func (logger *Logger) WaitForUnprocessedRecords() {
	runtime.Gosched()
	var (
		diff     uint64
		diffPrev uint64
		i        uint8
	)
	for {
		diff = atomic.LoadUint64(&logger.countIn) - atomic.LoadUint64(&logger.countOut)
		if diff == diffPrev {
			i++
		}
		if i >= 100 {
			return
		}
		if diff > 0 {
			diffPrev = diff
			time.Sleep(10 * time.Millisecond)
		} else {
			return
		}
	}
}
func (logger *Logger) WaitForUnprocessedRecords() {
	runtime.Gosched()
	var (
		diff     uint64
		diffPrev uint64
		i        uint8
	)
	for {
		diff = atomic.LoadUint64(&logger.countIn) - atomic.LoadUint64(&logger.countOut)
		if diff == diffPrev {
			i++
		}
		if i >= 100 {
			return
		}
		if diff > 0 {
			diffPrev = diff
			time.Sleep(10 * time.Millisecond)
		} else {
			return
		}
	}
}
func ( logger * Logger ) WaitForUnprocessedRecords ( ) { runtime . Gosched ( ) var ( diff uint64 diffPrev uint64 i uint8 ) for { diff = atomic . LoadUint64 ( & logger . countIn ) - atomic . LoadUint64 ( & logger . countOut ) if diff == diffPrev { i ++ } if i >= 100 { return } if diff > 0 { diffPrev = diff time . Sleep ( 10 * time . Millisecond ) } else { return } } }
// WaitForUnprocessedRecords block execution until all unprocessed log records
// for this logger are processed.
// In order to wait for processing in all loggers, logging.WaitForAllUnprocessedRecords
// can be used.
WaitForUnprocessedRecords block execution until all unprocessed log records for this logger are processed . In order to wait for processing in all loggers logging . WaitForAllUnprocessedRecords can be used .