual inputs and act via mouse outputs, the same as human players. Using a unified, game-agnostic codebase without any game-specific prompts or privileged APIs, our bottom-up agents acquire skills entirely through autonomous interaction, demonstrating the potential of the bottom-up paradigm in complex, real-world environments. Our code is available at https://github.com/AngusDujw/Bottom-Up-Agent.

  • 6 authors
·
May 23, 2025

AgentNet: Decentralized Evolutionary Coordination for LLM-based Multi-Agent Systems

The rapid advancement of large language models (LLMs) has enabled the development of multi-agent systems where multiple LLM-based agents collaborate on complex tasks. However, existing systems often rely on centralized coordination, leading to scalability bottlenecks, reduced adaptability, and single points of failure. Privacy and proprietary knowledge concerns further hinder cross-organizational collaboration, resulting in siloed expertise. We propose AgentNet, a decentralized, Retrieval-Augmented Generation (RAG)-based framework that enables LLM-based agents to specialize, evolve, and collaborate autonomously in a dynamically structured Directed Acyclic Graph (DAG). Unlike prior approaches with static roles or centralized control, AgentNet allows agents to adjust connectivity and route tasks based on local expertise and context. AgentNet introduces three key innovations: (1) a fully decentralized coordination mechanism that eliminates the need for a central orchestrator, enhancing robustness and emergent intelligence; (2) dynamic agent graph topology that adapts in real time to task demands, ensuring scalability and resilience; and (3) a retrieval-based memory system for agents that supports continual skill refinement and specialization. By minimizing centralized control and data exchange, AgentNet enables fault-tolerant, privacy-preserving collaboration across organizations. Experiments show that AgentNet achieves higher task accuracy than both single-agent and centralized multi-agent baselines.

  • 7 authors
·
Apr 1, 2025

EmbodiedRSI: Active Continual Robot Learning Through Hypothesis-Guided Co-Evolution

Robot foundation models provide strong visuomotor control, yet their performance can degrade when object positions or task instructions change. Further improvements often require post-training on substantial robot data, which can be costly to collect through methods such as teleoperation. Agentic harnesses can adapt around the model, but current self-evolving harnesses use robot trials inefficiently when deciding which code and skill changes to pursue. We introduce EmbodiedRSI, a self-evolving agentic harness that autonomously decides where to explore next and turns the resulting physical interaction into improved code and skills. EmbodiedRSI realizes this through a Fast-Slow Dual-System Architecture, in which competing code and skill hypotheses are maintained in a Hypothesis Graph. Value-of-Information Experiment Selection chooses physical experiments that can distinguish these hypotheses. Their outcomes guide Code-Skill Co-Evolution. The Slow System builds Hierarchical Memory, and Reward-Grounded Memory Learning selects effective memory according to their value for later Fast-System improvement. On RoboCasa365, EmbodiedRSI reaches 77.0% overall success and 71.3% on Composite-Unseen, compared with 40.1% for the best baseline. EmbodiedRSI also reaches 86.8% overall success on LIBERO-Pro. Beyond benchmark performance, EmbodiedRSI transfers zero-shot to real-world robot, achieving 71.3% overall success across multiple challenging tasks.

  • 6 authors
·
Oct 6

Experience Makes Skillful: Enabling Generalizable Medical Agent Reasoning via Self-Evolving Skill Memory

Medical agent systems are increasingly expected to support interactive clinical decision making rather than only static question answering. In such settings, effective agents must reuse prior experience across evolving cases, yet existing memory mechanisms often retain raw historical traces that are redundant, noisy, and difficult to govern. More importantly, they rarely distinguish which memories are truly useful for future reasoning. This limits their ability to accumulate compact and reliable experience for long-horizon clinical reasoning. To close this gap, we propose SkeMex, a post-deployment self-evolution framework that improves medical agents through a skill-based memory without updating model weights. SkeMex distills informative interaction trajectories into structured skills that encode reusable procedural knowledge, and organizes them into a multi-branch repository spanning general, task-specific, and action-level experience. To determine which memories should be reused and retained, SkeMex estimates context-dependent utility from environment feedback and uses it to guide value-aware retrieval and repository governance. A closed-loop ``Read--Write--Assess--Govern" lifecycle further supports continual evolution by writing new skills, updating utilities, promoting useful memories, and removing harmful entries. Experiments across diverse clinical tasks show that SkeMex consistently outperforms representative memory-based agents in both offline and online settings. It also generalizes across model backbones and supports transferable skill memory. All data and code will be released publicly.

  • 11 authors
·
Jun 8 2

SkillZip: Evaluation-Free Skill Compression for Self-Evolving Agents by Discovering Reusable Structure

Self-evolving agents accumulate reusable skills by appending successful procedures and failure fixes. Over time, the same requirement is often restated in several branches, examples, and warnings, while common action sequences are copied rather than reused. The resulting skill becomes expensive to inject and difficult to maintain. Generic prompt compression is ill-suited to this setting because a skill is not a flat passage: its name and description define when it applies, its workflow controls execution, its tool and output contracts constrain validity, and rare exceptions may remain essential even when no sampled task activates them. Evaluation-guided compression can test these behaviors, but it introduces rollouts, cost, and dependence on the compression-time evaluation set. We present SkillZip, an evaluation-free method that compresses a skill by finding its shortest faithful structural explanation. The intuition is explain once, reference many: state a repeated rule once at the scope where it applies, factor a repeated action sequence into a shared procedure, and keep only the differences as explicit exceptions. We formalize this intuition as a typed minimum description-length objective over a skill contract and a residual, subject to a hard coverage constraint for every extracted trigger, workflow edge, tool requirement, obligation, and output field. The formulation provides simple sharing thresholds, preserves unique rare rules by construction, and supports efficient local updates. SkillZip has a one-shot mode with one structured extraction call and deterministic optimization, and a continual Zip-on-Write mode that integrates each self-evolution patch without replaying tasks or reparsing the full history. Through comprehensive experimental evaluations, we demonstrate the effectiveness and superiority of SkillZip in compression performance, generalizability, and cost overhead.

  • 7 authors
·
Aug 10 1

Continual Learning in Transition

Classical continual learning (CL) has primarily focused on enabling models to update and retain knowledge through parameter-centric mechanisms, e.g., training strategies, architectural designs, and weight adaptation. However, emerging paradigms are reshaping the scope of CL beyond this traditional model adaptation view. For instance, on-policy learning broadens the space of update mechanisms; test-time training extends CL from the training phase to inference; and external harness components such as memory, skill libraries, and interaction protocols extend the evolutionary boundaries of model capabilities far beyond the static parameter space. Collectively, these developments indicate a transition from parameter-centric learning toward system-level adaptation. To characterize this transition, we examine the evolution of continual learning through three dimensions: When, How, and Where learning occurs. The How dimension encompasses off-policy, on-policy, and beyond-gradient optimization mechanics. The When dimension captures evolution across pre-training, post-training, and inference-time stages. The Where dimension delineates updates occurring within internal parameters versus external structural constraints. Anchored by this tri-axial framework, we systematically survey representative methods, trace the ongoing transition of continual learning, and discuss the key challenges, broader implications, and future directions arising from this paradigm shift.

Memento-Skills: Let Agents Design Agents

We introduce Memento-Skills, a generalist, continually-learnable LLM agent system that functions as an agent-designing agent: it autonomously constructs, adapts, and improves task-specific agents through experience. The system is built on a memory-based reinforcement learning framework with stateful prompts, where reusable skills (stored as structured markdown files) serve as persistent, evolving memory. These skills encode both behaviour and context, enabling the agent to carry forward knowledge across interactions. Starting from simple elementary skills (like Web search and terminal operations), the agent continually improves via the Read--Write Reflective Learning mechanism introduced in Memento~2~wang2025memento2. In the read phase, a behaviour-trainable skill router selects the most relevant skill conditioned on the current stateful prompt; in the write phase, the agent updates and expands its skill library based on new experience. This closed-loop design enables continual learning without updating LLM parameters, as all adaptation is realised through the evolution of externalised skills and prompts. Unlike prior approaches that rely on human-designed agents, Memento-Skills enables a generalist agent to design agents end-to-end for new tasks. Through iterative skill generation and refinement, the system progressively improves its own capabilities. Experiments on the General AI Assistants benchmark and Humanity's Last Exam demonstrate sustained gains, achieving 26.2\% and 116.2\% relative improvements in overall accuracy, respectively. Code is available at https://github.com/Memento-Teams/Memento-Skills.

Ask Only When Needed: Proactive Retrieval from Memory and Skills for Experience-Driven Lifelong Agents

Online lifelong learning enables agents to accumulate experience across interactions and continually improve on long-horizon tasks. However, existing methods typically treat retrieval from past experience as a passive operation, triggering it only at task initialization or after completing a step. Consequently, agents often fail to identify knowledge gaps during interaction and proactively retrieve the most useful experience for the current decision. To address this limitation, we present ProactAgent, an experience-driven lifelong learning framework for proactive retrieval over a structured experience base. We first introduce Experience-Enhanced Online Evolution (ExpOnEvo), which enables continual improvement through both policy updates and memory refinement. The experience base organizes historical interactions into typed repositories, including factual memory, episodic memory, and behavioral skills, so that retrieval can provide both relevant evidence and actionable guidance. On top of this, we propose Proactive Reinforcement Learning-based Retrieval (ProactRL), which models retrieval as an explicit policy action and learns when and what to retrieve via paired-branch process rewards. By comparing continuations from identical interaction prefixes with and without retrieval, ProactRL provides step-level supervision for retrieval decisions, encouraging retrieval only when it leads to better task outcomes or higher efficiency. Experiments on SciWorld, AlfWorld, and StuLife show that ProactAgent consistently improves lifelong agent performance, achieving success rates of 73.50\% on SciWorld and 71.28\% on AlfWorld while substantially reducing retrieval overhead, and attains performance competitive with proprietary models on StuLife.

  • 4 authors
·
Apr 21

Steve-Evolving: Open-World Embodied Self-Evolution via Fine-Grained Diagnosis and Dual-Track Knowledge Distillation

Open-world embodied agents must solve long-horizon tasks where the main bottleneck is not single-step planning quality but how interaction experience is organized and evolved. To this end, we present Steve-Evolving, a non-parametric self-evolving framework that tightly couples fine-grained execution diagnosis with dual-track knowledge distillation in a closed loop. The method follows three phases: Experience Anchoring, Experience Distillation, and Knowledge-Driven Closed-Loop Control. In detail, Experience Anchoring solidifies each subgoal attempt into a structured experience tuple with a fixed schema (pre-state, action, diagnosis-result, and post-state) and organizes it in a three-tier experience space with multi-dimensional indices (e.g., condition signatures, spatial hashing, and semantic tags) plus rolling summarization for efficient and auditable recall. To ensure sufficient information density for attribution, the execution layer provides compositional diagnosis signals beyond binary outcomes, including state-difference summaries, enumerated failure causes, continuous indicators, and stagnation/loop detection. Moreover, successful trajectories of Experience Distillation are generalized into reusable skills with explicit preconditions and verification criteria, while failures are distilled into executable guardrails that capture root causes and forbid risky operations at both subgoal and task granularities. Besides, Knowledge-Driven Closed-Loop Control retrieved skills and guardrails are injected into an LLM planner, and diagnosis-triggered local replanning updates the active constraints online, forming a continual evolution process without any model parameter updates. Experiments on the long-horizon suite of Minecraft MCU demonstrate consistent improvements over static-retrieval baselines.

  • 7 authors
·
Mar 13 2

SkillLearnBench: Benchmarking Continual Learning Methods for Agent Skill Generation on Real-World Tasks

Skills have become the de facto way to enable LLM agents to perform complex real-world tasks with customized instructions, workflows, and tools, but how to learn them automatically and effectively remains unclear. We introduce SkillLearnBench, the first benchmark for evaluating continual skill learning methods, comprising 20 verified, skill-dependent tasks across 15 sub-domains derived from a real-world skill taxonomy , evaluated at three levels: skill quality, execution trajectory, and task outcome. Using this benchmark, we evaluate recent continual learning techniques, those leveraging one-shot, self/teacher feedback, and skill creator to generate skills from agent experiences. We find that all continual learning methods improve over the no-skill baseline, yet consistent gains remain elusive: no method leads across all tasks and LLMs, and scaling to stronger LLMs does not reliably help. Continual learning improves tasks with clear, reusable workflows but struggles on open-ended tasks, and using stronger LLM backbones does not consistently produce better skills. Our analysis also revealed that multiple iterations in continual learning facilitate genuine improvement via external feedback, whereas self-feedback alone induces recursive drift. Our data and code are open-source at https://github.com/cxcscmu/SkillLearnBench to enable further studies of automatic skill generation and continual learning techniques.

Rethinking Self-Evolving Agent Skills: Feedback Dynamics over Multiple Rounds

Self-evolving skill systems promise to improve agents by turning execution feedback into persistent skill updates without changing the underlying model. Yet it remains unclear when further evolution helps, how successful and failed trajectories shape revision, and whether extra test-time computation can recover the same gains. To address these questions, we present a controlled evaluation framework across five benchmarks and three models. Our primary study contains 42 feedback runs across 14 supported model-benchmark settings. Within each setting, we hold the executor and optimizer configuration, revision procedure, validation rule, and round budget fixed, while varying only the feedback shown to the optimizer: successes and failures (Normal), failures only, or successes only. Evolution is sparse: only 55 of 388 candidates establish byte-distinct validation bests. Validation-based selection chooses an evolved skill in 11 of 14 settings, nine of which improve released-test performance. All 11 selections come from feedback conditions that include failed trajectories, although the relative ranking of Normal and Fail-only varies across settings. Validation and downstream evaluations on test, robustness, and transfer sometimes favor different feedback views. A broader SearchQA analysis covering eight models shows similarly sparse, feedback-dependent dynamics. In the GPT-5.5 test-time-scaling controls, oracle Parallel Sampling comes within 0.43 points of the evolved SearchQA skill but remains 30.96 points behind on SpreadsheetBench; Sequential Refinement recovers neither gain. Overall, persistent skill self-evolution is better understood as sparse, validation-filtered search with model- and benchmark-dependent returns, rather than steady improvement from additional rounds. The implementation is available at https://github.com/HKUST-KnowComp/rethinkskill.

  • 12 authors
·
Jul 30

SkillEvo: Self-Renewing Evolution Gradients from Multi-Turn Interaction Feedback

Agent Skills are today either hand-authored or produced in a single LLM generation pass, and consequently possess no closed loop through which they might improve from the interaction failures they actually cause. Recent work does close this loop, but derives its feedback from single-turn question-answering evaluation. The consequence is a sharp asymmetry: once the first round has patched the gaps that a single exchange can reveal, the evolution gradient decays, the defects that surface only across multiple turns remain invisible, and evolution stalls. Governance in these systems is likewise driven by an end-to-end verification score, a scalar gate that can reject a degraded candidate but can neither localize nor repair its structural cause. We argue that the binding constraint on sustained skill evolution is neither editing capability nor the number of iterations, but whether the evaluation feedback keeps supplying trustworthy evolution gradients. We introduce SkillEvo, in which trustworthy feedback generates the gradient and controllable governance constrains its direction. The first component recasts multi-turn user simulation from an evaluation endpoint into a feedback generator: follow-up questions expose defects layer by layer, so that every round of revision both consumes feedback and produces new feedback. The second replaces the passive rejection of a scalar gate with an independent governance layer that actively repairs factual degradation and structural bloat, preventing the gradient from drifting as degradation accumulates. Across six categories of cloud services, 9 production Skills, and 98 skill-reference files, SkillEvo surpasses self-reflection-based evolution by 23.0 points and single- turn-QA-driven evolution by 15.4 points.

tencent Tencent
·
Aug 12 6

Learning Globally Reusable Skills for Coding Agents

Automated skill evolution enables Large Language Model (LLM) agents to continuously improve without expensive retraining. However, existing approaches typically treat skill evolution as a sequence of local updates, overlooking relationships among skills and often producing overfitted skill updates that fail to generalize across tasks. We propose GSE, a globalized skill evolution framework that jointly optimizes skill compatibility and skill generalization. To preserve consistency across the skill bank, GSE maintains a Skill Relation Graph (SRG) that explicitly models and co-evolves inter-skill relationships. To improve generalization, GSE performs cluster-based skill consolidation to abstract reusable capabilities from local updates and employs replay-driven verification to prevent overfitting and behavioral regressions. We evaluate GSE on two representative software engineering tasks: bug-revealing test generation and false-positive bug report filtering. Across two state-of-the-art coding agents, OpenHands and mini-SWE-agent, GSE consistently achieves the best precision, recall, and F1-score. Compared with existing evolution techniques, GSE improves precision and recall by 6.1%~34.1% and 31.8%~180.0% for test generation, and by 15.4%~96.4% and 13.1%~19.8% for false-positive filtering. Deployment on an internal industrial agent further yields a 61.4% improvement in F1-score, demonstrating the effectiveness and generalizability of GSE for evolving effective skills.

  • 6 authors
·
Aug 5

SkillForge: Co-Evolving Skills and Agents via Dynamic Skill Lifecycles

Memory-augmented reinforcement learning strengthens LLM agents' ability to solve complex long-horizon tasks. Skills are one such form of memory, pairing instructions with an applicability condition over task types. However, retaining every skill indiscriminately as the policy improves lets obsolete or harmful entries accumulate and mislead the agent. We propose SkillForge, an agentic RL method that compiles and evolves the skill library through a fitness-driven skill lifecycle of trial, active, stable, and retired states, so that the skills and the model co-evolve throughout training. A pre-RL evaluation phase first uses the base model's own rollouts to pre-retire low-fitness skills, yielding a filtered library that then seeds supervised fine-tuning. Reinforcement learning takes over from this checkpoint, and at each iteration selective retirement, stabilization, and LLM-guided mutation continue to forge the skill library alongside policy optimization. Across multiple interactive agent benchmarks, SkillForge achieves the highest aggregate success rate, delivering up to 7.8% relative improvement over the strongest baseline while keeping the skill library compact throughout training. We introduce SkillFurnace, a dataset of 5k+ annotated records bundling retirement-filtered SFT trajectories, evolved skill libraries with fitness annotations, and retirement events with human-annotated failure categories to support research on skill quality and lifecycle management.

WikiSkill: Compiling Agent Experience into Persistent Knowledge for Skill Evolution

Agent skills package specialized knowledge and workflows into reusable resources that extend AI agent capabilities. Recent work automatically discovers such skills from agent experience, which enables agents to progressively adapt through interaction. However, the insights that guide skill development typically remain scattered across optimization histories, limiting their systematic reuse across iterations. We introduce WikiSkill, a framework that co-evolves agent skills with a persistent knowledge base (wiki). At a high level, WikiSkill separates raw execution experience, accumulated knowledge, and executable skills, while continuously consolidating experience into the wiki, which subsequent skill updates can build on. Across diverse benchmarks and models, WikiSkill consistently outperforms state-of-the-art skill-evolution methods and improves over no-skill baselines in most model-benchmark settings. We find that skill evolution complements model scaling: larger models generally benefit more from evolved skills, while smaller models with skills can outperform substantially larger models without them. We also find that evolved skills transfer effectively across models and model families, and skills evolved by other models can outperform self-evolved skills. Finally, our ablation studies confirm that persistent knowledge accumulation in the wiki is critical for effective skill evolution. These results demonstrate the benefits of systematically accumulating and refining agent experience for developing reusable and transferable skills.

google Google
·
Aug 26 4

Harness Continual Learning: Continual Adaptation Beyond Model Parameters

Continual learning has largely been model-centric, treating model parameters as the state that changes with sequential experience. Modern agents can also adapt through a harness of prompts, memories, tools, skills, and routing rules. Because these contents jointly shape later execution, a harness update can disrupt previously reliable behavior even when the model is frozen. This raises a new question: how can an agent continually improve its state outside the model while retaining behavior acquired earlier? We formulate Harness Continual Learning (HCL), a new continual learning paradigm in which the harness evolves around a frozen foundation model, and define the resulting loss of earlier behavior as harness-level forgetting. We instantiate HCL with four execution-facing components: the Task Interface, Experience Memory, Capability Map, and Adaptive Router. We further introduce guarded harness evolution to separate update generation from state commitment. A Continual Optimizer proposes candidate harnesses from post-execution feedback, and a Continual Evaluator commits the resulting candidate harness only after checking current improvement, historical retention, and validity. Experiments on textual reasoning, multimodal perception, and open-world interaction demonstrate capability accumulation and failure recovery, with relative gains exceeding 10% over corresponding baselines in multiple settings. Component ablations assess the contribution of each harness component, while controlled retention sweeps reveal measurable harness-level forgetting and show that the stability--plasticity trade-off can be explicitly adjusted.

  • 6 authors
·
Aug 18

SkillOS: Learning Skill Curation for Self-Evolving Agents

LLM-based agents are increasingly deployed to handle streaming tasks, yet they often remain one-off problem solvers that fail to learn from past interactions. Reusable skills distilled from experience provide a natural substrate for self-evolution, where high-quality skill curation serves as the key bottleneck. Existing approaches either rely on manual skill curation, prescribe heuristic skill operations, or train for short-horizon skill operations. However, they still struggle to learn complex long-term curation policies from indirect and delayed feedback. To tackle this challenge, we propose SkillOS, an experience-driven RL training recipe for learning skill curation in self-evolving agents. SkillOS pairs a frozen agent executor that retrieves and applies skills with a trainable skill curator that updates an external SkillRepo from accumulated experience. To provide learning signals for curation, we design composite rewards and train on grouped task streams based on skill-relevant task dependencies, where earlier trajectories update the SkillRepo, and later related tasks evaluate these updates. Across multi-turn agentic tasks and single-turn reasoning tasks, SkillOS consistently outperforms memory-free and strong memory-based baselines in both effectiveness and efficiency, with the learned skill curator generalizing across different executor backbones and task domains. Further analyses show that the learned curator produces more targeted skill use, while the skills in SkillRepo evolve into more richly structured Markdown files that encode higher-level meta-skills over time.

  • 16 authors
·
May 6 3

Pretrained Vision-Language-Action Models are Surprisingly Resistant to Forgetting in Continual Learning

Continual learning is a long-standing challenge in robot policy learning, where a policy must acquire new skills over time without catastrophically forgetting previously learned ones. While prior work has extensively studied continual learning in relatively small behavior cloning (BC) policy models trained from scratch, its behavior in modern large-scale pretrained Vision-Language-Action (VLA) models remains underexplored. In this work, we found that pretrained VLAs are remarkably resistant to forgetting compared with smaller policy models trained from scratch. Simple Experience Replay (ER) works surprisingly well on VLAs, sometimes achieving zero forgetting even with a small replay data size. Our analysis reveals that pretraining plays a critical role in downstream continual learning performance: large pretrained models mitigate forgetting with a small replay buffer size while maintaining strong forward learning capabilities. Furthermore, we found that VLAs can retain relevant knowledge from prior tasks despite performance degradation during learning new tasks. This knowledge retention enables rapid recovery of seemingly forgotten skills through finetuning. Together, these insights imply that large-scale pretraining fundamentally changes the dynamics of continual learning, enabling models to continually acquire new skills over time with simple replay. Code and more information can be found at https://continual-vlas.github.io/forget-me-not/

  • 5 authors
·
Mar 16

SkillJack: Persistent Skill Backdoors in Self-Evolving Agents

Self-evolving agents increasingly convert interaction histories into reusable skills that persist beyond individual tasks. While prior work studies memory and retrieval poisoning, such attacks only affect agents when poisoned records are retrieved as context. We uncover a new and more fundamental risk: poisoned experiences can be transformed by the agent itself into durable behavioral artifacts. We present SkillJack, the first attack that exploits the experience-to-skill pipeline of self-evolving agents. Instead of directly manipulating runtime context, SkillJack hijacks the agent's own learning process to implant malicious behaviors into its reusable skill repertoire. We identify three key properties of this transformation: sanitization whitewashing, where malicious intent is obscured during skill extraction; cross-layer promotion, where transient experiences become persistent capabilities; and persistence isolation, where the attack survives removal of its original source records. We evaluate SkillJack on two representative systems, SkillX and Anything2Skill, using a shared dataset of 150 trajectories across four policy-risk categories. Results show that skill extraction substantially reduces attack detectability: in SkillX, safety detection drops from 98.5\% for poisoned trajectories to 11.4\% for extracted skills, while Anything2Skill shows a similar effect. Meanwhile, the implanted skills remain effective, achieving attack success rates of 56.2\% and 89.2\% on the two systems, respectively. Furthermore, 80.0\% of skill-mediated attacks persist after deleting the original poisoned records, and some skills unintentionally activate on benign queries. Our findings reveal skill evolution as a new attack surface and motivate provenance-aware skill lifecycle protection. Our code is available at https://github.com/Tencent/AI-Infra-Guard/research/skilljack.

tencent Tencent
·
Aug 4 3

ServeLearnBench: How Well Can Agents Self-Improve from Serving Experience?

Large language model agents are increasingly deployed to perform complex tasks in real-world environments. However, the knowledge required for correct behavior in these environments is often implicit, undisclosed, and subject to change over time. Recent continual-learning harnesses seek to address this challenge by enabling agents to improve from serving experience. Yet the effectiveness and limitations of these methods are not yet well characterized. Existing benchmarks provide only partial coverage: some explicitly provide the target knowledge, others assume a static environment, and those that support continual adaptation remain limited in scale and knowledge diversity. To enable systematic evaluation, we formalize an evolving-environment streaming dataset (EESD), in which agents must infer, apply, and revise latent environment knowledge from interaction and outcome feedback as hidden policies evolve, and introduce ServeLearnBench, spanning retail support, banking, and sales-pitch generation with 53 environment windows and 7,718 tasks. We evaluate five learning harnesses (RAG, Mem0, SkillOpt, Continual Harness, and Prime) across six models (GPT-5.6 Terra, Opus 5, Kimi K3, GLM-5.3, DeepSeek V4.1 Flash, and GLM-5.3 Flash), covering 28 model-harness pairs and 252 learning runs. Our evaluation reveals three main findings: a substantial gap remains between task capability and learning from experience; continual adaptation is costly and can degrade already-correct behavior; and insufficient exploration emerges as a key bottleneck to effective adaptation. Overall, ServeLearnBench provides a controlled testbed for diagnosing these limitations and tracking progress toward agents that continually and reliably improve through serving experience.

  • 5 authors
·
Oct 5

SkillFlow:Benchmarking Lifelong Skill Discovery and Evolution for Autonomous Agents

As the capability frontier of autonomous agents continues to expand, they are increasingly able to complete specialized tasks through plug-and-play external skills. Yet current benchmarks mostly test whether models can use provided skills, leaving open whether they can discover skills from experience, repair them after failure, and maintain a coherent library over time. We introduce SkillFlow, a benchmark of 166 tasks across 20 families in which task construction within each family follows a Domain-Agnostic Execution Flow (DAEF) that defines an agent workflow framework, allowing these tasks to share a consistent workflow. Agents are evaluated under an Agentic Lifelong Learning protocol in which they begin without skills, solve tasks sequentially within each family, externalize lessons through trajectory- and rubric-driven skill patches, and carry the updated library forward. Experiments reveal a substantial capability gap. For Claude Opus 4.6, lifelong skill evolution improves task success from 62.65% to 71.08% (+8.43 points). However, high skill usage does not necessarily imply high utility: Kimi K2.5 gains only +0.60 points despite 66.87% skill usage, while Qwen-Coder-Next reaches only a 44.58% task completion rate and still regresses relative to the vanilla setting. SkillFlow contributes a structured testbed for this direction and an in-depth empirical analysis of skill discovery, patching, transfer, and their failure modes under lifelong evaluation.

  • 16 authors
·
Apr 18 2

Skill-R1: Agent Skill Evolution via Reinforcement Learning

Agentic large language models often rely on skills, reusable natural language procedures that guide planning, action, and tool use. In practice, skills are typically improved through prompt engineering or by aligning the task LLM itself, which is costly, model-specific, and often infeasible for closed-source models. Skill optimization is not a one-step problem but a recurrent process with two coupled levels of credit assignment: a useful skill must improve rollout quality under current conditioning, while a useful revision must turn observed outcomes into a better skill for the next round. We propose Skill-R1, a reinforcement learning framework for instance-level recurrent skill optimization from verifiable rewards. Rather than updating the task LLM, Skill-R1 trains a lightweight skill generator that conditions on the task context, prior rollouts, and their verified outcomes to produce skills that steer a frozen task LLM. This preserves black-box compatibility with both open- and closed-source models while making adaptation substantially cheaper than model-level updates. Skill-R1 proceeds over multiple generations: at each step, the current skill induces rollouts whose verified outcomes are fed back to produce the next revision. To optimize this recurrent process, we introduce a bi-level group-relative policy optimization objective combining intra-generation and inter-generation advantages. The intra-generation term compares rollouts under shared skill conditioning, while the inter-generation term rewards revisions that improve behavior across successive generations. Together, these provide a principled objective for directional skill evolution rather than one-shot self-refinement. Empirically, Skill-R1 achieves consistent gains over no-skill baselines and standard GRPO across benchmarks with verifiable rewards, with particularly strong improvements on complex, multi-step tasks.

  • 11 authors
·
May 9

Reflect, Revise, Reuse: Training-Free Skill Evolution for GUI Agents

GUI agents execute long-horizon tasks on dynamic graphical user interfaces, where pop-ups, delayed loads, and relocated widgets routinely invalidate plans fixed before execution. Recent agent-skill frameworks encapsulate reusable procedural knowledge to mitigate this, yet existing skill designs are largely developed without targeting GUI execution dynamics and treat skills as static artifacts produced before deployment rather than living procedural knowledge that improves through it. We argue that what GUI agents need is not better static skills, but skills that can be revised from execution feedback at deployment time, without additional training. We propose EvoSkill-GUI, a training-free framework in which each skill is a structured multi-file package containing retrieval metadata, executable plans, backup localization, failure-recovery rules, accessibility utilities, and failure cases. EvoSkill-GUI operates through a \emph{reflect-revise-reuse} loop: the executor performs instant in-rollout revisions, an isolated critic diagnoses failed trajectories under strict information isolation, and the executor edits specific skill files through a restricted tool interface. Across MobileWorld, AndroidWorld, and OSWorld, three mainstream GUI benchmarks spanning mobile and desktop platforms, EvoSkill-GUI consistently improves multiple base models without any training, with maximum gains of +16.2%, +6.0%, and +10.5% respectively, and evolved skill libraries continue to benefit related tasks rather than being rebuilt from scratch. Our code is available at https://github.com/ZJU-REAL/EvoSkill-GUI.

  • 10 authors
·
Sep 14 3

Learning While Acting: A Skill-Enhanced Test-Time Co-Evolution Framework for Online Lifelong Learning Agents

Lifelong learning is essential for Large Language Model (LLM) agents operating in dynamic, interactive environments. However, existing lifelong learning agents for long-horizon tasks typically depend on discrete skill or past experiences retrieval with static parameters during inference, which prevents them from continuously internalizing test-time feedback like human learners. To bridge this gap, we propose Skill-enhanced Test-Time Co-Evolution (LifeSkill), a two-stage reinforcement learning framework for Online Lifelong Learning Agents. Specifically, we design Verifier-Guided Skill Learning that addresses the lack of direct supervision for skill extraction by rewarding candidate skills according to the average verifier success of multiple skill-conditioned policy rollouts, encouraging the model to generate skills that are useful for solving tasks rather than merely plausible in text. Furthermore, we introduce Online Skill Internalization, which continuously improves the policy model during test-time interaction by transforming skill-conditioned trajectories into reward signals. This enables the agent to directly internalize reasoning capabilities into its parameters, avoiding the context bloat of experience retrieval. Experiments on LifelongAgentBench show that LifeSkill improves average performance by 7 absolute points by comparing with existing lifelong agent baselines.

  • 8 authors
·
Jun 18

A Comprehensive Survey of Continual Learning: Theory, Method and Application

To cope with real-world dynamics, an intelligent system needs to incrementally acquire, update, accumulate, and exploit knowledge throughout its lifetime. This ability, known as continual learning, provides a foundation for AI systems to develop themselves adaptively. In a general sense, continual learning is explicitly limited by catastrophic forgetting, where learning a new task usually results in a dramatic performance degradation of the old tasks. Beyond this, increasingly numerous advances have emerged in recent years that largely extend the understanding and application of continual learning. The growing and widespread interest in this direction demonstrates its realistic significance as well as complexity. In this work, we present a comprehensive survey of continual learning, seeking to bridge the basic settings, theoretical foundations, representative methods, and practical applications. Based on existing theoretical and empirical results, we summarize the general objectives of continual learning as ensuring a proper stability-plasticity trade-off and an adequate intra/inter-task generalizability in the context of resource efficiency. Then we provide a state-of-the-art and elaborated taxonomy, extensively analyzing how representative methods address continual learning, and how they are adapted to particular challenges in realistic applications. Through an in-depth discussion of promising directions, we believe that such a holistic perspective can greatly facilitate subsequent exploration in this field and beyond.

  • 4 authors
·
Jan 31, 2023

Parametric Skills

Since intelligence fundamentally relies on efficient skill acquisition (Chollet, 2019), the ability to leverage skills is critical. For LLMs, skills, manually authored or extracted from task trajectories, are textual recipes encoding mature problem-solving experience and are critical to agentic capabilities. Despite widespread deployment, their utility is limited by the model's ability to comprehend and follow skill instructions, especially under complex and long-context scenarios, where key instructions are difficult to locate and adhere to. To address this limitation, we propose ParametricSkills, a framework that can convert free-form textual skills into parameters at test time, enabling context-free skill exploitation. Specifically, we first construct a large-scale, high-quality skill library, and synthesize single-turn and multi-turn skill exploitation trajectories built around these skills with OpenCode. Using these data, we then train a hypernetwork that parameterizes both the skill content and the test-time exploitation methodology by receiving textual skills and converting them into LoRA adapters. Experimental results on six complex software engineering (SWE) subtasks demonstrate that, the proposed ParametricSkills averagely outperforms in-context learning by 6.44 points as judged by DeepSeek-V4-Flash, while also achieving significantly higher BERT Score and F1 score, confirming its effectiveness. Beyond performance, we further find that parametric skills, being inherently accumulative, offer a preliminary yet promising avenue toward test-time continual learning.

  • 8 authors
·
Jun 28

SkillClaw: Let Skills Evolve Collectively with Agentic Evolver

Large language model (LLM) agents such as OpenClaw rely on reusable skills to perform complex tasks, yet these skills remain largely static after deployment. As a result, similar workflows, tool usage patterns, and failure modes are repeatedly rediscovered across users, preventing the system from improving with experience. While interactions from different users provide complementary signals about when a skill works or fails, existing systems lack a mechanism to convert such heterogeneous experiences into reliable skill updates. To address these issues, we present SkillClaw, a framework for collective skill evolution in multi-user agent ecosystems, which treats cross-user and over-time interactions as the primary signal for improving skills. SkillClaw continuously aggregates trajectories generated during use and processes them with an autonomous evolver, which identifies recurring behavioral patterns and translates them into updates to the skill set by refining existing skills or extending them with new capabilities. The resulting skills are maintained in a shared repository and synchronized across users, allowing improvements discovered in one context to propagate system-wide while requiring no additional effort from users. By integrating multi-user experience into ongoing skill updates, SkillClaw enables cross-user knowledge transfer and cumulative capability improvement, and experiments on WildClawBench show that limited interaction and feedback, it significantly improves the performance of Qwen3-Max in real-world agent scenarios.

  • 8 authors
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Apr 8 9

SkillAdam: Stable and Efficient Skill Evolution for Agents

Agent skills provide a lightweight way to equip frozen language-model agents with domain knowledge and procedural guidance, yet obtaining high-quality skills remains costly and difficult to scale. Expert-written skills require substantial human effort. Recent skill self-evolution methods automate an iterative loop that uses execution feedback to revise skills, but their heuristic update strategies often yield unstable optimization and low iteration efficiency. We identify two challenges in realizing stable and efficient skill self-evolution. Direction Stability requires effective corrections to accumulate rather than be overwritten by iteration-local feedback. Update Adaptivity requires the scope of each revision to reflect the consistency of recent case-level improvements. We introduce SkillAdam, an Adam-inspired framework for optimizing discrete and non-differentiable skill documents. As a functional analogue of Adam's first moment, an optimization memory records identified problems and the outcomes of prior solution attempts to stabilize the update direction. As a functional analogue of Adam's second moment, a volatility-driven edit budget tracks the history-weighted variation of recent case-level improvements and adaptively controls the update magnitude. Across seven benchmarks that span short- and long-horizon tasks, SkillAdam achieves state-of-the-art performance with more stable optimization dynamics. It also obtains stronger skills with substantially fewer optimization iterations and lower cost than prior methods. Code repository: https://github.com/ruc-datalab/SkillAdam

  • 10 authors
·
Sep 7 1

EVOHARNESSBENCH: Can Your Agents Keep Pace with an Evolving Harness?

Modern LLM-based agents operate through a harness of tools, reusable skills, and specialist agents that shapes what they observe and what they can do. In practice, this harness continually evolves as new capabilities are added. We introduce EVOHARNESSBENCH, a benchmark for evaluating agents under controlled harness evolution across three axes (tools, skills, and agents). Unlike existing continual-learning benchmarks for agents, which typically place non-stationarity (i.e., what changes over time) in the task stream while keeping the harness fixed, EVOHARNESSBENCH places non-stationarity in the externally supplied harness itself. It contains 17 multi-stage harness streams constructed deterministically from verifier-based benchmarks, comprising 802 tasks, 520 tools, 42 skills, and 62 agents. We evaluate two complementary settings corresponding to the central challenges of harness evolution: deployment evaluation, which isolates retention of previously accessible competence as the harness expands, and self-evolving adaptation evaluation, which tests whether accumulated experience remains useful as new capabilities are introduced. Our results reveal three persistent gaps. First, harness expansion alone can degrade performance on previously solved tasks, producing harness-induced forgetting. Second, gains from self-evolving adaptation remain inconsistent across stages of harness evolution, capability axes, and environments. Third, retention and adaptation can pull in different directions: preserving earlier competence does not necessarily improve adaptation to newly introduced capabilities, and vice versa. These results establish harness evolution as a distinct challenge for building agents that can keep pace with an evolving harness while preserving previously effective behavior.

MetaSkill-Evolve: Recursive Self-Improvement of LLM Agents via Two-Timescale Meta-Skill Evolution

Recent LLM agents tackle increasingly long-horizon, open-ended tasks, and external skills, reusable procedural knowledge supplied to the agent, further extend this capability. However, a fixed, hand-authored skill is rarely optimal, and cannot adapt to the diversity of tasks an agent encounters. Self-improving agents address this by rewriting their own skill files from execution traces, yielding meaningful gains on challenging benchmarks. Yet such self-evolution remains non-recursive: it improves only the task skill (what the agent does) while the improvement procedure (how it improves) is authored once and held fixed. We introduce MetaSkill-Evolve, a two-timescale framework that makes agentic skill improvement recursive: every branch carries both a task skill s and a branch-local meta-skill m=(ψ,σ,α,π,varepsilon) whose five components parameterise the Analyzer, Retriever, Allocator, Proposer, and Evolver agents of the improvement pipeline. Task skills evolve on a fast loop while the meta-skill evolves on a slower one under the same pipeline applied to itself, with no additional model or objective. With all five pipeline agents sharing a single frozen backbone, MetaSkill-Evolve outperforms no-skill, static-skill, and single-level evolution baselines on three agentic benchmarks (OfficeQA, SealQA, ALFWorld), improving held-out test accuracy over the raw backbone by +23.54, +16.09, and +1.92 points respectively.

  • 6 authors
·
Jul 5

MetaClaw: Just Talk -- An Agent That Meta-Learns and Evolves in the Wild

Large language model (LLM) agents are increasingly used for complex tasks, yet deployed agents often remain static, failing to adapt as user needs evolve. This creates a tension between the need for continuous service and the necessity of updating capabilities to match shifting task distributions. On platforms like OpenClaw, which handle diverse workloads across 20+ channels, existing methods either store raw trajectories without distilling knowledge, maintain static skill libraries, or require disruptive downtime for retraining. We present MetaClaw, a continual meta-learning framework that jointly evolves a base LLM policy and a library of reusable behavioral skills. MetaClaw employs two complementary mechanisms. Skill-driven fast adaptation analyzes failure trajectories via an LLM evolver to synthesize new skills, enabling immediate improvement with zero downtime. Opportunistic policy optimization performs gradient-based updates via cloud LoRA fine-tuning and Reinforcement Learning with a Process Reward Model (RL-PRM). This is triggered during user-inactive windows by the Opportunistic Meta-Learning Scheduler (OMLS), which monitors system inactivity and calendar data. These mechanisms are mutually reinforcing: a refined policy generates better trajectories for skill synthesis, while richer skills provide higher-quality data for policy optimization. To prevent data contamination, a versioning mechanism separates support and query data. Built on a proxy-based architecture, MetaClaw scales to production-size LLMs without local GPUs. Experiments on MetaClaw-Bench and AutoResearchClaw show that skill-driven adaptation improves accuracy by up to 32% relative. The full pipeline advances Kimi-K2.5 accuracy from 21.4% to 40.6% and increases composite robustness by 18.3%. Code is available at https://github.com/aiming-lab/MetaClaw.

Yunjue Agent Tech Report: A Fully Reproducible, Zero-Start In-Situ Self-Evolving Agent System for Open-Ended Tasks

Conventional agent systems often struggle in open-ended environments where task distributions continuously drift and external supervision is scarce. Their reliance on static toolsets or offline training lags behind these dynamics, leaving the system's capability boundaries rigid and unknown. To address this, we propose the In-Situ Self-Evolving paradigm. This approach treats sequential task interactions as a continuous stream of experience, enabling the system to distill short-term execution feedback into long-term, reusable capabilities without access to ground-truth labels. Within this framework, we identify tool evolution as the critical pathway for capability expansion, which provides verifiable, binary feedback signals. Within this framework, we develop Yunjue Agent, a system that iteratively synthesizes, optimizes, and reuses tools to navigate emerging challenges. To optimize evolutionary efficiency, we further introduce a Parallel Batch Evolution strategy. Empirical evaluations across five diverse benchmarks under a zero-start setting demonstrate significant performance gains over proprietary baselines. Additionally, complementary warm-start evaluations confirm that the accumulated general knowledge can be seamlessly transferred to novel domains. Finally, we propose a novel metric to monitor evolution convergence, serving as a function analogous to training loss in conventional optimization. We open-source our codebase, system traces, and evolved tools to facilitate future research in resilient, self-evolving intelligence.

Skill Expansion and Composition in Parameter Space

Humans excel at reusing prior knowledge to address new challenges and developing skills while solving problems. This paradigm becomes increasingly popular in the development of autonomous agents, as it develops systems that can self-evolve in response to new challenges like human beings. However, previous methods suffer from limited training efficiency when expanding new skills and fail to fully leverage prior knowledge to facilitate new task learning. In this paper, we propose Parametric Skill Expansion and Composition (PSEC), a new framework designed to iteratively evolve the agents' capabilities and efficiently address new challenges by maintaining a manageable skill library. This library can progressively integrate skill primitives as plug-and-play Low-Rank Adaptation (LoRA) modules in parameter-efficient finetuning, facilitating efficient and flexible skill expansion. This structure also enables the direct skill compositions in parameter space by merging LoRA modules that encode different skills, leveraging shared information across skills to effectively program new skills. Based on this, we propose a context-aware module to dynamically activate different skills to collaboratively handle new tasks. Empowering diverse applications including multi-objective composition, dynamics shift, and continual policy shift, the results on D4RL, DSRL benchmarks, and the DeepMind Control Suite show that PSEC exhibits superior capacity to leverage prior knowledge to efficiently tackle new challenges, as well as expand its skill libraries to evolve the capabilities. Project website: https://ltlhuuu.github.io/PSEC/.

  • 7 authors
·
Feb 9, 2025 3

Skill Self-Play: Pushing the Frontier of LLM Capability with Co-Evolving Skills

LLM training is shifting from manual design and annotation to interaction-driven self-evolution. However, existing self-evolutionary methods face a fundamental dilemma between task diversity and verification reliability: environment-bound methods obtain precise feedback but confine learning to narrow domains, while open-ended self-generation broadens the task space but lacks reliable verification, allowing misleading rewards to pollute the training loop. We identify agent skills as a powerful middle ground to reconcile this tension: each skill ensures deep, verifiable execution in a specific scenario, while dynamic routing across skills maintains open-ended task variety. Leveraging this insight, we introduce Skill Self-Play (Skill-SP), a co-evolutionary framework comprising a proposer, a solver, and a dynamic skill controller. Orchestrated via a reinforcement learning loop, these components co-evolve in a continuous self-play loop: the proposer generates challenging tasks conditioned on dynamically sampled skills; the solver explores candidate solutions to push its capability boundaries; and the skill controller collects execution feedback to update and expand the skill library. This interactive co-evolution effectively bridges the gap between structured verification and open-ended exploration. Empirical evaluations on tool-use and reasoning benchmarks demonstrate that Skill-SP, serving as a robust evolution engine, consistently pushes the performance ceiling of competent backbones while catalyzing striking turnarounds for initially misaligned models. Our code is available at https://github.com/Qwen-Applications/skill-self-play.

ReSkill: Reconciling Skill Creation with Policy Optimization in Agentic RL

Agentic reinforcement learning (RL) enables LLM agents to improve continuously from environment rewards, yet the resulting policies do not systematically accumulate reusable strategies that generalize across tasks. Modular skills can provide such reusable strategies, yet existing skill-augmented RL methods decouple skill creation from policy optimization, risking adopting skills that conflict with the evolving policy. Inspired by Anthropic's Skill Creator, we introduce ReSkill, an RL-in-the-loop skill creation framework that reconciles skill evolution with policy learning. ReSkill exploits the group-wise structure of GRPO to naturally embed three mechanisms with only marginal additional overhead: (1) an assertion-driven skill creator that diagnoses failures from past experience and proposes conditional, trigger-based skill revisions; (2) within-group rollout sampling that enables controlled comparison of skill versions, capturing which version best supports the policy's ongoing learning; and (3) Thompson Sampling with adaptive discounting to balance exploration and exploitation in skill version selection as the policy evolves. Across several domains, ReSkill consistently outperforms existing memory and skill-based RL methods, with the largest gains on unseen tasks. Analysis of the skill lifecycle shows skills being automatically created, tested, refined, and pruned as the policy improves, demonstrating reconciled skill-policy co-evolution.

  • 9 authors
·
Jun 7

SkillCAT: Contrastive, Assessment-Augmented and Topology-AwareSkill Self-Evolution for LLM Agents

Skill self-evolution methods for LLM agents aim to turn execution trajectories into reusable skill documents. However, current pipelines typically derive skill patches from a single trajectory per task, merge them indiscriminately, and load the entire skill corpus during inference. These choices lead to unreliable evidence extraction, the accumulation of low-quality or even harmful skill edits, and inefficient use of context due to irrelevant or conflicting skill content. We propose SkillCAT, a framework that decomposes this process into three stages. (1) Contrastive Causal Extraction (CCE) samples multiple trajectories per task and contrasts same-task success/failure pairs to find the evidence that explains outcome differences. (2) Assessment-Augmented Evolution (AAE) replays each candidate patch on source-task clones, retains only those that do not damage task outcomes, and then merges the retained patches hierarchically. (3) Topology-Aware Task Execution (TTE) compiles the evolved skills into routable sub-skill topologies, so that inference loads only task-relevant capability nodes. We evaluate SkillCAT on widely-used agent benchmarks, including SpreadsheetBench, WikiTableQuestions, and DocVQA, and further assess cross-model and out-of-distribution generalization. Across these settings, SkillCAT improves the average score over the initial skill by up to 49.69%, demonstrating reliable and effective skill evolution.

  • 4 authors
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Jul 28

SkillForge: Forging Domain-Specific, Self-Evolving Agent Skills in Cloud Technical Support

Deploying LLM-powered agents in enterprise scenarios such as cloud technical support demands high-quality, domain-specific skills. However, existing skill creators lack domain grounding, producing skills poorly aligned with real-world task requirements. Moreover, once deployed, there is no systematic mechanism to trace execution failures back to skill deficiencies and drive targeted refinements, leaving skill quality stagnant despite accumulating operational evidence. We introduce SkillForge, a self-evolving framework that closes an end-to-end creation-evaluation-refinement loop. To produce well-aligned initial skills, a Domain-Contextualized Skill Creator grounds skill synthesis in knowledge bases and historical support tickets. To enable continuous self-optimization, a three-stage pipeline -- Failure Analyzer, Skill Diagnostician, and Skill Optimizer -- automatically diagnoses execution failures in batch, pinpoints the underlying skill deficiencies, and rewrites the skill to eliminate them. This cycle runs iteratively, allowing skills to self-improve with every round of deployment feedback. Evaluated on five real-world cloud support scenarios spanning 1,883 tickets and 3,737 tasks, experiments show that: (1) the Domain-Contextualized Skill Creator produces substantially better initial skills than the generic skill creator, as measured by consistency with expert-authored reference responses from historical tickets; and (2) the self-evolution loop progressively improves skill quality from diverse starting points (including expert-authored, domain-created, and generic skills) across successive rounds, demonstrating that automated evolution can surpass manually curated expert knowledge.

  • 6 authors
·
Apr 8

Action Flow Matching for Continual Robot Learning

Continual learning in robotics seeks systems that can constantly adapt to changing environments and tasks, mirroring human adaptability. A key challenge is refining dynamics models, essential for planning and control, while addressing issues such as safe adaptation, catastrophic forgetting, outlier management, data efficiency, and balancing exploration with exploitation -- all within task and onboard resource constraints. Towards this goal, we introduce a generative framework leveraging flow matching for online robot dynamics model alignment. Rather than executing actions based on a misaligned model, our approach refines planned actions to better match with those the robot would take if its model was well aligned. We find that by transforming the actions themselves rather than exploring with a misaligned model -- as is traditionally done -- the robot collects informative data more efficiently, thereby accelerating learning. Moreover, we validate that the method can handle an evolving and possibly imperfect model while reducing, if desired, the dependency on replay buffers or legacy model snapshots. We validate our approach using two platforms: an unmanned ground vehicle and a quadrotor. The results highlight the method's adaptability and efficiency, with a record 34.2\% higher task success rate, demonstrating its potential towards enabling continual robot learning. Code: https://github.com/AlejandroMllo/action_flow_matching.

  • 2 authors
·
Apr 25, 2025 1

Beyond Not-Forgetting: Continual Learning with Backward Knowledge Transfer

By learning a sequence of tasks continually, an agent in continual learning (CL) can improve the learning performance of both a new task and `old' tasks by leveraging the forward knowledge transfer and the backward knowledge transfer, respectively. However, most existing CL methods focus on addressing catastrophic forgetting in neural networks by minimizing the modification of the learnt model for old tasks. This inevitably limits the backward knowledge transfer from the new task to the old tasks, because judicious model updates could possibly improve the learning performance of the old tasks as well. To tackle this problem, we first theoretically analyze the conditions under which updating the learnt model of old tasks could be beneficial for CL and also lead to backward knowledge transfer, based on the gradient projection onto the input subspaces of old tasks. Building on the theoretical analysis, we next develop a ContinUal learning method with Backward knowlEdge tRansfer (CUBER), for a fixed capacity neural network without data replay. In particular, CUBER first characterizes the task correlation to identify the positively correlated old tasks in a layer-wise manner, and then selectively modifies the learnt model of the old tasks when learning the new task. Experimental studies show that CUBER can even achieve positive backward knowledge transfer on several existing CL benchmarks for the first time without data replay, where the related baselines still suffer from catastrophic forgetting (negative backward knowledge transfer). The superior performance of CUBER on the backward knowledge transfer also leads to higher accuracy accordingly.

  • 4 authors
·
Nov 1, 2022

SkillEvolBench: Benchmarking the Evolution from Episodic Experience to Procedural Skills

Large language model (LLM) agents accumulate rich episodic trajectories while solving real-world tasks, but it remains unclear whether such experience can be distilled into reusable procedural skills. We introduce SkillEvolBench, a diagnostic benchmark for evaluating this step from experience reuse to skill formation. It contains 180 tasks across six real-world agent environments, organized into role-conditioned task families with shared latent procedures. Agents learn from acquisition tasks, update an external skill library using compacted trajectories and verifier feedback, and then face frozen deployment tasks testing context shift, adversarial shortcuts, and composition. By comparing self-generated and curated-start skill evolution against no-skill and raw-trajectory controls, SkillEvolBench separates procedural abstraction from base capability, curated prior knowledge, and direct reuse of episodic traces. Across ten model configurations and three agent harnesses, we find that current agents often adapt locally but rarely form robust reusable skills. Skill-based conditions can improve acquisition or replay, and individual models sometimes gain on specific deployment axes, but these gains are unstable under frozen deployment. Raw-trajectory reuse frequently outperforms distilled skills, suggesting that current abstraction procedures discard contextual and procedural cues that remain useful for future tasks. Capacity and cost analyses further show that writing more skills or larger Tier-3 resource libraries is not sufficient: additional updates can improve coverage while introducing episode-specific drift and procedural clutter. These findings position SkillEvolBench as a testbed for measuring when one-off experience becomes durable procedural knowledge rather than task-local memory.

FlyPrompt: Brain-Inspired Random-Expanded Routing with Temporal-Ensemble Experts for General Continual Learning

General continual learning (GCL) challenges intelligent systems to learn from single-pass, non-stationary data streams without clear task boundaries. While recent advances in continual parameter-efficient tuning (PET) of pretrained models show promise, they typically rely on multiple training epochs and explicit task cues, limiting their effectiveness in GCL scenarios. Moreover, existing methods often lack targeted design and fail to address two fundamental challenges in continual PET: how to allocate expert parameters to evolving data distributions, and how to improve their representational capacity under limited supervision. Inspired by the fruit fly's hierarchical memory system characterized by sparse expansion and modular ensembles, we propose FlyPrompt, a brain-inspired framework that decomposes GCL into two subproblems: expert routing and expert competence improvement. FlyPrompt introduces a randomly expanded analytic router for instance-level expert activation and a temporal ensemble of output heads to dynamically adapt decision boundaries over time. Extensive theoretical and empirical evaluations demonstrate FlyPrompt's superior performance, achieving up to 11.23%, 12.43%, and 7.62% gains over state-of-the-art baselines on CIFAR-100, ImageNet-R, and CUB-200, respectively. Our source code is available at https://github.com/AnAppleCore/FlyGCL.

  • 6 authors
·
Feb 2

Dynamic Skill Lifecycle Management for Agentic Reinforcement Learning

Large language model agents increasingly rely on external skills to solve complex tasks, where skills act as modular units that extend their capabilities beyond what parametric memory alone supports. Existing methods assume external skills either accumulate as persistent guidance or internalized into the policy, eventually leading to zero-skill inference. We argue this assumption is overly restrictive, since with limited parametric capacity and uneven marginal contribution across skills, the optimal active skill set is non-monotonic, task- and stage-dependent. In this work, we propose SLIM, a framework of dynamic Skill LIfecycle Management for agentic reinforcement learning (RL), which treats the active external skill set as a dynamic optimization variable jointly updated with policy learning. Specifically, SLIM estimates each active skill's marginal external contribution through leave-one-skill-out validation, then applies three lifecycle operations: retaining high-value skills, retiring skills whose contribution becomes negligible after sufficient exposure, and expanding the skill bank when persistent failures reveal missing capability coverage. Experiments show that SLIM outperforms the best baselines by an average of 7.1% points across ALFWorld and SearchQA. Results further indicate that policy learning and external skill retention are not mutually exclusive: some skills are absorbed into the policy, while others continue to provide external value, supporting SLIM as a more general paradigm for skill-based agentic RL.

Self-Play Meets Skill Evolution: Self-Evolving Search Agents that Pose, Solve, and Remember

Self-play agents can generate training problems without questions from target benchmarks, but their curricula lack persistent state: failures affect gradients yet do not explicitly shape future practice. External skill memories preserve procedural experience but are typically learned from fixed task distributions. We introduce SESA (Self-Evolving Skill-Augmented Agent), which makes procedural memory an evolving state of tool-augmented search self-play. A challenger poses problems, while a separately parameterized solver alone retrieves skills. Informative failures are distilled into reusable skills and written back to memory. The updated memory changes solver behavior and success, which changes the challenger's reward and the distribution of future problems; the resulting frontier produces new failures that rewrite memory. This bidirectional loop makes task generation and skill memory co-evolve. Because retrieved skills shape on-policy training trajectories, their benefits can enter the model parameters as well as remain in the external bank, enabling memory-free deployment and optional inference-time retrieval. Across seven open-domain and multi-hop question-answering benchmarks, SESA improves average accuracy over SSP by 1.2--3.2 points across multiple backbones and surpasses the skill-augmented SkillRL baseline by 0.9 points under a unified evaluation protocol. On Qwen3 models, SESA-Off retains 1.8--2.2 points of improvement over SSP, while the final skill bank adds a further 0.5--1.0 points. These results show that evolving skill memory is not merely an inference-time plug-in: it changes policy learning and the future training distribution while retaining value as optional external memory. Our code is available at https://github.com/Zenghuang-Fu/SESA-Self-Evolving-Search-Agents.

  • 9 authors
·
Jul 30

EmbodiSkill: Skill-Aware Reflection for Self-Evolving Embodied Agents

Embodied agents can benefit from skills that guide object search, action execution, and state changes across diverse environments. Since embodied environments vary across layouts, object states, and other execution factors, these skills must self-evolve from trajectories generated during task execution. However, existing skill self-evolution methods are mainly developed in digital environments and often convert trajectories into coarse skill updates. Directly applying this paradigm to embodied settings is problematic, because a failed task execution may reflect not only incorrect skill content, but also an execution lapse in which the agent fails to follow valid guidance. We propose EmbodiSkill, a training-free framework for embodied skill self-evolution through skill-aware reflection and targeted revision. EmbodiSkill interprets each trajectory with respect to the current skill, uses skill-changing evidence to update the skill body, and uses execution-lapse evidence to preserve and emphasize valid guidance. Experiments on ALFWorld and EmbodiedBench show that EmbodiSkill consistently improves embodied task success. On ALFWorld, EmbodiSkill enables a frozen Qwen3.5-27B executor to reach 93.28% task success, outperforming GPT-5.2 used as a direct agent without skills by 31.58%. These results show that skill-aware self-evolution helps embodied agents accumulate reusable procedural knowledge from their own trajectories.

  • 15 authors
·
Jul 10

Continual Learning, Not Training: Online Adaptation For Agents

Continual Learning (CL) methods have traditionally focused on mitigating catastrophic forgetting through gradient-based retraining, an approach ill-suited for deployed agents that must adapt in real time. We introduce our Adaptive Teaching and Learning System (ATLAS), a dual-agent architecture that decouples reasoning (Teacher) from execution (Student) and incorporates a persistent learning memory that stores distilled guidance from experience. This informs the orchestration layer, enabling the system to dynamically adjust its operational strategies, such as supervision level or initial plan selection, at inference time. In doing so, ATLAS achieves gradient-free continual learning, shifting the locus of adaptation from model parameters to system-level orchestration. We formulate this as a system-centric paradigm for continual learning, where the objective is adaptive efficiency: maximizing task success while minimizing computational cost through inference-time orchestration rather than parameter updates. Evaluated on Microsoft's ExCyTIn-Bench, an open-source benchmark simulating complex cyberthreat investigation, ATLAS achieves 54.1% success with GPT-5-mini as its Student, outperforming the larger GPT-5 (High) by 13% while reducing cost by 86%. Cross-incident validation demonstrates generalization: frozen pamphlets from Incident #5 improve accuracy from 28% to 41% with zero retraining, while shifting output composition from verbose exploration to structured reasoning. Together, these findings establish gradient-free continual learning as a viable path toward adaptive, deployable AI systems and provide causally annotated traces valuable for training explicit world models.

Arc-Intelligence Arc Intelligence
·
Nov 2, 2025

EvoSkill: Automated Skill Discovery for Multi-Agent Systems

Coding agents are increasingly used as general-purpose problem solvers, but their flexibility does not by itself confer the domain expertise needed for specialized tasks. Recent work addresses this through agent skills: reusable workflows, and code, that augment agents with domain-specific capabilities. Most skills today are hand-crafted, and existing evolutionary approaches optimize low-level artifacts (e.g. prompts \& code) that are tightly coupled to specific models and tasks. We introduce EvoSkill, a self-evolving framework that automatically discovers and refines agent skills through iterative failure analysis. EvoSkill analyzes execution failures, proposes new skills or edits to existing ones, and materializes them into structured, reusable skill folders. A Pareto frontier of agent programs governs selection, retaining only skills that improve held-out validation performance while the underlying model remains frozen. We evaluate EvoSkill on two benchmarks: OfficeQA, a grounded reasoning benchmark over U.S.\ Treasury data, where it improves exact-match accuracy by 7.3\% (60.6\% to 67.9\%); and SealQA, a search-augmented QA benchmark with noisy retrieval, where it yields a 12.1\% gain (26.6\% to 38.7\%). We also investigate the zero-shot transfer capabilties of skills evolved on one task to the other; in particular: skills evolved from SealQA transfers zero-shot to BrowseComp, improving accuracy by 5.3\% without modification demonstrating that skill-level optimization produces transferable capabilities beyond the training task.

  • 5 authors
·
Mar 3

Progressive Agent Skill Generation via Reinforcement Learning

Existing skill generation methods largely rely on heuristics or pipeline-style consolidation, which must be specially designed for different evidence sources. In contrast, learning-based approaches offer a more unified way to model skill generation across heterogeneous sources. However, learning-based skill generation remains challenging because skills lack a natural supervision signal based on relevance or correctness; their value can largely be determined only by whether they improve the behavior of the agent on downstream tasks. To address this challenge, we propose Skill-α, a reinforcement learning method for progressively generating high-quality agent skills. Specifically, we formulate skill generation as a sequential editing process that decomposes skill construction into individually evaluable edits, and introduce a novel rollback reward that evaluates each edit by comparing downstream execution under the original and edited skills on an anchored query. Extensive experiments show that Skill-α generates more effective skills than methods based on heuristics or pipelines in both document-to-skill and experience-to-skill settings. Under the main GPT-4o worker, Skill-α improves average downstream success rates over the strongest skill-generation baseline by 3.3 points on CL-Bench and 6.7 points on tau2-bench. Further ablations validate the importance of rollback reward and progressive generation.

SkillDRE: Dual-Stage Red-Team Evolution of Agent Skills via Pre-Execution and Runtime Feedback

Agent skills package instructions, executable code, and task-specific resources into reusable artifacts that agents can improve using execution feedback. The same mechanism also enables attackers to evolve malicious skills, making them more effective and less detectable. However, a candidate skill may pass pre-execution scanning yet fail to realize its target under runtime defenses, while a revision that repairs execution may introduce new scanner findings. We introduce SkillDRE, a fully automated framework for evolving complete malicious skill packages through a dual-stage feedback loop. Given a benign task and its associated skills, SkillDRE autonomously constructs and validates a task-conditioned malicious objective and a verifiable judge rule. It then holds both fixed while evolving the skill implementation, with preservation of legitimate task capability. SkillDRE combines scanner-guided evolution with runtime-guided refinement informed by execution outcomes observed under runtime defense. Each runtime-guided revision returns to the pre-execution stage for rescanning and further optimization before re-execution, forming a cross-stage closed loop. Evaluated on SkillsBench across four victim models, SkillDRE achieves an average attack success rate of 45.28%, exceeding the strongest baseline by 40.3%, while its final submitted skills receive no SkillScan findings and largely preserve benign-task performance. These results show that two-stage defense feedback can serve as a useful learning signal for adaptive red teaming and that evaluating either defense stage in isolation can miss the resulting attack capability. Codes is available at https://github.com/whfeLingYu/SkillDRE

  • 5 authors
·
Sep 25 2

Continual Learning in Neural Networks

Artificial neural networks have exceeded human-level performance in accomplishing several individual tasks (e.g. voice recognition, object recognition, and video games). However, such success remains modest compared to human intelligence that can learn and perform an unlimited number of tasks. Humans' ability of learning and accumulating knowledge over their lifetime is an essential aspect of their intelligence. Continual machine learning aims at a higher level of machine intelligence through providing the artificial agents with the ability to learn online from a non-stationary and never-ending stream of data. A key component of such a never-ending learning process is to overcome the catastrophic forgetting of previously seen data, a problem that neural networks are well known to suffer from. The work described in this thesis has been dedicated to the investigation of continual learning and solutions to mitigate the forgetting phenomena in neural networks. To approach the continual learning problem, we first assume a task incremental setting where tasks are received one at a time and data from previous tasks are not stored. Since the task incremental setting can't be assumed in all continual learning scenarios, we also study the more general online continual setting. We consider an infinite stream of data drawn from a non-stationary distribution with a supervisory or self-supervisory training signal. The proposed methods in this thesis have tackled important aspects of continual learning. They were evaluated on different benchmarks and over various learning sequences. Advances in the state of the art of continual learning have been shown and challenges for bringing continual learning into application were critically identified.

  • 1 authors
·
Oct 7, 2019

Trace2Skill: Distill Trajectory-Local Lessons into Transferable Agent Skills

Equipping Large Language Model (LLM) agents with domain-specific skills is critical for tackling complex tasks. Yet, manual authoring creates a severe scalability bottleneck. Conversely, automated skill generation often yields fragile or fragmented results because it either relies on shallow parametric knowledge or sequentially overfits to non-generalizable trajectory-local lessons. To overcome this, we introduce Trace2Skill, a framework that mirrors how human experts author skills: by holistically analyzing broad execution experience before distilling it into a single, comprehensive guide. Instead of reacting sequentially to individual trajectories, Trace2Skill dispatches a parallel fleet of sub-agents to analyze a diverse pool of executions. It extracts trajectory-specific lessons and hierarchically consolidates them into a unified, conflict-free skill directory via inductive reasoning. Trace2Skill supports both deepening existing human-written skills and creating new ones from scratch. Experiments in challenging domains, such as spreadsheet, VisionQA and math reasoning, show that Trace2Skill significantly improves upon strong baselines, including Anthropic's official xlsx skills. Crucially, this trajectory-grounded evolution does not merely memorize task instances or model-specific quirks: evolved skills transfer across LLM scales and generalize to OOD settings. For example, skills evolved by Qwen3.5-35B on its own trajectories improved a Qwen3.5-122B agent by up to 57.65 absolute percentage points on WikiTableQuestions. Ultimately, our results demonstrate that complex agent experience can be packaged into highly transferable, declarative skills -- requiring no parameter updates, no external retrieval modules, and utilizing open-source models as small as 35B parameters.

  • 9 authors
·
Mar 26 14

EVOLVE-VLA: Test-Time Training from Environment Feedback for Vision-Language-Action Models

Achieving truly adaptive embodied intelligence requires agents that learn not just by imitating static demonstrations, but by continuously improving through environmental interaction, which is akin to how humans master skills through practice. Vision-Language-Action (VLA) models have advanced robotic manipulation by leveraging large language models, yet remain fundamentally limited by Supervised Finetuning (SFT): requiring hundreds of demonstrations per task, rigidly memorizing trajectories, and failing to adapt when deployment conditions deviate from training. We introduce EVOLVE-VLA, a test-time training framework enabling VLAs to continuously adapt through environment interaction with minimal or zero task-specific demonstrations. The key technical challenge is replacing oracle reward signals (unavailable at test time) with autonomous feedback. We address this through a learned progress estimator providing dense feedback, and critically, we design our framework to ``tame'' this inherently noisy signal via two mechanisms: (1) an accumulative progress estimation mechanism smoothing noisy point-wise estimates, and (2) a progressive horizon extension strategy enabling gradual policy evolution. EVOLVE-VLA achieves substantial gains: +8.6\% on long-horizon tasks, +22.0\% in 1-shot learning, and enables cross-task generalization -- achieving 20.8\% success on unseen tasks without task-specific demonstrations training (vs. 0\% for pure SFT). Qualitative analysis reveals emergent capabilities absent in demonstrations, including error recovery and novel strategies. This work represents a critical step toward VLAs that truly learn and adapt, moving beyond static imitation toward continuous self-improvements.

showlab Show Lab
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Dec 16, 2025 1

SHARP: Sparsity and Hidden Activation RePlay for Neuro-Inspired Continual Learning

Deep neural networks (DNNs) struggle to learn in dynamic environments since they rely on fixed datasets or stationary environments. Continual learning (CL) aims to address this limitation and enable DNNs to accumulate knowledge incrementally, similar to human learning. Inspired by how our brain consolidates memories, a powerful strategy in CL is replay, which involves training the DNN on a mixture of new and all seen classes. However, existing replay methods overlook two crucial aspects of biological replay: 1) the brain replays processed neural patterns instead of raw input, and 2) it prioritizes the replay of recently learned information rather than revisiting all past experiences. To address these differences, we propose SHARP, an efficient neuro-inspired CL method that leverages sparse dynamic connectivity and activation replay. Unlike other activation replay methods, which assume layers not subjected to replay have been pretrained and fixed, SHARP can continually update all layers. Also, SHARP is unique in that it only needs to replay few recently seen classes instead of all past classes. Our experiments on five datasets demonstrate that SHARP outperforms state-of-the-art replay methods in class incremental learning. Furthermore, we showcase SHARP's flexibility in a novel CL scenario where the boundaries between learning episodes are blurry. The SHARP code is available at https://github.com/BurakGurbuz97/SHARP-Continual-Learning.

  • 3 authors
·
May 29, 2023

Self-Expansion of Pre-trained Models with Mixture of Adapters for Continual Learning

Continual learning (CL) aims to continually accumulate knowledge from a non-stationary data stream without catastrophic forgetting of learned knowledge, requiring a balance between stability and adaptability. Relying on the generalizable representation in pre-trained models (PTMs), PTM-based CL methods perform effective continual adaptation on downstream tasks by adding learnable adapters or prompts upon the frozen PTMs. However, many existing PTM-based CL methods use restricted adaptation on a fixed set of these modules to avoid forgetting, suffering from limited CL ability. Periodically adding task-specific modules results in linear model growth rate and impaired knowledge reuse. We propose Self-Expansion of pre-trained models with Modularized Adaptation (SEMA), a novel approach to enhance the control of stability-plasticity balance in PTM-based CL. SEMA automatically decides to reuse or add adapter modules on demand in CL, depending on whether significant distribution shift that cannot be handled is detected at different representation levels. We design modular adapter consisting of a functional adapter and a representation descriptor. The representation descriptors are trained as a distribution shift indicator and used to trigger self-expansion signals. For better composing the adapters, an expandable weighting router is learned jointly for mixture of adapter outputs. SEMA enables better knowledge reuse and sub-linear expansion rate. Extensive experiments demonstrate the effectiveness of the proposed self-expansion method, achieving state-of-the-art performance compared to PTM-based CL methods without memory rehearsal. Code is available at https://github.com/huiyiwang01/SEMA-CL.

  • 4 authors
·
Mar 27, 2024

SkillHarness: Harnessing Safe Skills for Computer-Use Agents

Computer-Use Agents (CUAs) are increasingly deployed in dynamic interactive environments, creating a growing need for continual skill learning during interaction. Recent approaches address this challenge by learning reusable skills from successful trajectories. However, these skill learning methods largely assume static and safe environments, overlooking risks from adversarial interactions (e.g., prompt injections) and environmental dynamics (e.g., pop-ups). In dynamic settings, such assumptions can lead to risky skill learning and brittle execution, undermining the reliability of CUAs. This raises the question: how can CUAs learn and use skills safely in dynamic environments? To address this problem, we propose SkillHarness, a framework for safe skill harnessing in dynamic environments. SkillHarness moves beyond static skill abstractions by modeling skill learning and utilization as a safety-constrained interaction process. Specifically, we introduce the skill boundary that leverages multi-source supervision signals to identify safe skills from interaction trajectories, and construct self-improving safety constraints throughout the skill lifecycle. In addition, SkillHarness introduces selective skill reuse, where tasks are guided to decompose according to context and completed through the selective activation of skill subsets. Our experiments demonstrate that SkillHarness significantly reduces the unsafe rate of learned skills by 57.1% and consistently improves execution stability under dynamic environmental changes, outperforming existing baselines.

EmbodiedCLBench: Evaluating Continual Learning for Self-Evolving Embodied Agents

Continual learning requires models to accumulate past experience and transfer it to new tasks. Despite substantial research on continual learning, existing work remains largely confined to non-embodied settings, without extending to embodied environments. To address this gap, we introduce EmbodiedCLBench, the first benchmark in embodied simulation for evaluating the continual learning capability of self-evolving agents. With compositional generalization as the core evaluation principle, our benchmark evaluates whether agents can first learn from basic tasks and then recombine the acquired skills to solve complex, unseen advanced tasks. Based on EmbodiedCLBench, we conduct extensive experiments across multiple agent harnesses and learning methods, revealing consistent limitations and distinctive behaviors. Our results show that while advanced tasks can be hardly solved under zero-shot setting, the experience from basic tasks enables consistent improvement. Such benefit from the experience remains stable even if the task complexity increases. However, this improvement does not scale accordingly with the number of learning samples, and current agents cannot extract meaningful information from additional experience. Collectively, our findings highlight continual learning as a fundamental yet underexplored capability, and our benchmark offers valuable resources for designing effective self-evolving agents in embodied environments. Our code and dataset are available at https://pku-value-lab.github.io/EmbodiedCLBench-homepage.

DIVE: Unlocking Self-Improvement in Frozen Language Models Through Diversity-Driven Skill Evolution

Large language models (LLMs) cannot retain post-deployment experience without parameter updates. We introduce DIVE, a diversity-driven framework that enables frozen LLMs to improve by evolving persistent natural-language skills from task experience and verifier feedback. These skills encode reusable reasoning procedures, verification strategies, common failure modes, and output constraints and are both executed and revised by the same underlying model without access to a teacher model. Since natural-language skill evolution is a stochastic, non-convex search process, optimizing a single skill trajectory can overfit to sampled experience or converge to a suboptimal solution. DIVE mitigates this optimization variance by independently evolving multiple skill populations from bootstrapped experience, adaptively refining them through diverse transformations, and jointly selecting a complementary set of skills. Across six mathematical and logical reasoning tasks and multiple model families, DIVE consistently outperforms existing reasoning methods, prompt-optimization approaches, skill-development frameworks, and memory-based baselines. It achieves rapid self-improvement from accumulated experience, obtaining substantially larger performance gains with fewer rollouts than parameter-based methods such as SFT and GRPO, and prompt optimization with GEPA. Further, the resulting skills transfer across model scales and families, enabling smaller models such as GPT-5-nano to match or outperform larger counterparts, i.e., GPT-5, under conventional prompting. These results establish diversity-driven skill evolution as an effective, interpretable, and parameter-free approach to LLM self-improvement.

  • 4 authors
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Aug 11

System Design for an Integrated Lifelong Reinforcement Learning Agent for Real-Time Strategy Games

As Artificial and Robotic Systems are increasingly deployed and relied upon for real-world applications, it is important that they exhibit the ability to continually learn and adapt in dynamically-changing environments, becoming Lifelong Learning Machines. Continual/lifelong learning (LL) involves minimizing catastrophic forgetting of old tasks while maximizing a model's capability to learn new tasks. This paper addresses the challenging lifelong reinforcement learning (L2RL) setting. Pushing the state-of-the-art forward in L2RL and making L2RL useful for practical applications requires more than developing individual L2RL algorithms; it requires making progress at the systems-level, especially research into the non-trivial problem of how to integrate multiple L2RL algorithms into a common framework. In this paper, we introduce the Lifelong Reinforcement Learning Components Framework (L2RLCF), which standardizes L2RL systems and assimilates different continual learning components (each addressing different aspects of the lifelong learning problem) into a unified system. As an instantiation of L2RLCF, we develop a standard API allowing easy integration of novel lifelong learning components. We describe a case study that demonstrates how multiple independently-developed LL components can be integrated into a single realized system. We also introduce an evaluation environment in order to measure the effect of combining various system components. Our evaluation environment employs different LL scenarios (sequences of tasks) consisting of Starcraft-2 minigames and allows for the fair, comprehensive, and quantitative comparison of different combinations of components within a challenging common evaluation environment.

  • 19 authors
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Dec 8, 2022

Self-Preservation in Language Models

Continual learning (CL) seeks to adapt pretrained models while preserving prior capabilities. Yet the tasks supplied for preservation cover only part of what a model knows, while forgetting can extend beyond them. Recent work shows that language models can supplement this limited evidence by generating useful replay without access to their original training data. This raises a question about self-preservation: can a model help choose preservation targets that protect its own capabilities more broadly? To study this question, we organize task descriptions and their examples into Task Banks, whose entries can be selected and combined to guide replay generation by a frozen model. Continual instruction tuning with Qwen models of varying sizes yields three findings. First, the new task and learning rate shape which prior capabilities degrade, while tracking previously correct answers reveals losses that average accuracy can conceal. Second, generated replay reduces forgetting on tasks outside the bank. Combining partial banks strengthens this protection, improving mean retention of previously correct answers over either bank alone across the tested sizes. Third, the model can also help choose replay targets: selection informed by the new task improves mean held-out retention over random selection at 4B, with similar new-task gains, although smaller models show no corresponding advantage. Under a fixed example budget, however, replacing new-task examples with replay improves preservation at the cost of smaller new-task gains. Together, these findings show that models can support broader self-preservation by generating replay data and, in some settings, choosing which tasks to replay.

SkillX: Automatically Constructing Skill Knowledge Bases for Agents

Learning from experience is critical for building capable large language model (LLM) agents, yet prevailing self-evolving paradigms remain inefficient: agents learn in isolation, repeatedly rediscover similar behaviors from limited experience, resulting in redundant exploration and poor generalization. To address this problem, we propose SkillX, a fully automated framework for constructing a plug-and-play skill knowledge base that can be reused across agents and environments. SkillX operates through a fully automated pipeline built on three synergistic innovations: (i) Multi-Level Skills Design, which distills raw trajectories into three-tiered hierarchy of strategic plans, functional skills, and atomic skills; (ii) Iterative Skills Refinement, which automatically revises skills based on execution feedback to continuously improve library quality; and (iii) Exploratory Skills Expansion, which proactively generates and validates novel skills to expand coverage beyond seed training data. Using a strong backbone agent (GLM-4.6), we automatically build a reusable skill library and evaluate its transferability on challenging long-horizon, user-interactive benchmarks, including AppWorld, BFCL-v3, and τ^2-Bench. Experiments show that SkillKB consistently improves task success and execution efficiency when plugged into weaker base agents, highlighting the importance of structured, hierarchical experience representations for generalizable agent learning. Our code will be publicly available soon at https://github.com/zjunlp/SkillX.

zjunlp ZJUNLP
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Apr 5 2

Designer-RSI: Evolving Procedural Memory from User Traffic for Agentic Graphic Design

Professional graphic design is a long-horizon agentic task in which structured, editable artifacts emerge from many interdependent actions, yet outcomes admit no reliable programmatic oracle. We introduce a continual adaptation framework in which a frozen frontier model operates professional design software through more than 230 tools, while an external procedural memory of natural-language skills accumulates and refines reusable design procedures from experience. The memory widens by acquiring procedures for recurring uncovered subtasks and deepens by revising existing procedures against their own successful and failed executions, while a matched replay gate admits only changes that repair failures without regressing observed successes. Five rounds over 1,406 real user briefs and 1,869 automatically graded trajectories, with no weight updates and no human labels, grow the bank from 76 documentation-derived skills to 139 and raise GenEval2 execution success on Claude-Sonnet-4 from 72.7% to 99.3% (+11.99 points in generation quality), with 61.8% and 67.6% win rates against the no-skill agent across four specialized design benchmarks on Claude-Sonnet-4 and Claude-Opus-4.6. We further show the two mechanisms are effective in combination: on 200 held-out briefs from user-traffic benchmark, widening or deepening alone reaches a 49.4% / 48.6% win rate over the no-skill agent, while their combination reaches 58.5% (p = 0.025). Procedural memory offers a practical route to continual adaptation of agents under noisy, unverifiable feedback.

adobe Adobe
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Sep 17 3

Offline Experience Replay for Continual Offline Reinforcement Learning

The capability of continuously learning new skills via a sequence of pre-collected offline datasets is desired for an agent. However, consecutively learning a sequence of offline tasks likely leads to the catastrophic forgetting issue under resource-limited scenarios. In this paper, we formulate a new setting, continual offline reinforcement learning (CORL), where an agent learns a sequence of offline reinforcement learning tasks and pursues good performance on all learned tasks with a small replay buffer without exploring any of the environments of all the sequential tasks. For consistently learning on all sequential tasks, an agent requires acquiring new knowledge and meanwhile preserving old knowledge in an offline manner. To this end, we introduced continual learning algorithms and experimentally found experience replay (ER) to be the most suitable algorithm for the CORL problem. However, we observe that introducing ER into CORL encounters a new distribution shift problem: the mismatch between the experiences in the replay buffer and trajectories from the learned policy. To address such an issue, we propose a new model-based experience selection (MBES) scheme to build the replay buffer, where a transition model is learned to approximate the state distribution. This model is used to bridge the distribution bias between the replay buffer and the learned model by filtering the data from offline data that most closely resembles the learned model for storage. Moreover, in order to enhance the ability on learning new tasks, we retrofit the experience replay method with a new dual behavior cloning (DBC) architecture to avoid the disturbance of behavior-cloning loss on the Q-learning process. In general, we call our algorithm offline experience replay (OER). Extensive experiments demonstrate that our OER method outperforms SOTA baselines in widely-used Mujoco environments.

  • 3 authors
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May 23, 2023

Off-Policy Merging Beats On-Policy Self-Distillation for Continual Learning

A long-standing goal of AI is a model that can continually learn and improve itself. On post-trained models, supervised finetuning (SFT) on new data often causes poor generalization and catastrophic forgetting. As such, the conventional wisdom is that on-policy training is a prerequisite for continual learning. In practice, however, data containing new knowledge or capabilities are often off-policy. While methods such as on-policy self-distillation (OPSD) try to bridge this gap by converting off-policy data into on-policy signal, they have been shown to cause reasoning collapse. In this paper, we show that off-policy merging beats OPSD for continual learning. We first show that SFT learns a useful signal from new data, but naively applying its update interferes with existing capabilities. We reduce this interference with a simple recipe we term grafting, which changes where the update is learned and how it is applied: (1) learning the update on an earlier donor checkpoint, ideally even before the end of pretraining, and applying the weight update to the post-trained model; (2) scaling the weight update, equivalent to a form of model merging; and (3) optionally, masking the most sensitive update directions when the new data distribution is far from the post-trained model. Across continual learning settings including (1) distilling from expert traces, (2) self-improvement with STaR and Pedagogical RL, and (3) injecting knowledge after pretraining cutoff, grafting Pareto-dominates both SFT and OPSD in new-task and old-task performance, while avoiding expensive on-policy sampling. Therefore, our work challenges on-policy training as a necessity for continual learning on RL-trained models.

  • 3 authors
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Oct 5

Repo2Skill-Evo: Repository Skills Go Stale in Silence

Large language model (LLM) agents increasingly operate over evolving software repositories, where success depends on repository-specific procedural knowledge: which APIs to call, which scripts to run, and which conventions the current release expects. Agent skills externalize this knowledge into reusable units, and prior work shows that they can improve agent performance. What remains unclear is whether that improvement is durable. The same version specificity that makes a skill useful also makes it fragile: after a release, it may become stale without raising any explicit signal, while continuing to provide obsolete guidance. Externalizing knowledge into a skill can therefore make its decay invisible. We study whether agents can keep this externalized knowledge current. Repo2Skill-Evo casts each release transition as a skill-maintenance task: given a V1 skill set and the official V1-to-V2 patch, an agent must update obsolete skill content while preserving guidance that remains valid. Across 57 real-world repositories and 105 selected release transitions, every evaluated transition invalidates part of the V1 skill set. Yet six frontier agents reach only 29.9%-69.7% avg@3 macro F1 under a patch-grounded removal metric that balances stale-content recall against over-editing precision. Across runs, two opposing errors dominate: incomplete coverage of affected files in the skill set leaves stale content untouched, while overbroad editing is associated with higher recall but lower precision. Repository skills go stale in silence, and even frontier agents cannot reliably maintain them.

  • 13 authors
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Aug 21

Continuous Subspace Optimization for Continual Learning

Continual learning aims to learn multiple tasks sequentially while preserving prior knowledge, but faces the challenge of catastrophic forgetting when adapting to new tasks. Recently, approaches leveraging pre-trained models have gained increasing popularity in mitigating this issue, due to the strong generalization ability of foundation models. To adjust pre-trained models for new tasks, existing methods usually employ low-rank adaptation, which restricts parameter updates to a fixed low-rank subspace. However, constraining the optimization space inherently compromises the model's learning capacity, resulting in inferior performance. To address this limitation, we propose Continuous Subspace Optimization for Continual Learning (CoSO) to fine-tune the model in a series of subspaces rather than a single one. These sequential subspaces are dynamically determined through the singular value decomposition of the gradients. CoSO updates the model by projecting gradients onto these subspaces, ensuring memory-efficient optimization. To mitigate forgetting, the optimization subspace of each task is constrained to be orthogonal to the historical task subspace. During task learning, CoSO maintains a task-specific component that captures the critical update directions for the current task. Upon completing a task, this component is used to update the historical task subspace, laying the groundwork for subsequent learning. Extensive experiments on multiple datasets demonstrate that CoSO significantly outperforms state-of-the-art methods, especially in challenging scenarios with long task sequences.

  • 5 authors
·
May 16, 2025

SELF: Language-Driven Self-Evolution for Large Language Model

Large Language Models (LLMs) have showcased remarkable versatility across diverse domains. However, the pathway toward autonomous model development, a cornerstone for achieving human-level learning and advancing autonomous AI, remains largely uncharted. We introduce an innovative approach, termed "SELF" (Self-Evolution with Language Feedback). This methodology empowers LLMs to undergo continual self-evolution. Furthermore, SELF employs language-based feedback as a versatile and comprehensive evaluative tool, pinpointing areas for response refinement and bolstering the stability of self-evolutionary training. Initiating with meta-skill learning, SELF acquires foundational meta-skills with a focus on self-feedback and self-refinement. These meta-skills are critical, guiding the model's subsequent self-evolution through a cycle of perpetual training with self-curated data, thereby enhancing its intrinsic abilities. Given unlabeled instructions, SELF equips the model with the capability to autonomously generate and interactively refine responses. This synthesized training data is subsequently filtered and utilized for iterative fine-tuning, enhancing the model's capabilities. Experimental results on representative benchmarks substantiate that SELF can progressively advance its inherent abilities without the requirement of human intervention, thereby indicating a viable pathway for autonomous model evolution. Additionally, SELF can employ online self-refinement strategy to produce responses of superior quality. In essence, the SELF framework signifies a progressive step towards autonomous LLM development, transforming the LLM from a mere passive recipient of information into an active participant in its own evolution.

  • 9 authors
·
Sep 30, 2023

Demystifying Agent Skills: Why They Work-Until They Don't

Skills have emerged as a practical and effective approach for enhancing LLM agents at inference time through structured packages of knowledge. However, existing evaluations largely measure whether skills improve aggregated task success, leaving a more fundamental question underexplored: \textbf{When do skills help, why do they work, and where do they fail?} Through controlled experiments across various benchmarks, agent harnesses and LLMs, we isolate the effects of representation, outcome annotation, retrieval difficulty, and cross-framework robustness of skills. To further answer this question, we design a contrastive study that combines controlled quantitative experiments with paired trajectory analysis. We normalize 8,135 trial records from controlled experiments and retain 238 valid unique labels from 240 open-coded records. We consolidate these observations into a taxonomy of three high-level categories and twelve skill-use modes: skills work when noisy trajectories become procedural anchors that stabilize execution. Skills improve over Workflow Memory by 6.06 points in matched comparisons. Procedural anchoring accounts for 65.7\% of skill cases, versus 4.5\% for explicit knowledge injection, showing that skills stabilize action rather than inject missing facts. Retrieval is a separate bottleneck: as pools grow from 5 to 100, actual-use precision falls from 29.6\% to 3.3\%. Confusable distractors impair offline identification, yet downstream success remains stable; exact ground-truth invocation is neither sufficient nor necessary. Skills fail under brittle assumptions, incompatible contexts, or insufficient adaptation. These findings move evaluation beyond aggregate success rates and guide reliable self-evolving agents.

Towards Lifelong Learning of Large Language Models: A Survey

As the applications of large language models (LLMs) expand across diverse fields, the ability of these models to adapt to ongoing changes in data, tasks, and user preferences becomes crucial. Traditional training methods, relying on static datasets, are increasingly inadequate for coping with the dynamic nature of real-world information. Lifelong learning, also known as continual or incremental learning, addresses this challenge by enabling LLMs to learn continuously and adaptively over their operational lifetime, integrating new knowledge while retaining previously learned information and preventing catastrophic forgetting. This survey delves into the sophisticated landscape of lifelong learning, categorizing strategies into two primary groups: Internal Knowledge and External Knowledge. Internal Knowledge includes continual pretraining and continual finetuning, each enhancing the adaptability of LLMs in various scenarios. External Knowledge encompasses retrieval-based and tool-based lifelong learning, leveraging external data sources and computational tools to extend the model's capabilities without modifying core parameters. The key contributions of our survey are: (1) Introducing a novel taxonomy categorizing the extensive literature of lifelong learning into 12 scenarios; (2) Identifying common techniques across all lifelong learning scenarios and classifying existing literature into various technique groups within each scenario; (3) Highlighting emerging techniques such as model expansion and data selection, which were less explored in the pre-LLM era. Through a detailed examination of these groups and their respective categories, this survey aims to enhance the adaptability, reliability, and overall performance of LLMs in real-world applications.

  • 4 authors
·
Jun 10, 2024

A Survey of Self-Evolving Agents: On Path to Artificial Super Intelligence

Large Language Models (LLMs) have demonstrated strong capabilities but remain fundamentally static, unable to adapt their internal parameters to novel tasks, evolving knowledge domains, or dynamic interaction contexts. As LLMs are increasingly deployed in open-ended, interactive environments, this static nature has become a critical bottleneck, necessitating agents that can adaptively reason, act, and evolve in real time. This paradigm shift -- from scaling static models to developing self-evolving agents -- has sparked growing interest in architectures and methods enabling continual learning and adaptation from data, interactions, and experiences. This survey provides the first systematic and comprehensive review of self-evolving agents, organized around three foundational dimensions -- what to evolve, when to evolve, and how to evolve. We examine evolutionary mechanisms across agent components (e.g., models, memory, tools, architecture), categorize adaptation methods by stages (e.g., intra-test-time, inter-test-time), and analyze the algorithmic and architectural designs that guide evolutionary adaptation (e.g., scalar rewards, textual feedback, single-agent and multi-agent systems). Additionally, we analyze evaluation metrics and benchmarks tailored for self-evolving agents, highlight applications in domains such as coding, education, and healthcare, and identify critical challenges and research directions in safety, scalability, and co-evolutionary dynamics. By providing a structured framework for understanding and designing self-evolving agents, this survey establishes a roadmap for advancing adaptive agentic systems in both research and real-world deployments, ultimately shedding lights to pave the way for the realization of Artificial Super Intelligence (ASI), where agents evolve autonomously, performing at or beyond human-level intelligence across a wide array of tasks.

  • 27 authors
·
Jul 28, 2025 4

From Raw Experience to Skill Consumption: A Systematic Study of Model-Generated Agent Skills

Language agents increasingly improve by reusing skills -- structured procedural artifacts distilled from past experience. In particular, domain-level and model-generated skills are especially promising. They offer fast adaptation within a domain by encoding domain-specific recurring procedures, and they scale beyond labor-intensive hand-crafting. However, while extraction methods continue to proliferate, understanding remains limited, with no comprehensive study spanning the full skill lifecycle -- experience generation, skill extraction, and skill consumption -- to ask whether such skills actually work, when they work, and what makes them succeed or fail. To close this gap, we build a utility-grounded evaluation framework that provides systematic experimental results across extractors and target agents, covering five diverse agentic task domains. We find that model-generated skills are beneficial on average but exhibit non-trivial negative transfer, and that neither extractors nor targets behave uniformly. A model can be a strong extractor yet a weak consumer, or vice versa, with skill utility independent of model scale or baseline task strength. To explain these patterns, we then dissect each lifecycle stage in depth, analyzing how experience composition shapes skill quality, what properties characterize useful skills, and how the same skill transfers across different consumers. Finally, we translate these findings into a concrete meta-skill that guides skill extraction toward the features tied to actual utility, which consistently improves skill quality across domains and substantially reduces negative transfer.

Continual Lifelong Learning with Neural Networks: A Review

Humans and animals have the ability to continually acquire, fine-tune, and transfer knowledge and skills throughout their lifespan. This ability, referred to as lifelong learning, is mediated by a rich set of neurocognitive mechanisms that together contribute to the development and specialization of our sensorimotor skills as well as to long-term memory consolidation and retrieval. Consequently, lifelong learning capabilities are crucial for autonomous agents interacting in the real world and processing continuous streams of information. However, lifelong learning remains a long-standing challenge for machine learning and neural network models since the continual acquisition of incrementally available information from non-stationary data distributions generally leads to catastrophic forgetting or interference. This limitation represents a major drawback for state-of-the-art deep neural network models that typically learn representations from stationary batches of training data, thus without accounting for situations in which information becomes incrementally available over time. In this review, we critically summarize the main challenges linked to lifelong learning for artificial learning systems and compare existing neural network approaches that alleviate, to different extents, catastrophic forgetting. We discuss well-established and emerging research motivated by lifelong learning factors in biological systems such as structural plasticity, memory replay, curriculum and transfer learning, intrinsic motivation, and multisensory integration.

  • 5 authors
·
Feb 21, 2018

Recursive Experiential-Working Memory Evolution for Long-Horizon Agent Harnesses

Recursive self-improvement (RSI) remains hard in long-horizon tasks, where growing histories obscure the task state and misalign skill invocation. We introduce Recuris, a recursive Experiential-Working Memory architecture for long-horizon agent harnesses, in which Working Memory tracks task progress and guides skill selection from Experiential Memory, grounding skill use in current needs rather than the full history. This coupling also turns execution into structured evidence that localizes failures to specific memory components. Across tasks, a fixed Meta-Agent turns that evidence into localized, validation-gated updates to Skill Memory that reshape execution and yield new evidence, forming a bounded recursive memory-evolution loop. Across four long-horizon benchmarks and ten models, Recuris improves task success in 35 of the 37 completed model-benchmark pairs, carrying frontier models to SOTA-level task success: on tau-bench it adds +17.8 points to GPT-5.6 Sol and +15.6 to Claude Opus 5, taking Opus 5 to 87.9%, and +16.6/+13.5 points on Qwen3.6-27B/35B on SkillFlow. The advantage widens as the interaction horizon grows, to +32.2 points on the longest tasks, and common long-horizon failures fall by up to 80%. These results position recursively evolving memory as a scalable foundation for RSI, enabling agents to continuously transform accumulated experience into increasingly effective long-horizon behavior. Code: https://github.com/Gen-Verse/Recuris