func (cgroup *CgroupResource) DesiredTerminal() bool {
	cgroup.lock.RLock()
	defer cgroup.lock.RUnlock()

	return cgroup.desiredStatusUnsafe == resourcestatus.ResourceStatus(CgroupRemoved)
}
func (cgroup *CgroupResource) DesiredTerminal() bool {
	cgroup.lock.RLock()
	defer cgroup.lock.RUnlock()

	return cgroup.desiredStatusUnsafe == resourcestatus.ResourceStatus(CgroupRemoved)
}
func ( cgroup * CgroupResource ) DesiredTerminal ( ) bool { cgroup . lock . RLock ( ) defer cgroup . lock . RUnlock ( ) return cgroup . desiredStatusUnsafe == resourcestatus . ResourceStatus ( CgroupRemoved ) }
// DesiredTerminal returns true if the cgroup's desired status is REMOVED
DesiredTerminal returns true if the cgroup s desired status is REMOVED