func (pool *DeflatePool) GetWriter(dst io.Writer) (writer *flate.Writer) {
	if w := pool.pool.Get(); w != nil {
		writer = w.(*flate.Writer)
		writer.Reset(dst)
	} else {
		writer, _ = flate.NewWriter(dst, flate.BestCompression)
	}
	return writer
}
func (pool *DeflatePool) GetWriter(dst io.Writer) (writer *flate.Writer) {
	if w := pool.pool.Get(); w != nil {
		writer = w.(*flate.Writer)
		writer.Reset(dst)
	} else {
		writer, _ = flate.NewWriter(dst, flate.BestCompression)
	}
	return writer
}
func ( pool * DeflatePool ) GetWriter ( dst io . Writer ) ( writer * flate . Writer ) { if w := pool . pool . Get ( ) ; w != nil { writer = w . ( * flate . Writer ) writer . Reset ( dst ) } else { writer , _ = flate . NewWriter ( dst , flate . BestCompression ) } return writer }
// GetWriter returns flate.Writer from the pool, or creates a new one
// with flate.BestCompression if the pool is empty.
GetWriter returns flate . Writer from the pool or creates a new one with flate . BestCompression if the pool is empty .