Tutor Led Presentation: 2 Animation Learner uploading Computer skills Introductory Animation • Introduction to using 3DS Max or Maya for Techniques Exercises and previews of their when 3D Animation, based on the assumption that this Techniques: Part 1 completed Packages to unit is taught as suggested (after units 1, 2, 3, animation Assessment produce 4 and 5) this should mostly focus on use of the PO1 (P1) exercises onto an animations. key framing tools including auto key and assessment blog, manual key frame creation tools. This journal or forum. Written introduction should consist of practical communication examples and demonstrations on adding key skills when posting frames to move, rotate and scale values and development also showing that any value / parameter / evidence. channel can be keyed and therefore animated. Learner Led: Learners to complete a simple key framing task such as moving, rotating and scaling an object over 30 frames. Following that simple exercise, learners should then be encouraged to make the animation loop by adding additional frames to return the object to its original state. Tutor Led: Introduction to the process of producing videos of created animations are suitable as previews. In 3DS Max, learners should be introduced to the Capture Viewport > Preview Animation tool. In Maya, learners should be introduced to the playblast tools.
2 Animation Techniques Assessment PO1 (P1) • Introductory Animation Exercises and Techniques: Part 1 Tutor Led Presentation: Introduction to using 3DS Max or Maya for Animation, based on the assumption that this unit is taught as suggested (after units 1, 2, 3, 4 and 5) this should mostly focus on use of the key framing tools including auto key and manual key frame creation tools. This introduction should consist of practical examples and demonstrations on adding key frames to move, rotate and scale values and also showing that any value / parameter / channel can be keyed and therefore animated. Learner Led: Learners to complete a simple key framing task such as moving, rotating and scaling an object over 30 frames. Following that simple exercise, learners should then be encouraged to make the animation loop by adding additional frames to return the object to its original state. Tutor Led: Introduction to the process of producing videos of created animations are suitable as previews. In 3DS Max, learners should be introduced to the Capture Viewport > Preview Animation tool. In Maya, learners should be introduced to the playblast tools. Learner uploading previews of their completed animation exercises onto an assessment blog, journal or forum. Computer skills when 3D Packages to produce animations. Written communication skills when posting development evidence.
AQA-TVQ-VGAMES-SOW-AVFX.DOCX