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Browsing Gather 3D action references Dynamic character references are gathered or simulated based on approved design. Movement constraints are determined based on physical limitations. Written communication Oral communication Kinematics Morphology Videography Motion Capture Photography Internet Browsing Observation and analytical skills Communication skills Presentation skills Research and data gathering skills Photo and video capture skills Create joints for 3D models Rigging specifications are applied based on the requirements of animation. Joint parenting is applied with hierarchical structure based on technical requirements. Naming convention system for joints is clearly labeled based on technical requirements Created controllers are properly labeled and placed on corresponding joints on design requirements Specific constraints are assigned and applied to controllers and target object/s based on technical requirements. Rigged is tested for performance of model integrity and movement based on the design requirements. The innovation of 3D animation software Analysis of character movements and Interpreting the functions to 3D animation rigging platform Algebra Geometry Trigonometry Kinematics Morphology Physical Science Life Science Capture Rig Engines Rigging skills Presentation skills Mathematical estimation skills Computer operation skills Effective communication skills