the gameplay is open world and survival horror from a first-person perspective. the setting is a forest and the player is also given a chance to explore various cabins, abandoned buildings, and an abandoned mine shaft. the game is also dimly-lit obscuring potential threats from the player's vision and uses sound to manipulate the player into questioning the presence of enemies. the game also features an ai that chooses its own paths instead of repeating the same path to increase the game's unpredictability.