Dealer Rules of N2C (New to Culture) Game No player can communicate the rules to another player and will keep track of own score at the end of each game. Any player communicating a rule to another player is given a card from the hand of each of the other players. The one to notice this communication gives one card from their hand and pulls one card from the other two players’ hands to give to the offending player. Use one deck of cards minus the 10 of hearts. Dealer each player 7 cards, can give out in any order, one at a time, or in multiples until all have 7. Remaining cards are placed in middle of table as a draw pile and dealer turns over top card to begin the game. If the top card is red the first player to discard a card sits clockwise of the dealer. If the top card is black play goes counter clockwise from the dealer. other rules you figure out below: Score you gave yourself for each hand
Dealer Rules of N2C (New to Culture) Game No player can communicate the rules to another player and will keep track of own score at the end of each game. Any player communicating a rule to another player is given a card from the hand of each of the other players. The one to notice this communication gives one card from their hand and pulls one card from the other two players’ hands to give to the offending player. Use one deck of cards minus the 10 of hearts. Dealer each player 7 cards, can give out in any order, one at a time, or in multiples until all have 7. Remaining cards are placed in middle of table as a draw pile and dealer turns over top card to begin the game. If the top card is red the first player to discard a card sits clockwise of the dealer. If the top card is black play goes counter clockwise from the dealer. other rules you figure out below: Score you gave yourself for each hand
Rules_of_N2C.docx