func (i *Image) PutVertex(dest []float32, dx, dy, sx, sy float32, bx0, by0, bx1, by1 float32, cr, cg, cb, ca float32) {
	if i.backend == nil {
		i.allocate(true)
	}
	ox, oy, _, _ := i.region()
	oxf, oyf := float32(ox), float32(oy)
	i.backend.restorable.PutVertex(dest, dx, dy, sx+oxf, sy+oyf, bx0+oxf, by0+oyf, bx1+oxf, by1+oyf, cr, cg, cb, ca)
}
func (i *Image) PutVertex(dest []float32, dx, dy, sx, sy float32, bx0, by0, bx1, by1 float32, cr, cg, cb, ca float32) {
	if i.backend == nil {
		i.allocate(true)
	}
	ox, oy, _, _ := i.region()
	oxf, oyf := float32(ox), float32(oy)
	i.backend.restorable.PutVertex(dest, dx, dy, sx+oxf, sy+oyf, bx0+oxf, by0+oyf, bx1+oxf, by1+oyf, cr, cg, cb, ca)
}
func ( i * Image ) PutVertex ( dest [ ] float32 , dx , dy , sx , sy float32 , bx0 , by0 , bx1 , by1 float32 , cr , cg , cb , ca float32 ) { if i . backend == nil { i . allocate ( true ) } ox , oy , _ , _ := i . region ( ) oxf , oyf := float32 ( ox ) , float32 ( oy ) i . backend . restorable . PutVertex ( dest , dx , dy , sx + oxf , sy + oyf , bx0 + oxf , by0 + oyf , bx1 + oxf , by1 + oyf , cr , cg , cb , ca ) }
// PutVertices puts the given dest with vertices that can be passed to DrawTriangles.
PutVertices puts the given dest with vertices that can be passed to DrawTriangles .