Important Standards Addressed in this Unit: CC.2.1.6.E.4 - Apply and extend previous understandings of numbers to the system of rational numbers Apply and extend previous understandings of numbers to the system of rational numbers. Eligible Content - M06.A-N.3.1.1 Represent quantities in real-world contexts using positive and negative numbers, explaining the meaning of 0 in each situation (e.g., temperature above/below zero, elevation above/below sea level, credits/debits, positive/negative electric charge) Misconceptions: That the robot will complete a perfect circle if programmed to turn 360 degrees. Concepts/Content: Competencies/Skills: Description of Activities: Programming Modes Students will design a program to Students will be using the Robot Educator lessons found in Move steering make the robot drive by degrees, the LEGO Mindstorms software to create programs to Move Tank seconds, and rotations drive the robot. They will be completing the straight move, Circumference Students will create a program move steering, and tank move lessons. Students will then Medium Motor using the move steering block complete the RileyRover Basics challenge. This challenge Positive and Negative Numbers Students will create a program will require them to create a program to move the robot Communication of ideas and using the move tank block using the three different modes. They will then find the suggestions Students will find the circumference of the wheel and estimate the distance the Creativity to design and construct circumference of the wheel and use robot will travel. Students will demonstrate their mastery Critical thinking to problem solve a it to estimate distance of programming by designing a program that will make solution Design a program using the the robot draw a figure 8 pattern on paper. Next, they will medium motor to operate a lift need to program the robot to complete two different Recognize the difference that obstacle courses. The first will require them to program a positive and negative numbers play curved move, 90 degree turn, and straight move. The when programming second will require them to design a program that will Work collaboratively in teams to move a cuboid to 4 different places using the medium complete the given tasks using motor. creativity, critical thinking, and problem solving Assessments: The students will be completing performance based assessment rubrics at the conclusion of each lesson. The will also have the robot draw the figure 8 on paper and submit the program they designed. Interdisciplinary Connections: Additional Resources: Mathematics: circumference. degrees, estimation, measurement
Important Standards Addressed in this Unit: CC.2.1.6.E.4 - Apply and extend previous understandings of numbers to the system of rational numbers Apply and extend previous understandings of numbers to the system of rational numbers. Eligible Content - M06.A-N.3.1.1 Represent quantities in real-world contexts using positive and negative numbers, explaining the meaning of 0 in each situation (e.g., temperature above/below zero, elevation above/below sea level, credits/debits, positive/negative electric charge) Misconceptions: That the robot will complete a perfect circle if programmed to turn 360 degrees. Concepts/Content: Programming Modes Move steering Move Tank Circumference Medium Motor Positive and Negative Numbers Communication of ideas and suggestions Creativity to design and construct Critical thinking to problem solve a solution Competencies/Skills: Students will design a program to make the robot drive by degrees, seconds, and rotations Students will create a program using the move steering block Students will create a program using the move tank block Students will find the circumference of the wheel and use it to estimate distance Design a program using the medium motor to operate a lift Recognize the difference that positive and negative numbers play when programming Work collaboratively in teams to complete the given tasks using creativity, critical thinking, and problem solving Description of Activities: Students will be using the Robot Educator lessons found in the LEGO Mindstorms software to create programs to drive the robot. They will be completing the straight move, move steering, and tank move lessons. Students will then complete the RileyRover Basics challenge. This challenge will require them to create a program to move the robot using the three different modes. They will then find the circumference of the wheel and estimate the distance the robot will travel. Students will demonstrate their mastery of programming by designing a program that will make the robot draw a figure 8 pattern on paper. Next, they will need to program the robot to complete two different obstacle courses. The first will require them to program a curved move, 90 degree turn, and straight move. The second will require them to design a program that will move a cuboid to 4 different places using the medium motor. Assessments: The students will be completing performance based assessment rubrics at the conclusion of each lesson. The will also have the robot draw the figure 8 on paper and submit the program they designed. Interdisciplinary Connections: Mathematics: circumference. degrees, estimation, measurement Additional Resources: