func (t *Target) Health() TargetHealth {
	t.mtx.RLock()
	defer t.mtx.RUnlock()

	return t.health
}
func (t *Target) Health() TargetHealth {
	t.mtx.RLock()
	defer t.mtx.RUnlock()

	return t.health
}
func ( t * Target ) Health ( ) TargetHealth { t . mtx . RLock ( ) defer t . mtx . RUnlock ( ) return t . health }
// Health returns the last known health state of the target.
Health returns the last known health state of the target .