func DrawArraysIndirect(mode uint32, indirect unsafe.Pointer) {
	C.glowDrawArraysIndirect(gpDrawArraysIndirect, (C.GLenum)(mode), indirect)
}
func DrawArraysIndirect(mode uint32, indirect unsafe.Pointer) {
	C.glowDrawArraysIndirect(gpDrawArraysIndirect, (C.GLenum)(mode), indirect)
}
func DrawArraysIndirect ( mode uint32 , indirect unsafe . Pointer ) { C . glowDrawArraysIndirect ( gpDrawArraysIndirect , ( C . GLenum ) ( mode ) , indirect ) }
// render primitives from array data, taking parameters from memory
render primitives from array data taking parameters from memory