func (resp *Response) ReleaseBody(size int) {
	resp.bodyRaw = nil
	if cap(resp.body.B) > size {
		resp.closeBodyStream()
		resp.body = nil
	}
}
func (resp *Response) ReleaseBody(size int) {
	resp.bodyRaw = nil
	if cap(resp.body.B) > size {
		resp.closeBodyStream()
		resp.body = nil
	}
}
func ( resp * Response ) ReleaseBody ( size int ) { resp . bodyRaw = nil if cap ( resp . body . B ) > size { resp . closeBodyStream ( ) resp . body = nil } }
// ReleaseBody retires the response body if it is greater than "size" bytes.
//
// This permits GC to reclaim the large buffer.  If used, must be before
// ReleaseResponse.
//
// Use this method only if you really understand how it works.
// The majority of workloads don't need this method.
ReleaseBody retires the response body if it is greater than size bytes . This permits GC to reclaim the large buffer . If used must be before ReleaseResponse . Use this method only if you really understand how it works . The majority of workloads don t need this method .