Receive and discuss revisions with relevant Lecture/ Direct 24 hours personnel. Discussion observation Incorporate revision changes to the Hands on Demonstration animations. Exercises with oral Resubmit revised scene to relevant questioning personnel. Create 2D Identification of Digital Model Pack or stock Lecture/ Direct 24 hours digital cut-out library, digital storyboard. Discussion observation animation Discussion on materials, animatics and Hands on Demonstration production technical specifications. Exercises with oral Identify and familiarized installed software View questioning required for the production Multimedia Build digital Import character turn-around, special effects, Lecture/ Direct 160 hours characters and and objects from digital model sheet. Discussion observation objects Trace, vectorize, digitally color, save and back on Demonstration up all acquired items in the stock library. Exercises with oral Grouping of body and joints through View questioning parenting Multimedia Labeling of segmented element by proper naming convention Saving of segmented elements to the stock library. Discussion on animatic of a Lecture/ Direct 160 hours Building of by importing characters, props Discussion observation and background required in a scene Hands on Demonstration Producing key poses (pose to pose action) Exercises with oral based on animatics questioning Animate scene using selected animation software tools applying principles of animation Substituting proper body parts to achieve required action poses, expressions and gestures Integration of track to lipsynch animation Applying required sound effects to the animation
Receive and discuss revisions with relevant personnel. Incorporate revision changes to the animations. Resubmit revised scene to relevant personnel. Lecture/ Discussion Hands on Exercises Direct observation Demonstration with oral questioning 24 hours Create 2D digital cut-out animation Identification of Digital Model Pack or stock library, digital storyboard. Discussion on materials, animatics and production technical specifications. Identify and familiarized installed software required for the production Lecture/ Discussion Hands on Exercises View Multimedia Direct observation Demonstration with oral questioning 24 hours Build digital characters and objects Import character turn-around, special effects, and objects from digital model sheet. Trace, vectorize, digitally color, save and back up all acquired items in the stock library. Grouping of body and joints through parenting Labeling of segmented element by proper naming convention Saving of segmented elements to the stock library. Lecture/ Discussion on Exercises View Multimedia Direct observation Demonstration with oral questioning 160 hours Discussion on animatic of a Building of by importing characters, props and background required in a scene Producing key poses (pose to pose action) based on animatics Animate scene using selected animation software tools applying principles of animation Substituting proper body parts to achieve required action poses, expressions and gestures Integration of track to lipsynch animation Applying required sound effects to the animation Lecture/ Discussion Hands on Exercises Direct observation Demonstration with oral questioning 160 hours
TR%20-%202D%20Animation%20NC%20III.docx