func GetObjectLabel(identifier uint32, name uint32, bufSize int32, length *int32, label *uint8) {
	C.glowGetObjectLabel(gpGetObjectLabel, (C.GLenum)(identifier), (C.GLuint)(name), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(label)))
}
func GetObjectLabel(identifier uint32, name uint32, bufSize int32, length *int32, label *uint8) {
	C.glowGetObjectLabel(gpGetObjectLabel, (C.GLenum)(identifier), (C.GLuint)(name), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(label)))
}
func GetObjectLabel ( identifier uint32 , name uint32 , bufSize int32 , length * int32 , label * uint8 ) { C . glowGetObjectLabel ( gpGetObjectLabel , ( C . GLenum ) ( identifier ) , ( C . GLuint ) ( name ) , ( C . GLsizei ) ( bufSize ) , ( * C . GLsizei ) ( unsafe . Pointer ( length ) ) , ( * C . GLchar ) ( unsafe . Pointer ( label ) ) ) }
// retrieve the label of a named object identified within a namespace
retrieve the label of a named object identified within a namespace