the game's tutorial and guidance to players was criticized. loveridge noted that certain missions were confusing with some late game objectives being presented too early, forcing him to dismiss them to progress. she singled out the tutorial section for being incompetent, failing to inform players about key aspects of the game such as power distribution and landscaping tools, which often create obstruction. and terrain errors that prevent players from constructing certain buildings and modifying the landscape. warr noted pacing errors with the tutorials, saying that some of them showed up way too late.