on october 28, 2015, a major update was released, representing "an accumulation of a year of code updates, optimizations, and over 4,500 map fixes". as part of the update, "quake live" also switched from its own in-house account system to using the steamworks api, giving the game tighter integration with the steam ecosystem and client features. however, due to these changes, all user statistics were reset. additionally, the premium subscription options was dropped, as the game is no longer free-to-play and must be purchased for us$10.