the game was created with a development team of approximately 100 people, on a budget of around £8 million. it was built using frontier developments' cobra game engine. universal pictures provided the developers with dinosaur models from the films to allow for a high level of detail, as well as reference materials and audio. to aid in creating the game, the development team closely watched the films and read michael crichton's novels, "jurassic park" and "the lost world", and fan theories. in addition, universal and the team had discussions about various elements in the game. history from each of the films was added to the game. for example, jeff goldblum reprised his role as ian malcolm from the first two "jurassic park" films. bryce dallas howard and b. d. wong also reprised their roles from "jurassic world".