ben kuchera of "penny arcade" called "dungeon command" an example of the "love of experimentation" shown by wizards of the coast to "take the world of "dungeons & dragons" and zoom in and out to varying degrees". dave banks from "wired" commented on "dungeon command": "these fast-paced, constantly changing games are both incredibly fun and intensely satisfying … and they’re unlike any d&d game you’ve ever played in the past."