func MultiDrawArraysIndirect(mode uint32, indirect unsafe.Pointer, drawcount int32, stride int32) {
	syscall.Syscall6(gpMultiDrawArraysIndirect, 4, uintptr(mode), uintptr(indirect), uintptr(drawcount), uintptr(stride), 0, 0)
}
func MultiDrawArraysIndirect(mode uint32, indirect unsafe.Pointer, drawcount int32, stride int32) {
	syscall.Syscall6(gpMultiDrawArraysIndirect, 4, uintptr(mode), uintptr(indirect), uintptr(drawcount), uintptr(stride), 0, 0)
}
func MultiDrawArraysIndirect ( mode uint32 , indirect unsafe . Pointer , drawcount int32 , stride int32 ) { syscall . Syscall6 ( gpMultiDrawArraysIndirect , 4 , uintptr ( mode ) , uintptr ( indirect ) , uintptr ( drawcount ) , uintptr ( stride ) , 0 , 0 ) }
// render multiple sets of primitives from array data, taking parameters from memory
render multiple sets of primitives from array data taking parameters from memory