func GetNamedBufferPointerv(buffer uint32, pname uint32, params *unsafe.Pointer) {
	C.glowGetNamedBufferPointerv(gpGetNamedBufferPointerv, (C.GLuint)(buffer), (C.GLenum)(pname), params)
}
func GetNamedBufferPointerv(buffer uint32, pname uint32, params *unsafe.Pointer) {
	C.glowGetNamedBufferPointerv(gpGetNamedBufferPointerv, (C.GLuint)(buffer), (C.GLenum)(pname), params)
}
func GetNamedBufferPointerv ( buffer uint32 , pname uint32 , params * unsafe . Pointer ) { C . glowGetNamedBufferPointerv ( gpGetNamedBufferPointerv , ( C . GLuint ) ( buffer ) , ( C . GLenum ) ( pname ) , params ) }
// return the pointer to a mapped buffer object's data store
return the pointer to a mapped buffer object s data store