func PolygonMode(face uint32, mode uint32) {
	C.glowPolygonMode(gpPolygonMode, (C.GLenum)(face), (C.GLenum)(mode))
}
func PolygonMode(face uint32, mode uint32) {
	C.glowPolygonMode(gpPolygonMode, (C.GLenum)(face), (C.GLenum)(mode))
}
func PolygonMode ( face uint32 , mode uint32 ) { C . glowPolygonMode ( gpPolygonMode , ( C . GLenum ) ( face ) , ( C . GLenum ) ( mode ) ) }
// select a polygon rasterization mode
select a polygon rasterization mode