Double Sword Slice 12 -> 13 Bigger hitboxes Forward Smash From Sword Slice Triple Sword First slash has reworked hitbox timer Swipe frame: 10 -> 5 Up Smash Sword Sweep IASA: 42 -> 37 Weaker hitboxes more uniform with ANGLE: 70 -> 30 (asynch) strong hitbox Down Smash Hylian Kick GROW: 100 -> 110 Late hitbox start frame: 6 -> 8 Neutral Aerial ANGLE: 361 -> 60 (late) Air Spinning BASE: 5 -> 22 (first hit) Sword 11 -> 13 START: 14 -> 7 BASE: 0 -> 44 (second hit) Sweetspot hitbox duration: 3 -> 6 hit) Forward Aerial GROW: 90 -> 70 (second hit) Air Double Kick ANGLE: upward and away (both hits) Sweetspot hitbox duration: 3 -> 6 Backward Aerial SET: 40 (both hits) Air Sword Plant LAND: 50 -> 40 BASE: 40 -> 45 (verticals) Down Aerial Air Hookshot Can grab airborne opponents Grab Running Hookshot Can grab airborne opponents Dash Grab Run Kick Out BASE: 25 -> 45 Forward Throw 55 -> 27 From Grab Reverse Kick Out BASE: 24 -> 44 Back Throw From Grab Sword Launch BASE: 18 -> 64 GROW: 230 -> 70 Up Throw From Grab Fire Bow COOL: 24 -> Deals greater stun BASE: 45 -> 60 18 Size: 256 -> 512 Neutral Special Boomerang START: 27 -> 22 Side Special Spin Attack Hitbox size increased to match animation 80 -> 32 (Grounded final hit) Final hitbox increased Up Special Backward IASA: 37 -> 31 Roll
Double Sword Slice Forward Smash From Sword Slice 12 -> 13 Bigger hitboxes Triple Sword Swipe Up Smash First slash has reworked hitbox timer frame: 10 -> 5 Sword Sweep Down Smash IASA: 42 -> 37 (asynch) ANGLE: 70 -> 30 Weaker hitboxes more uniform with strong hitbox Hylian Kick Neutral Aerial Air GROW: 100 -> 110 ANGLE: 361 -> 60 (late) Late hitbox start frame: 6 -> 8 Spinning Sword Forward Aerial Air START: 14 -> 7 11 -> 13 hit) BASE: 5 -> 22 (first hit) BASE: 0 -> 44 (second hit) GROW: 90 -> 70 (second hit) Sweetspot hitbox duration: 3 -> 6 Double Kick Backward Aerial Air ANGLE: upward and away (both hits) SET: 40 (both hits) Sweetspot hitbox duration: 3 -> 6 Sword Plant Down Aerial Air LAND: 50 -> 40 BASE: 40 -> 45 (verticals) Hookshot Grab Can grab airborne opponents Running Hookshot Dash Grab Run Can grab airborne opponents Kick Out Forward Throw From Grab BASE: 25 -> 45 55 -> 27 Reverse Kick Out Back Throw From Grab BASE: 24 -> 44 Sword Launch Up Throw From Grab BASE: 18 -> 64 GROW: 230 -> 70 Fire Bow Neutral Special COOL: 24 -> 18 BASE: 45 -> 60 Deals greater stun Size: 256 -> 512 Boomerang Side Special START: 27 -> 22 Spin Attack Up Special 80 -> 32 (Grounded final hit) Hitbox size increased to match animation Final hitbox increased Backward Roll IASA: 37 -> 31
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