although originally conceived as the first part of a franchise aimed specifically at western markets, "shadow of rome" did not sell well in either north america or europe (entering the uk playstation 2 charts at #5), and ultimately, capcom considered it a failure. "shadow of rome 2" was already in early development prior to the release of the first game, but after the poor sales, executive producer keiji inafune chose to abandon the project, and "shadow of rome 2" ultimately became "dead rising".