func Recover(notexit bool) {
	if r := recover(); r != nil {
		buf := make([]byte, RecoverBufferStack)
		n := runtime.Stack(buf, true)
		buf = buf[:n]
		Log.GoPanic(r, buf, notexit)
	}
}
func Recover(notexit bool) {
	if r := recover(); r != nil {
		buf := make([]byte, RecoverBufferStack)
		n := runtime.Stack(buf, true)
		buf = buf[:n]
		Log.GoPanic(r, buf, notexit)
	}
}
func Recover ( notexit bool ) { if r := recover ( ) ; r != nil { buf := make ( [ ] byte , RecoverBufferStack ) n := runtime . Stack ( buf , true ) buf = buf [ : n ] Log . GoPanic ( r , buf , notexit ) } }
// Recover from panic and log the stack. If notexit is false, call os.Exit(1),
// if not continue.
Recover from panic and log the stack . If notexit is false call os . Exit ( 1 ) if not continue .