func GetNamedBufferParameteriv(buffer uint32, pname uint32, params *int32) {
	C.glowGetNamedBufferParameteriv(gpGetNamedBufferParameteriv, (C.GLuint)(buffer), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
}
func GetNamedBufferParameteriv(buffer uint32, pname uint32, params *int32) {
	C.glowGetNamedBufferParameteriv(gpGetNamedBufferParameteriv, (C.GLuint)(buffer), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
}
func GetNamedBufferParameteriv ( buffer uint32 , pname uint32 , params * int32 ) { C . glowGetNamedBufferParameteriv ( gpGetNamedBufferParameteriv , ( C . GLuint ) ( buffer ) , ( C . GLenum ) ( pname ) , ( * C . GLint ) ( unsafe . Pointer ( params ) ) ) }
// return parameters of a buffer object
return parameters of a buffer object