"shadow of rome" was first revealed on january 28, 2004 when capcom announced the plot would revolve around the assassination of julius caesar. using an enhanced version of the "" game engine, and developed by the same team, under the guidance of executive producer keiji inafune, the game was announced as exclusive to the playstation 2. capcom explained it would have two parallel stories and two different styles of gameplay; action and stealth. in his first look at the game, gamespot's ricardo torres wrote