def is_empty(self):
        """
        Check if there is data within this tile.

        Returns
        -------
        is empty : bool
        """
        if not self.tile.bbox.intersects(self.vector_file.bbox()):
            return True
        return len(self._read_from_cache(True)) == 0
def is_empty(self):
        
        if not self.tile.bbox.intersects(self.vector_file.bbox()):
            return True
        return len(self._read_from_cache(True)) == 0
def is_empty ( self ) : if not self . tile . bbox . intersects ( self . vector_file . bbox ( ) ) : return True return len ( self . _read_from_cache ( True ) ) == 0
Check if there is data within this tile.

        Returns
        -------
        is empty : bool
Check if there is data within this tile .