The applies to both and That is, phrase “you control” “enchanted creature” “enchantment creature.” ability triggers when an enchanted creature you control attacks, not any enchanted Kestia’s player’s creature. Lord Windgrace {2}{B}{R}{G} Legendary Planeswalker Windgrace — 5 +2: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card. Return up to two target land cards from your −3: graveyard to the battlefield. up to six target nonland permanents, then −11: Destroy create six 2/2 green Cat Warrior creature tokens with forestwalk. Lord Windgrace can be your commander. If you have no cards in hand as Lord first ability resolves, discard nothing then Windgrace’s you’ll you’ll draw one card. While resolving Lord last ability, you create six Cat Warrior tokens even if fewer than six Windgrace’s nonland permanents are destroyed. However, if you choose any targets for the ability and each of them becomes an illegal target, the ability resolve and you create any tokens. doesn’t don’t Loyal Unicorn {3}{W} Creature Unicorn — 3/4 Vigilance At the beginning of combat on your turn, Lieutenant — if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn. Once Loyal lieutenant ability has resolved while you control your commander, its effects persist Unicorn’s this turn even if you lose control of your commander or Loyal Unicorn. Loyal effect will prevent all combat damage that would be dealt to creatures you control, even if Unicorn’s those creatures on the battlefield or creatures when the effect resolved. weren’t weren’t Magus of the Balance {1}{W} Creature Human Wizard — 2/2 {4}{W}, {T}, Sacrifice Magus of the Balance: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
The phrase “you control” applies to both “enchanted creature” and “enchantment creature.” That is, Kestia’s ability triggers when an enchanted creature you control attacks, not any player’s enchanted creature. Lord Windgrace {2}{B}{R}{G} Legendary Planeswalker — Windgrace 5 +2: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card. −3: Return up to two target land cards from your graveyard to the battlefield. −11: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk. Lord Windgrace can be your commander. If you have no cards in hand as Lord Windgrace’s first ability resolves, you’ll discard nothing then you’ll draw one card. While resolving Lord Windgrace’s last ability, you create six Cat Warrior tokens even if fewer than six nonland permanents are destroyed. However, if you choose any targets for the ability and each of them becomes an illegal target, the ability doesn’t resolve and you don’t create any tokens. Loyal Unicorn {3}{W} Creature — Unicorn 3/4 Vigilance Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn. Once Loyal Unicorn’s lieutenant ability has resolved while you control your commander, its effects persist this turn even if you lose control of your commander or Loyal Unicorn. Loyal Unicorn’s effect will prevent all combat damage that would be dealt to creatures you control, even if those creatures weren’t on the battlefield or weren’t creatures when the effect resolved. Magus of the Balance {1}{W} Creature — Human Wizard 2/2 {4}{W}, {T}, Sacrifice Magus of the Balance: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
en_mtgc18_faq.docx