func (t *TileDefRequest) HasLimit() bool {
	if t != nil && t.Limit != nil {
		return true
	}

	return false
}
func (t *TileDefRequest) HasLimit() bool {
	if t != nil && t.Limit != nil {
		return true
	}

	return false
}
func ( t * TileDefRequest ) HasLimit ( ) bool { if t != nil && t . Limit != nil { return true } return false }
// HasLimit returns a boolean if a field has been set.
HasLimit returns a boolean if a field has been set .