private void extractAarLib( Artifact aarArtifact ) throws MojoExecutionException
    {
        getUnpackedLibHelper().extractAarLib( aarArtifact );

        // Copy the assets to the the combinedAssets folder, but only if an APK build.
        // Ie we only want to package assets that we own.
        // Assets should only live within their owners or the final APK.
        if ( isAPKBuild() )
        {
            copyFolder( getUnpackedLibAssetsFolder( aarArtifact ), combinedAssets );
        }

        // Aar lib resources should only be included if we are building an apk.
        // So we need to extract them into a folder that we then add to the resource classpath.
        if ( isAPKBuild() )
        {
            // (If we are including SYSTEM_SCOPE artifacts when considering resources for APK packaging)
            // then adding the AAR resources to the project would have them added twice.
            getLog().debug( "Not adding AAR resources to resource classpath : " + aarArtifact );
        }
    }
private void extractAarLib( Artifact aarArtifact ) throws MojoExecutionException
    {
        getUnpackedLibHelper().extractAarLib( aarArtifact );

        
        
        
        if ( isAPKBuild() )
        {
            copyFolder( getUnpackedLibAssetsFolder( aarArtifact ), combinedAssets );
        }

        
        
        if ( isAPKBuild() )
        {
            
            
            getLog().debug( "Not adding AAR resources to resource classpath : " + aarArtifact );
        }
    }
private void extractAarLib ( Artifact aarArtifact ) throws MojoExecutionException { getUnpackedLibHelper ( ) . extractAarLib ( aarArtifact ) ; // Copy the assets to the the combinedAssets folder, but only if an APK build. // Ie we only want to package assets that we own. // Assets should only live within their owners or the final APK. if ( isAPKBuild ( ) ) { copyFolder ( getUnpackedLibAssetsFolder ( aarArtifact ) , combinedAssets ) ; } // Aar lib resources should only be included if we are building an apk. // So we need to extract them into a folder that we then add to the resource classpath. if ( isAPKBuild ( ) ) { // (If we are including SYSTEM_SCOPE artifacts when considering resources for APK packaging) // then adding the AAR resources to the project would have them added twice. getLog ( ) . debug ( "Not adding AAR resources to resource classpath : " + aarArtifact ) ; } }
Extracts AarLib and if this is an APK build then adds the assets and resources to the build.
Extracts AarLib and if this is an APK build then adds the assets and resources to the build .