func SetConsoleScreenBufferSize(handle uintptr, coord COORD) error {
	r1, r2, err := setConsoleScreenBufferSizeProc.Call(handle, coordToPointer(coord))
	use(coord)
	return checkError(r1, r2, err)
}
func SetConsoleScreenBufferSize(handle uintptr, coord COORD) error {
	r1, r2, err := setConsoleScreenBufferSizeProc.Call(handle, coordToPointer(coord))
	use(coord)
	return checkError(r1, r2, err)
}
func SetConsoleScreenBufferSize ( handle uintptr , coord COORD ) error { r1 , r2 , err := setConsoleScreenBufferSizeProc . Call ( handle , coordToPointer ( coord ) ) use ( coord ) return checkError ( r1 , r2 , err ) }
// SetConsoleScreenBufferSize sets the size of the console screen buffer.
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms686044(v=vs.85).aspx.
SetConsoleScreenBufferSize sets the size of the console screen buffer . See https : // msdn . microsoft . com / en - us / library / windows / desktop / ms686044 ( v = vs . 85 ) . aspx .