func Network(network string) Option {
	return Option(func(c *config) {
		c.Conn.Network = network
	})
}
func Network(network string) Option {
	return Option(func(c *config) {
		c.Conn.Network = network
	})
}
func Network ( network string ) Option { return Option ( func ( c * config ) { c . Conn . Network = network } ) }
// Network sets the network (udp, tcp, etc) used by the client. See the
// net.Dial documentation (https://golang.org/pkg/net/#Dial) for the available
// network options.
//
// By default, network is udp. This option is ignored in Client.Clone().
Network sets the network ( udp tcp etc ) used by the client . See the net . Dial documentation ( https : // golang . org / pkg / net / #Dial ) for the available network options . By default network is udp . This option is ignored in Client . Clone () .