func (w *Window) AddLabel(x, y int, format string, args ...interface{}) *Label {
	// we can ignore error for builtins
	l, _ := w.AddWidget(WidgetLabel, x, y)
	label := l.(*Label)
	label.Resize()
	label.SetAttributes(defaultAttributes())
	label.SetText(format, args...)

	return label
}
func (w *Window) AddLabel(x, y int, format string, args ...interface{}) *Label {
	
	l, _ := w.AddWidget(WidgetLabel, x, y)
	label := l.(*Label)
	label.Resize()
	label.SetAttributes(defaultAttributes())
	label.SetText(format, args...)

	return label
}
func ( w * Window ) AddLabel ( x , y int , format string , args ... interface { } ) * Label { // we can ignore error for builtins l , _ := w . AddWidget ( WidgetLabel , x , y ) label := l . ( * Label ) label . Resize ( ) label . SetAttributes ( defaultAttributes ( ) ) label . SetText ( format , args ... ) return label }
// AddLabel is a convenience function to add a new label to a window.  It wraps
// the AddWidget call.  AddLabel must be called from queue.
AddLabel is a convenience function to add a new label to a window . It wraps the AddWidget call . AddLabel must be called from queue .