class Application {

  private static final int NUM_ENTITIES = 5;

  /**
   * Start game loop with each component have NUM_ENTITIES instance.
   */
  public static void main(String[] args) {<FILL_FUNCTION_BODY>}
}

    LOGGER.info("Start Game Application using Data-Locality pattern");
    var gameEntity = new GameEntity(NUM_ENTITIES);
    gameEntity.start();
    gameEntity.update();
  
<no_super_class>