func (v *FrameTimings) Ref() {
	c := C.gdk_frame_timings_ref(v.native())
	v = wrapFrameTimings(unsafe.Pointer(c))
}
func (v *FrameTimings) Ref() {
	c := C.gdk_frame_timings_ref(v.native())
	v = wrapFrameTimings(unsafe.Pointer(c))
}
func ( v * FrameTimings ) Ref ( ) { c := C . gdk_frame_timings_ref ( v . native ( ) ) v = wrapFrameTimings ( unsafe . Pointer ( c ) ) }
// Ref is a wrapper around gdk_frame_timings_ref().
Ref is a wrapper around gdk_frame_timings_ref () .