func DeleteProgramPipelines(n int32, pipelines *uint32) {
	C.glowDeleteProgramPipelines(gpDeleteProgramPipelines, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(pipelines)))
}
func DeleteProgramPipelines(n int32, pipelines *uint32) {
	C.glowDeleteProgramPipelines(gpDeleteProgramPipelines, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(pipelines)))
}
func DeleteProgramPipelines ( n int32 , pipelines * uint32 ) { C . glowDeleteProgramPipelines ( gpDeleteProgramPipelines , ( C . GLsizei ) ( n ) , ( * C . GLuint ) ( unsafe . Pointer ( pipelines ) ) ) }
// delete program pipeline objects
delete program pipeline objects