func (v *Display) SupportsInputShapes() bool {
	c := C.gdk_display_supports_input_shapes(v.native())
	return gobool(c)
}
func (v *Display) SupportsInputShapes() bool {
	c := C.gdk_display_supports_input_shapes(v.native())
	return gobool(c)
}
func ( v * Display ) SupportsInputShapes ( ) bool { c := C . gdk_display_supports_input_shapes ( v . native ( ) ) return gobool ( c ) }
// SupportsInputShapes() is a wrapper around gdk_display_supports_input_shapes().
SupportsInputShapes () is a wrapper around gdk_display_supports_input_shapes () .