the playstation 2 version received "mixed" reviews according to the review aggregation website metacritic. frank provo, writing for gamespot, said of the same console version that the developers deserved credit for "creating a dog-fighting system that is simultaneously intuitive and diverse". he went on to criticize the graphics, specifically, "muddy textures, 2d explosions, blocky structures, disappearing polygons, and frequent slowdown". david smith of ign shared similar sentiment with regards to the graphics of the same console version, noting the dull palette of greens, browns, and grays and the muddy textures. he went on to praise the simple controls and entertaining voice acting, but denounced the gameplay as dull and easy. he concluded that "four-player support should have been included."