func AddFont(fontPath string) {
	path := (*C.uchar)(unsafe.Pointer(C.CString(fontPath)))
	C.addFont(path)
}
func AddFont(fontPath string) {
	path := (*C.uchar)(unsafe.Pointer(C.CString(fontPath)))
	C.addFont(path)
}
func AddFont ( fontPath string ) { path := ( * C . uchar ) ( unsafe . Pointer ( C . CString ( fontPath ) ) ) C . addFont ( path ) }
// AddFont adds the font to the configuration.
AddFont adds the font to the configuration .