func GetNamedFramebufferParameteriv(framebuffer uint32, pname uint32, param *int32) {
	C.glowGetNamedFramebufferParameteriv(gpGetNamedFramebufferParameteriv, (C.GLuint)(framebuffer), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(param)))
}
func GetNamedFramebufferParameteriv(framebuffer uint32, pname uint32, param *int32) {
	C.glowGetNamedFramebufferParameteriv(gpGetNamedFramebufferParameteriv, (C.GLuint)(framebuffer), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(param)))
}
func GetNamedFramebufferParameteriv ( framebuffer uint32 , pname uint32 , param * int32 ) { C . glowGetNamedFramebufferParameteriv ( gpGetNamedFramebufferParameteriv , ( C . GLuint ) ( framebuffer ) , ( C . GLenum ) ( pname ) , ( * C . GLint ) ( unsafe . Pointer ( param ) ) ) }
// query a named parameter of a framebuffer object
query a named parameter of a framebuffer object