func (e *execStreamerBuilder) Env(env ...string) ExecStreamerBuilder {
	e.d.Env = env
	return e
}
func (e *execStreamerBuilder) Env(env ...string) ExecStreamerBuilder {
	e.d.Env = env
	return e
}
func ( e * execStreamerBuilder ) Env ( env ... string ) ExecStreamerBuilder { e . d . Env = env return e }
//Env sets the Env
Env sets the Env