func funcIncrease(vals []Value, args Expressions, enh *EvalNodeHelper) Vector {
	return extrapolatedRate(vals, args, enh, true, false)
}
func funcIncrease(vals []Value, args Expressions, enh *EvalNodeHelper) Vector {
	return extrapolatedRate(vals, args, enh, true, false)
}
func funcIncrease ( vals [ ] Value , args Expressions , enh * EvalNodeHelper ) Vector { return extrapolatedRate ( vals , args , enh , true , false ) }
// === increase(node ValueTypeMatrix) Vector ===
=== increase ( node ValueTypeMatrix ) Vector ===