-d) A: 01<u>1</u>110 {If the machine is at B: 00<u>0</u>110 , what's next?} -a) B: 0001<u>1</u>1 -b) A: 00<u>1</u>110 +c) A: 0<u>0</u>1110 -d) B: 0<u>0</u>1110 {If the machine is at A: 0<u>0</u>1110, what's next?} -a) H: 011<u>1</u>10 -b) H: 01<u>1</u>110 +c) B: 01<u>1</u>110 -d) A: 01<u>1</u>110 {If the machine is at A: 000<u>0</u>00, what's next?} -a) A: 0000<u>1</u>0 -b) A: 0001<u>0</u>0 +c) B: 0001<u>0</u>0 -d) B: 000<u>0</u>10 </quiz> == Computer TURING MACHINE version T == <quiz display=simple> {If the machine is at B: 01<u>1</u>110, what's next?} -a) A: 01<u>1</u>110 -b) H: 01<u>1</u>110 +c) H: 011<u>1</u>10 -d) B: 011<u>1</u>10 {If the machine is at A: 0<u>0</u>1110, what's next?} -a) H: 011<u>1</u>10
-d) A: 01<u>1</u>110 {If the machine is at B: 00<u>0</u>110 , what's next?} -a) B: 0001<u>1</u>1 -b) A: 00<u>1</u>110 +c) A: 0<u>0</u>1110 -d) B: 0<u>0</u>1110 {If the machine is at A: 0<u>0</u>1110, what's next?} -a) H: 011<u>1</u>10 -b) H: 01<u>1</u>110 +c) B: 01<u>1</u>110 -d) A: 01<u>1</u>110 {If the machine is at A: 000<u>0</u>00, what's next?} -a) A: 0000<u>1</u>0 -b) A: 0001<u>0</u>0 +c) B: 0001<u>0</u>0 -d) B: 000<u>0</u>10 </quiz> == Computer TURING MACHINE version T == <quiz display=simple> {If the machine is at B: 01<u>1</u>110, what's next?} -a) A: 01<u>1</u>110 -b) H: 01<u>1</u>110 +c) H: 011<u>1</u>10 -d) B: 011<u>1</u>10 {If the machine is at A: 0<u>0</u>1110, what's next?} -a) H: 011<u>1</u>10
Touring%20machine%20quiz%20key.docx