func (v *ApplicationWindow) native() *C.GtkApplicationWindow {
	if v == nil || v.Window.GObject == nil { // v.Window is necessary because v.GObject would be ambiguous
		return nil
	}
	p := unsafe.Pointer(v.Window.GObject)
	return C.toGtkApplicationWindow(p)
}
func (v *ApplicationWindow) native() *C.GtkApplicationWindow {
	if v == nil || v.Window.GObject == nil { 
		return nil
	}
	p := unsafe.Pointer(v.Window.GObject)
	return C.toGtkApplicationWindow(p)
}
func ( v * ApplicationWindow ) native ( ) * C . GtkApplicationWindow { if v == nil || v . Window . GObject == nil { // v.Window is necessary because v.GObject would be ambiguous return nil } p := unsafe . Pointer ( v . Window . GObject ) return C . toGtkApplicationWindow ( p ) }
// native returns a pointer to the underlying GtkApplicationWindow.
native returns a pointer to the underlying GtkApplicationWindow .