func CopyTexImage1D(target uint32, level int32, internalformat uint32, x int32, y int32, width int32, border int32) {
	syscall.Syscall9(gpCopyTexImage1D, 7, uintptr(target), uintptr(level), uintptr(internalformat), uintptr(x), uintptr(y), uintptr(width), uintptr(border), 0, 0)
}
func CopyTexImage1D(target uint32, level int32, internalformat uint32, x int32, y int32, width int32, border int32) {
	syscall.Syscall9(gpCopyTexImage1D, 7, uintptr(target), uintptr(level), uintptr(internalformat), uintptr(x), uintptr(y), uintptr(width), uintptr(border), 0, 0)
}
func CopyTexImage1D ( target uint32 , level int32 , internalformat uint32 , x int32 , y int32 , width int32 , border int32 ) { syscall . Syscall9 ( gpCopyTexImage1D , 7 , uintptr ( target ) , uintptr ( level ) , uintptr ( internalformat ) , uintptr ( x ) , uintptr ( y ) , uintptr ( width ) , uintptr ( border ) , 0 , 0 ) }
// copy pixels into a 1D texture image
copy pixels into a 1D texture image