beneficial for students who have physical emulating challenges associated with hand-eye software coordination, fine motor skills, muscle strength Trackballs or postural support. Joysticks Where mouse/keyboard alternatives are intended to meet the needs of an individual student, it is recommended that they are prescribed, installed and customised to students’ individual needs by suitably qualified professionals. Anticipated student outcomes: Increased access to curriculum content and computer-based tasks Increased independence and engagement in computer-based tasks. Mouse/keyboard Mouse/keyboard training software supports Typing software training students to improve their proficiency in using software standard computer hardware, and may support training games students who have difficulty using standard computer hardware to access a broader range of computer programs and software and more successfully engage with computer-based activities and tasks. Anticipated student outcomes: Increased access to curriculum content and tasks Increased independence and engagement in computer-based tasks. Ability switches and switch-adapted toys Ability switches Ability switches and support students who have physical disabilities toys to control electronic toys devices using any part of their body that can be moved software and voluntarily. For example, an ability switch may games enable a student to: Switch-adapted turn pages on an e-reader vehicles use communication devices e.g. vehicles, soft toys
beneficial for students who have physical challenges associated with hand-eye coordination, fine motor skills, muscle strength or postural support. Where mouse/keyboard alternatives are intended to meet the needs of an individual student, it is recommended that they are prescribed, installed and customised to students’ individual needs by suitably qualified professionals. Anticipated student outcomes: Increased access to curriculum content and computer-based tasks Increased independence and engagement in computer-based tasks. emulating software Trackballs Joysticks Mouse/keyboard training software Mouse/keyboard training software supports students to improve their proficiency in using standard computer hardware, and may support students who have difficulty using standard computer hardware to access a broader range of computer programs and software and more successfully engage with computer-based activities and tasks. Anticipated student outcomes: Increased access to curriculum content and tasks Increased independence and engagement in computer-based tasks. Typing software training games Ability switches and toys Ability switches and switch-adapted toys support students who have physical disabilities to control electronic toys devices using any part of their body that can be moved voluntarily. For example, an ability switch may enable a student to: turn pages on an e-reader use communication devices Ability switches software and games Switch-adapted vehicles e.g. vehicles, soft toys
EBSImplementRes.docx