func NamedFramebufferParameteri(framebuffer uint32, pname uint32, param int32) {
	C.glowNamedFramebufferParameteri(gpNamedFramebufferParameteri, (C.GLuint)(framebuffer), (C.GLenum)(pname), (C.GLint)(param))
}
func NamedFramebufferParameteri(framebuffer uint32, pname uint32, param int32) {
	C.glowNamedFramebufferParameteri(gpNamedFramebufferParameteri, (C.GLuint)(framebuffer), (C.GLenum)(pname), (C.GLint)(param))
}
func NamedFramebufferParameteri ( framebuffer uint32 , pname uint32 , param int32 ) { C . glowNamedFramebufferParameteri ( gpNamedFramebufferParameteri , ( C . GLuint ) ( framebuffer ) , ( C . GLenum ) ( pname ) , ( C . GLint ) ( param ) ) }
// set a named parameter of a framebuffer object
set a named parameter of a framebuffer object