func SetScreenSize(width, height int) {
	if width <= 0 || height <= 0 {
		panic("ebiten: width and height must be positive")
	}
	uiDriver().SetScreenSize(width, height)
}
func SetScreenSize(width, height int) {
	if width <= 0 || height <= 0 {
		panic("ebiten: width and height must be positive")
	}
	uiDriver().SetScreenSize(width, height)
}
func SetScreenSize ( width , height int ) { if width <= 0 || height <= 0 { panic ( " " ) } uiDriver ( ) . SetScreenSize ( width , height ) }
// SetScreenSize changes the (logical) size of the screen.
// This doesn't affect the current scale of the screen.
//
// Unit is device-independent pixel.
//
// SetScreenSize is concurrent-safe.
SetScreenSize changes the ( logical ) size of the screen . This doesn t affect the current scale of the screen . Unit is device - independent pixel . SetScreenSize is concurrent - safe .