func (client *Client) UpdateScreenboard(board *Screenboard) error {
	return client.doJsonRequest("PUT", fmt.Sprintf("/v1/screen/%d", *board.Id), board, nil)
}
func (client *Client) UpdateScreenboard(board *Screenboard) error {
	return client.doJsonRequest("PUT", fmt.Sprintf("/v1/screen/%d", *board.Id), board, nil)
}
func ( client * Client ) UpdateScreenboard ( board * Screenboard ) error { return client . doJsonRequest ( " " , fmt . Sprintf ( " " , * board . Id ) , board , nil ) }
// UpdateScreenboard in essence takes a Screenboard struct and persists it back to
// the server. Use this if you've updated your local and need to push it back.
UpdateScreenboard in essence takes a Screenboard struct and persists it back to the server . Use this if you ve updated your local and need to push it back .