func OverlayNew() (*Overlay, error) {
	c := C.gtk_overlay_new()
	if c == nil {
		return nil, nilPtrErr
	}
	return wrapOverlay(glib.Take(unsafe.Pointer(c))), nil
}
func OverlayNew() (*Overlay, error) {
	c := C.gtk_overlay_new()
	if c == nil {
		return nil, nilPtrErr
	}
	return wrapOverlay(glib.Take(unsafe.Pointer(c))), nil
}
func OverlayNew ( ) ( * Overlay , error ) { c := C . gtk_overlay_new ( ) if c == nil { return nil , nilPtrErr } return wrapOverlay ( glib . Take ( unsafe . Pointer ( c ) ) ) , nil }
// OverlayNew() is a wrapper around gtk_overlay_new().
OverlayNew () is a wrapper around gtk_overlay_new () .