When processing a Root License or a Simple License, a PlayReady Product must fail to process it if it contains an Expiration After First Play Restriction Object. When processing a Leaf License, a PlayReady Product must ignore the Expiration After First Play Restriction Object. Domain ID When processing a License, a PlayReady Product must fail to process it if it contains a Domain Restriction Object. Transmitting Received Content A PlayReady-ND Receiver may not Transmit content it Receives from a PlayReady-ND Transmitter. Transmitting to WMDRM-ND Receiver A PlayReady Product must comply with this Section 13 (Transmitting to WMDRM-ND Receiver) when Transmitting to a WMDRM-ND Receiver. Timer The PlayReady Product must implement a with at least one (1) millisecond resolution. Security Level Verification A PlayReady Product must verify that the Certificate Security Level in the Device Certificate of the associated WMDRM-ND Receiver is not less than the License Security Level of the PlayReady License for the requested PlayReady A/V Content. If this verification fails, the PlayReady Product must not Transmit to the associated WMDRM-ND Receiver. Proximity Detection Policy Trip Time (RTT) Verification A PlayReady Product must verify that the RTT between the PlayReady Product and the associated WMDRM-ND Receiver, as measured, is no more than seven (7) milliseconds computed with a timer as described in Section 13.1 (Timer). Time To Live (TTL) A PlayReady Product must set the TTL to three (3) in the IPv4 header of the proximity challenge message when Transmitting over IPv4 networks.
When processing a Root License or a Simple License, a PlayReady Product must fail to process it if it contains an Expiration After First Play Restriction Object. When processing a Leaf License, a PlayReady Product must ignore the Expiration After First Play Restriction Object. Domain ID When processing a License, a PlayReady Product must fail to process it if it contains a Domain Restriction Object. Transmitting Received Content A PlayReady-ND Receiver may not Transmit content it Receives from a PlayReady-ND Transmitter. Transmitting to WMDRM-ND Receiver A PlayReady Product must comply with this Section 13 (Transmitting to WMDRM-ND Receiver) when Transmitting to a WMDRM-ND Receiver. Timer The PlayReady Product must implement a with at least one (1) millisecond resolution. Security Level Verification A PlayReady Product must verify that the Certificate Security Level in the Device Certificate of the associated WMDRM-ND Receiver is not less than the License Security Level of the PlayReady License for the requested PlayReady A/V Content. If this verification fails, the PlayReady Product must not Transmit to the associated WMDRM-ND Receiver. Proximity Detection Policy Trip Time (RTT) Verification A PlayReady Product must verify that the RTT between the PlayReady Product and the associated WMDRM-ND Receiver, as measured, is no more than seven (7) milliseconds computed with a timer as described in Section 13.1 (Timer). Time To Live (TTL) A PlayReady Product must set the TTL to three (3) in the IPv4 header of the proximity challenge message when Transmitting over IPv4 networks.
Compliance_Rules_For_PlayReady_Products_07_April_2015.docx