learning setting. Also environment includes information for parents. Pre-K to Universal Reduce Lessons are Emotional ESMH PATHS to PAX (an integration behavior taught recognition of and problems and weekly for and PATHS the PAX version future drug 30 minutes. regulation, of the use, enhance There is also an cognitive Good academics, opportunity to restructuring Behavior Game; Domitrovich et and use the Good al., 2010) Behavior Game emotional for three daily skills short periods of time beginning at 2 to 3 minutes with the goal of getting to to 45 minutes. Ages 5 to 18 Universal Academics, The whole ESMH Positive Action (Allred, behavior, program is SAMSHA 2007)/Manuals character taught around for each grade the from K-12 available at circle. There are curricula for grades K-12 as well as a wide climate development component. Materials are
learning environment setting. Also includes information for parents. PATHS to PAX (an integration of PATHS and the PAX version of the Good Behavior Game; Domitrovich et al., 2010) Pre-K to Universal Reduce behavior problems and future drug use, enhance academics, and skills Lessons are taught weekly for minutes. There is also an opportunity to use the Good Behavior Game for three daily short periods of time beginning at 2 to 3 minutes with the goal of getting to 30 to 45 minutes. Emotional recognition and regulation, cognitive restructuring ESMH Positive Action (Allred, 2007)/Manuals for each grade from K-12 available at Ages 5 to 18 Universal Academics, behavior, character The whole program is taught around the circle. There are curricula for grades K-12 as well as a climate development component. Materials are ESMH SAMSHA emotional wide
Tier%201%20Interventions.docx