newsarama's richard gray gave the second part of "trinity war", "justice league of america" #6, a 7 out of 10. gray felt this issue was "the difficult middle chapter of the first half of this crossover" and that "the issue works successfully in building up the pieces of the broader puzzle, but it may leave readers attached to the core members of the team out in the cold." he noted that the issue was more reflective in tone, opposed to pitched battles on every page. gray criticized that the issue felt more like a "justice league" issue, with the justice league of america members all taking a back seat to the issue's events. he added that doug mahnke's pencils grounded the story in geoff john's universe, but felt the battle sequences were not as good as ivan reis' in "justice league" 22. jesse schedeen of ign, who gave the issue an 8.1 out of 10, was wary that the "heavy emphasis on the outsider and his schemes made "trinity war" feel less like the big event dc has been building towards since the start of the new 52 and more like another stepping stone on the road to forever evil," but was surprised at johns' ability to not dwell on the outsider that much in this issue, and give each member a moral ambiguity, questioning their role in the conflict. schedeen, however, was disappointed at how little the trinity of sin appeared in the issue. he also felt that the "justice league of america" series got its strongest contender for art in mahnke, but noted that it was not his best effort. comic book resources gave the issue 3.5 stars out of 5, with doug zawisza saying he was not impressed with the issue, with a lot going on, and nothing really moving forward. he felt that mahnke's art excelled in certain characters, especially hawkman, martian manhunter and frankenstein.