func (c *EnvConfig) GoString() string {
	if c == nil {
		return "(*EnvConfig)(nil)"
	}

	return fmt.Sprintf("&EnvConfig{"+
		"Blacklist:%v, "+
		"Custom:%v, "+
		"Pristine:%s, "+
		"Whitelist:%v"+
		"}",
		c.Blacklist,
		c.Custom,
		BoolGoString(c.Pristine),
		c.Whitelist,
	)
}
func (c *EnvConfig) GoString() string {
	if c == nil {
		return "(*EnvConfig)(nil)"
	}

	return fmt.Sprintf("&EnvConfig{"+
		"Blacklist:%v, "+
		"Custom:%v, "+
		"Pristine:%s, "+
		"Whitelist:%v"+
		"}",
		c.Blacklist,
		c.Custom,
		BoolGoString(c.Pristine),
		c.Whitelist,
	)
}
func ( c * EnvConfig ) GoString ( ) string { if c == nil { return " " } return fmt . Sprintf ( " " + " " + " " + " " + " " + " " , c . Blacklist , c . Custom , BoolGoString ( c . Pristine ) , c . Whitelist , ) }
// GoString defines the printable version of this struct.
GoString defines the printable version of this struct .