Analyse the similarities Tutor led: Homework 3 PO1 M1 & Written – and differences between Tutor to discuss with learners the principles exercise: Add to D1 communication modelling characters for behind modelling characters for videogames. written document skills when adding AAA and mobile Analysing the similarities and differences by including their to the document platforms. between AAA and mobile, how these two understanding of started in wk1. Understand the platforms dictate the poly count and texture the differences constraints placed on a 3D resolution limitations. between mobile artist, from the client brief, and PC/console target audience, poly Tutor to discuss with learners the effect in games. count, texture resolution terms of constraining a 3D artist’s creative flow Some learners will and legal and ethical that the following have: add their issues. Client brief understanding of Target audience the constraints Platform faced by a 3D Legal/ethical issues character artist. Learner led: Learners to add to their document created in previous two weeks by analysing the differences and similarities between mobile and AAA games. This document should cover the limitations mobile games have when compared to PC or console. Learners to continue with their written document by adding their understanding of the constraints placed on a 3D artist in terms of their creative flow.
3 PO1 – M1 & D1 Analyse the similarities and differences between modelling characters for AAA and mobile platforms. Understand the constraints placed on a 3D artist, from the client brief, target audience, poly count, texture resolution and legal and ethical issues. Tutor led: Tutor to discuss with learners the principles behind modelling characters for videogames. Analysing the similarities and differences between AAA and mobile, how these two platforms dictate the poly count and texture resolution limitations. Tutor to discuss with learners the effect in terms of constraining a 3D artist’s creative flow that the following have: Client brief Target audience Platform Legal/ethical issues Learner led: Learners to add to their document created in previous two weeks by analysing the differences and similarities between mobile and AAA games. This document should cover the limitations mobile games have when compared to PC or console. Learners to continue with their written document by adding their understanding of the constraints placed on a 3D artist in terms of their creative flow. Homework exercise: Add to written document by including their understanding of the differences between mobile and PC/console games. Some learners will add their understanding of the constraints faced by a 3D character artist. Written communication skills when adding to the document started in wk1.
AQA-TVQ-VGAMES-SOW-3DCA.DOCX