she soon finds the harp inside another abandoned building in the village, called the hall of the harp. inside the hall of the harp, linn finds freyja's harp placed upon an altar, but is met with a disembodied voice telling the player that an offering of fire and an offering of blood must be placed on the altar before the harp can be taken. after making these offerings, linn is able to take the harp, which allows her to play it in order to complete tasks such as opening doorways.