func (udevWatcher *UdevWatcher) buildState(links []netlink.Link) map[string]string {
	state := make(map[string]string)
	for _, link := range links {
		if link.Type() != linkTypeDevice {
			// We only care about netlink.Device types. These are created
			// by udev like 'lo' and 'eth0'. Ignore other link types
			continue
		}
		if link.Attrs().EncapType == encapTypeLoopback {
			// Ignore localhost
			continue
		}
		macAddress := link.Attrs().HardwareAddr.String()
		if macAddress != "" && macAddress != udevWatcher.primaryMAC {
			state[macAddress] = link.Attrs().Name
		}
	}
	return state
}
func (udevWatcher *UdevWatcher) buildState(links []netlink.Link) map[string]string {
	state := make(map[string]string)
	for _, link := range links {
		if link.Type() != linkTypeDevice {
			
			
			continue
		}
		if link.Attrs().EncapType == encapTypeLoopback {
			
			continue
		}
		macAddress := link.Attrs().HardwareAddr.String()
		if macAddress != "" && macAddress != udevWatcher.primaryMAC {
			state[macAddress] = link.Attrs().Name
		}
	}
	return state
}
func ( udevWatcher * UdevWatcher ) buildState ( links [ ] netlink . Link ) map [ string ] string { state := make ( map [ string ] string ) for _ , link := range links { if link . Type ( ) != linkTypeDevice { // We only care about netlink.Device types. These are created // by udev like 'lo' and 'eth0'. Ignore other link types continue } if link . Attrs ( ) . EncapType == encapTypeLoopback { // Ignore localhost continue } macAddress := link . Attrs ( ) . HardwareAddr . String ( ) if macAddress != " " && macAddress != udevWatcher . primaryMAC { state [ macAddress ] = link . Attrs ( ) . Name } } return state }
// buildState is used to build a state of the system for reconciliation
buildState is used to build a state of the system for reconciliation