SEMESTER V – BVGID: 514-ADVANCED COMPUTER APPLICATIONS FOR DRAWINGS & GRAPHICS–V (ONLY PRACTICAL) M.Marks:150 Practical Exam: 120 Int. Assessment: 30 Duration of Exam: 3hrs OBJECTIVES To impart knowledge about dimensions to a given scale. To enable the students to make a simple working drawing of plan, elevations, cross sectional view of building. COURSE CONTENTS PRACTICALS Dimensions Linear, angular, radius, diameter, baseline, continue, leader. Dimension edit, – Dimension styles-lines and arrows tab, fit tab, primary units, alternate units, Tolerances. Introduction to 3D Modeling point fixing method absolute co-ordinate systems, relative cylindrical – – and relative spherical co-ordinate systems. Types of model frame model, surface model and solid –wire models. Standard primitive - Box, cone, wedge, torus, cylinder, sphere. Boolean operation subtract, –union, intersect, interference, extrude, revolve. Introduction to Sketch Up-Setting of units, types of projection, perspective and parallel, shadow, plains. Basic tool line, circle, rectangle, polygon, erase, move, paint bucket. Modifying tool- pull, push, – follow me, scale and offset; Dimension measuring tap, protector, linear and angular dimension. – Setting of time zone, shadow, camera, scene, walk around, material application. Exporting to the different format. Conversion of format into .dwg , .3ds, collada. Introduction to Lumion- , , , , . . , . . , , .
SEMESTER – V BVGID: 514-ADVANCED COMPUTER APPLICATIONS FOR DRAWINGS & GRAPHICS–V (ONLY PRACTICAL) M.Marks:150 Practical Exam: 120 Int. Assessment: 30 Duration of Exam: 3hrs OBJECTIVES To impart knowledge about dimensions to a given scale. To enable the students to make a simple working drawing of plan, elevations, cross sectional view of building. COURSE CONTENTS PRACTICALS Dimensions – Linear, angular, radius, diameter, baseline, continue, leader. Dimension edit, Dimension styles-lines and arrows tab, fit tab, primary units, alternate units, Tolerances. Introduction to 3D Modeling – point fixing method – absolute co-ordinate systems, relative cylindrical and relative spherical co-ordinate systems. Types of model –wire frame model, surface model and solid models. Standard primitive - Box, cone, wedge, torus, cylinder, sphere. Boolean operation –union, subtract, intersect, interference, extrude, revolve. Introduction to Sketch Up-Setting of units, types of projection, perspective and parallel, shadow, plains. Basic tool – line, circle, rectangle, polygon, erase, move, paint bucket. Modifying tool- pull, push, follow me, scale and offset; Dimension – measuring tap, protector, linear and angular dimension. Setting of time zone, shadow, camera, scene, walk around, material application. Exporting to the different format. Conversion of format into .dwg , .3ds, collada. Introduction to Lumion- , , , , . . , . . , , .
B_Voc%20INTERIOR%20DESIGNING%20(1).docx