func IsVertexArray(array uint32) bool {
	ret := C.glowIsVertexArray(gpIsVertexArray, (C.GLuint)(array))
	return ret == TRUE
}
func IsVertexArray(array uint32) bool {
	ret := C.glowIsVertexArray(gpIsVertexArray, (C.GLuint)(array))
	return ret == TRUE
}
func IsVertexArray ( array uint32 ) bool { ret := C . glowIsVertexArray ( gpIsVertexArray , ( C . GLuint ) ( array ) ) return ret == TRUE }
// determine if a name corresponds to a vertex array object
determine if a name corresponds to a vertex array object