func (c *Client) UpdateServer(updateServer *ServerOptions) (*Server, error) {
	server := new(Server)
	_, err := c.MakeApiRequest("PUT", "/1.0/servers/"+updateServer.Id, updateServer, &server)
	if err != nil {
		return nil, err
	}
	return server, nil
}
func (c *Client) UpdateServer(updateServer *ServerOptions) (*Server, error) {
	server := new(Server)
	_, err := c.MakeApiRequest("PUT", "/1.0/servers/"+updateServer.Id, updateServer, &server)
	if err != nil {
		return nil, err
	}
	return server, nil
}
func ( c * Client ) UpdateServer ( updateServer * ServerOptions ) ( * Server , error ) { server := new ( Server ) _ , err := c . MakeApiRequest ( " " , " " + updateServer . Id , updateServer , & server ) if err != nil { return nil , err } return server , nil }
// UpdateServer updates an existing server's attributes. Not all attributes can
// be changed after creation time (such as Image, ServerType and Zone).
//
// Specify the server you want to update using the ServerOptions Id field
UpdateServer updates an existing server s attributes . Not all attributes can be changed after creation time ( such as Image ServerType and Zone ) . Specify the server you want to update using the ServerOptions Id field