txoom, as a project, grew out of its name, a neologism of 'texture' and 'bloom'. initial research involved digital physics, phenomenology, biomimetics, human-computer-human interaction, and the development of experimental technologies. this research culminated in three site-specific public experiments in torino, great yarmouth and maribor, and involved a pan-european collaboration between foam, time's up, kibla, future physical and the interactive institute. essentially, within the framework of txoom, responsive environments were created which comprised audiovisual media and real-time media synthesis mechanisms, and which exhibited behaviors and properties similar to those of living organisms.