Resources Title Organisation Description Ref The Physics Classroom Some notes and examples showing the difference between scalar distance 3.02a and vector displacement. The Physics Classroom Some notes and examples showing the difference between scalar speed 3.02a and vector velocity. Geogebra Simulation of car and scooter from traffic lights where the car accelerates 3.02b from u=0 and the scooter has constant u=8m/s Interactive Mathematics Some notes and example questions. 3.02b and 3.02c Interactive Mathematics Some notes and example questions. 3.02b and 3.02c Interactive Mathematics Set of questions that encourage learners to draw kinematic graphs. 3.02b and 3.02c Geogebra Set of twenty simulations of road situations and the associated kinematic 3.02b and graphs. 3.02c Geogebra Adjust the sliders or use the input boxes to set the initial position, initial 3.02b and velocity, and acceleration of the object and observe the resulting changes 3.02c in the position vs. time, velocity vs. time and acceleration vs. time graphs. Geogebra Sliders to change the initial position, initial velocity, and the constant 3.02b and acceleration with the sliders at the top and watch how the position-time 3.02c and velocity-time plots change.
Resources Title Organisation Description Ref The Physics Classroom Some notes and examples showing the difference between scalar distance and vector displacement. 3.02a The Physics Classroom Some notes and examples showing the difference between scalar speed and vector velocity. 3.02a Geogebra Simulation of car and scooter from traffic lights where the car accelerates from u=0 and the scooter has constant u=8m/s 3.02b Interactive Mathematics Some notes and example questions. 3.02b and 3.02c Interactive Mathematics Some notes and example questions. 3.02b and 3.02c Interactive Mathematics Set of questions that encourage learners to draw kinematic graphs. 3.02b and 3.02c Geogebra Set of twenty simulations of road situations and the associated kinematic graphs. 3.02b and 3.02c Geogebra Adjust the sliders or use the input boxes to set the initial position, initial velocity, and acceleration of the object and observe the resulting changes in the position vs. time, velocity vs. time and acceleration vs. time graphs. 3.02b and 3.02c Geogebra Sliders to change the initial position, initial velocity, and the constant acceleration with the sliders at the top and watch how the position-time and velocity-time plots change. 3.02b and 3.02c
416565-section-3.02-kinematics-delivery-guide.docx