public void reset() {
        for (int i = 0; i < mAnimators.size(); i++) {
            mAnimators.get(mAnimators.keyAt(i)).cancel();
        }
        mAnimators.clear();
        mFirstAnimatedPosition = -1;
        mLastAnimatedPosition = -1;
        mAnimationStartMillis = -1;
        mShouldAnimate = true;
    }
public void reset() {
        for (int i = 0; i < mAnimators.size(); i++) {
            mAnimators.get(mAnimators.keyAt(i)).cancel();
        }
        mAnimators.clear();
        mFirstAnimatedPosition = -1;
        mLastAnimatedPosition = -1;
        mAnimationStartMillis = -1;
        mShouldAnimate = true;
    }
public void reset ( ) { for ( int i = 0 ; i < mAnimators . size ( ) ; i ++ ) { mAnimators . get ( mAnimators . keyAt ( i ) ) . cancel ( ) ; } mAnimators . clear ( ) ; mFirstAnimatedPosition = - 1 ; mLastAnimatedPosition = - 1 ; mAnimationStartMillis = - 1 ; mShouldAnimate = true ; }
Call this method to reset animation status on all views.
Call this method to reset animation status on all views .