func (v *Display) HasPending() bool {
	c := C.gdk_display_has_pending(v.native())
	return gobool(c)
}
func (v *Display) HasPending() bool {
	c := C.gdk_display_has_pending(v.native())
	return gobool(c)
}
func ( v * Display ) HasPending ( ) bool { c := C . gdk_display_has_pending ( v . native ( ) ) return gobool ( c ) }
// HasPending() is a wrapper around gdk_display_has_pending().
HasPending () is a wrapper around gdk_display_has_pending () .