func CopyTextureSubImage3D(texture uint32, level int32, xoffset int32, yoffset int32, zoffset int32, x int32, y int32, width int32, height int32) {
	syscall.Syscall9(gpCopyTextureSubImage3D, 9, uintptr(texture), uintptr(level), uintptr(xoffset), uintptr(yoffset), uintptr(zoffset), uintptr(x), uintptr(y), uintptr(width), uintptr(height))
}
func CopyTextureSubImage3D(texture uint32, level int32, xoffset int32, yoffset int32, zoffset int32, x int32, y int32, width int32, height int32) {
	syscall.Syscall9(gpCopyTextureSubImage3D, 9, uintptr(texture), uintptr(level), uintptr(xoffset), uintptr(yoffset), uintptr(zoffset), uintptr(x), uintptr(y), uintptr(width), uintptr(height))
}
func CopyTextureSubImage3D ( texture uint32 , level int32 , xoffset int32 , yoffset int32 , zoffset int32 , x int32 , y int32 , width int32 , height int32 ) { syscall . Syscall9 ( gpCopyTextureSubImage3D , 9 , uintptr ( texture ) , uintptr ( level ) , uintptr ( xoffset ) , uintptr ( yoffset ) , uintptr ( zoffset ) , uintptr ( x ) , uintptr ( y ) , uintptr ( width ) , uintptr ( height ) ) }
// copy a three-dimensional texture subimage
copy a three - dimensional texture subimage