func DrawElementsInstancedBaseInstance(mode uint32, count int32, xtype uint32, indices unsafe.Pointer, instancecount int32, baseinstance uint32) {
	syscall.Syscall6(gpDrawElementsInstancedBaseInstance, 6, uintptr(mode), uintptr(count), uintptr(xtype), uintptr(indices), uintptr(instancecount), uintptr(baseinstance))
}
func DrawElementsInstancedBaseInstance(mode uint32, count int32, xtype uint32, indices unsafe.Pointer, instancecount int32, baseinstance uint32) {
	syscall.Syscall6(gpDrawElementsInstancedBaseInstance, 6, uintptr(mode), uintptr(count), uintptr(xtype), uintptr(indices), uintptr(instancecount), uintptr(baseinstance))
}
func DrawElementsInstancedBaseInstance ( mode uint32 , count int32 , xtype uint32 , indices unsafe . Pointer , instancecount int32 , baseinstance uint32 ) { syscall . Syscall6 ( gpDrawElementsInstancedBaseInstance , 6 , uintptr ( mode ) , uintptr ( count ) , uintptr ( xtype ) , uintptr ( indices ) , uintptr ( instancecount ) , uintptr ( baseinstance ) ) }
// draw multiple instances of a set of elements with offset applied to instanced attributes
draw multiple instances of a set of elements with offset applied to instanced attributes