func (s *Session) Refresh() {
	s.m.Lock()
	s.slaveOk = s.consistency != Strong
	s.unsetSocket()
	s.m.Unlock()
}
func (s *Session) Refresh() {
	s.m.Lock()
	s.slaveOk = s.consistency != Strong
	s.unsetSocket()
	s.m.Unlock()
}
func ( s * Session ) Refresh ( ) { s . m . Lock ( ) s . slaveOk = s . consistency != Strong s . unsetSocket ( ) s . m . Unlock ( ) }
// Refresh puts back any reserved sockets in use and restarts the consistency
// guarantees according to the current consistency setting for the session.
Refresh puts back any reserved sockets in use and restarts the consistency guarantees according to the current consistency setting for the session .