func (v *Context) DeviceToUserDistance(x, y float64) (float64, float64) {
	C.cairo_device_to_user_distance(v.native(), (*C.double)(&x), (*C.double)(&y))
	return x, y
}
func (v *Context) DeviceToUserDistance(x, y float64) (float64, float64) {
	C.cairo_device_to_user_distance(v.native(), (*C.double)(&x), (*C.double)(&y))
	return x, y
}
func ( v * Context ) DeviceToUserDistance ( x , y float64 ) ( float64 , float64 ) { C . cairo_device_to_user_distance ( v . native ( ) , ( * C . double ) ( & x ) , ( * C . double ) ( & y ) ) return x , y }
// DeviceToUserDistance is a wrapper around cairo_device_to_user_distance.
DeviceToUserDistance is a wrapper around cairo_device_to_user_distance .