func (p *player) Stabilize() {
	if 0 < p.lean {
		p.lean--
	}
	if p.lean < 0 {
		p.lean++
	}
}
func (p *player) Stabilize() {
	if 0 < p.lean {
		p.lean--
	}
	if p.lean < 0 {
		p.lean++
	}
}
func ( p * player ) Stabilize ( ) { if 0 < p . lean { p . lean -- } if p . lean < 0 { p . lean ++ } }
// Stabilize tries to move the player in the stable position (lean).
Stabilize tries to move the player in the stable position ( lean ) .