Description You can have spots” as a Declarer when you make an play” quickly and without “blind “obvious planning the entire hand play before following to the opening lead. Do not do it! Usage yourself to mentally plan the entire hand before playing to the first trick, no matter how obvious it is to play. In fact, the more a play is, the more you should hesitate before “obvious” playing it. As declarer, you are legally allowed a or two” to plan the hand take every second of “minute – it. Reject plays” until you have done complete Play Planning. It’s your right as “automatic Declarer. When the contract is in danger or you need extra tricks (always), examine your resources in both hands and decide which play, or combination of plays you can make that will give you the best odds of making tricks. “iffy” For example, this could mean Ducking* the first trick to keep the lead in West’s hand: one of many Declarer Techniques described in the following pages. Blind Spot Avoidance Example Declarer Play Planning: To plan the play correctly, Declarer must consider the probable distribution of all 4 In this hand, there is the problem of losing a Spade, while taking 7 Diamonds, a Club, 2 Hearts and 2 Spades for 12 tricks - but not the 13 that North contracted for. –
Description You can have “blind spots” as a Declarer when you make an “obvious play” quickly and without planning the entire hand play before following to the opening lead. Do not do it! Usage yourself to mentally plan the entire hand before playing to the first trick, no matter how obvious it is to play. In fact, the more “obvious” a play is, the more you should hesitate before playing it. As declarer, you are legally allowed a “minute or two” to plan the hand – take every second of it. Reject “automatic plays” until you have done complete Play Planning. It’s your right as Declarer. When the contract is in danger or you need extra tricks (always), examine your resources in both hands and decide which play, or combination of plays you can make that will give you the best odds of making “iffy” tricks. For example, this could mean Ducking* the first trick to keep the lead in West’s hand: one of many Declarer Techniques described in the following pages. Blind Spot Avoidance Example Declarer Play Planning: To plan the play correctly, Declarer must consider the probable distribution of all 4 In this hand, there is the problem of losing a Spade, while taking 7 Diamonds, a Club, 2 Hearts and 2 Spades – for 12 tricks - but not the 13 that North contracted for.
DeclarerTechniques%20Final%20I.docx