Overall learning objectives problems by altering key parameters to arrive at optimum design. • Gathering, displaying and using data to support Overall learning outcomes conclusions relating to energy efficiency and arguments about noise pollution. Designed and tested a small scale turbine to • Applying ideas about energy transfer and • identify optimum features. pollution to explore arguments about the use of wind farms and evaluate environmental impact. Considered how various people may respond • to wind farm developments, and why. Using ideas to inform discussions about overall • power supply systems and judging impact of Explored how to respond to objections and • design on environment and communities. present a positive case. Identifying and testing possible solutions to • Curriculum learning objectives Students should be able to: Maths Identify the mathematical aspects of a situation or problem and choose between representations. • Calculate accurately, electing mental methods or calculating devices as appropriate. • Record methods, solutions and conclusions. • Form convincing arguments based on findings and make general statements. • Consider the assumptions made and the appropriateness and accuracy of results and conclusions. • Be aware of the strength of empirical evidence and appreciate the difference between evidence and proof. • Science Critically analyse and evaluate evidence from observations and experiments. • Explore how the creative application of scientific ideas can bring about technological developments and • consequent changes in the way people think and behave. Use of scientific methods and techniques to develop and test ideas and explanations. • Assess risk and work safely in the laboratory, field and workplace. • Plan and carry out practical and investigative activities, both individually and in groups. • Use appropriate methods, including ICT, to communicate scientific information and contribute to • presentations and discussions about scientific issues. Technology Understand that designing and making has aesthetic, environmental, technical, economic, ethical and • social dimensions and impacts on the world. Understand that products and systems have an impact on quality of life. • Explore how products contribute to lifestyle and consumer choices. • Explore and experiment with ideas, materials, technologies and techniques. •
Overall learning objectives • Gathering, displaying and using data to support conclusions relating to energy efficiency and arguments about noise pollution. • Applying ideas about energy transfer and pollution to explore arguments about the use of wind farms and evaluate environmental impact. • Using ideas to inform discussions about overall power supply systems and judging impact of design on environment and communities. • Identifying and testing possible solutions to problems by altering key parameters to arrive at optimum design. Overall learning outcomes • Designed and tested a small scale turbine to identify optimum features. • Considered how various people may respond to wind farm developments, and why. • Explored how to respond to objections and present a positive case. Curriculum learning objectives Students should be able to: Maths • Identify the mathematical aspects of a situation or problem and choose between representations. • Calculate accurately, electing mental methods or calculating devices as appropriate. • Record methods, solutions and conclusions. • Form convincing arguments based on findings and make general statements. • Consider the assumptions made and the appropriateness and accuracy of results and conclusions. • Be aware of the strength of empirical evidence and appreciate the difference between evidence and proof. Science • Critically analyse and evaluate evidence from observations and experiments. • Explore how the creative application of scientific ideas can bring about technological developments and consequent changes in the way people think and behave. • Use of scientific methods and techniques to develop and test ideas and explanations. • Assess risk and work safely in the laboratory, field and workplace. • Plan and carry out practical and investigative activities, both individually and in groups. • Use appropriate methods, including ICT, to communicate scientific information and contribute to presentations and discussions about scientific issues. Technology • Understand that designing and making has aesthetic, environmental, technical, economic, ethical and social dimensions and impacts on the world. • Understand that products and systems have an impact on quality of life. • Explore how products contribute to lifestyle and consumer choices. • Explore and experiment with ideas, materials, technologies and techniques.