func (s *Screenboard) HasHeight() bool {
	if s != nil && s.Height != nil {
		return true
	}

	return false
}
func (s *Screenboard) HasHeight() bool {
	if s != nil && s.Height != nil {
		return true
	}

	return false
}
func ( s * Screenboard ) HasHeight ( ) bool { if s != nil && s . Height != nil { return true } return false }
// HasHeight returns a boolean if a field has been set.
HasHeight returns a boolean if a field has been set .