func DebugPrintAt(image *ebiten.Image, str string, x, y int) {
	drawDebugText(image, str, x+1, y+1, true)
	drawDebugText(image, str, x, y, false)
}
func DebugPrintAt(image *ebiten.Image, str string, x, y int) {
	drawDebugText(image, str, x+1, y+1, true)
	drawDebugText(image, str, x, y, false)
}
func DebugPrintAt ( image * ebiten . Image , str string , x , y int ) { drawDebugText ( image , str , x + 1 , y + 1 , true ) drawDebugText ( image , str , x , y , false ) }
// DebugPrintAt draws the string str on the image at (x, y) position.
//
// The available runes are in U+0000 to U+00FF, which is C0 Controls and Basic Latin and C1 Controls and Latin-1 Supplement.
DebugPrintAt draws the string str on the image at ( x y ) position . The available runes are in U + 0000 to U + 00FF which is C0 Controls and Basic Latin and C1 Controls and Latin - 1 Supplement .