function MouseMoveEvent(mouse) {
	
	MouseEvent.call(this, 'mousemove', mouse);
	
	this.movementX = mouse.x - prevX;
	this.movementY = mouse.x - prevY;
	
	prevX = mouse.x;
	prevY = mouse.y;
	
}
function MouseMoveEvent(mouse) {
	
	MouseEvent.call(this, 'mousemove', mouse);
	
	this.movementX = mouse.x - prevX;
	this.movementY = mouse.x - prevY;
	
	prevX = mouse.x;
	prevY = mouse.y;
	
}
function MouseMoveEvent ( mouse ) { MouseEvent . call ( this , 'mousemove' , mouse ) ; this . movementX = mouse . x - prevX ; this . movementY = mouse . x - prevY ; prevX = mouse . x ; prevY = mouse . y ; }
eslint-disable-next-line no-unused-vars
eslint - disable - next - line no - unused - vars