Much work has been done over the past two decades exploring and creating\ud
many collaborative, cross-sector environments between arts, computer sciences\ud
and research that have supported the production of art, including: new media\ud
labs; co- working spaces; media focused gallery spaces; electronic art festivals;\ud
and the Internet itself. Less research has been done into the possibilities that\ud
exist in collaborations between the arts and commercial digital industries. The\ud
combination of two distinct and powerful hierarchical systems has forced a\ud
revision of current working practice within each field. This research interrogates\ud
the impact of collaborations between the arts and commercial digital industries,\ud
and identifies the impact of those collaborations upon curatorial and artistic\ud
modes of practice, with a particular focus on production. It identifies some of the\ud
inherent value systems, and describes a range of collaborative modes of artistic\ud
production that sit along a spectrum of power balances between the arts and\ud
commercial digital industry sectors, from Brand Marketing to Artist Practice as\ud
Business. The areas of difference in roles and working practices identified\ud
through both case studies and curatorial projects include factors such as: Value\ud
and Money, Time and Capacity, Crediting and Intellectual Property, and Roles\ud
and Working Practices.\ud
The curatorial projects include Dear Angel a commission of participatory art which\ud
uses both digital and other media, a NESTA Digital R&D for the Arts proposal, and\ud
for Thinking Digital Arts, a commission of an artwork by an artist/creative\ud
technologist partnership, and a digital (art) hack production workshop. How the\ud
curatorial role works in the interface between the arts and commercial digital\ud
industries is analysed. The patterns of difference and the power balances identified\ud
in the research aim to be useful to other practitioners