Instructor creates a list of terms then specifies how many will be shown in the activity. Ordered List Instructor creates an ordered list of terms or sentences, specifies number of attempts students have to order the terms correctly and whether hints are available. Can also specify whether all terms should be shown or a subset. This activity must include a description, which appears under the game name. Patterns This activity requires students to either things into categories, or sort things according to a rule or pattern. Instructor creates a series of categories, each containing answer choices. There is no connection between terms on the same row only within columns. – When students play the game, they see the categories and a list of terms from one row. They must select one term for each category. Picture Perfect Instructor enters a list of items that students must order, specifies order, number of attempts allowed, and whether hints will be supplied. Student by entering numbers to indicate correct order, then checking answers. If a response is correct, the game piece is removed to reveal an underlying picture. The picture used is chosen by Quia a different image is randomly used every time the game is played. –
Instructor creates a list of terms then specifies how many will be shown in the activity. Ordered List Instructor creates an ordered list of terms or sentences, specifies number of attempts students have to order the terms correctly and whether hints are available. Can also specify whether all terms should be shown or a subset. This activity must include a description, which appears under the game name. Patterns This activity requires students to either things into categories, or sort things according to a rule or pattern. Instructor creates a series of categories, each containing answer choices. There is no connection between terms on the same row – only within columns. When students play the game, they see the categories and a list of terms from one row. They must select one term for each category. Picture Perfect Instructor enters a list of items that students must order, specifies order, number of attempts allowed, and whether hints will be supplied. Student by entering numbers to indicate correct order, then checking answers. If a response is correct, the game piece is removed to reveal an underlying picture. The picture used is chosen by Quia – a different image is randomly used every time the game is played.
Quia-Overview.docx