function(newModel) {
		var oldPos;

		for(var i = 0; i < newModel.length; i++) {
			oldPos = this.model.indexOf(newModel[i]);
			
			if(oldPos >= 0) {
				// model already in the DOM
				if(i != oldPos) {
					// adjust template
					this.moveTemplateNodes(oldPos, i);
					// and model
					this.model.splice(i, 0, this.model.splice(oldPos, 1)[0]);
				}				
			}
			else {
				// check whether current old model is in a new model array
				if(this.templateNodes[i] && newModel.indexOf(this.model[i]) == -1) {
					// just replace model at i
					this.model[i] = newModel[i];
					// bind model and template nodes
					this.bindModel(i);
				}
				else {
					// insert templateNodes at i
					this.cloneTemplateNodes(i);
					// insert model at i
					this.model.splice(i, 0, newModel[i]);
					// bind model and template nodes
					this.bindModel(i);
				}
			}
		}
		
		if(this.model.length > newModel.length) {
			// remove redundant template nodes
			for(var i = this.templateNodes.length-1; newModel.length <= i; i--) {
				this.unbindModel(i);
				this.removeTemplateNodes(i);
			}
			
			// and models
			this.model.splice(newModel.length, this.model.length-newModel.length);
		}
	}
function(newModel) {
		var oldPos;

		for(var i = 0; i < newModel.length; i++) {
			oldPos = this.model.indexOf(newModel[i]);
			
			if(oldPos >= 0) {
				
				if(i != oldPos) {
					
					this.moveTemplateNodes(oldPos, i);
					
					this.model.splice(i, 0, this.model.splice(oldPos, 1)[0]);
				}				
			}
			else {
				
				if(this.templateNodes[i] && newModel.indexOf(this.model[i]) == -1) {
					
					this.model[i] = newModel[i];
					
					this.bindModel(i);
				}
				else {
					
					this.cloneTemplateNodes(i);
					
					this.model.splice(i, 0, newModel[i]);
					
					this.bindModel(i);
				}
			}
		}
		
		if(this.model.length > newModel.length) {
			
			for(var i = this.templateNodes.length-1; newModel.length <= i; i--) {
				this.unbindModel(i);
				this.removeTemplateNodes(i);
			}
			
			
			this.model.splice(newModel.length, this.model.length-newModel.length);
		}
	}
function ( newModel ) { var oldPos ; for ( var i = 0 ; i < newModel . length ; i ++ ) { oldPos = this . model . indexOf ( newModel [ i ] ) ; if ( oldPos >= 0 ) { // model already in the DOM if ( i != oldPos ) { // adjust template this . moveTemplateNodes ( oldPos , i ) ; // and model this . model . splice ( i , 0 , this . model . splice ( oldPos , 1 ) [ 0 ] ) ; } } else { // check whether current old model is in a new model array if ( this . templateNodes [ i ] && newModel . indexOf ( this . model [ i ] ) == - 1 ) { // just replace model at i this . model [ i ] = newModel [ i ] ; // bind model and template nodes this . bindModel ( i ) ; } else { // insert templateNodes at i this . cloneTemplateNodes ( i ) ; // insert model at i this . model . splice ( i , 0 , newModel [ i ] ) ; // bind model and template nodes this . bindModel ( i ) ; } } } if ( this . model . length > newModel . length ) { // remove redundant template nodes for ( var i = this . templateNodes . length - 1 ; newModel . length <= i ; i -- ) { this . unbindModel ( i ) ; this . removeTemplateNodes ( i ) ; } // and models this . model . splice ( newModel . length , this . model . length - newModel . length ) ; } }
Private function - updates model
Private function - updates model