func DrawTransformFeedbackStreamInstanced(mode uint32, id uint32, stream uint32, instancecount int32) {
	C.glowDrawTransformFeedbackStreamInstanced(gpDrawTransformFeedbackStreamInstanced, (C.GLenum)(mode), (C.GLuint)(id), (C.GLuint)(stream), (C.GLsizei)(instancecount))
}
func DrawTransformFeedbackStreamInstanced(mode uint32, id uint32, stream uint32, instancecount int32) {
	C.glowDrawTransformFeedbackStreamInstanced(gpDrawTransformFeedbackStreamInstanced, (C.GLenum)(mode), (C.GLuint)(id), (C.GLuint)(stream), (C.GLsizei)(instancecount))
}
func DrawTransformFeedbackStreamInstanced ( mode uint32 , id uint32 , stream uint32 , instancecount int32 ) { C . glowDrawTransformFeedbackStreamInstanced ( gpDrawTransformFeedbackStreamInstanced , ( C . GLenum ) ( mode ) , ( C . GLuint ) ( id ) , ( C . GLuint ) ( stream ) , ( C . GLsizei ) ( instancecount ) ) }
// render multiple instances of primitives using a count derived from a specifed stream of a transform feedback object
render multiple instances of primitives using a count derived from a specifed stream of a transform feedback object