func (s *SyntheticsLocation) HasIsLandscape() bool {
	if s != nil && s.IsLandscape != nil {
		return true
	}

	return false
}
func (s *SyntheticsLocation) HasIsLandscape() bool {
	if s != nil && s.IsLandscape != nil {
		return true
	}

	return false
}
func ( s * SyntheticsLocation ) HasIsLandscape ( ) bool { if s != nil && s . IsLandscape != nil { return true } return false }
// HasIsLandscape returns a boolean if a field has been set.
HasIsLandscape returns a boolean if a field has been set .