Visual Literacy Assignment: II Visual Argument - Monsters Among Us: Rubric Part of your 1st Semester Final: to accompany your Persuasive Speech Name: Create a visual argument exposing a monster” that you feel preys on people in our “societal society. Create an image in Photoshop, Word, PowerPoint, Publisher (any of the numerous free online software) in which you use multiple images but make them your own image/statement Create/capture and take a digital image Draw or physically craft an image and scan it A B C D F Score 5% Fills the screen. The PSA should be full and 5 4 3 3 2 complete. Not pixilated or skewed. 10% Submitted electronically and on time. 10 0 20% Creative! Original Idea with Value. Your 20/18 16 14 12 10 project is NOT simply someone else’s image as the 50% or more of your project. 30% Incorporate use of topography, color, 30 25 22 18 12 graphics, layout, design as discussed in class. 35% Your project should clearly demonstrate 35/32 28 25 22 15 rhetorical appeals (pathos ethos logos). I should not have to ask what your subject is, who your is, what your is, audience purpose or what your tone is. These elements should be abundantly clear. Comments Score: :
Visual Literacy Assignment: II Visual Argument - Monsters Among Us: Rubric Part of your 1st Semester Final: to accompany your Persuasive Speech Name: Create a visual argument exposing a “societal monster” that you feel preys on people in our society. Create an image in Photoshop, Word, PowerPoint, Publisher (any of the numerous free online software) in which you use multiple images but make them your own image/statement Create/capture and take a digital image Draw or physically craft an image and scan it A B C D F Score 5% Fills the screen. The PSA should be full and complete. Not pixilated or skewed. 5 4 3 3 2 10% Submitted electronically and on time. 10 0 20% Creative! Original Idea with Value. Your project is NOT simply someone else’s image as the 50% or more of your project. 20/18 16 14 12 10 30% Incorporate use of topography, color, graphics, layout, design as discussed in class. 30 25 22 18 12 35% Your project should clearly demonstrate rhetorical appeals (pathos ethos logos). I should not have to ask what your subject is, who your audience is, what your purpose is, or what your tone is. These elements should be abundantly clear. 35/32 28 25 22 15 Comments Score: :
visual_literacy_-_speech_visual_-_rubric.docx