Robot Golf: Autonomous Challenge Description This activity is a programming challenge that puts the robot in autonomous mode to complete a task. Students will create a series of programmed instructions that will be installed in the robot. These instructions are then executed by the robot. Students are evaluated by the success of the robot’s task performance. On a large sheet of paper, draw a of the four short “golf course” consisting four “holes.” Identify starting points (tee-offs) and four ending points (holes) as the golf course. See the example supplied in Figure 1. Students will start their robot on the first tee and drive it to the hole without going off course. Repeat until the robot successfully completes all four of the golf course holes. Adjust the installed program accordingly. This activity helps students to: Apply mathematics to their robot design and computer program Learn from their mistakes and course-correct Apply iterative programming and testing to complete a task Lesson Outcomes Students will be able to: Program a robot to navigate and complete the golf course Test and improve robot performance Work as a team to accomplish a goal Assumptions Students will have: Knowledge and understanding of basic construction techniques Access to robotics platforms and necessary equipment Access to computers and programming software Key Terminology Boundary: a physical or non-physical barrier within which the robot operates. Feedback: information from either the robot or a teammate with respect to actual performance. Line tracker: allows a robot to follow a line over a surface. Sensor: a device that provides information about the environment to a device or robot. This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License unless otherwise indicated.
Robot Golf: Autonomous Challenge Description This activity is a programming challenge that puts the robot in autonomous mode to complete a task. Students will create a series of programmed instructions that will be installed in the robot. These instructions are then executed by the robot. Students are evaluated by the success of the robot’s task performance. On a large sheet of paper, draw a short “golf course” consisting of four “holes.” Identify the four starting points (tee-offs) and four ending points (holes) as the golf course. See the example supplied in Figure 1. Students will start their robot on the first tee and drive it to the hole without going off course. Repeat until the robot successfully completes all four of the golf course holes. Adjust the installed program accordingly. This activity helps students to: Apply mathematics to their robot design and computer program Learn from their mistakes and course-correct Apply iterative programming and testing to complete a task Lesson Outcomes Students will be able to: Program a robot to navigate and complete the golf course Test and improve robot performance Work as a team to accomplish a goal Assumptions Students will have: Knowledge and understanding of basic construction techniques Access to robotics platforms and necessary equipment Access to computers and programming software Key Terminology Boundary: a physical or non-physical barrier within which the robot operates. Feedback: information from either the robot or a teammate with respect to actual performance. Line tracker: allows a robot to follow a line over a surface. Sensor: a device that provides information about the environment to a device or robot. This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License unless otherwise indicated.
7RobotGolf.docx