public final Flux<Flux<T>> windowWhile(Predicate<T> inclusionPredicate, int prefetch) {
		return onAssembly(new FluxWindowPredicate<>(this,
				Queues.unbounded(prefetch),
				Queues.unbounded(prefetch),
				prefetch,
				inclusionPredicate,
				FluxBufferPredicate.Mode.WHILE));
	}
public final Flux<Flux<T>> windowWhile(Predicate<T> inclusionPredicate, int prefetch) {
		return onAssembly(new FluxWindowPredicate<>(this,
				Queues.unbounded(prefetch),
				Queues.unbounded(prefetch),
				prefetch,
				inclusionPredicate,
				FluxBufferPredicate.Mode.WHILE));
	}
public final Flux < Flux < T > > windowWhile ( Predicate < T > inclusionPredicate , int prefetch ) { return onAssembly ( new FluxWindowPredicate <> ( this , Queues . unbounded ( prefetch ) , Queues . unbounded ( prefetch ) , prefetch , inclusionPredicate , FluxBufferPredicate . Mode . WHILE ) ) ; }
Split this {@link Flux} sequence into multiple {@link Flux} windows that stay open
while a given predicate matches the source elements. Once the predicate returns
false, the window closes with an onComplete and the triggering element is discarded.
<p>
Windows are lazily made available downstream at the point where they receive their
first event (an element is pushed, the window completes or errors). Empty windows
can happen when a sequence starts with a separator or contains multiple separators,
but a sequence that finishes with a separator won't cause a remainder empty window
to be emitted.
<p>
<img class="marble" src="doc-files/marbles/windowWhile.svg" alt="">

@reactor.discard This operator discards elements it internally queued for backpressure
upon cancellation or error triggered by a data signal, as well as the triggering element(s) (that doesn't match
the predicate).

@param inclusionPredicate a predicate that triggers the next window when it becomes false.
@param prefetch the request size to use for this {@link Flux}.
@return a {@link Flux} of {@link Flux} windows, each containing
subsequent elements that all passed a predicate.
Split this { @link Flux } sequence into multiple { @link Flux } windows that stay open while a given predicate matches the source elements . Once the predicate returns false the window closes with an onComplete and the triggering element is discarded . <p > Windows are lazily made available downstream at the point where they receive their first event ( an element is pushed the window completes or errors ) . Empty windows can happen when a sequence starts with a separator or contains multiple separators but a sequence that finishes with a separator won t cause a remainder empty window to be emitted . <p > <img class = marble src = doc - files / marbles / windowWhile . svg alt = >