func (v *CellRendererSpinner) native() *C.GtkCellRendererSpinner {
	if v == nil || v.GObject == nil {
		return nil
	}
	p := unsafe.Pointer(v.GObject)
	return C.toGtkCellRendererSpinner(p)
}
func (v *CellRendererSpinner) native() *C.GtkCellRendererSpinner {
	if v == nil || v.GObject == nil {
		return nil
	}
	p := unsafe.Pointer(v.GObject)
	return C.toGtkCellRendererSpinner(p)
}
func ( v * CellRendererSpinner ) native ( ) * C . GtkCellRendererSpinner { if v == nil || v . GObject == nil { return nil } p := unsafe . Pointer ( v . GObject ) return C . toGtkCellRendererSpinner ( p ) }
// native returns a pointer to the underlying GtkCellRendererSpinner.
native returns a pointer to the underlying GtkCellRendererSpinner .