a more restrained review was left by chris james of the pocket gamer website, who noted that not all games of the high-profile franchise, like films, can be considered successful. this can be seen in the example of the quite successful "the sims 2 mobile", and the unsuccessful the sims 2 pets mobile and the same "the sims bowling" . not that one would come to that conclusion at first glance, as the game is quite up to ea quality and standards. the visuals turned out to be quite brilliant and neat animations, and the critic praised the game for its control. however, the problems start with in-game physics, which gives the impression that the ball is rolling on the sides, rather than rolling forward, and after changing the camera perspective, it seems that the ball is flying almost at the speed of a bullet, and the pins also fall very quickly. this annoyed the critic very much, he noticed that the imperfection of physics led even to bizarre incidents, such as pins spinning on the floor through other pins, or they could even bounce. the reviewer also noticed that there is no real competition in the game, and the purchased items just aren't enough motivation to keep the player interested. the critic summed up that undoubtedly the game will be downloaded by many avid "the sims" fans "for show", but the game is not worth its name and the critic advised instead to play midnight bowling ).