func (v *Screen) SetResolution(r float64) {
	C.gdk_screen_set_resolution(v.native(), C.gdouble(r))
}
func (v *Screen) SetResolution(r float64) {
	C.gdk_screen_set_resolution(v.native(), C.gdouble(r))
}
func ( v * Screen ) SetResolution ( r float64 ) { C . gdk_screen_set_resolution ( v . native ( ) , C . gdouble ( r ) ) }
// SetResolution is a wrapper around gdk_screen_set_resolution().
SetResolution is a wrapper around gdk_screen_set_resolution () .