DATE OF IMPLEMENTATION: 01 Sept 2012 SCHOOL/PARTNER: Cornwall College DATE(S) OF APPROVED TERM/SEMESTER: All Year CHANGE: Additional notes (for office use only): SECTION B: DETAILS OF TEACHING, LEARNING AND ASSESSMENT Items in this section must be considered annually and amended as appropriate, in conjunction with the Module Review Process. Some parts of this page may be used in the KIS return and published on the extranet as a guide for prospective students. Further details for current students should be provided in module guidance notes. ACADEMIC YEAR: 2016-2017 NATIONAL COST CENTRE: 121 MODULE LEADER: Stephen Howard OTHER MODULE STAFF: None SUMMARY of MODULE CONTENT Characteristics, Anatomy, Plan, Develop ideas, Pre-production, Characters, Techniques, Technical considerations, Production, Post-production, Finished animation, Skills. SUMMARY OF TEACHING AND LEARNING [Use HESA KIS definitions] Scheduled Activities Hours Comments/Additional Information Lecture 15 Demonstration 10 Practical Classes and Workshops 20 Guided Independent study 155 (NB: 1 credit = 10 hours or learning; 10 credits = 200 Total 100 hours, etc) to Weighting Name Category Component Component Comments objectives Element include links learning Total = 100% E Written exam T Total = 100% Portfolio 75% C1 Coursework 25% Presentation C2 Total = 100% Practical P Total = 100% Updated by: Date: Approved by: HE Operations Date:15/09/16 Recommended Texts and Sources: Draper P, 2008, Deconstructing the Elements with 3ds Max: Create natural fire, earth, air and water without plug-ins (Autodesk Media and Entertainment Techniques), Oxford, Focal Press Gauthier, J. (2001) Interactive Digital 3D Actors Morgan Kaufmann Publishers
DATE OF IMPLEMENTATION: 01 Sept 2012 SCHOOL/PARTNER: Cornwall College DATE(S) OF APPROVED CHANGE: TERM/SEMESTER: All Year Additional notes (for office use only): SECTION B: DETAILS OF TEACHING, LEARNING AND ASSESSMENT Items in this section must be considered annually and amended as appropriate, in conjunction with the Module Review Process. Some parts of this page may be used in the KIS return and published on the extranet as a guide for prospective students. Further details for current students should be provided in module guidance notes. ACADEMIC YEAR: 2016-2017 NATIONAL COST CENTRE: 121 MODULE LEADER: Stephen Howard OTHER MODULE STAFF: None SUMMARY of MODULE CONTENT Characteristics, Anatomy, Plan, Develop ideas, Pre-production, Characters, Techniques, Technical considerations, Production, Post-production, Finished animation, Skills. SUMMARY OF TEACHING AND LEARNING [Use HESA KIS definitions] Scheduled Activities Hours Comments/Additional Information Lecture 15 Demonstration 10 Practical Classes and Workshops 20 Guided Independent study 155 Total 200 (NB: 1 credit = 10 hours or learning; 10 credits = 100 hours, etc) Category Element Component Name Component Weighting Comments include links to learning objectives Written exam E Total = 100% T Total = 100% Coursework C1 C2 Portfolio Presentation 75% 25% Total = 100% Practical P Total = 100% Updated by: Date: Approved by: HE Operations Date:15/09/16 Recommended Texts and Sources: Draper P, 2008, Deconstructing the Elements with 3ds Max: Create natural fire, earth, air and water without plug-ins (Autodesk Media and Entertainment Techniques), Oxford, Focal Press Gauthier, J. (2001) Interactive Digital 3D Actors Morgan Kaufmann Publishers
HND-HNC-Games-Design-for-Industry-Handbook-2017-18-1.docx