func QueryCounter(id uint32, target uint32) {
	syscall.Syscall(gpQueryCounter, 2, uintptr(id), uintptr(target), 0)
}
func QueryCounter(id uint32, target uint32) {
	syscall.Syscall(gpQueryCounter, 2, uintptr(id), uintptr(target), 0)
}
func QueryCounter ( id uint32 , target uint32 ) { syscall . Syscall ( gpQueryCounter , 2 , uintptr ( id ) , uintptr ( target ) , 0 ) }
// record the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed.
record the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed .