M1_LO6- Demonstrate skills in creating symmetrical Supervised Project Competently conduct objects using a mirror function sophisticated research, drawing on contemporary developments M1_LO7- Design and create a simple biped Supervised Project in relevant fields, and character for 3D modelling communicate the related specifications and findings M1_LO8- Texture, rig, and create a 10 second Supervised Project clearly to a range of academic animation of their own character and professional audiences. Continuous Assessment M4_LO1- Demonstrate a clear understanding of topology and weight-painting M4_LO2- Competently utilise a structured workflow Continuous Assessment for creating animated scenes Continuous Assessment M4_LO3- Render their scenes appropriately M4_LO4- Correctly apply animation principles to a Proctored Practical given 2D brief M4_LO6- Build and animate basic biped and Proctored Practical quadruped characters inside a 2D digital animation program
Competently conduct sophisticated research, drawing on contemporary developments in relevant fields, and communicate the related specifications and findings clearly to a range of academic and professional audiences. M1_LO6- Demonstrate skills in creating symmetrical objects using a mirror function Supervised Project M1_LO7- Design and create a simple biped character for 3D modelling Supervised Project M1_LO8- Texture, rig, and create a 10 second animation of their own character Supervised Project M4_LO1- Demonstrate a clear understanding of topology and weight-painting Continuous Assessment M4_LO2- Competently utilise a structured workflow for creating animated scenes Continuous Assessment M4_LO3- Render their scenes appropriately Continuous Assessment M4_LO4- Correctly apply animation principles to a given 2D brief Proctored Practical M4_LO6- Build and animate basic biped and quadruped characters inside a 2D digital animation program Proctored Practical
ProgID-38770_Panel_Reports_PUL_PPD_BAA_170421.docx