func (v *Settings) IsWritable(name string) bool {
	cstr1 := (*C.gchar)(C.CString(name))
	defer C.free(unsafe.Pointer(cstr1))

	return gobool(C.g_settings_is_writable(v.native(), cstr1))
}
func (v *Settings) IsWritable(name string) bool {
	cstr1 := (*C.gchar)(C.CString(name))
	defer C.free(unsafe.Pointer(cstr1))

	return gobool(C.g_settings_is_writable(v.native(), cstr1))
}
func ( v * Settings ) IsWritable ( name string ) bool { cstr1 := ( * C . gchar ) ( C . CString ( name ) ) defer C . free ( unsafe . Pointer ( cstr1 ) ) return gobool ( C . g_settings_is_writable ( v . native ( ) , cstr1 ) ) }
// IsWritable is a wrapper around g_settings_is_writable().
IsWritable is a wrapper around g_settings_is_writable () .