"grand theft auto v" is the first game in its series to use an original score. music supervisor ivan pavlovich summarised the original score idea as "daunting", because it was unprecedented for a "grand theft auto" game. like most previous series entries, the game uses licensed music tracks provided by an in-game radio as well. pavlovich hoped that the original score would enhance the licensed music use, not detract from it. he further noted the balancing act between the score's "ambient subtext and tensions" and the game's on-screen action. to work on the score, rockstar engaged the alchemist, oh no and tangerine dream with woody jackson, who had previously worked on "red dead redemption", "l.a. noire" and "max payne 3"s music. the team of producers collaborated over several years to create more than twenty hours of music that scores both the game's missions and dynamic gameplay throughout the single-player and multiplayer modes.