> Coding Scheme (0008,0102) SH 0008 99Local Designator > Coding Scheme Version (0008,0103) SH 0004 v40a > Code Meaning (0008,0104) LO 000c log-in name %enditem %endseq Number of Priors (0072,0014) US 0002 1 Referenced Number of Screens (0072,0100) US 0002 0002H Nominal Screen (0072,0102) SQ ffffffff Definition Sequence %item > Number of Vertical (0072,0104) US 0002 1280 Pixels > Number of Horizontal (0072,0106) US 0002 1024 Pixels > Display Environment (0072,0108) FD 0020 0.0\1.0\0.5\0.0 Spatial Position > Screen Minimum (0072,010A) US 0002 0008H Grayscale Bit Depth > Application Maximum (0072,010E) US 0004 0064H Repaint Time %enditem %item > Number of Vertical (0072,0104) US 0002 1280 Pixels > Number of Horizontal (0072,0106) US 0002 1024 Pixels > Display Environment (0072,0108) FD 0020 0.5\1.0\1.0\0.0 Spatial Position > Screen Minimum (0072,010A) US 0002 0008H Grayscale Bit
> Coding Scheme Designator (0008,0102) SH 0008 99Local > Coding Scheme Version (0008,0103) SH 0004 v40a > Code Meaning (0008,0104) LO 000c log-in name %enditem %endseq Number of Priors Referenced (0072,0014) US 0002 1 Number of Screens (0072,0100) US 0002 0002H Nominal Screen Definition Sequence (0072,0102) SQ ffffffff %item > Number of Vertical Pixels (0072,0104) US 0002 1280 > Number of Horizontal Pixels (0072,0106) US 0002 1024 > Display Environment Spatial Position (0072,0108) FD 0020 0.0\1.0\0.5\0.0 > Screen Minimum Grayscale Bit Depth (0072,010A) US 0002 0008H > Application Maximum Repaint Time (0072,010E) US 0004 0064H %enditem %item > Number of Vertical Pixels (0072,0104) US 0002 1280 > Number of Horizontal Pixels (0072,0106) US 0002 1024 > Display Environment Spatial Position (0072,0108) FD 0020 0.5\1.0\1.0\0.0 > Screen Minimum Grayscale Bit (0072,010A) US 0002 0008H
part17.docx