func BindFramebuffer(target uint32, framebuffer uint32) {
	syscall.Syscall(gpBindFramebuffer, 2, uintptr(target), uintptr(framebuffer), 0)
}
func BindFramebuffer(target uint32, framebuffer uint32) {
	syscall.Syscall(gpBindFramebuffer, 2, uintptr(target), uintptr(framebuffer), 0)
}
func BindFramebuffer ( target uint32 , framebuffer uint32 ) { syscall . Syscall ( gpBindFramebuffer , 2 , uintptr ( target ) , uintptr ( framebuffer ) , 0 ) }
// bind a framebuffer to a framebuffer target
bind a framebuffer to a framebuffer target