func Uniform1f(location int32, v0 float32) {
	syscall.Syscall(gpUniform1f, 2, uintptr(location), uintptr(math.Float32bits(v0)), 0)
}
func Uniform1f(location int32, v0 float32) {
	syscall.Syscall(gpUniform1f, 2, uintptr(location), uintptr(math.Float32bits(v0)), 0)
}
func Uniform1f ( location int32 , v0 float32 ) { syscall . Syscall ( gpUniform1f , 2 , uintptr ( location ) , uintptr ( math . Float32bits ( v0 ) ) , 0 ) }
// Specify the value of a uniform variable for the current program object
Specify the value of a uniform variable for the current program object