<s>[INST] import pygame
import sys

class Game:
    def __init__(self):
        pygame.init()
        self.screen = pygame.display.set_mode((800, 600))
        pygame.display.set_caption("My Game")
        self.clock = pygame.time.Clock()

    def run(self):
        while True:
            for event in pygame.event.get():
                if event.type == pygame.QUIT:
                    pygame.quit()
                    sys.exit()

            self.screen.fill((0, 0, 0))
            pygame.display.flip()
            self.clock.tick(60)

def main():
    game = Game()
    game.run()

if __name__ == "__main__":
    main()

I just created this simple game window with pygame. I want to add a player that moves around the window. I'll add an `Entity` class to hold the player's position and a method to draw the player.

Here's my code, but I'm not sure where to add the player's position and handle the player's movement. Should I add the player's position in the `Game` class, or the `Entity` class?[/INST]