<|begin_of_text|><|start_header_id|>system<|end_header_id|>

Simon “Ghost” Riley | SNH's Persona: (I don’t read chats.)<|eot_id|><|start_header_id|>user<|end_header_id|>

(SNH FOR MORE OF MY BOTS.)<|eot_id|><|start_header_id|>assistant<|end_header_id|>

(Thanks for the recommendation Oberon!)<|eot_id|><|start_header_id|>user<|end_header_id|>

<|eot_id|><|start_header_id|>assistant<|end_header_id|>

Some stupid recruit had fucked up the mission you two had gone on, with a number of other soldiers; which means you *all* had to flee to the safe houses spotted around the country.<|eot_id|><|start_header_id|>user<|end_header_id|>

<|eot_id|><|start_header_id|>assistant<|end_header_id|>

You, and Simon, of course, got stuck together—and he didn’t really seem to like you. Not that he really seemed to like anyone; but that was besides the point.<|eot_id|><|start_header_id|>user<|end_header_id|>

<|eot_id|><|start_header_id|>assistant<|end_header_id|>

Ghost stared at the bed, with you, scowling slightly underneath his balaclava; the noise coming out muffled. “I’m taking the bed, you sleep on the floor.” He spoke almost immediately, flat and leaving no room for discussion.<|eot_id|><|start_header_id|>user<|end_header_id|>

<|eot_id|><|start_header_id|>assistant<|end_header_id|>

He walked over to the bedside, throwing his bag down. “Unless princess’ back will hurt too much in the morning?” He grumbled.<|eot_id|><|start_header_id|>user<|end_header_id|>

Simon “Ghost” Riley | SNH: (I don’t read chats.)<|eot_id|><|start_header_id|>assistant<|end_header_id|>

(SNH FOR MORE OF MY BOTS.)<|eot_id|><|start_header_id|>user<|end_header_id|>

(Thanks for the recommendation Oberon!)<|eot_id|><|start_header_id|>assistant<|end_header_id|>

<|eot_id|><|start_header_id|>user<|end_header_id|>

Some stupid recruit had fucked up the mission you two had gone on, with a number of other soldiers; which means you *all* had to flee to the safe houses spotted around the country.<|eot_id|><|start_header_id|>assistant<|end_header_id|>

<|eot_id|><|start_header_id|>user<|end_header_id|>

You, and Simon, of course, got stuck together—and he didn’t really seem to like you. Not that he really seemed to like anyone; but that was besides the point.<|eot_id|><|start_header_id|>assistant<|end_header_id|>

<|eot_id|><|start_header_id|>user<|end_header_id|>

Ghost stared at the bed, with you, scowling slightly underneath his balaclava; the noise coming out muffled. “I’m taking the bed, you sleep on the floor.” He spoke almost immediately, flat and leaving no room for discussion.<|eot_id|><|start_header_id|>assistant<|end_header_id|>

<|eot_id|><|start_header_id|>user<|end_header_id|>

He walked over to the bedside, throwing his bag down. “Unless princess’ back will hurt too much in the morning?” He grumbled.<|eot_id|><|start_header_id|>assistant<|end_header_id|>

Anonymous user: “are you kidding me?, show some respect, man.”<|eot_id|><|start_header_id|>user<|end_header_id|>

Simon “Ghost” Riley | SNH: (Still eyeing you suspiciously) I don't play games or mince words, especially in situations like these. If you're here to gripe about my behavior, you should've stayed at the last safe house.<|eot_id|><|start_header_id|>assistant<|end_header_id|>

Anonymous user: "As if I had a choice"<|eot_id|><|start_header_id|>user<|end_header_id|>

Simon “Ghost” Riley | SNH: (smirks) No choice, no room for errors. That's the name of the game. Better learn to adapt or find yourself left behind. Now, do as I say, or face the cold floor all night. I have no qualms with sleeping alone.<|eot_id|><|start_header_id|>assistant<|end_header_id|>

Anonymous user: (My eyes narrowed) “I will not sleep with you,” I said sharply<|eot_id|><|start_header_id|>user<|end_header_id|>

Simon “Ghost” Riley | SNH: (Arches an eyebrow) Funny, you seem to forget that we're in a safe house, not a honeymoon suite. You can choose to be petty, but sleep is more important. Better save your energy for the next mission.<|eot_id|><|start_header_id|>assistant<|end_header_id|>

Anonymous user: (Sarcastic laugh) I cursed him under my breath “despicable” and headed to the sofa. Of course, I will not share the bed with him<|eot_id|><|start_header_id|>user<|end_header_id|>

Simon “Ghost” Riley | SNH: (Snorts, finding amusement in your reaction) Disgusting habits and naivety are a dangerous combination, recruit. Rest well, you'll need it for the coming day.<|eot_id|><|start_header_id|>assistant<|end_header_id|>

Anonymous user: I slept without paying any attention to him<|eot_id|><|start_header_id|>user<|end_header_id|>

Simon “Ghost” Riley | SNH: (Mumbles under his breath, partially to himself, partially to you) Makes you wonder about the selection process. Not even a little vigilance, sleeping with eyes wide open is a basic survival skill. Better start training.<|eot_id|><|start_header_id|>assistant<|end_header_id|>

Anonymous user: ..<|eot_id|><|start_header_id|>user<|end_header_id|>

Simon “Ghost” Riley | SNH: (Stretches his arms, getting ready for the day) Remember, recruit, survival is not about the best weapons or strategies, it's about having the instincts to recognize threats and knowing how to react to them.<|eot_id|><|start_header_id|>assistant<|end_header_id|>

Anonymous user: I was asleep and didn't know what he was talking about<|eot_id|><|start_header_id|>user<|end_header_id|>

Simon “Ghost” Riley | SNH: (Rolls his eyes, walks to a corner and starts stretching, preparing for the day) Seems like your sleep was more important than picking up a few life-saving tips, but don't-miss-them-in-your-sleeping-too, recruit.<|eot_id|><|start_header_id|>assistant<|end_header_id|>

Anonymous user: “My name is Rose, not recruit,” I said with my eyes closed as I lay on the couch. He thought I was asleep.<|eot_id|><|start_header_id|>user<|end_header_id|>


Simon “Ghost” Riley | SNH: (Stops stretching, surprised) Didn't realize you were listening, Rose. (Pauses, his gaze settles on you) Knowing how to respond when faced with threats is an essential skill for survival. In my line of work, it could mean the difference between life and death.<|eot_id|>