Priority Area 4 Support evolving technology Include a wider range of technology in elections Technology has changed since HAVA and VVSG 1.0. New technologies have brought changes in expectations for use of personal devices in daily life, and these devices are making their way into elections. This priority looks at ways to create guidance to address the novel interactions for using these new devices. One of the most commonly mentioned challenges for new technologies or styles of interaction is that the VVSG 1.0 was written before mobile devices became commonplace. The human factors requirements did not anticipate the wide adoption of small screens, and the use of gestures like tapping and swiping. This priority has particular urgency for accessibility because of advances in the level of accessibility features in mobile operating systems. Mobile devices are also critical in considering digital divide issues, as some groups of voters—especially younger and some lower socio-economic demographic groups—use them as their primary computer. Problems that objectives in this priority can address include: A lack of interconnectivity and interoperability that make it hard to use new technologies and personal devices in a voting system. The challenge of making voting systems that work for a larger number of voters by being flexible to meet their needs. A lack of guidance for use of new forms of interaction, like gestures, in election systems (especially in voting systems). Objectives in this priority area Use universal design to create systems that work for more voters Enable the use of personal devices and assistive technology to vote Update voting guidance to address new technologies and interactions Create guidance for election systems outside of the system” “voting
Priority Area 4 Support evolving technology Include a wider range of technology in elections Technology has changed since HAVA and VVSG 1.0. New technologies have brought changes in expectations for use of personal devices in daily life, and these devices are making their way into elections. This priority looks at ways to create guidance to address the novel interactions for using these new devices. One of the most commonly mentioned challenges for new technologies or styles of interaction is that the VVSG 1.0 was written before mobile devices became commonplace. The human factors requirements did not anticipate the wide adoption of small screens, and the use of gestures like tapping and swiping. This priority has particular urgency for accessibility because of advances in the level of accessibility features in mobile operating systems. Mobile devices are also critical in considering digital divide issues, as some groups of voters—especially younger and some lower socio-economic demographic groups—use them as their primary computer. Problems that objectives in this priority can address include: A lack of interconnectivity and interoperability that make it hard to use new technologies and personal devices in a voting system. The challenge of making voting systems that work for a larger number of voters by being flexible to meet their needs. A lack of guidance for use of new forms of interaction, like gestures, in election systems (especially in voting systems). Objectives in this priority area Use universal design to create systems that work for more voters Enable the use of personal devices and assistive technology to vote Update voting guidance to address new technologies and interactions Create guidance for election systems outside of the “voting system”
Roadmap-V1-FINAL-15-0205a.docx