func (s *ScreenboardLite) GetResourceOk() (string, bool) {
	if s == nil || s.Resource == nil {
		return "", false
	}
	return *s.Resource, true
}
func (s *ScreenboardLite) GetResourceOk() (string, bool) {
	if s == nil || s.Resource == nil {
		return "", false
	}
	return *s.Resource, true
}
func ( s * ScreenboardLite ) GetResourceOk ( ) ( string , bool ) { if s == nil || s . Resource == nil { return " " , false } return * s . Resource , true }
// GetResourceOk returns a tuple with the Resource field if it's non-nil, zero value otherwise
// and a boolean to check if the value has been set.
GetResourceOk returns a tuple with the Resource field if it s non - nil zero value otherwise and a boolean to check if the value has been set .