func ProgramUniform1i(program uint32, location int32, v0 int32) {
	C.glowProgramUniform1i(gpProgramUniform1i, (C.GLuint)(program), (C.GLint)(location), (C.GLint)(v0))
}
func ProgramUniform1i(program uint32, location int32, v0 int32) {
	C.glowProgramUniform1i(gpProgramUniform1i, (C.GLuint)(program), (C.GLint)(location), (C.GLint)(v0))
}
func ProgramUniform1i ( program uint32 , location int32 , v0 int32 ) { C . glowProgramUniform1i ( gpProgramUniform1i , ( C . GLuint ) ( program ) , ( C . GLint ) ( location ) , ( C . GLint ) ( v0 ) ) }
// Specify the value of a uniform variable for a specified program object
Specify the value of a uniform variable for a specified program object