func PanicHunter() {
	if panicIgnore {
		return
	}

	if err := recover(); err != nil {
		if enable && notifier != nil {
			notifier.NotifySync(
				errors.New(err, 3), true,
				metadata([]data.HexString{defaultAccEth}))
		}
		panic(err)
	}
}
func PanicHunter() {
	if panicIgnore {
		return
	}

	if err := recover(); err != nil {
		if enable && notifier != nil {
			notifier.NotifySync(
				errors.New(err, 3), true,
				metadata([]data.HexString{defaultAccEth}))
		}
		panic(err)
	}
}
func PanicHunter ( ) { if panicIgnore { return } if err := recover ( ) ; err != nil { if enable && notifier != nil { notifier . NotifySync ( errors . New ( err , 3 ) , true , metadata ( [ ] data . HexString { defaultAccEth } ) ) } panic ( err ) } }
// PanicHunter catches panic, in case of an enabled reporter.
PanicHunter catches panic in case of an enabled reporter .