func (i *Image) Fill(r, g, b, a uint8) {
	backendsM.Lock()
	if i.disposed {
		panic("shareable: the drawing target image must not be disposed (Fill)")
	}
	i.ensureNotShared()

	i.backend.restorable.Fill(r, g, b, a)

	backendsM.Unlock()
}
func (i *Image) Fill(r, g, b, a uint8) {
	backendsM.Lock()
	if i.disposed {
		panic("shareable: the drawing target image must not be disposed (Fill)")
	}
	i.ensureNotShared()

	i.backend.restorable.Fill(r, g, b, a)

	backendsM.Unlock()
}
func ( i * Image ) Fill ( r , g , b , a uint8 ) { backendsM . Lock ( ) if i . disposed { panic ( " " ) } i . ensureNotShared ( ) i . backend . restorable . Fill ( r , g , b , a ) backendsM . Unlock ( ) }
// Fill fills the image with a color. This affects not only the (0, 0)-(width, height) region but also the whole
// framebuffer region.
Fill fills the image with a color . This affects not only the ( 0 0 ) - ( width height ) region but also the whole framebuffer region .