func (w *Widget) GetLegendOk() (bool, bool) {
	if w == nil || w.Legend == nil {
		return false, false
	}
	return *w.Legend, true
}
func (w *Widget) GetLegendOk() (bool, bool) {
	if w == nil || w.Legend == nil {
		return false, false
	}
	return *w.Legend, true
}
func ( w * Widget ) GetLegendOk ( ) ( bool , bool ) { if w == nil || w . Legend == nil { return false , false } return * w . Legend , true }
// GetLegendOk returns a tuple with the Legend field if it's non-nil, zero value otherwise
// and a boolean to check if the value has been set.
GetLegendOk returns a tuple with the Legend field if it s non - nil zero value otherwise and a boolean to check if the value has been set .