func MenuItemNew(label, detailed_action string) *MenuItem {
	cstr1 := (*C.gchar)(C.CString(label))
	defer C.free(unsafe.Pointer(cstr1))

	cstr2 := (*C.gchar)(C.CString(detailed_action))
	defer C.free(unsafe.Pointer(cstr2))

	c := C.g_menu_item_new(cstr1, cstr2)
	if c == nil {
		return nil
	}
	return wrapMenuItem(wrapObject(unsafe.Pointer(c)))
}
func MenuItemNew(label, detailed_action string) *MenuItem {
	cstr1 := (*C.gchar)(C.CString(label))
	defer C.free(unsafe.Pointer(cstr1))

	cstr2 := (*C.gchar)(C.CString(detailed_action))
	defer C.free(unsafe.Pointer(cstr2))

	c := C.g_menu_item_new(cstr1, cstr2)
	if c == nil {
		return nil
	}
	return wrapMenuItem(wrapObject(unsafe.Pointer(c)))
}
func MenuItemNew ( label , detailed_action string ) * MenuItem { cstr1 := ( * C . gchar ) ( C . CString ( label ) ) defer C . free ( unsafe . Pointer ( cstr1 ) ) cstr2 := ( * C . gchar ) ( C . CString ( detailed_action ) ) defer C . free ( unsafe . Pointer ( cstr2 ) ) c := C . g_menu_item_new ( cstr1 , cstr2 ) if c == nil { return nil } return wrapMenuItem ( wrapObject ( unsafe . Pointer ( c ) ) ) }
// MenuItemNew is a wrapper around g_menu_item_new().
MenuItemNew is a wrapper around g_menu_item_new () .