Context of Assessment Competency maybe assessed in actual workplace or at the designated TESDA Accredited Assessment Center. UNIT TITLE : ANIMATE CHARACTER UNIT CODE : ICT 216311 UNIT DESCRIPTOR : This unit covers the knowledge, skills and attitude required to interpret the technical specifications and techniques to animate 3D objects and characters for animation production PERFORMANCE CRITERIA REQUIRED REQUIRED ELEMENT Italicized terms are elaborated in the KNOWLEDGE SKILLS Range of Variables Gather Source references and Oral Effective action assets are gathered and communication communication references obtained relevant to model Written skills character description. communication Computer Animation style movement and Production list of operation skills storyboard are discussed with reference materials Research and relevant personnel based on Internet resources data gathering company policies. Client provided skills Technical parameters are documents Software included based on project Project discussions proficiency descriptions based on Animal and human Presentation technical requirements. anatomy skills Animatics and blocking is Physics identified based on client Social behavior specifications Internet browsing Audio for lipsync are recorded according to timing specified on the storyboard. Create key Key poses and expressions Oral 3D software are created and placed communication proficiency strategically in the animation Written Manipulating rig timeline according to scene communication Animation duration. Lipsync reading editing skills Principles of animation are Storyboard text Action and acting applied in accordance with descriptions skills scene requirements. Animal and human File conversion Key poses are evaluated and anatomy skills adjusted for clarity in Physics particularly Reading and accordance to storyboard Laws of Motion Listening description. Social behavior comprehension Lip-syncing action is applied Software skills on dialogue soundtrack Animation tools Computer Audio editing operation skills software Audio editing software Adjust and Movement is edited based on Oral Animation graph edit timing notes. communication editing skills
Context of Assessment Competency maybe assessed in actual workplace or at the designated TESDA Accredited Assessment Center. UNIT TITLE : ANIMATE CHARACTER UNIT CODE : ICT 216311 UNIT DESCRIPTOR : This unit covers the knowledge, skills and attitude required to interpret the technical specifications and techniques to animate 3D objects and characters for animation production ELEMENT PERFORMANCE CRITERIA Italicized terms are elaborated in the Range of Variables REQUIRED KNOWLEDGE REQUIRED SKILLS Gather action references Source references and assets are gathered and obtained relevant to model character description. Animation style movement and storyboard are discussed with relevant personnel based on company policies. Technical parameters are included based on project descriptions based on technical requirements. Animatics and blocking is identified based on client specifications Audio for lipsync are recorded according to timing specified on the storyboard. Oral communication Written communication Production list of reference materials Internet resources Client provided documents Project discussions Animal and human anatomy Physics Social behavior Internet browsing Effective communication skills Computer operation skills Research and data gathering skills Software proficiency Presentation skills Create key Key poses and expressions are created and placed strategically in the animation timeline according to scene duration. Principles of animation are applied in accordance with scene requirements. Key poses are evaluated and adjusted for clarity in accordance to storyboard description. Lip-syncing action is applied on dialogue soundtrack Oral communication Written communication Lipsync reading Storyboard text descriptions Animal and human anatomy Physics particularly Laws of Motion Social behavior Software Animation tools Audio editing software Audio editing software 3D software proficiency Manipulating rig Animation editing skills Action and acting skills File conversion skills Reading and Listening comprehension skills Computer operation skills Adjust and edit timing Movement is edited based on notes. Oral communication Animation graph editing skills
TR%20-%203D%20Animation%20NC%20III.docx