func DrawTransformFeedbackInstanced(mode uint32, id uint32, instancecount int32) {
	C.glowDrawTransformFeedbackInstanced(gpDrawTransformFeedbackInstanced, (C.GLenum)(mode), (C.GLuint)(id), (C.GLsizei)(instancecount))
}
func DrawTransformFeedbackInstanced(mode uint32, id uint32, instancecount int32) {
	C.glowDrawTransformFeedbackInstanced(gpDrawTransformFeedbackInstanced, (C.GLenum)(mode), (C.GLuint)(id), (C.GLsizei)(instancecount))
}
func DrawTransformFeedbackInstanced ( mode uint32 , id uint32 , instancecount int32 ) { C . glowDrawTransformFeedbackInstanced ( gpDrawTransformFeedbackInstanced , ( C . GLenum ) ( mode ) , ( C . GLuint ) ( id ) , ( C . GLsizei ) ( instancecount ) ) }
// render multiple instances of primitives using a count derived from a transform feedback object
render multiple instances of primitives using a count derived from a transform feedback object