(B) describe aesthetics; (C) explain the storyline; (D) summarize subject matter; and (E) discuss the use of sound. Unit 4: Ethical Decision Making 15 periods (8) The student applies ethical decision making and understands and complies 675 minutes with laws regarding use of technology in animation. The student is expected to: In this unit, students will examine the standards (A) exhibit ethical conduct related to interacting with others such as of ethical conduct, the legal requirements of maintaining client confidentiality and privacy of sensitive content and ethical behavior, and liabilities associated for giving proper credit for ideas; failure to meet those expectations. Students will (B) discuss and apply copyright laws; demonstrate the constructs of confidentiality and (C) model respect of intellectual property; digital etiquette. The culminating activity for this (D) demonstrate proper etiquette and knowledge of acceptable use policies; unit will span the entirety of the course as skills and learned will be applied in the various projects (E) analyze the impact of the animation industry on society. required for course completion. 15 periods 675 minutes Technology applications are key to the efficient design and delivery of Animation projects. In this unit, students will use critical thinking and problem–solving skills independently and in groups as to increase the quality of their presentations and projects. The culminating activity for this unit will span the entirety of the course as skills learned will be applied in the various projects required for course completion.
(B) describe aesthetics; (C) explain the storyline; (D) summarize subject matter; and (E) discuss the use of sound. Unit 4: Ethical Decision Making In this unit, students will examine the standards of ethical conduct, the legal requirements of ethical behavior, and liabilities associated for failure to meet those expectations. Students will demonstrate the constructs of confidentiality and digital etiquette. The culminating activity for this unit will span the entirety of the course as skills learned will be applied in the various projects required for course completion. 15 periods 675 minutes (8) The student applies ethical decision making and understands and complies with laws regarding use of technology in animation. The student is expected to: (A) exhibit ethical conduct related to interacting with others such as maintaining client confidentiality and privacy of sensitive content and giving proper credit for ideas; (B) discuss and apply copyright laws; (C) model respect of intellectual property; (D) demonstrate proper etiquette and knowledge of acceptable use policies; and (E) analyze the impact of the animation industry on society. Technology applications are key to the efficient design and delivery of Animation projects. In this unit, students will use critical thinking and problem–solving skills independently and in groups as to increase the quality of their presentations and projects. The culminating activity for this unit will span the entirety of the course as skills learned will be applied in the various projects required for course completion. 15 periods 675 minutes
AAVTC%20Animation%201%20June%202017_0_0.docx