the player controls their character using the d-pad (although later games such as "onimusha 3: demon siege" and "onimusha: dawn of dreams" introduced analog stick control) and travels in a fairly linear method, able to rotate slowly with the input of an opposing direction. characters tend to move slowly and can only slightly increase their speed with the dash maneuver by tapping twice in any direction. actions common to many action-oriented games, such as jumping, grabbing, and climbing over obstacles, cannot be performed in "onimusha" games.