func (s *Server) Close() {
	s.mu.Lock()
	defer s.mu.Unlock()
	s.closed.Set()
	s.socket.Close()
}
func (s *Server) Close() {
	s.mu.Lock()
	defer s.mu.Unlock()
	s.closed.Set()
	s.socket.Close()
}
func ( s * Server ) Close ( ) { s . mu . Lock ( ) defer s . mu . Unlock ( ) s . closed . Set ( ) s . socket . Close ( ) }
// Stops the server network activity. This is all that's required to clean-up a Server.
Stops the server network activity . This is all that s required to clean - up a Server .