function() {

        this.model.trigger('batch:start');

        this._z = this.model.get('z');
        this.model.set('z', Number.MAX_VALUE);

        // Let the pointer propagate throught the link view elements so that
        // the `evt.target` is another element under the pointer, not the link itself.
        this.el.style.pointerEvents = 'none';
    }
function() {

        this.model.trigger('batch:start');

        this._z = this.model.get('z');
        this.model.set('z', Number.MAX_VALUE);

        
        
        this.el.style.pointerEvents = 'none';
    }
function ( ) { this . model . trigger ( 'batch:start' ) ; this . _z = this . model . get ( 'z' ) ; this . model . set ( 'z' , Number . MAX_VALUE ) ; // Let the pointer propagate throught the link view elements so that // the `evt.target` is another element under the pointer, not the link itself. this . el . style . pointerEvents = 'none' ; }
Interaction. The controller part. ---------------------------------
Interaction . The controller part . ---------------------------------