func (d *Downtime) HasMessage() bool {
	if d != nil && d.Message != nil {
		return true
	}

	return false
}
func (d *Downtime) HasMessage() bool {
	if d != nil && d.Message != nil {
		return true
	}

	return false
}
func ( d * Downtime ) HasMessage ( ) bool { if d != nil && d . Message != nil { return true } return false }
// HasMessage returns a boolean if a field has been set.
HasMessage returns a boolean if a field has been set .