Table 3.1.2: Proportion of those who had done activity at all in the past 3 months who did it at least once a week 2016 2015 2016 2016 games games 2015 2016 2015 2016 TV TV Music Music Movies Video Movies Video Base: Did at all in last 3 817 640 306 253 549 448 541 434 Download months % weekly 31 40 24 27 36 38 48 48 Base: Did at all in last 3 937 818 362 311 712 752 967 981 Stream/access months % weekly 59 71 63 71 41 51 48 55 Base: Did at all in last 3 169 176 65 74 113 112 113 114 Share months % weekly 50 55 56 60 32 38 35 42 For all four content types, the proportion of consumers streaming/ accessing the content types on a weekly basis increased significantly in 2016 compared with 2015 as follows (with the increase applying in each case to most age groups and genders): 71% of music consumers streamed/ accessed music on a weekly basis in 2016 compared with 59% in 2015; 71% of video game consumers streamed/ accessed video games on a weekly basis in 2016 compared with 63% in 2015; 55% of TV programme consumers streamed/ accessed TV programmes on a weekly basis in 2016 compared with 48% in 2015; and 51% of consumers streamed/ accessed movies on a weekly basis in 2016 compared with 41% in 2015. The 2016 results for sharing content on a weekly basis slightly increased against the 2015 results for all four content types, albeit not significantly. Video games sharers were the most likely to have shared
Table 3.1.2: Proportion of those who had done activity at all in the past 3 months who did it at least once a week Music 2016 Music 2016 Video games 2015 Video games 2016 Movies 2015 Movies 2016 TV 2015 TV 2016 Download Base: Did at all in last 3 months 817 640 306 253 549 448 541 434 % weekly 31 40 24 27 36 38 48 48 Stream/access Base: Did at all in last 3 months 937 818 362 311 712 752 967 981 % weekly 59 71 63 71 41 51 48 55 Share Base: Did at all in last 3 months 169 176 65 74 113 112 113 114 % weekly 50 55 56 60 32 38 35 42 For all four content types, the proportion of consumers streaming/ accessing the content types on a weekly basis increased significantly in 2016 compared with 2015 as follows (with the increase applying in each case to most age groups and genders): 71% of music consumers streamed/ accessed music on a weekly basis in 2016 compared with 59% in 2015; 71% of video game consumers streamed/ accessed video games on a weekly basis in 2016 compared with 63% in 2015; 55% of TV programme consumers streamed/ accessed TV programmes on a weekly basis in 2016 compared with 48% in 2015; and 51% of consumers streamed/ accessed movies on a weekly basis in 2016 compared with 41% in 2015. The 2016 results for sharing content on a weekly basis slightly increased against the 2015 results for all four content types, albeit not significantly. Video games sharers were the most likely to have shared
online-copyright-infringement-2016-final_report-accessible.docx