during combat, the player character is agrippa, who can use various gladiatorial weapons such as swords, scimitars, maces, spears, bows, slingshots and flails. if agrippa has severed the arm of an enemy, he can pick it up and also use it as a weapon. however, weapons can only be used for a certain amount of time before they break. during combat, a meter indicates the remaining vitality of agrippa's weapon(s) and helmet (if he has one equipped). agrippa can attack with his main weapon, his sub-weapon or shield, or with a two-handed weapon. the player can lock on to enemies to make agrippa target them. agrippa can also throw weapons at his enemies, and can fight with his fists, using strong and soft punches as well as shoulder tackles. if timed correctly, agrippa can also steal weapons from his enemies, or knock their weapons out of their hands using a shoulder tackle. he can also attack from the ground by flinging sand into an approaching enemy's face, and he can attack downed enemies by stomping on them or stabbing them. if agrippa stands behind a groggy enemy he can perform a suplex on them.