func GetVertexAttribLdv(index uint32, pname uint32, params *float64) {
	syscall.Syscall(gpGetVertexAttribLdv, 3, uintptr(index), uintptr(pname), uintptr(unsafe.Pointer(params)))
}
func GetVertexAttribLdv(index uint32, pname uint32, params *float64) {
	syscall.Syscall(gpGetVertexAttribLdv, 3, uintptr(index), uintptr(pname), uintptr(unsafe.Pointer(params)))
}
func GetVertexAttribLdv ( index uint32 , pname uint32 , params * float64 ) { syscall . Syscall ( gpGetVertexAttribLdv , 3 , uintptr ( index ) , uintptr ( pname ) , uintptr ( unsafe . Pointer ( params ) ) ) }
// Return a generic vertex attribute parameter
Return a generic vertex attribute parameter