public void close() {
    updateDimensions(width, height);
    state = State.CLOSED;
    showIcons(false);

    animator[LEFT].setFloatValues(0, button[LEFT]);
    animator[RIGHT].setFloatValues(width, button[RIGHT]);
    animator[RADIUS].setFloatValues(0, button[RADIUS]);
    animator[TOP].setFloatValues(0, button[TOP]);
    animator[BOTTOM].setFloatValues(height, button[BOTTOM]);

    animatorSet.cancel();
    animatorSet.start();
    if (iconClosedDrawable instanceof Animatable) {
      ((Animatable) iconClosedDrawable).start();
    }
    this.animate()
            .y(yPosition)
            .setDuration(animationDuration)
            .setInterpolator(DECELERATE_INTERPOLATOR)
            .start();
  }
public void close() {
    updateDimensions(width, height);
    state = State.CLOSED;
    showIcons(false);

    animator[LEFT].setFloatValues(0, button[LEFT]);
    animator[RIGHT].setFloatValues(width, button[RIGHT]);
    animator[RADIUS].setFloatValues(0, button[RADIUS]);
    animator[TOP].setFloatValues(0, button[TOP]);
    animator[BOTTOM].setFloatValues(height, button[BOTTOM]);

    animatorSet.cancel();
    animatorSet.start();
    if (iconClosedDrawable instanceof Animatable) {
      ((Animatable) iconClosedDrawable).start();
    }
    this.animate()
            .y(yPosition)
            .setDuration(animationDuration)
            .setInterpolator(DECELERATE_INTERPOLATOR)
            .start();
  }
public void close ( ) { updateDimensions ( width , height ) ; state = State . CLOSED ; showIcons ( false ) ; animator [ LEFT ] . setFloatValues ( 0 , button [ LEFT ] ) ; animator [ RIGHT ] . setFloatValues ( width , button [ RIGHT ] ) ; animator [ RADIUS ] . setFloatValues ( 0 , button [ RADIUS ] ) ; animator [ TOP ] . setFloatValues ( 0 , button [ TOP ] ) ; animator [ BOTTOM ] . setFloatValues ( height , button [ BOTTOM ] ) ; animatorSet . cancel ( ) ; animatorSet . start ( ) ; if ( iconClosedDrawable instanceof Animatable ) { ( ( Animatable ) iconClosedDrawable ) . start ( ) ; } this . animate ( ) . y ( yPosition ) . setDuration ( animationDuration ) . setInterpolator ( DECELERATE_INTERPOLATOR ) . start ( ) ; }
Close the menu.
Close the menu .