func (w *Widget) GetLegendSizeOk() (string, bool) {
	if w == nil || w.LegendSize == nil {
		return "", false
	}
	return *w.LegendSize, true
}
func (w *Widget) GetLegendSizeOk() (string, bool) {
	if w == nil || w.LegendSize == nil {
		return "", false
	}
	return *w.LegendSize, true
}
func ( w * Widget ) GetLegendSizeOk ( ) ( string , bool ) { if w == nil || w . LegendSize == nil { return " " , false } return * w . LegendSize , true }
// GetLegendSizeOk returns a tuple with the LegendSize field if it's non-nil, zero value otherwise
// and a boolean to check if the value has been set.
GetLegendSizeOk returns a tuple with the LegendSize field if it s non - nil zero value otherwise and a boolean to check if the value has been set .