func (w *Writer) WriteUint32(i uint32) {
	if w.err != nil {
		return
	}
	binary.LittleEndian.PutUint32(w.b[:4], i)
	w.wr.Write(w.b[:4])
}
func (w *Writer) WriteUint32(i uint32) {
	if w.err != nil {
		return
	}
	binary.LittleEndian.PutUint32(w.b[:4], i)
	w.wr.Write(w.b[:4])
}
func ( w * Writer ) WriteUint32 ( i uint32 ) { if w . err != nil { return } binary . LittleEndian . PutUint32 ( w . b [ : 4 ] , i ) w . wr . Write ( w . b [ : 4 ] ) }
// WriteUint32 writes an uint32.
WriteUint32 writes an uint32 .