func (l *logger) ShouldDebug(facility string) bool {
	l.mut.Lock()
	res := l.debug[facility]
	l.mut.Unlock()
	return res
}
func (l *logger) ShouldDebug(facility string) bool {
	l.mut.Lock()
	res := l.debug[facility]
	l.mut.Unlock()
	return res
}
func ( l * logger ) ShouldDebug ( facility string ) bool { l . mut . Lock ( ) res := l . debug [ facility ] l . mut . Unlock ( ) return res }
// ShouldDebug returns true if the given facility has debugging enabled.
ShouldDebug returns true if the given facility has debugging enabled .