easier in a suit contract, no? But, you just trump and have than as Entries* can’t “collect first” for Establishing* a suit later. Plan Ahead is where going with all this. we’re 7. OK, the ultimate BAD suit to try to establish. Is it even worth a try? Well . . . look at #6 above: the same hand except dummy has the not the it’s ♣King, ♣Ace. ♣K5432 If you try the Club Backhand Finesse* - leading toward the on the first ♣King ♣6 Club round, hoping West has the Ace, then almost the same hand as #6. If it’s West takes her then you use one outside Entry* to play the ♣Ace, ♣King plus another Club . . . etc., etc. But if East takes forget Establishing* dummy’s ♣King, this Club suit. But you lost the one Club you were going to lose anyhow, so no harm, no foul. And, if you have another dummy Entry*, you can get back and pitch some other loser on the if West wins the net zero. ♣King ♣Ace – So even this motley collection can sometimes take some tricks. Visualize* these possibilities to maximize your declarer game. A Final Opportunity even if the suit be established. can’t In cases where a defender has too many of the suit you are trying to establish for Length Tricks, another possibly winning technique: Use a losing trick as a Throw-In* to the opponent. there’s Since you know who has it, (the other defender will have shown out), if you have a loser somewhere else and would like to Eliminate* that suit from your hand plus Throw-In* the defender with the long suit, lead that 5th losing card and pitch a side-suit loser: a Loser on Loser* play. That Throws-In* a defender who may then make a profitable lead for you. You’ve lost nothing new you tried to Establish* a suit, but it failed. It can be a salvation for you even – though you set up your long suit to pitch losers, if you make a Loser on Loser* trick. couldn’t Plan Ahead is where going with all this. we’re Next week, the Declarer Play Planning been by reviewing these we’ll start we’ve “going toward” Basic Skills.
easier in a suit contract, no? But, you can’t just “collect trump first” and have than as Entries* for Establishing* a suit later. Plan Ahead is where we’re going with all this. 7. OK, the ultimate BAD suit to try to establish. Is it even worth a try? Well . . . look at #6 above: it’s the same hand except dummy has the ♣King, not the ♣Ace. If you try the Club Backhand Finesse* - leading toward the ♣King on the first Club round, hoping West has the Ace, then it’s almost the same hand as #6. If West takes her ♣Ace, then you use one outside Entry* to play the ♣King plus another Club . . . etc., etc. But if East takes dummy’s ♣King, forget Establishing* this Club suit. But you lost the one Club you were going to lose anyhow, so no harm, no foul. And, if you have another dummy Entry*, you can get back and pitch some other loser on the ♣King if West wins the ♣Ace – net zero. So even this motley collection can sometimes take some tricks. Visualize* these possibilities to maximize your declarer game. ♣K5432 ♣6 A Final Opportunity even if the suit can’t be established. In cases where a defender has too many of the suit you are trying to establish for Length Tricks, there’s another possibly winning technique: Use a losing trick as a Throw-In* to the opponent. Since you know who has it, (the other defender will have shown out), if you have a loser somewhere else and would like to Eliminate* that suit from your hand plus Throw-In* the defender with the long suit, lead that 5th losing card and pitch a side-suit loser: a Loser on Loser* play. That Throws-In* a defender who may then make a profitable lead for you. You’ve lost nothing new – you tried to Establish* a suit, but it failed. It can be a salvation for you even though you couldn’t set up your long suit to pitch losers, if you make a Loser on Loser* trick. Plan Ahead is where we’re going with all this. Next week, we’ll start the Declarer Play Planning we’ve been “going toward” by reviewing these Basic Skills.
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