Lessons Learned As the designer important to keep the user in the forefront of your mind when it’s designing your product. Since they will be the one using the product it should be useful to them. It is important as the designer to stay consistent throughout your design. Keeping consistent will make more sense to the user. Lastly as the designer important not to it’s get too attached to your design. As a designer you will constantly be making changes to make the product as user friendly as possible. References Bower, M., Hedberg, J. G., & Kuswara, A. (2010). A framework for Web 2.0 learning design. 177-198. Educational Media International, 47(3), Chua, A. Y., & Goh, D. H. (2010). A study of Web 2.0 applications in library websites. 203-211. Library & Information Science Research, 32(3), Ertmer, P. A., Ottenbreit-Leftwich, A. T., Sadik, O., Sendurur, E., & Sendurur, P. (2012). Teacher beliefs and technology integration practices: A critical relationship. Computers 423-435. & Education, 59(2), Foley, A. (2011). Exploring the design, development and use of websites through accessibility and usability studies. Journal of Educational Multimedia and 20(4), 361-385. Hypermedia, Glore, P., & David, A. (2012). Design and aesthetics in e-learning: A usability and credibility perspective. International Journal on E-Learning, 11(4), 383–390. Gossen, T., Hempel, J., & Nürnberger, A. (2013). Find it if you can: usability case study of search engines for young users. Personal and ubiquitous computing, 17(8), 1593-1603. Krug, S. (2010). Berkeley, CA: New Riders. Rocket surgery made easy. LaRocque, M., Kleiman, I., & Darling, S. M. (2011). Parental involvement: The missing link in school achievement. 115-122. Preventing School Failure, 55(3),
Lessons Learned As the designer it’s important to keep the user in the forefront of your mind when designing your product. Since they will be the one using the product it should be useful to them. It is important as the designer to stay consistent throughout your design. Keeping consistent will make more sense to the user. Lastly as the designer it’s important not to get too attached to your design. As a designer you will constantly be making changes to make the product as user friendly as possible. References Bower, M., Hedberg, J. G., & Kuswara, A. (2010). A framework for Web 2.0 learning design. Educational Media International, 47(3), 177-198. Chua, A. Y., & Goh, D. H. (2010). A study of Web 2.0 applications in library websites. Library & Information Science Research, 32(3), 203-211. Ertmer, P. A., Ottenbreit-Leftwich, A. T., Sadik, O., Sendurur, E., & Sendurur, P. (2012). Teacher beliefs and technology integration practices: A critical relationship. Computers & Education, 59(2), 423-435. Foley, A. (2011). Exploring the design, development and use of websites through accessibility and usability studies. Journal of Educational Multimedia and Hypermedia, 20(4), 361-385. Glore, P., & David, A. (2012). Design and aesthetics in e-learning: A usability and credibility perspective. International Journal on E-Learning, 11(4), 383–390. Gossen, T., Hempel, J., & Nürnberger, A. (2013). Find it if you can: usability case study of search engines for young users. Personal and ubiquitous computing, 17(8), 1593-1603. Krug, S. (2010). Rocket surgery made easy. Berkeley, CA: New Riders. LaRocque, M., Kleiman, I., & Darling, S. M. (2011). Parental involvement: The missing link in school achievement. Preventing School Failure, 55(3), 115-122.
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