Year 5 unit overview — Australian Curriculum: Mathematics Source: Australian Curriculum, Assessment and Reporting Authority (ACARA), Australian Curriculum v3.0: Mathematics for Foundation–10, <www.australiancurriculum.edu.au/Mathematics/Curriculum/F-10>. School name Unit title Duration of unit Our School Playing fair 15 hours Unit outline Games that incorporate an element of chance are commonplace in our society and are common across many cultures. Most games give players an equal chance of winning. However, some games are biased in favour of one player. What is it that makes a game fair? This unit will give students the opportunity to investigate chance and probability and their relationship to fractions. The big idea of the unit is that chance and probability can be used to determine the likelihood of events. Inquiry questions for the unit: What are some games of chance? Are games of chance always fair? In any game of chance, how can players be sure there is a fair chance of winning? How can the probability of an event be calculated and recorded? Identify curriculum Content descriptions to be taught General capabilities and crosscurriculum priorities Number and Algebra Measurement and Geometry Statistics and Probability Number and place value Chance Literacy Use efficient mental and written List outcomes of chance Use the language of probability strategies and apply appropriate experiments involving equally likely (chance) and symbolic recording digital technologies to solve outcomes and represent (fractions) problems probabilities of those outcomes Numeracy using fractions Fractions and decimals Apply probability in real-world Recognise that probabilities range Compare and order common unit contexts, identifying patterns in
Year 5 unit overview — Australian Curriculum: Mathematics Source: Australian Curriculum, Assessment and Reporting Authority (ACARA), Australian Curriculum v3.0: Mathematics for Foundation–10, <www.australiancurriculum.edu.au/Mathematics/Curriculum/F-10>. School name Unit title Duration of unit Our School Playing fair 15 hours Unit outline Games that incorporate an element of chance are commonplace in our society and are common across many cultures. Most games give players an equal chance of winning. However, some games are biased in favour of one player. What is it that makes a game fair? This unit will give students the opportunity to investigate chance and probability and their relationship to fractions. The big idea of the unit is that chance and probability can be used to determine the likelihood of events. Inquiry questions for the unit: What are some games of chance? Are games of chance always fair? In any game of chance, how can players be sure there is a fair chance of winning? How can the probability of an event be calculated and recorded? Identify curriculum Content descriptions to be taught General capabilities and crosscurriculum priorities Number and Algebra Measurement and Geometry Statistics and Probability Number and place value Use efficient mental and written strategies and apply appropriate digital technologies to solve problems Fractions and decimals Compare and order common unit Chance List outcomes of chance experiments involving equally likely outcomes and represent probabilities of those outcomes using fractions Recognise that probabilities range Literacy Use the language of probability (chance) and symbolic recording (fractions) Numeracy Apply probability in real-world contexts, identifying patterns in
ac_maths_yr5_unit_overview.docx