func ProgramUniform1ui(program uint32, location int32, v0 uint32) {
	syscall.Syscall(gpProgramUniform1ui, 3, uintptr(program), uintptr(location), uintptr(v0))
}
func ProgramUniform1ui(program uint32, location int32, v0 uint32) {
	syscall.Syscall(gpProgramUniform1ui, 3, uintptr(program), uintptr(location), uintptr(v0))
}
func ProgramUniform1ui ( program uint32 , location int32 , v0 uint32 ) { syscall . Syscall ( gpProgramUniform1ui , 3 , uintptr ( program ) , uintptr ( location ) , uintptr ( v0 ) ) }
// Specify the value of a uniform variable for a specified program object
Specify the value of a uniform variable for a specified program object