S2: Not too much aware of the display, had problems with depth perception. Had to lean forward sometimes and got close to the screen. S3: Mechanical delay when rotating. S4: Was not aware S5: To some extend (thinks that the hands projected on the screen is pre recorded animation) S6: Not at all S7: S8: Did not mind S9: not aware of the display S10: the delay of the arm interrupted the flow in some moments. Q4) - How compelling was your sense of moving around inside the virtual environment? S1: Cool S2: Interesting, slow – I can adapt to the slowness. S3: Chair rotation delay, but compelling. Representation of the arm/hand on the screen is cool. S4: Was afraid to fall of the chair, but I had fun. Had the sense of being in the same room due to audio. Believed, that the remote location was on the other side of the occluding scenography and not several meters away. S5: Is cool S6: I can use whatever and hit other things. S7: Was interested and looked for details. S8: Compelling S9: Compelling S10: Compelling (could not tell where the room location, only that it was on the 2nd floor due to the window.) Q5) - How well could you move or manipulate objects in the virtual environment?
S2: Not too much aware of the display, had problems with depth perception. Had to lean forward sometimes and got close to the screen. S3: Mechanical delay when rotating. S4: Was not aware S5: To some extend (thinks that the hands projected on the screen is pre recorded animation) S6: Not at all S7: S8: Did not mind S9: not aware of the display S10: the delay of the arm interrupted the flow in some moments. Q4) - How compelling was your sense of moving around inside the virtual environment? S1: Cool S2: Interesting, slow – I can adapt to the slowness. S3: Chair rotation delay, but compelling. Representation of the arm/hand on the screen is cool. S4: Was afraid to fall of the chair, but I had fun. Had the sense of being in the same room due to audio. Believed, that the remote location was on the other side of the occluding scenography and not several meters away. S5: Is cool S6: I can use whatever and hit other things. S7: Was interested and looked for details. S8: Compelling S9: Compelling S10: Compelling (could not tell where the room location, only that it was on the 2nd floor due to the window.) Q5) - How well could you move or manipulate objects in the virtual environment?
Acting_in_a_photorealistic_Virtual_Environment.docx