func GetVertexAttribPointerv(index uint32, pname uint32, pointer *unsafe.Pointer) {
	C.glowGetVertexAttribPointerv(gpGetVertexAttribPointerv, (C.GLuint)(index), (C.GLenum)(pname), pointer)
}
func GetVertexAttribPointerv(index uint32, pname uint32, pointer *unsafe.Pointer) {
	C.glowGetVertexAttribPointerv(gpGetVertexAttribPointerv, (C.GLuint)(index), (C.GLenum)(pname), pointer)
}
func GetVertexAttribPointerv ( index uint32 , pname uint32 , pointer * unsafe . Pointer ) { C . glowGetVertexAttribPointerv ( gpGetVertexAttribPointerv , ( C . GLuint ) ( index ) , ( C . GLenum ) ( pname ) , pointer ) }
// return the address of the specified generic vertex attribute pointer
return the address of the specified generic vertex attribute pointer