Hi HN,
I'm interested in learning foundational concepts in Augmented Reality. There seem to be a few popular platforms in the industry, like Oculus, HoloLens etc. which have their own suite of tools and frameworks. There are also open source frameworks and libraries like Vulkan, OpenGL, and game engines like Unreal and Unity.
What is the right path to go about learning and using them? My aim is to be able to create AR/VR applications as well as be educated of the core concepts to understand leading research in these areas.
Any guidance is appreciated!