michiru yamane and masahiko kimura composed the game's music. yamane, a longtime composer of music for the "castlevania" series, had worked earlier on the music of "castlevania" games such as "symphony of the night" and "aria of sorrow". kimura had developed the music for "castlevania" on the nintendo 64. in an interview, yamane noted that she made the music "simple" and "easy to recognize", similar to her work on previous "castlevania" games. she drew a parallel between her work on "castlevania" games for the game boy advance and her music for "dawn of sorrow". in the same interview igarashi said that making music for handheld game consoles, regardless of the type, is largely the same, although he accepted that the ds's sound capabilities were better than those of the game boy advance.