func (n *NvidiaGPUManager) GetDevices() []*ecs.PlatformDevice {
	n.lock.RLock()
	defer n.lock.RUnlock()
	return n.GPUDevices
}
func (n *NvidiaGPUManager) GetDevices() []*ecs.PlatformDevice {
	n.lock.RLock()
	defer n.lock.RUnlock()
	return n.GPUDevices
}
func ( n * NvidiaGPUManager ) GetDevices ( ) [ ] * ecs . PlatformDevice { n . lock . RLock ( ) defer n . lock . RUnlock ( ) return n . GPUDevices }
// GetDevices returns the GPU devices as PlatformDevices
GetDevices returns the GPU devices as PlatformDevices