func GenProgramPipelines(n int32, pipelines *uint32) {
	C.glowGenProgramPipelines(gpGenProgramPipelines, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(pipelines)))
}
func GenProgramPipelines(n int32, pipelines *uint32) {
	C.glowGenProgramPipelines(gpGenProgramPipelines, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(pipelines)))
}
func GenProgramPipelines ( n int32 , pipelines * uint32 ) { C . glowGenProgramPipelines ( gpGenProgramPipelines , ( C . GLsizei ) ( n ) , ( * C . GLuint ) ( unsafe . Pointer ( pipelines ) ) ) }
// reserve program pipeline object names
reserve program pipeline object names