COMPUTER SCIENCE QUARTER (APRIL TO JUNE) NO. OF UNITS CONTENTS PERIODS 1. Revision of Fundamental 1.1 Review of Photoshop 1.1.1. Opening & Saving 1.1.2. Scanning a photograph 6 Concepts 1.1.3. Adjusting Image size 1.1.4. Selection tools 2. Multimedia Authoring & 2.1 Review of Flash 2.1.1. Using the toolbar 2.1.2. Animation concepts 10 Animation ( review of Flash & 2.1.3. Frames & layers 2.1.4. About layers 2.1.5. Types of Animation 2.1.6. Introduction to Autodesk 3D Publishing the Movie Max) 2.2. Introduction to 2.2.1. What is 3D? Autodesk 3D Max. 3D Basics, Modeling, Animation, Rendering, Object-orientation 2.2.2. Navigation and Display Coordinate Systems & the Home Grid, Orthogonal vs. prospective View, Changing Views & Viewport Layout, Display modes & Viewport window controls Custom Grids & Snaps g objects 2.2.4. Parenting & Grouping objects 2.2.3. Creating objects & selection 2.2.5. Transforming Objects QUARTER 2 (JULY TO SEPTEMBER) NO. OF UNITS CONTENTS PERIODS
QUARTER (APRIL TO JUNE) COMPUTER SCIENCE UNITS CONTENTS NO. OF PERIODS 1. Revision of Fundamental Concepts 1.1 Review of Photoshop 1.1.1. Opening & Saving 1.1.3. Adjusting Image size 1.1.2. Scanning a photograph 1.1.4. Selection tools 6 2. Multimedia Authoring & Animation ( review of Flash & Introduction to Autodesk 3D Max) 2.1 Review of Flash 2.2. Introduction to Autodesk 3D Max. 2.2.2. Navigation and Display 2.2.3. Creating objects & selection 2.2.5. Transforming Objects 2.1.1. Using the toolbar 2.1.2. Animation concepts 2.1.3. Frames & layers 2.1.4. About layers 2.1.5. Types of Animation 2.1.6. Publishing the Movie 2.2.1. What is 3D? 3D Basics, Modeling, Animation, Rendering, Object-orientation Coordinate Systems & the Home Grid, Orthogonal vs. prospective View, Changing Views & Viewport Layout, Display modes & Viewport window controls Custom Grids & Snaps g objects 2.2.4. Parenting & Grouping objects 10 QUARTER 2 (JULY TO SEPTEMBER) UNITS CONTENTS NO. OF PERIODS