func (c *Cursor) Update(newinput string) {
	a := c.input
	b := []rune(newinput)
	i := c.Position
	a = append(a[:i], append(b, a[i:]...)...)
	c.input = a
	c.Move(len(b))
}
func (c *Cursor) Update(newinput string) {
	a := c.input
	b := []rune(newinput)
	i := c.Position
	a = append(a[:i], append(b, a[i:]...)...)
	c.input = a
	c.Move(len(b))
}
func ( c * Cursor ) Update ( newinput string ) { a := c . input b := [ ] rune ( newinput ) i := c . Position a = append ( a [ : i ] , append ( b , a [ i : ] ... ) ... ) c . input = a c . Move ( len ( b ) ) }
// Update inserts newinput into the input []rune in the appropriate place.
// The cursor is moved to the end of the inputed sequence.
Update inserts newinput into the input [] rune in the appropriate place . The cursor is moved to the end of the inputed sequence .