Legend (Obsolete) An obsolete creature type. Cards printed with this subtype have been given errata in the Oracle card reference so they have the legendary supertype instead. See Legendary. Legendary A supertype normally relevant on permanents. See rule See also Legend Rule. that’s 205.4, “Supertypes.” Legend Rule A state-based action that causes a player who controls two or more legendary permanent with the same name to put all but one into their graveyards. See rule 704.5k. owners’ Lethal Damage An amount of damage greater than or equal to a toughness. See rules 119.6, 510.1, and 704.5g. creature’s Level Symbol A symbol that represents a keyword ability indicating abilities, power, and toughness a leveler card may have. See rule 107.8 and rule 710, “Leveler Cards.” Level Up A keyword ability that can put level counters on a creature. See rule 702.86, “Level Up.” Leveler Cards Cards with striated text boxes and three power/toughness boxes. See rule 710, “Leveler Cards.” Library 1. A zone. A library is where that player draws cards from. player’s 2. All the cards in a library. player’s See rule 401, “Library.” Life, Life Total Each player has an amount of represented by that Life may be gained or lost. “life,” player’s “life total.” See rule 118, “Life.” Life Modifier A characteristic that only vanguards have. See rule 211, “Life Modifier.” Lifelink A keyword ability that causes a player to gain life. See rule 702.15, “Lifelink.” Limited A way of playing in which each player gets a quantity of unopened Magic product and creates his or her own deck on the spot. See rule 100.2. Limited Range of Influence An optional rule used in some multiplayer games that limits what a player can affect. See rule 801, Range of Influence “Limited Option.” Linked Abilities Two abilities printed on the same object such that one of them causes actions to be taken or objects to be affected and the other one directly refers to those actions or objects. See rule 607, “Linked Abilities.”
Legend (Obsolete) An obsolete creature type. Cards printed with this subtype have been given errata in the Oracle card reference so they have the legendary supertype instead. See Legendary. Legendary A supertype that’s normally relevant on permanents. See rule 205.4, “Supertypes.” See also Legend Rule. Legend Rule A state-based action that causes a player who controls two or more legendary permanent with the same name to put all but one into their owners’ graveyards. See rule 704.5k. Lethal Damage An amount of damage greater than or equal to a creature’s toughness. See rules 119.6, 510.1, and 704.5g. Level Symbol A symbol that represents a keyword ability indicating abilities, power, and toughness a leveler card may have. See rule 107.8 and rule 710, “Leveler Cards.” Level Up A keyword ability that can put level counters on a creature. See rule 702.86, “Level Up.” Leveler Cards Cards with striated text boxes and three power/toughness boxes. See rule 710, “Leveler Cards.” Library 1. A zone. A player’s library is where that player draws cards from. 2. All the cards in a player’s library. See rule 401, “Library.” Life, Life Total Each player has an amount of “life,” represented by that player’s “life total.” Life may be gained or lost. See rule 118, “Life.” Life Modifier A characteristic that only vanguards have. See rule 211, “Life Modifier.” Lifelink A keyword ability that causes a player to gain life. See rule 702.15, “Lifelink.” Limited A way of playing in which each player gets a quantity of unopened Magic product and creates his or her own deck on the spot. See rule 100.2. Limited Range of Influence An optional rule used in some multiplayer games that limits what a player can affect. See rule 801, “Limited Range of Influence Option.” Linked Abilities Two abilities printed on the same object such that one of them causes actions to be taken or objects to be affected and the other one directly refers to those actions or objects. See rule 607, “Linked Abilities.”