function MouseWheelEvent(mouse) {
	
	MouseEvent.call(this, 'wheel', mouse);
	
	this.wheelDeltaX = mouse.angleDelta.x > 0 ? 120 : -120;
	this.wheelDeltaY = mouse.angleDelta.y > 0 ? 120 : -120;
	this.wheelDelta = this.wheelDeltaY;
	this.deltaX = mouse.angleDelta.x > 0 ? 100 : -100;
	this.deltaY = mouse.angleDelta.y > 0 ? 100 : -100;
	this.deltaZ = 0;
	
}
function MouseWheelEvent(mouse) {
	
	MouseEvent.call(this, 'wheel', mouse);
	
	this.wheelDeltaX = mouse.angleDelta.x > 0 ? 120 : -120;
	this.wheelDeltaY = mouse.angleDelta.y > 0 ? 120 : -120;
	this.wheelDelta = this.wheelDeltaY;
	this.deltaX = mouse.angleDelta.x > 0 ? 100 : -100;
	this.deltaY = mouse.angleDelta.y > 0 ? 100 : -100;
	this.deltaZ = 0;
	
}
function MouseWheelEvent ( mouse ) { MouseEvent . call ( this , 'wheel' , mouse ) ; this . wheelDeltaX = mouse . angleDelta . x > 0 ? 120 : - 120 ; this . wheelDeltaY = mouse . angleDelta . y > 0 ? 120 : - 120 ; this . wheelDelta = this . wheelDeltaY ; this . deltaX = mouse . angleDelta . x > 0 ? 100 : - 100 ; this . deltaY = mouse . angleDelta . y > 0 ? 100 : - 100 ; this . deltaZ = 0 ; }
eslint-disable-next-line no-unused-vars
eslint - disable - next - line no - unused - vars