func Asset(name string) ([]byte, error) {
	if f, ok := _bindata[name]; ok {
		return f()
	}
	return nil, fmt.Errorf("Asset %s not found", name)
}
func Asset(name string) ([]byte, error) {
	if f, ok := _bindata[name]; ok {
		return f()
	}
	return nil, fmt.Errorf("Asset %s not found", name)
}
func Asset ( name string ) ( [ ] byte , error ) { if f , ok := _bindata [ name ] ; ok { return f ( ) } return nil , fmt . Errorf ( " " , name ) }
// Asset loads and returns the asset for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
Asset loads and returns the asset for the given name . It returns an error if the asset could not be found or could not be loaded .