Retrace A keyword ability that lets a player cast a card from his or her graveyard. See rule 702.80, “Retrace.” Reveal To show a card to all players for a brief time. See rule 701.14, “Reveal.” Ripple A keyword ability that may let a player cast extra cards from his or her library for no cost. See rule 702.59, “Ripple.” Rules Text A characteristic that defines a abilities. See rule 207.1. card’s Sacrifice To move a permanent you control to its graveyard. See rule owner’s 701.15, “Sacrifice.” Scavenge A keyword ability that allows you to exile a creature card from your graveyard to put +1/+1 counters on a creature. See rule 702.96, “Scavenge.” Scheme A card type seen only on nontraditional Magic cards in the Archenemy casual variant. A scheme card is not a permanent. See rule 312, “Schemes.” Scry To manipulate some of the cards on top of your library. See rule 701.16, “Scry.” Search To look at all cards in a stated zone and possibly find a card that matches a given description. See rule 701.17, “Search.” Set Aside (Obsolete) [something] is an obsolete term for Cards with that text have received “Set aside” “exile [something].” errata in the Oracle card reference. See Exile. Set in Motion To move a scheme card off the top of your scheme deck and turn it face up. See rule 701.23, in “Set Motion.” Shadow A keyword ability that restricts how a creature may be blocked and which creatures it can block. See rule 702.27, “Shadow.” Shared Life Total In the Two-Headed Giant multiplayer variant, each team has a life rather than each player “shared total” having an individual life total. See rule Giant 810, “Two-Headed Variant.” Shared Team Turns Option An option that may be used in certain multiplayer variants, such as Two-Headed Giant and Archenemy. See rule Team Turns 805, “Shared Option.”
Retrace A keyword ability that lets a player cast a card from his or her graveyard. See rule 702.80, “Retrace.” Reveal To show a card to all players for a brief time. See rule 701.14, “Reveal.” Ripple A keyword ability that may let a player cast extra cards from his or her library for no cost. See rule 702.59, “Ripple.” Rules Text A characteristic that defines a card’s abilities. See rule 207.1. Sacrifice To move a permanent you control to its owner’s graveyard. See rule 701.15, “Sacrifice.” Scavenge A keyword ability that allows you to exile a creature card from your graveyard to put +1/+1 counters on a creature. See rule 702.96, “Scavenge.” Scheme A card type seen only on nontraditional Magic cards in the Archenemy casual variant. A scheme card is not a permanent. See rule 312, “Schemes.” Scry To manipulate some of the cards on top of your library. See rule 701.16, “Scry.” Search To look at all cards in a stated zone and possibly find a card that matches a given description. See rule 701.17, “Search.” Set Aside (Obsolete) “Set [something] aside” is an obsolete term for “exile [something].” Cards with that text have received errata in the Oracle card reference. See Exile. Set in Motion To move a scheme card off the top of your scheme deck and turn it face up. See rule 701.23, “Set in Motion.” Shadow A keyword ability that restricts how a creature may be blocked and which creatures it can block. See rule 702.27, “Shadow.” Shared Life Total In the Two-Headed Giant multiplayer variant, each team has a “shared life total” rather than each player having an individual life total. See rule 810, “Two-Headed Giant Variant.” Shared Team Turns Option An option that may be used in certain multiplayer variants, such as Two-Headed Giant and Archenemy. See rule 805, “Shared Team Turns Option.”