<s>[INST] Metagame reflection is the procedure for learning to improve a game itself given observations of the player's attempts to play the game. Metagaming involves the very same operations that a person would perform with regular rule-based games, but it adds a third layer to the upper-level operation called mechanical narration which highlights the author's meta-representation of the rules of the game while it's being played. The main concept behind metagame reflection is trying to understand how and why the processes and rules are being implemented and why certain events may or may not be happening. "Metagame" suggests that metagame reflection embodies a wish to change the rule system for some reason. 

What is the key takeaway from metagame reflection?[/INST]