Mental Help participants increase understanding, To address affective learning Imagery gain insight To stimulate thinking, imagination Exercises To replace role playing Observations Certain participants act out or To show the group how to perform a demonstrate behaviors, tasks, or situations procedure or apply a skill or while others observe and give feedback behavior To increase participants’ observation, critiquing, and feedback skills To demonstrate behavior modeling Role Plays Help participants practice skills used in To practice newly acquired skill interactions To experience what a particular situation feels like To provide feedback to participants about their behavior Simulations Recreate a process, event, or set of To integrate and apply a complex set circumstances, usually complex, so that of skills participants can experience and To elicit participants’ natural manipulate the situation without risk and tendencies and provide feedback on then analyze what happened those tendencies To provide a realistic, job-related experience Small Group opportunities for participants to To generate ideas Discussions express opinions, share ideas, solve To find out what participants problems, interact with others about a particular subject To increase level of participation To encourage group interaction and build group cohesiveness Task Allow participants to work with the To practice and test participants’ Exercises content in small groups understanding of a concept or or Activities process To promote collaboration To increase participants’ confidence in their ability to apply learning on the job Writing Help participants reflect on their To provide for individual input understanding of concepts, information, ideas Adapted from: Lawson, Karen. The Trainer’s Handbook. 2nd Ed. San Francisco: Pfeiffer,
Mental Imagery Exercises Help participants increase understanding, gain insight To address affective learning To stimulate thinking, imagination To replace role playing Observations Certain participants act out or demonstrate behaviors, tasks, or situations while others observe and give feedback To show the group how to perform a procedure or apply a skill or behavior To increase participants’ observation, critiquing, and feedback skills To demonstrate behavior modeling Role Plays Help participants practice skills used in interactions To practice newly acquired skill To experience what a particular situation feels like To provide feedback to participants about their behavior Simulations Recreate a process, event, or set of circumstances, usually complex, so that participants can experience and manipulate the situation without risk and then analyze what happened To integrate and apply a complex set of skills To elicit participants’ natural tendencies and provide feedback on those tendencies To provide a realistic, job-related experience Small Group Discussions opportunities for participants to express opinions, share ideas, solve problems, interact with others To generate ideas To find out what participants about a particular subject To increase level of participation To encourage group interaction and build group cohesiveness Task Exercises or Activities Allow participants to work with the content in small groups To practice and test participants’ understanding of a concept or process To promote collaboration To increase participants’ confidence in their ability to apply learning on the job Writing Help participants reflect on their understanding of concepts, information, ideas To provide for individual input Adapted from: Lawson, Karen. The Trainer’s Handbook. 2nd Ed. San Francisco: Pfeiffer,
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