the ACTION! command in Chapter 2). You can also call the Monitor’s RUN ACTION! Editor (described In Part II) or call the ACTION! Compiler (described in Part V). If you are using disk drives, you can even call the DOS (see the ACTION! monitor DOS command, mentioned in Chapter 2). Chapter 2: ACTION! Monitor Commands 2.1 BOOT - Restarting ACTION! Sometimes you need to restart ACTION! from the ACTION! Monitor. This might, occur after a fatal error or upon return from DOS, You can restart ACTION! by entering 'BOOT’, then pressing <RETURN>. Examples: BOOT <RETURN> B <RETURN> WARNING: text in the ACTION! Editor will be lost. Compiled programs and their program variables will also be lost. 2.2 COMPILE - Compiling Programs In ACTION!, a program must be processed by the ACTION! compiler before it can be run from the monitor. You can call the ACTION! compiler from the monitor, using: FORMAT: COMPILE "<filespec>'” The "<filespec>" is an option which allows you to compile programs which are stored on a peripheral device (disk, cassette, etc.). If no "<filespec>" is specified, then the contents of the Editor buffer is compiled. If you are using two windows, the file in the window which contained the cursor when you left the Editor is compiled. If the Compiler finds a syntax error while compiling the program, the error number and the line on which the error occurred are display in the Monitor's message area. The Compiler then returns control back to the Monitor. Examples r COMPILE <RETURN> (compile the program in the current Editor window.)
the ACTION! Monitor’s RUN command in Chapter 2). You can also call the ACTION! Editor (described In Part II) or call the ACTION! Compiler (described in Part V). If you are using disk drives, you can even call the DOS (see the ACTION! monitor DOS command, mentioned in Chapter 2). Chapter 2: ACTION! Monitor Commands 2.1 BOOT - Restarting ACTION! Sometimes you need to restart ACTION! from the ACTION! Monitor. This might, occur after a fatal error or upon return from DOS, You can restart ACTION! by entering 'BOOT’, then pressing <RETURN>. Examples: BOOT <RETURN> B <RETURN> WARNING: text in the ACTION! Editor will be lost. Compiled programs and their program variables will also be lost. 2.2 COMPILE - Compiling Programs In ACTION!, a program must be processed by the ACTION! compiler before it can be run from the monitor. You can call the ACTION! compiler from the monitor, using: FORMAT: COMPILE "<filespec>'” The "<filespec>" is an option which allows you to compile programs which are stored on a peripheral device (disk, cassette, etc.). If no "<filespec>" is specified, then the contents of the Editor buffer is compiled. If you are using two windows, the file in the window which contained the cursor when you left the Editor is compiled. If the Compiler finds a syntax error while compiling the program, the error number and the line on which the error occurred are display in the Monitor's message area. The Compiler then returns control back to the Monitor. Examples r COMPILE <RETURN> (compile the program in the current Editor window.)
ACTION_REF_MANUAL.docx