func CopyTextureSubImage1D(texture uint32, level int32, xoffset int32, x int32, y int32, width int32) {
	syscall.Syscall6(gpCopyTextureSubImage1D, 6, uintptr(texture), uintptr(level), uintptr(xoffset), uintptr(x), uintptr(y), uintptr(width))
}
func CopyTextureSubImage1D(texture uint32, level int32, xoffset int32, x int32, y int32, width int32) {
	syscall.Syscall6(gpCopyTextureSubImage1D, 6, uintptr(texture), uintptr(level), uintptr(xoffset), uintptr(x), uintptr(y), uintptr(width))
}
func CopyTextureSubImage1D ( texture uint32 , level int32 , xoffset int32 , x int32 , y int32 , width int32 ) { syscall . Syscall6 ( gpCopyTextureSubImage1D , 6 , uintptr ( texture ) , uintptr ( level ) , uintptr ( xoffset ) , uintptr ( x ) , uintptr ( y ) , uintptr ( width ) ) }
// copy a one-dimensional texture subimage
copy a one - dimensional texture subimage