func FlushMappedBufferRange(target uint32, offset int, length int) {
	C.glowFlushMappedBufferRange(gpFlushMappedBufferRange, (C.GLenum)(target), (C.GLintptr)(offset), (C.GLsizeiptr)(length))
}
func FlushMappedBufferRange(target uint32, offset int, length int) {
	C.glowFlushMappedBufferRange(gpFlushMappedBufferRange, (C.GLenum)(target), (C.GLintptr)(offset), (C.GLsizeiptr)(length))
}
func FlushMappedBufferRange ( target uint32 , offset int , length int ) { C . glowFlushMappedBufferRange ( gpFlushMappedBufferRange , ( C . GLenum ) ( target ) , ( C . GLintptr ) ( offset ) , ( C . GLsizeiptr ) ( length ) ) }
// indicate modifications to a range of a mapped buffer
indicate modifications to a range of a mapped buffer