Domain: Perceptual, Motor and Physical Development Sub-Domain: Perception Goal IT-PMP1. Child uses perceptual information to understand objects, experiences and interactions. Birth to 9 Months: 8-18 Months: 16-36 Months: Observes 36 Months: Combines Uses perceptual Uses perceptual others making things information gained through the information to information about happen to understand senses to understand objects, organize basic properties of the cause and effect experiences and interactions. understanding of objects in relationship of intention Adjusts ways of interacting with objects when matching and and action such as materials based on sensory and given associating them seeing an adult prepare perceptual information such as opportunities to with each other to go outside and then pressing harder on clay then on observe, handle through play and going to get their own play dough to make something. and use objects interaction with jacket. Modifies responses in social including an adult such as situations based on perceptual recognizing using a play bottle information especially when differences in to feed a baby meeting new people such as texture and how doll. hiding their face from an things feel. unfamiliar person. Goal IT-PMP2. Child uses perceptual information in directing own actions, experiences and interactions. Birth to 9 Months: 8-18 Months: 16-36 Months: 36 Months: Adjusts walking or Adjusts balance Uses depth Coordinates perceptual running to the type of surface and movement perception, scans information and motor such as a rocky, sandy or with the changing for obstacles and actions to participate in slippery surface. Handles or size and makes a plan on play and daily routines, explores objects or materials in proportion of own how to move such as singing songs different ways depending on body in response based on that with hand motions or perceptual information about to opportunities information while practicing self-care the objects or materials such as in the learning to crawl, skills. fragile, messy or sticky property environments. walk or move in another way.
Domain: Perceptual, Motor and Physical Development Sub-Domain: Perception Goal IT-PMP1. Child uses perceptual information to understand objects, experiences and interactions. Birth to 9 Months: Uses perceptual information to organize basic understanding of objects when given opportunities to observe, handle and use objects including recognizing differences in texture and how things feel. 8-18 Months: Uses perceptual information about properties of objects in matching and associating them with each other through play and interaction with an adult such as using a play bottle to feed a baby doll. 16-36 Months: Observes others making things happen to understand the cause and effect relationship of intention and action such as seeing an adult prepare to go outside and then going to get their own jacket. 36 Months: Combines information gained through the senses to understand objects, experiences and interactions. Adjusts ways of interacting with materials based on sensory and perceptual information such as pressing harder on clay then on play dough to make something. Modifies responses in social situations based on perceptual information especially when meeting new people such as hiding their face from an unfamiliar person. Goal IT-PMP2. Child uses perceptual information in directing own actions, experiences and interactions. Birth to 9 Months: Adjusts balance and movement with the changing size and proportion of own body in response to opportunities in the environments. 8-18 Months: Uses depth perception, scans for obstacles and makes a plan on how to move based on that information while learning to crawl, walk or move in another way. 16-36 Months: Coordinates perceptual information and motor actions to participate in play and daily routines, such as singing songs with hand motions or practicing self-care skills. 36 Months: Adjusts walking or running to the type of surface such as a rocky, sandy or slippery surface. Handles or explores objects or materials in different ways depending on perceptual information about the objects or materials such as fragile, messy or sticky property