func (g *GraphDefinitionMarker) HasVal() bool {
	if g != nil && g.Val != nil {
		return true
	}

	return false
}
func (g *GraphDefinitionMarker) HasVal() bool {
	if g != nil && g.Val != nil {
		return true
	}

	return false
}
func ( g * GraphDefinitionMarker ) HasVal ( ) bool { if g != nil && g . Val != nil { return true } return false }
// HasVal returns a boolean if a field has been set.
HasVal returns a boolean if a field has been set .