Octopus START: 24 -> 16 SHLD: Exists "Absurdly stronger" IASA: 40 -> 38 Up Smash BASE: 40 -> 50 Vermin GROW: Increased IASA: 38 -> 33 Weak inner hitboxes much stronger (Strong Down hitboxes) Parachute LAND: 15 -> 24 Can be L-Cancelled Neutral Aerial Air Cement BASE: 50% Factory 10 -> 8 GROW: Slightly LAND: 25 -> 22 Forward Aerial higher Air Turtle Bridge LAND: 18 -> 22 SHLD: 0 -> 2 Can be L-Cancelled Backward Aerial Air Spit Ball First hit should connect better into second Sparky Second hit has larger hitboxes GROW: Less Second hit lingers to match airblow animation Up Aerial Can be L-Cancelled Air Donkey Slightly more disjointed Kong Jr. LAND: 20 -> 16 Meteor hitbox duration: 1 -> 5 Down Aerial Ground hitbox can cause resets Air Land Cancellable Chef No longer affects momentum Can spam sausages by pressing B (total number of Neutral Special sausages unaffected) Judgment [2] Slightly on hit "Poisons" foe temporarily Side Special Judgment [3] on hit Resets momentum (but still does shield damage) Side Special Judgment [4] Darkness added Strong move (meant for edgeguarding) Side Special Judgment [5] Safer on hit Side Special Judgment [7] Has element Similar to sourspot Forward Smash Side Special Judgment [8] Sets up damage-racking 80 -> 30 Can gimp fastfallers Side Special Oil Panic COOL: 11 -> 0 Down Special Forward Roll IASA: 35 -> 28 Forward Roll /
Octopus Up Smash START: 24 -> 16 IASA: 40 -> 38 SHLD: Exists "Absurdly stronger" Vermin Down IASA: 38 -> 33 BASE: 40 -> 50 GROW: Increased (Strong hitboxes) Weak inner hitboxes much stronger Parachute Neutral Aerial Air LAND: 15 -> 24 Can be L-Cancelled Cement Factory Forward Aerial Air 10 -> 8 LAND: 25 -> 22 BASE: 50% GROW: Slightly higher Turtle Bridge Backward Aerial Air LAND: 18 -> 22 SHLD: 0 -> 2 Can be L-Cancelled Spit Ball Sparky Up Aerial Air GROW: Less First hit should connect better into second Second hit has larger hitboxes Second hit lingers to match airblow animation Can be L-Cancelled Donkey Kong Jr. Down Aerial Air LAND: 20 -> 16 Slightly more disjointed Meteor hitbox duration: 1 -> 5 Ground hitbox can cause resets Chef Neutral Special Land Cancellable No longer affects momentum Can spam sausages by pressing B (total number of sausages unaffected) Judgment [2] Side Special Slightly on hit "Poisons" foe temporarily Judgment [3] Side Special on hit Resets momentum (but still does shield damage) Judgment [4] Side Special Darkness added Strong move (meant for edgeguarding) Judgment [5] Side Special Safer on hit Judgment [7] Side Special Has element Similar to sourspot Forward Smash Judgment [8] Side Special 80 -> 30 Sets up damage-racking Can gimp fastfallers Oil Panic Down Special COOL: 11 -> 0 Forward Roll Forward Roll / IASA: 35 -> 28
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