func NewClient(nick, serverHost string, serverPort uint16) *Client {
	return &Client{
		nick:       nick,
		serverHost: serverHost,
		serverPort: serverPort,

		writeTimeout: 30 * time.Second,
		readTimeout:  100 * time.Millisecond,

		channels: map[string]struct{}{},
		mutex:    &sync.Mutex{},
	}
}
func NewClient(nick, serverHost string, serverPort uint16) *Client {
	return &Client{
		nick:       nick,
		serverHost: serverHost,
		serverPort: serverPort,

		writeTimeout: 30 * time.Second,
		readTimeout:  100 * time.Millisecond,

		channels: map[string]struct{}{},
		mutex:    &sync.Mutex{},
	}
}
func NewClient ( nick , serverHost string , serverPort uint16 ) * Client { return & Client { nick : nick , serverHost : serverHost , serverPort : serverPort , writeTimeout : 30 * time . Second , readTimeout : 100 * time . Millisecond , channels : map [ string ] struct { } { } , mutex : & sync . Mutex { } , } }
// NewClient creates a Client.
NewClient creates a Client .