func (w *Widget) HasPrecision() bool {
	if w != nil && w.Precision != nil {
		return true
	}

	return false
}
func (w *Widget) HasPrecision() bool {
	if w != nil && w.Precision != nil {
		return true
	}

	return false
}
func ( w * Widget ) HasPrecision ( ) bool { if w != nil && w . Precision != nil { return true } return false }
// HasPrecision returns a boolean if a field has been set.
HasPrecision returns a boolean if a field has been set .