func (v *Dialog) AddButton(text string, id ResponseType) (*Button, error) {
	cstr := C.CString(text)
	defer C.free(unsafe.Pointer(cstr))
	c := C.gtk_dialog_add_button(v.native(), (*C.gchar)(cstr), C.gint(id))
	if c == nil {
		return nil, nilPtrErr
	}
	obj := glib.Take(unsafe.Pointer(c))
	return wrapButton(obj), nil
}
func (v *Dialog) AddButton(text string, id ResponseType) (*Button, error) {
	cstr := C.CString(text)
	defer C.free(unsafe.Pointer(cstr))
	c := C.gtk_dialog_add_button(v.native(), (*C.gchar)(cstr), C.gint(id))
	if c == nil {
		return nil, nilPtrErr
	}
	obj := glib.Take(unsafe.Pointer(c))
	return wrapButton(obj), nil
}
func ( v * Dialog ) AddButton ( text string , id ResponseType ) ( * Button , error ) { cstr := C . CString ( text ) defer C . free ( unsafe . Pointer ( cstr ) ) c := C . gtk_dialog_add_button ( v . native ( ) , ( * C . gchar ) ( cstr ) , C . gint ( id ) ) if c == nil { return nil , nilPtrErr } obj := glib . Take ( unsafe . Pointer ( c ) ) return wrapButton ( obj ) , nil }
// AddButton() is a wrapper around gtk_dialog_add_button().  text may
// be either the literal button text, or if using GTK 3.8 or earlier, a
// Stock type converted to a string.
AddButton () is a wrapper around gtk_dialog_add_button () . text may be either the literal button text or if using GTK 3 . 8 or earlier a Stock type converted to a string .