func GetNamedRenderbufferParameteriv(renderbuffer uint32, pname uint32, params *int32) {
	C.glowGetNamedRenderbufferParameteriv(gpGetNamedRenderbufferParameteriv, (C.GLuint)(renderbuffer), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
}
func GetNamedRenderbufferParameteriv(renderbuffer uint32, pname uint32, params *int32) {
	C.glowGetNamedRenderbufferParameteriv(gpGetNamedRenderbufferParameteriv, (C.GLuint)(renderbuffer), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
}
func GetNamedRenderbufferParameteriv ( renderbuffer uint32 , pname uint32 , params * int32 ) { C . glowGetNamedRenderbufferParameteriv ( gpGetNamedRenderbufferParameteriv , ( C . GLuint ) ( renderbuffer ) , ( C . GLenum ) ( pname ) , ( * C . GLint ) ( unsafe . Pointer ( params ) ) ) }
// query a named parameter of a renderbuffer object
query a named parameter of a renderbuffer object