func GetBufferSubData(target uint32, offset int, size int, data unsafe.Pointer) {
	C.glowGetBufferSubData(gpGetBufferSubData, (C.GLenum)(target), (C.GLintptr)(offset), (C.GLsizeiptr)(size), data)
}
func GetBufferSubData(target uint32, offset int, size int, data unsafe.Pointer) {
	C.glowGetBufferSubData(gpGetBufferSubData, (C.GLenum)(target), (C.GLintptr)(offset), (C.GLsizeiptr)(size), data)
}
func GetBufferSubData ( target uint32 , offset int , size int , data unsafe . Pointer ) { C . glowGetBufferSubData ( gpGetBufferSubData , ( C . GLenum ) ( target ) , ( C . GLintptr ) ( offset ) , ( C . GLsizeiptr ) ( size ) , data ) }
// returns a subset of a buffer object's data store
returns a subset of a buffer object s data store