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Gaming beta of a simple game using programming game-development software. Development of user interface, explanation of how to play and support systems for users. Safe use of hardware and investigation of gamer health and safety. 35 2. Application development 5. Digital imaging and modelling 4. Project Multimodal, visual and spoken (tutorial: How to play) Product (game) 2–4 minutes 8 weeks F 3 Gaming — development of a more advanced game using object-orientated programming game development software and alpha and beta testing, using feedback to improve an existing product. Includes all concepts and ideas for software and hardware. 55 2. Application development 4. Data management 6. Document production 5. Extended response to stimulus Multimodal, written and visual (review a game) Stimulus: Game 4–7 minutes 2 weeks S 6. Project Spoken (podcast describing the game development process) Product (game) 2½–3½ minutes 8 weeks S 4 Presenting me — development of a personal digital presence online. Producing a web resume including video, images and text. Identification and use of appropriate hardware to develop web Identification of specific practices to ensure the ethical use, security and safety of the user. 55 5. Digital imaging and modelling 8. Online communication 9. Website production 7. Project Written (folio documenting the design process) Product (webpage) 500–900 words 12 weeks S 8. Extended response to stimulus Spoken (podcast evaluation of a blog or website) Stimulus: Published blog or website 3–4 minutes 2 weeks S
snr_ict_14_sp_sample.docx