810. Two-Headed Giant Variant 811. Alternating Teams Variant 9. Casual Variants 900. General 901. Planechase 902. Vanguard 903. Commander 904. Archenemy 905. Conspiracy Draft Glossary Credits 1. Game Concepts 100. General 100.1. These Magic rules apply to any Magic game with two or more players, including two-player games and multiplayer games. 100.1a A two-player game is a game that begins with only two players. 100.1b A multiplayer game is a game that begins with more than two players. See section 8, “Multiplayer Rules.” 100.2. To play, each player needs his or her own deck of traditional cards, small items to Magic represent any tokens and counters, and some way to clearly track life totals. 100.2a In play (a way of playing in which each player creates his or her own deck constructed ahead of time), each deck must contain at least sixty cards. A constructed deck may contain any number of basic land cards and no more than four of any card with a particular English name other than basic land cards. 100.2b In play (a way of playing in which each player gets the same quantity of unopened limited Magic product such as booster packs and creates his or her own deck using only this product and basic land cards), each deck must contain at least forty cards. A limited deck may contain as many duplicates of a card as are included with the product. 100.3. Some casual variants require additional items, such as specially designated cards, nontraditional Magic cards, and dice. See section 9, “Casual Variants.” 100.4. Each player may also have a which is a group of additional cards the player may use sideboard, to modify his or her deck between games of a match. 100.4a In constructed play, a sideboard may contain no more than fifteen cards. The four-card limit (see rule 100.2a) applies to the combined deck and sideboard. 100.4b In limited play involving individual players, all cards in a card pool not included in player’s his or her deck are in that player’s sideboard. 100.4c In limited play involving the Two-Headed Giant multiplayer variant, all cards in a team’s card pool but not in either deck are in that sideboard. player’s team’s
810. Two-Headed Giant Variant 811. Alternating Teams Variant 9. Casual Variants 900. General 901. Planechase 902. Vanguard 903. Commander 904. Archenemy 905. Conspiracy Draft Glossary Credits 1. Game Concepts 100. General 100.1. These Magic rules apply to any Magic game with two or more players, including two-player games and multiplayer games. 100.1a A two-player game is a game that begins with only two players. 100.1b A multiplayer game is a game that begins with more than two players. See section 8, “Multiplayer Rules.” 100.2. To play, each player needs his or her own deck of traditional Magic cards, small items to represent any tokens and counters, and some way to clearly track life totals. 100.2a In constructed play (a way of playing in which each player creates his or her own deck ahead of time), each deck must contain at least sixty cards. A constructed deck may contain any number of basic land cards and no more than four of any card with a particular English name other than basic land cards. 100.2b In limited play (a way of playing in which each player gets the same quantity of unopened Magic product such as booster packs and creates his or her own deck using only this product and basic land cards), each deck must contain at least forty cards. A limited deck may contain as many duplicates of a card as are included with the product. 100.3. Some casual variants require additional items, such as specially designated cards, nontraditional Magic cards, and dice. See section 9, “Casual Variants.” 100.4. Each player may also have a sideboard, which is a group of additional cards the player may use to modify his or her deck between games of a match. 100.4a In constructed play, a sideboard may contain no more than fifteen cards. The four-card limit (see rule 100.2a) applies to the combined deck and sideboard. 100.4b In limited play involving individual players, all cards in a player’s card pool not included in his or her deck are in that player’s sideboard. 100.4c In limited play involving the Two-Headed Giant multiplayer variant, all cards in a team’s card pool but not in either player’s deck are in that team’s sideboard.