Explore and Represent Ideas Experiment with ideas and stories that manipulate media elements, and genre conventions to construct new and alternative viewpoints in images, sound and test (VCAMAE040) Manipulate media representations to identify and examine social and cultural values and beliefs (VCAMAE041) Media Arts Practices Develop and refine media production skills to integrate and shape the technical and symbolic elements in images, sounds and text to represent a story, purpose, meaning and style (VCAMAM042) Plan, structure and design media artworks for a range of purposes that challenge the expectations of specific audiences by particular use of media elements, technologies and production processes (VCAMAM043) Present and Perform Plan, produce and distribute artworks for a range of community, institutional contexts and different audiences, and consider social, ethical and regulatory issues (VCAMAP044) Respond and Interpret Analyse and evaluate how technical and symbolic elements are manipulated in media artworks to challenge representations framed by social beliefs and values in different community and institutional contexts (VCAMAR045) Analyse and evaluate a of media artworks from contemporary and past times, to explore differing viewpoints and enrich their media arts making (VCAMAR046) Digital Technologies Data and Information 5-6 Plan, create and communicate information and online collaborative projects, applying agreed ethical, social and technical protocols (VCDTDI029) 9-10 Manage and collaboratively create interactive solutions for sharing ideas and information online, taking into account social contexts and legal responsibilities (VCDTDI049) Creating Digital Solutions Define and decompose real-world problems precisely, taking into account functional and no-functional reqiurements and including interviewing stakeholders to identify needs (VCDTCD050)
Explore and Represent Ideas Experiment with ideas and stories that manipulate media elements, and genre conventions to construct new and alternative viewpoints in images, sound and test (VCAMAE040) Manipulate media representations to identify and examine social and cultural values and beliefs (VCAMAE041) Media Arts Practices Develop and refine media production skills to integrate and shape the technical and symbolic elements in images, sounds and text to represent a story, purpose, meaning and style (VCAMAM042) Plan, structure and design media artworks for a range of purposes that challenge the expectations of specific audiences by particular use of media elements, technologies and production processes (VCAMAM043) Present and Perform Plan, produce and distribute artworks for a range of community, institutional contexts and different audiences, and consider social, ethical and regulatory issues (VCAMAP044) Respond and Interpret Analyse and evaluate how technical and symbolic elements are manipulated in media artworks to challenge representations framed by social beliefs and values in different community and institutional contexts (VCAMAR045) Analyse and evaluate a of media artworks from contemporary and past times, to explore differing viewpoints and enrich their media arts making (VCAMAR046) Digital Technologies Data and Information 5-6 Plan, create and communicate information and online collaborative projects, applying agreed ethical, social and technical protocols (VCDTDI029) 9-10 Manage and collaboratively create interactive solutions for sharing ideas and information online, taking into account social contexts and legal responsibilities (VCDTDI049) Creating Digital Solutions Define and decompose real-world problems precisely, taking into account functional and no-functional reqiurements and including interviewing stakeholders to identify needs (VCDTCD050)