Article VI, Item #3 states: A junior high squad member may have three (3) unexcused absences from games and/or required events. The fourth (4th) absence will result in dismissal from the junior high squad, unless excused by the school coach PRIOR to the event. A high school squad member may have four (4) unexcused absences from games and/or required events. The fifth (5th) absence will result in dismissal from the high school squad, unless excused by the school coach PRIOR to the event. Article VI, Item #7 states: Once a member who reaches negative three (-3) demerits will be dismissed from the squad. Demerits Unexcused Tardies Practice: ¼ demerit and disciplinary action by coach (laps, sit-ups, etc.) Games/Events/Bus: ¼ demerit and disciplinary action Quarter/Halftime: ¼ demerit and disciplinary action Pickup from events/practices: every 15 minutes late will equal ¼ demerit **Tardies in excess of 15 minutes will be counted as an absence Unexcused Absences Practice: ½ demerit and disciplinary action by coach (laps, sit-ups, etc.) Games/Events: 1 demerit *A doctor’s note, with a return to activity date, or documentation of other extenuating circumstances that apply to the family that has been approved by the coach beforehand must accompany an excused absence such as: major family event (funeral, wedding, surgery, etc.). **The parent/guardian must call the school and coach IN ADVANCE to inform them of the absence. Dress Code ¼ demerit for all infractions during practices/events/games or when in school uniforms. Examples: sweats under uniforms, jewelry, nail length, etc. Required Items ¼ demerit for all infractions. Includes failure to bring or leave items at practices, meetings, games, competitions, or other required activities. Examples: poms, notebooks, bags, money dues, etc. Fundraising ½ demerit for failure to participate in any mandatory team fundraising activities.
Article VI, Item #3 states: A junior high squad member may have three (3) unexcused absences from games and/or required events. The fourth (4th) absence will result in dismissal from the junior high squad, unless excused by the school coach PRIOR to the event. A high school squad member may have four (4) unexcused absences from games and/or required events. The fifth (5th) absence will result in dismissal from the high school squad, unless excused by the school coach PRIOR to the event. Article VI, Item #7 states: Once a member who reaches negative three (-3) demerits will be dismissed from the squad. Demerits Unexcused Tardies Practice: ¼ demerit and disciplinary action by coach (laps, sit-ups, etc.) Games/Events/Bus: ¼ demerit and disciplinary action Quarter/Halftime: ¼ demerit and disciplinary action Pickup from events/practices: every 15 minutes late will equal ¼ demerit **Tardies in excess of 15 minutes will be counted as an absence Unexcused Absences Practice: ½ demerit and disciplinary action by coach (laps, sit-ups, etc.) Games/Events: 1 demerit *A doctor’s note, with a return to activity date, or documentation of other extenuating circumstances that apply to the family that has been approved by the coach beforehand must accompany an excused absence such as: major family event (funeral, wedding, surgery, etc.). **The parent/guardian must call the school and coach IN ADVANCE to inform them of the absence. Dress Code ¼ demerit for all infractions during practices/events/games or when in school uniforms. Examples: sweats under uniforms, jewelry, nail length, etc. Required Items ¼ demerit for all infractions. Includes failure to bring or leave items at practices, meetings, games, competitions, or other required activities. Examples: poms, notebooks, bags, money dues, etc. Fundraising ½ demerit for failure to participate in any mandatory team fundraising activities.
MPS%20Bylaws%202018-19%20Final.docx