func Uniform1iv(location int32, count int32, value *int32) {
	syscall.Syscall(gpUniform1iv, 3, uintptr(location), uintptr(count), uintptr(unsafe.Pointer(value)))
}
func Uniform1iv(location int32, count int32, value *int32) {
	syscall.Syscall(gpUniform1iv, 3, uintptr(location), uintptr(count), uintptr(unsafe.Pointer(value)))
}
func Uniform1iv ( location int32 , count int32 , value * int32 ) { syscall . Syscall ( gpUniform1iv , 3 , uintptr ( location ) , uintptr ( count ) , uintptr ( unsafe . Pointer ( value ) ) ) }
// Specify the value of a uniform variable for the current program object
Specify the value of a uniform variable for the current program object