during the game, the player controls the onscreen character from a third-person perspective to interact with people, objects, and enemies. like previous games in the series, and most role-playing games, characters level up each time they earn a set number of experience points from defeating enemies; each level gained increases the character's statistics, thus improving their performance in battle. statistic examples include hit points, the amount of damage a character can receive; magic points, which determine the number of times a character can use magical attacks; strength, the power of a character's physical attacks; and intelligence, the power of a character's magical spells. upon encountering an enemy, the player can use a variety of weapons to attack and defeat the enemy. despite the game being set in 2036, the weapon choices are largely medieval, including swords, axes, and spears, although handguns and a rocket-propelled grenade are available. these weapons differ in their damage output, their range, and the speed of the attack.