func (v *Monitor) GetGeometry() *Rectangle {
	var rect C.GdkRectangle

	C.gdk_monitor_get_geometry(v.native(), &rect)

	return WrapRectangle(uintptr(unsafe.Pointer(&rect)))
}
func (v *Monitor) GetGeometry() *Rectangle {
	var rect C.GdkRectangle

	C.gdk_monitor_get_geometry(v.native(), &rect)

	return WrapRectangle(uintptr(unsafe.Pointer(&rect)))
}
func ( v * Monitor ) GetGeometry ( ) * Rectangle { var rect C . GdkRectangle C . gdk_monitor_get_geometry ( v . native ( ) , & rect ) return WrapRectangle ( uintptr ( unsafe . Pointer ( & rect ) ) ) }
// GetGeometry is a wrapper around gdk_monitor_get_geometry().
GetGeometry is a wrapper around gdk_monitor_get_geometry () .