func (m *Matrix) Rotate(radians float64) {
	C.cairo_matrix_rotate(m.native(), C.double(radians))
}
func (m *Matrix) Rotate(radians float64) {
	C.cairo_matrix_rotate(m.native(), C.double(radians))
}
func ( m * Matrix ) Rotate ( radians float64 ) { C . cairo_matrix_rotate ( m . native ( ) , C . double ( radians ) ) }
// Rotate rotates the matrix by the given amount
Rotate rotates the matrix by the given amount