take-off to both feet and land on left foot right foot take off, both feet to right foot landing or left foot Hop Card Four – Skill components (Introductory components marked in bold) Equipment Support leg bends on landing, then straightens to push off. Four markers Lands and pushes off on the ball of the foot. Cards numbered from one to four Non-support leg bent and swings in rhythm with the support Five skipping ropes leg. Five hoops Head stable, eyes focused forward throughout the jump. Six braids Arms bent and swing forward as support leg pushes off. Warm Up Corners Mark out a playing field and number the corners one, two, three and four. Students choose a corner and run to it. They get a ten second count to get to the corner. Draw a number out of a hat and call it out. The students in the corner corresponding to that number must run around the outside of the playing area and then join back into the game.
right foot take off, both feet to right foot landing or left foot take-off to both feet and land on left foot Hop – Card Four Skill components (Introductory components marked in bold) Support leg bends on landing, then straightens to push off. Lands and pushes off on the ball of the foot. Non-support leg bent and swings in rhythm with the support leg. Head stable, eyes focused forward throughout the jump. Arms bent and swing forward as support leg pushes off. Equipment Four markers Cards numbered from one to four Five skipping ropes Five hoops Six braids Warm Up Corners Mark out a playing field and number the corners one, two, three and four. Students choose a corner and run to it. They get a ten second count to get to the corner. Draw a number out of a hat and call it out. The students in the corner corresponding to that number must run around the outside of the playing area and then join back into the game.
fms-in-action.docx