normally, battle royale players are only given one life to play; any players who die are not allowed to respawn. games with team support may allow players to enter a temporary, near-death state once health is depleted, giving allies the opportunity to revive them before they give out or are finished off by an enemy. the match is over when only one player or team is left, and the game usually provides some type of reward, such as in-game currency used for cosmetic items, to all players based on how long they survived. the random nature of starting point, item placement, and safe area reduction lets the battle royale genre to challenge players to think and react quickly and improve strategies throughout the match as to be the last man/team standing. in addition to standalone games, the battle royale concept may also be used as part of one of many game modes within a larger game, or may be used as a user-created mod created for another game.