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NVIDIA License |
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1. Definitions |
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“Licensor” means any person or entity that distributes its Work. |
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“Work” means (a) the original work of authorship made available under this license, |
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which may include software, documentation, or other files, and (b) any additions to or |
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derivative works thereof that are made available under this license. |
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The terms “reproduce,” “reproduction,” “derivative works,” and “distribution” have the |
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meaning as provided under U.S. copyright law; provided, however, that for the purposes |
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of this license, derivative works shall not include works that remain separable from, or |
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merely link (or bind by name) to the interfaces of, the Work. |
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Works are “made available” under this license by including in or with the Work either |
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(a) a copyright notice referencing the applicability of this license to the Work, or |
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(b) a copy of this license. |
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2. License Grant |
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2.1 Copyright Grant. Subject to the terms and conditions of this license, each Licensor |
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grants to you a perpetual, worldwide, non-exclusive, royalty-free, copyright license to |
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use, reproduce, prepare derivative works of, publicly display, publicly perform, |
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sublicense and distribute its Work and any resulting derivative works in any form. |
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3. Limitations |
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3.1 Redistribution. You may reproduce or distribute the Work only if (a) you do so under |
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this license, (b) you include a complete copy of this license with your distribution, |
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and (c) you retain without modification any copyright, patent, trademark, or attribution |
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notices that are present in the Work. |
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3.2 Derivative Works. You may specify that additional or different terms apply to the |
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use, reproduction, and distribution of your derivative works of the Work (“Your Terms”) |
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only if (a) Your Terms provide that the use limitation in Section 3.3 applies to your |
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derivative works, and (b) you identify the specific derivative works that are subject |
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to Your Terms. Notwithstanding Your Terms, this license (including the redistribution |
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requirements in Section 3.1) will continue to apply to the Work itself. |
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3.3 Use Limitation. The Work and any derivative works thereof only may be used or |
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intended for use non-commercially. Notwithstanding the foregoing, NVIDIA Corporation |
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and its affiliates may use the Work and any derivative works commercially. As used |
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herein, “non-commercially” means for research or evaluation purposes only. |
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3.4 Patent Claims. If you bring or threaten to bring a patent claim against any |
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Licensor (including any claim, cross-claim or counterclaim in a lawsuit) to enforce any |
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patents that you allege are infringed by any Work, then your rights under this license |
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from such Licensor (including the grant in Section 2.1) will terminate immediately. |
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3.5 Trademarks. This license does not grant any rights to use any Licensor’s or its |
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affiliates’ names, logos, or trademarks, except as necessary to reproduce the notices |
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described in this license. |
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3.6 Termination. If you violate any term of this license, then your rights under this |
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license (including the grant in Section 2.1) will terminate immediately. |
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4. Disclaimer of Warranty. |
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THE WORK IS PROVIDED “AS IS” WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER |
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EXPRESS OR IMPLIED, INCLUDING WARRANTIES OR CONDITIONS OF MERCHANTABILITY, FITNESS FOR |
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A PARTICULAR PURPOSE, TITLE OR NON-INFRINGEMENT. YOU BEAR THE RISK OF UNDERTAKING ANY |
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ACTIVITIES UNDER THIS LICENSE. |
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5. Limitation of Liability. |
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EXCEPT AS PROHIBITED BY APPLICABLE LAW, IN NO EVENT AND UNDER NO LEGAL THEORY, WHETHER |
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IN TORT (INCLUDING NEGLIGENCE), CONTRACT, OR OTHERWISE SHALL ANY LICENSOR BE LIABLE TO |
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YOU FOR DAMAGES, INCLUDING ANY DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL |
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DAMAGES ARISING OUT OF OR RELATED TO THIS LICENSE, THE USE OR INABILITY TO USE THE WORK |
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(INCLUDING BUT NOT LIMITED TO LOSS OF GOODWILL, BUSINESS INTERRUPTION, LOST PROFITS OR |
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DATA, COMPUTER FAILURE OR MALFUNCTION, OR ANY OTHER DAMAGES OR LOSSES), EVEN IF THE |
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LICENSOR HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. |