according to their game play specifications. The client has to provide us with valuable feedback on the game design and assets during the development of the game. They will also need to maintain the game with the help of their developers and maintainers. 3.2. Responsibilities by Phase Given below are the responsibilities of each member of the team during different phases of the project: Table 5: Stakeholder's Responsibilities in each phase Primary / Secondary Responsibility Team Member Exploration Valuation Foundations Development- / Role Construction Transition Iteration Iteration Name: Primary Primary Primary Primary Primary Anuraag Vujjini Responsibility Responsibility Responsibility Responsibility Responsibility Familiarize with Work with the Integrate Implement Edit Ensure code is Role: Implementer, Phaser.js. design team to frontend and Profile, clean and well Implement simple incorporate the backend. leaderboard. documented. Prototyper user interaction design assets in Test the user Integrate UI Ensure capture on client the frontend. interaction, login assets. application is side. Develop login and register Fix bugs as and seamlessly and registration functionalities. when they are integrated with Secondary Responsibility functionality for Secondary logged by testers. existing client’s Identify top risks the game. system and Responsibility Secondary and design Secondary Monitor Responsibility provide support prototype for the prototype Identify key as and when Responsibility same. Identify key development. features that need required. features that to be Secondary need to be demonstrated for Responsibility demonstrated in CCD. Monitor Ensure the prototype. development of application is Create initial game to ensure all seamlessly design of key features are integrated with prototype. done before the existing client’s CCD. system and provide support as and when required. Name: Primary Primary Primary Primary Primary Akshaya Responsibility Responsibility Responsibility Responsibility Responsibility:
according to their game play specifications. The client has to provide us with valuable feedback on the game design and assets during the development of the game. They will also need to maintain the game with the help of their developers and maintainers. 3.2. Responsibilities by Phase Given below are the responsibilities of each member of the team during different phases of the project: Table 5: Stakeholder's Responsibilities in each phase Team Member / Role Primary / Secondary Responsibility Exploration Valuation Foundations Development- Construction Iteration Transition Iteration Name: Anuraag Vujjini Role: Implementer, Prototyper Primary Responsibility Familiarize with Phaser.js. Implement simple user interaction capture on client side. Secondary Responsibility Identify top risks and design prototype for the same. Primary Responsibility Work with the design team to incorporate the design assets in the frontend. Develop login and registration functionality for the game. Secondary Responsibility Identify key features that need to be demonstrated in the prototype. Create initial design of prototype. Primary Responsibility Integrate frontend and backend. Test the user interaction, login and register functionalities. Secondary Responsibility Monitor prototype development. Primary Responsibility Implement Edit Profile, leaderboard. Integrate UI assets. Fix bugs as and when they are logged by testers. Secondary Responsibility Identify key features that need to be demonstrated for CCD. Monitor development of game to ensure all key features are done before the CCD. Primary Responsibility Ensure code is clean and well documented. Ensure application is seamlessly integrated with client’s existing system and provide support as and when required. Secondary Responsibility Ensure application is seamlessly integrated with client’s existing system and provide support as and when required. Name: Akshaya Primary Responsibility: Primary Responsibility Primary Responsibility Primary Responsibility Primary Responsibility