func SignalPresent(s *os.Signal) bool {
	if s == nil {
		return false
	}
	return *s != signals.SIGNIL
}
func SignalPresent(s *os.Signal) bool {
	if s == nil {
		return false
	}
	return *s != signals.SIGNIL
}
func SignalPresent ( s * os . Signal ) bool { if s == nil { return false } return * s != signals . SIGNIL }
// SignalPresent returns a boolean indicating if the pointer is nil, or if the pointer is pointing to the zero value..
SignalPresent returns a boolean indicating if the pointer is nil or if the pointer is pointing to the zero value ..