func CreateSamplers(n int32, samplers *uint32) {
	C.glowCreateSamplers(gpCreateSamplers, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(samplers)))
}
func CreateSamplers(n int32, samplers *uint32) {
	C.glowCreateSamplers(gpCreateSamplers, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(samplers)))
}
func CreateSamplers ( n int32 , samplers * uint32 ) { C . glowCreateSamplers ( gpCreateSamplers , ( C . GLsizei ) ( n ) , ( * C . GLuint ) ( unsafe . Pointer ( samplers ) ) ) }
// create sampler objects
create sampler objects