func (m *Menu) native() *C.GMenu {
	if m == nil || m.GObject == nil {
		return nil
	}
	p := unsafe.Pointer(m.GObject)
	return C.toGMenu(p)
}
func (m *Menu) native() *C.GMenu {
	if m == nil || m.GObject == nil {
		return nil
	}
	p := unsafe.Pointer(m.GObject)
	return C.toGMenu(p)
}
func ( m * Menu ) native ( ) * C . GMenu { if m == nil || m . GObject == nil { return nil } p := unsafe . Pointer ( m . GObject ) return C . toGMenu ( p ) }
// native() returns a pointer to the underlying GMenu.
native () returns a pointer to the underlying GMenu .