func DrawPixels(width int32, height int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
	C.glowDrawPixels(gpDrawPixels, (C.GLsizei)(width), (C.GLsizei)(height), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
}
func DrawPixels(width int32, height int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
	C.glowDrawPixels(gpDrawPixels, (C.GLsizei)(width), (C.GLsizei)(height), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
}
func DrawPixels ( width int32 , height int32 , format uint32 , xtype uint32 , pixels unsafe . Pointer ) { C . glowDrawPixels ( gpDrawPixels , ( C . GLsizei ) ( width ) , ( C . GLsizei ) ( height ) , ( C . GLenum ) ( format ) , ( C . GLenum ) ( xtype ) , pixels ) }
// write a block of pixels to the frame buffer
write a block of pixels to the frame buffer