Week 9 Investigate components/resources to develop increasingly sophisticated solutions, identifying and considering associated constraints Term 3 10% Task 6: Programming Theory Part A Theory Apply design thinking, creativity and enterprise skills. Implement data storage and organisation techniques within a programming environment (ACTDIP041) Role of hardware and software in managing, controlling and securing access to data, in networked digital systems (ACTDIK034) Week 6 15% Task 7: Hardware & Software Practical Create interactive solutions for sharing ideas and information online, taking into account Term 4 social contexts and legal responsibilities (ACTDIP043) Week 6 Investigate components/resources to develop increasingly sophisticated solutions, identifying and considering associated constraints Term 4 10% Task 8 : Programming Theory Part B Theory Apply design thinking, creativity and enterprise skills. Implement data storage and organisation techniques within a programming environment (ACTDIP041) Term 1 Practical Teaching Focus Theory Teaching Content Assessments Weeks Addressed 1 IT Expectations and Class rules. Introduction to Lego RobotC GUI Walkthrough Basic skills and purpose of Robot C 2-4 Introduction to Lego Robotics Programming (Lego RobotC) Representation of Data/Databases Design algorithms, Task 2 - Representation GUI walkthrough http://www.cambridgegcsecomputing.org/ represented of Data/Databases Moving Straight - Motors, Sequences of Definitions of units diagrammatically and in Commands, Settings, Downloading and Binary format structured English, and Running Programs, Move Steering Block Converting positive denary numbers validate plans and programs Turning - Turning, Types of Turns, Move Steering Adding 8-bit binary numbers through tracing vs. Move Tank Block Hexadecimal numbers (ACTDIP040) Move Until Touch - Sensors, Wait For Block, Touch Sensor, Move Until Behaviours 6-9 Advanced Lego RobotC programming Representation of Data/Databases Design algorithms, Task 1 Lego Robot C – Move Until Near - Ultrasonic Sensor, Thresholds Character sets represented Task 2 - Representation Turn for Angle - Gyro Sensor, Compensating for Images diagrammatically and in of Data/Databases Sensor Error Metadata in images structured English, and Move until Colour - Colour Sensor Sound validate plans and programs Loops - Loops, Patterns of Behaviour Instructions through tracing Switches - Switches, Conditional Reasoning (ACTDIP040) Switches, Conditional Reasoning
Theory 10% Task 6: Programming Theory Part A Week 9 Term 3 Investigate components/resources to develop increasingly sophisticated solutions, identifying and considering associated constraints Apply design thinking, creativity and enterprise skills. Implement data storage and organisation techniques within a programming environment (ACTDIP041) Practical 15% Task 7: Hardware & Software Week 6 Term 4 Role of hardware and software in managing, controlling and securing access to data, in networked digital systems (ACTDIK034) Create interactive solutions for sharing ideas and information online, taking into account social contexts and legal responsibilities (ACTDIP043) Theory 10% Task 8 : Programming Theory Part B Week 6 Term 4 Investigate components/resources to develop increasingly sophisticated solutions, identifying and considering associated constraints Apply design thinking, creativity and enterprise skills. Implement data storage and organisation techniques within a programming environment (ACTDIP041) Term 1 Weeks Practical Teaching Focus Theory Teaching Content Addressed Assessments 1 IT Expectations and Class rules. Introduction to Lego RobotC GUI Walkthrough Basic skills and purpose of Robot C 2-4 Introduction to Lego Robotics Programming (Lego RobotC) GUI walkthrough Moving Straight - Motors, Sequences of Commands, Settings, Downloading and Running Programs, Move Steering Block Turning - Turning, Types of Turns, Move Steering vs. Move Tank Block Move Until Touch - Sensors, Wait For Block, Touch Sensor, Move Until Behaviours Representation of Data/Databases http://www.cambridgegcsecomputing.org/ Definitions of units Binary format Converting positive denary numbers Adding 8-bit binary numbers Hexadecimal numbers Design algorithms, represented diagrammatically and in structured English, and validate plans and programs through tracing (ACTDIP040) Task 2 - Representation of Data/Databases 6-9 Advanced Lego RobotC programming Move Until Near - Ultrasonic Sensor, Thresholds Turn for Angle - Gyro Sensor, Compensating for Sensor Error Move until Colour - Colour Sensor Loops - Loops, Patterns of Behaviour Switches - Switches, Conditional Reasoning Switches, Conditional Reasoning Representation of Data/Databases Character sets Images Metadata in images Sound Instructions Design algorithms, represented diagrammatically and in structured English, and validate plans and programs through tracing (ACTDIP040) Task 1 – Lego Robot C Task 2 - Representation of Data/Databases
Y10_Information_Technology_2016_Assessment_Outline.docx