STEAM Clothing 1 for beginner sewing members. Medium weight cotton or cotton blend woven fabric is – recommended. Garment options are made without set-in sleeves, zipper, collar or button holes. Exhibit Options: Pillowcase, Pillow, Top, Simple Bottom short, skirt, etc), Simple Dress  STEAM Clothing 2 for members with some sewing experience. Use any woven or knit fabric appropriate to – the garment’s design. Demonstrate sewing skills beyond Unit 1. Include one or more of the following techniques: set-in sleeves, zippers, collars and button holes. Exhibit Options: Top (shirt or vest), Bottom (pants or shorts), Skirt, Dress (not formal), Romper or Jumpsuit,  Two-piece Outfit Sewing for Others Unit 7 – Exhibit is one garment or outfit made for another person demonstrating skills learned. Recycled Clothing Unit 8 – Exhibit is one garment or outfit made from an existing clothing or household textile item, and redesigned and sewn into a new garment or outfit which illustrates sewing skills learned. STEAM Clothing 3 for Intermediates and Seniors with advanced sewing skills. Introduces youth to new – technology and skills needed for more advanced patterns and garments like tailored coats, jackets and suits as well as couture sewing techniques to create distinctive garments and how to market them. Youth will learn how to work with wool, napped fabrics, leather and more. Exhibits may be any garment or outfit of a variety of different fibers/fabrics by fiber content. Garments should demonstrate sewing skills beyond STEAM 2, such as rolled hems, invisible zippers, tailoring techniques, etc. One Textile Experiment must be included. Exhibit Options: Cotton or Cotton Blends, Synthetics or Rayon, Wool or Wool Blends, Silk or Silk-like fabrics or  Specialty Fabrics (leather, fur, linen, ramie, hemp, sequined, beaded, etc.) Artistic Clothing Decorate Your Duds, Creative Sewing, and Create Your Own have not changed. – Buymanship Project Unit 8 for Intermediates and Seniors. Learn about flattering clothing styles and colors; – – selecting clothes and accessories that coordinate with your existing wardrobe; and clothing care and construction. Exhibit one complete outfit and two activities from the manual. Why Cowboys? The iconic cowboy represents the best of America the courage, optimism and plain hard work. Cowboys are —
STEAM Clothing 1 – for beginner sewing members. Medium weight cotton or cotton blend woven fabric is recommended. Garment options are made without set-in sleeves, zipper, collar or button holes.  Exhibit Options: Pillowcase, Pillow, Top, Simple Bottom short, skirt, etc), Simple Dress STEAM Clothing 2 – for members with some sewing experience. Use any woven or knit fabric appropriate to the garment’s design. Demonstrate sewing skills beyond Unit 1. Include one or more of the following techniques: set-in sleeves, zippers, collars and button holes.  Exhibit Options: Top (shirt or vest), Bottom (pants or shorts), Skirt, Dress (not formal), Romper or Jumpsuit, Two-piece Outfit Sewing for Others – Unit 7 Exhibit is one garment or outfit made for another person demonstrating skills learned. Recycled Clothing – Unit 8 Exhibit is one garment or outfit made from an existing clothing or household textile item, and redesigned and sewn into a new garment or outfit which illustrates sewing skills learned. STEAM Clothing 3 – for Intermediates and Seniors with advanced sewing skills. Introduces youth to new technology and skills needed for more advanced patterns and garments like tailored coats, jackets and suits as well as couture sewing techniques to create distinctive garments and how to market them. Youth will learn how to work with wool, napped fabrics, leather and more. Exhibits may be any garment or outfit of a variety of different fibers/fabrics by fiber content. Garments should demonstrate sewing skills beyond STEAM 2, such as rolled hems, invisible zippers, tailoring techniques, etc. One Textile Experiment must be included.  Exhibit Options: Cotton or Cotton Blends, Synthetics or Rayon, Wool or Wool Blends, Silk or Silk-like fabrics or Specialty Fabrics (leather, fur, linen, ramie, hemp, sequined, beaded, etc.) Artistic Clothing – Decorate Your Duds, Creative Sewing, and Create Your Own have not changed. Buymanship Project – Unit 8 – for Intermediates and Seniors. Learn about flattering clothing styles and colors; selecting clothes and accessories that coordinate with your existing wardrobe; and clothing care and construction. Exhibit one complete outfit and two activities from the manual. Why Cowboys? The iconic cowboy represents the best of America — the courage, optimism and plain hard work. Cowboys are
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