func (s *ScreenboardLite) GetResource() string {
	if s == nil || s.Resource == nil {
		return ""
	}
	return *s.Resource
}
func (s *ScreenboardLite) GetResource() string {
	if s == nil || s.Resource == nil {
		return ""
	}
	return *s.Resource
}
func ( s * ScreenboardLite ) GetResource ( ) string { if s == nil || s . Resource == nil { return " " } return * s . Resource }
// GetResource returns the Resource field if non-nil, zero value otherwise.
GetResource returns the Resource field if non - nil zero value otherwise .