func DeleteFramebuffers(n int32, framebuffers *uint32) {
	syscall.Syscall(gpDeleteFramebuffers, 2, uintptr(n), uintptr(unsafe.Pointer(framebuffers)), 0)
}
func DeleteFramebuffers(n int32, framebuffers *uint32) {
	syscall.Syscall(gpDeleteFramebuffers, 2, uintptr(n), uintptr(unsafe.Pointer(framebuffers)), 0)
}
func DeleteFramebuffers ( n int32 , framebuffers * uint32 ) { syscall . Syscall ( gpDeleteFramebuffers , 2 , uintptr ( n ) , uintptr ( unsafe . Pointer ( framebuffers ) ) , 0 ) }
// delete framebuffer objects
delete framebuffer objects