func (t *TileDef) HasTextAlign() bool {
	if t != nil && t.TextAlign != nil {
		return true
	}

	return false
}
func (t *TileDef) HasTextAlign() bool {
	if t != nil && t.TextAlign != nil {
		return true
	}

	return false
}
func ( t * TileDef ) HasTextAlign ( ) bool { if t != nil && t . TextAlign != nil { return true } return false }
// HasTextAlign returns a boolean if a field has been set.
HasTextAlign returns a boolean if a field has been set .