func DeleteTransformFeedbacks(n int32, ids *uint32) {
	C.glowDeleteTransformFeedbacks(gpDeleteTransformFeedbacks, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(ids)))
}
func DeleteTransformFeedbacks(n int32, ids *uint32) {
	C.glowDeleteTransformFeedbacks(gpDeleteTransformFeedbacks, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(ids)))
}
func DeleteTransformFeedbacks ( n int32 , ids * uint32 ) { C . glowDeleteTransformFeedbacks ( gpDeleteTransformFeedbacks , ( C . GLsizei ) ( n ) , ( * C . GLuint ) ( unsafe . Pointer ( ids ) ) ) }
// delete transform feedback objects
delete transform feedback objects