Unit Wise Case Studies (With different Levels of thinking (Blooms Taxonomy)) Note: For every Case Study please mention the level of Blooms taxonomy Levels of thinking Unit 1 – Blooms Taxonomy L3 1. Pseudorandom Clouds of Dots L3 2. How to build and run mazes Unit 2 – L3 Implementation of the Cohen-Sutherland Clipper in C/C++ and 1. Clipping L5 2. Animation with Tweening Unit 3 – L3 1. Drawing 3D scenes described by SDL L4 2. Meshes stored in files. Unit 4 – Flying a Camera through a L5 1 L4 2 Creating shaded objects using OpenGL Unit 5 – L5 Bezier Curves 1. L4 2. Implementing shadows in a ray tracer
Unit Wise Case Studies (With different Levels of thinking (Blooms Taxonomy)) Note: For every Case Study please mention the level of Blooms taxonomy Unit – 1 Levels of thinking Blooms Taxonomy 1. Pseudorandom Clouds of Dots L3 2. How to build and run mazes L3 Unit – 2 1. Implementation of the Cohen-Sutherland Clipper in C/C++ and Clipping L3 2. Animation with Tweening L5 Unit – 3 1. Drawing 3D scenes described by SDL L3 2. Meshes stored in files. L4 Unit – 4 1 Flying a Camera through a L5 2 Creating shaded objects using OpenGL L4 Unit – 5 1. Bezier Curves L5 2. Implementing shadows in a ray tracer L4
CG-COURSEFILE.docx