Technique Description Total Ability Rating Movement Forecourt No movement at all. Play some Very limited movement. rallies moving Some movement to shuttle if in of player. player around Inconsistent movement to shuttle; better movement to shuttle if in of player; very limited movement to the shuttle behind player. Rearcourt Consistent movement to shuttles in of player; inconsistent movement to shuttle is behind the player; some Play some attempt to recover after each shot; square-on movement. rallies moving Good movement forecourt, consistent movement to rear court; inconsistent recovery after playing each shot; player around some attempt to move sideways. the court Strong movement patterns to rear and forecourt; good recovery after playing each shot; side on hitting and movement technique. Excellent, consistent rear and forward movement; established and strong footwork patterns; excellent recovery after playing shot. Rally Score rallies achieved. (rally point or two shot rally only; shuttle MUST be hit to player; no movement; no control over placement and therefore scoring) opponent isn’t challenged to move. Game to 5 rallies may last 3 or 4 shots, but only if the returns are played to them; normally static; little attempt made points to move opponent. rallies, some will last longer than others; difficulty occurs when player expected to move to the shuttle; might challenge opponent to move, but inconsistent. maintain a multi-shot rally; and generally can return shuttles where the player is pushed to move; some attempt made to move opponent. rallies achieved consistently; good attempt to move opponent and control the rally rally, and can effectively move opponent around the court; demonstrates the ability to challenge their opponent through shot selection and placement. rally through control of opponent; appropriate selection of shot, placement, and pace; extends or shortens rally based on opponents response throughout rally. Total Final Player Rating
Technique Description Total Ability Rating Movement Forecourt Play some rallies moving player around the No movement at all. Very limited movement. Some movement to shuttle if in of player. Inconsistent movement to shuttle; better movement to shuttle if in of player; very limited movement to shuttle behind player. Rearcourt Play some rallies moving player around the court Consistent movement to shuttles in of player; inconsistent movement to shuttle is behind the player; some attempt to recover after each shot; square-on movement. Good movement forecourt, consistent movement to rear court; inconsistent recovery after playing each shot; some attempt to move sideways. Strong movement patterns to rear and forecourt; good recovery after playing each shot; side on hitting and movement technique. Excellent, consistent rear and forward movement; established and strong footwork patterns; excellent recovery after playing shot. Rally Score (rally point scoring) Game to 5 points rallies achieved. or two shot rally only; shuttle MUST be hit to player; no movement; no control over placement and therefore opponent isn’t challenged to move. rallies may last 3 or 4 shots, but only if the returns are played to them; normally static; little attempt made to move opponent. rallies, some will last longer than others; difficulty occurs when player expected to move to the shuttle; might challenge opponent to move, but inconsistent. maintain a multi-shot rally; and generally can return shuttles where the player is pushed to move; some attempt made to move opponent. rallies achieved consistently; good attempt to move opponent and control the rally rally, and can effectively move opponent around the court; demonstrates the ability to challenge their opponent through shot selection and placement. rally through control of opponent; appropriate selection of shot, placement, and pace; extends or shortens rally based on opponents response throughout rally. Total Final Player Rating