func (a *Args) SetUint(key string, value int) {
	bb := bytebufferpool.Get()
	bb.B = AppendUint(bb.B[:0], value)
	a.SetBytesV(key, bb.B)
	bytebufferpool.Put(bb)
}
func (a *Args) SetUint(key string, value int) {
	bb := bytebufferpool.Get()
	bb.B = AppendUint(bb.B[:0], value)
	a.SetBytesV(key, bb.B)
	bytebufferpool.Put(bb)
}
func ( a * Args ) SetUint ( key string , value int ) { bb := bytebufferpool . Get ( ) bb . B = AppendUint ( bb . B [ : 0 ] , value ) a . SetBytesV ( key , bb . B ) bytebufferpool . Put ( bb ) }
// SetUint sets uint value for the given key.
SetUint sets uint value for the given key .