Area of Learning: Applied Design, Skills, and Technologies Graphic Production Grade 11 — BIG IDEAS Design for the life cycle Design choices require Tools and technologies includes consideration the evaluation and can be adapted for of social and refinement of skills. specific purposes. environmental impacts. Learning Standards Curricular Competencies Content Students are expected to be able to do the following: Students are expected to know the following: Applied Design design and production opportunities technologies for image development in prepress Understanding context through post-production environments Engage in a period of user-centered research and empathetic observation and as communication tools elements principles of design Participate in reciprocal relationships throughout the design and design for the life cycle production process intellectual property use and its ethical, moral, and legal Defining considerations, including cultural appropriation Establish a point of view for a chosen design opportunity standards of production and limitations of chosen materials Identify potential users, intended impact, and possible unintended negative for efficient output consequences standards-compliant technology Make inferences about premises and constraints that define the design balance of form and function and production influences on culture through graphic production Ideating graphic design through various stages of project Generate ideas and add to ideas to create possibilities, and prioritize others’ use of typography to communicate a message or idea them for prototyping materials organization, planning, and time frame Critically analyze how competing social, ethical, and sustainability considerations impact designed solutions to meet global needs role of manufacturing in meeting consumer needs and wants Work with users throughout the design process design presentation skills for potential clients appropriate use of technology, including digital citizenship, etiquette, and literacy
Area of Learning: Applied Design, Skills, and Technologies — Graphic Production Grade 11 BIG IDEAS Design for the life cycle includes consideration of social and environmental impacts. Design choices require the evaluation and refinement of skills. Tools and technologies can be adapted for specific purposes. Learning Standards Curricular Competencies Content Students are expected to be able to do the following: Applied Design Understanding context Engage in a period of user-centered research and empathetic observation Participate in reciprocal relationships throughout the design and production process Defining Establish a point of view for a chosen design opportunity Identify potential users, intended impact, and possible unintended negative consequences Make inferences about premises and constraints that define the design and production Ideating Generate ideas and add to others’ ideas to create possibilities, and prioritize them for prototyping Critically analyze how competing social, ethical, and sustainability considerations impact designed solutions to meet global needs Work with users throughout the design process Students are expected to know the following: design and production opportunities technologies for image development in prepress through post-production environments elements and principles of design as communication tools design for the life cycle intellectual property use and its ethical, moral, and legal considerations, including cultural appropriation standards of production and limitations of chosen materials for efficient output standards-compliant technology balance of form and function influences on culture through graphic production graphic design through various stages of project use of typography to communicate a message or idea materials organization, planning, and time frame role of manufacturing in meeting consumer needs and wants design presentation skills for potential clients appropriate use of technology, including digital citizenship, etiquette, and literacy
en_adst_11_graphic-production_elab.docx