class Primitives {
  private Primitives() {}

  /** Returns true if this type is a primitive. */
  public static boolean isPrimitive(Type type) {
    return type instanceof Class<?> && ((Class<?>) type).isPrimitive();
  }

  /**
   * Returns {@code true} if {@code type} is one of the nine primitive-wrapper types, such as {@link
   * Integer}.
   *
   * @see Class#isPrimitive
   */
  public static boolean isWrapperType(Type type) {
    return type == Integer.class
        || type == Float.class
        || type == Byte.class
        || type == Double.class
        || type == Long.class
        || type == Character.class
        || type == Boolean.class
        || type == Short.class
        || type == Void.class;
  }

  /**
   * Returns the corresponding wrapper type of {@code type} if it is a primitive type; otherwise
   * returns {@code type} itself. Idempotent.
   *
   * <pre>
   *     wrap(int.class) == Integer.class
   *     wrap(Integer.class) == Integer.class
   *     wrap(String.class) == String.class
   * </pre>
   */
  @SuppressWarnings({"unchecked", "MissingBraces"})
  public static <T> Class<T> wrap(Class<T> type) {<FILL_FUNCTION_BODY>}

  /**
   * Returns the corresponding primitive type of {@code type} if it is a wrapper type; otherwise
   * returns {@code type} itself. Idempotent.
   *
   * <pre>
   *     unwrap(Integer.class) == int.class
   *     unwrap(int.class) == int.class
   *     unwrap(String.class) == String.class
   * </pre>
   */
  @SuppressWarnings({"unchecked", "MissingBraces"})
  public static <T> Class<T> unwrap(Class<T> type) {
    if (type == Integer.class) return (Class<T>) int.class;
    if (type == Float.class) return (Class<T>) float.class;
    if (type == Byte.class) return (Class<T>) byte.class;
    if (type == Double.class) return (Class<T>) double.class;
    if (type == Long.class) return (Class<T>) long.class;
    if (type == Character.class) return (Class<T>) char.class;
    if (type == Boolean.class) return (Class<T>) boolean.class;
    if (type == Short.class) return (Class<T>) short.class;
    if (type == Void.class) return (Class<T>) void.class;
    return type;
  }
}

    if (type == int.class) return (Class<T>) Integer.class;
    if (type == float.class) return (Class<T>) Float.class;
    if (type == byte.class) return (Class<T>) Byte.class;
    if (type == double.class) return (Class<T>) Double.class;
    if (type == long.class) return (Class<T>) Long.class;
    if (type == char.class) return (Class<T>) Character.class;
    if (type == boolean.class) return (Class<T>) Boolean.class;
    if (type == short.class) return (Class<T>) Short.class;
    if (type == void.class) return (Class<T>) Void.class;
    return type;
  
<no_super_class>