func DrawBuffers(n int32, bufs *uint32) {
	C.glowDrawBuffers(gpDrawBuffers, (C.GLsizei)(n), (*C.GLenum)(unsafe.Pointer(bufs)))
}
func DrawBuffers(n int32, bufs *uint32) {
	C.glowDrawBuffers(gpDrawBuffers, (C.GLsizei)(n), (*C.GLenum)(unsafe.Pointer(bufs)))
}
func DrawBuffers ( n int32 , bufs * uint32 ) { C . glowDrawBuffers ( gpDrawBuffers , ( C . GLsizei ) ( n ) , ( * C . GLenum ) ( unsafe . Pointer ( bufs ) ) ) }
// Specifies a list of color buffers to be drawn     into
Specifies a list of color buffers to be drawn into