func (v *VolumeButton) native() *C.GtkVolumeButton {
	if v == nil || v.GObject == nil {
		return nil
	}
	p := unsafe.Pointer(v.GObject)
	return C.toGtkVolumeButton(p)
}
func (v *VolumeButton) native() *C.GtkVolumeButton {
	if v == nil || v.GObject == nil {
		return nil
	}
	p := unsafe.Pointer(v.GObject)
	return C.toGtkVolumeButton(p)
}
func ( v * VolumeButton ) native ( ) * C . GtkVolumeButton { if v == nil || v . GObject == nil { return nil } p := unsafe . Pointer ( v . GObject ) return C . toGtkVolumeButton ( p ) }
// native() returns a pointer to the underlying GtkVolumeButton.
native () returns a pointer to the underlying GtkVolumeButton .