func diskCapacityInGiB(disk *types.VirtualDisk) int {
	if disk.CapacityInBytes > 0 {
		return int(structure.ByteToGiB(disk.CapacityInBytes).(int64))
	}
	log.Printf(
		"[DEBUG] diskCapacityInGiB: capacityInBytes missing for for %s, falling back to capacityInKB",
		object.VirtualDeviceList{}.Name(disk),
	)
	return int(structure.ByteToGiB(disk.CapacityInKB * 1024).(int64))
}
func diskCapacityInGiB(disk *types.VirtualDisk) int {
	if disk.CapacityInBytes > 0 {
		return int(structure.ByteToGiB(disk.CapacityInBytes).(int64))
	}
	log.Printf(
		"[DEBUG] diskCapacityInGiB: capacityInBytes missing for for %s, falling back to capacityInKB",
		object.VirtualDeviceList{}.Name(disk),
	)
	return int(structure.ByteToGiB(disk.CapacityInKB * 1024).(int64))
}
func diskCapacityInGiB ( disk * types . VirtualDisk ) int { if disk . CapacityInBytes > 0 { return int ( structure . ByteToGiB ( disk . CapacityInBytes ) . ( int64 ) ) } log . Printf ( " " , object . VirtualDeviceList { } . Name ( disk ) , ) return int ( structure . ByteToGiB ( disk . CapacityInKB * 1024 ) . ( int64 ) ) }
// diskCapacityInGiB reports the supplied disk's capacity, by first checking
// CapacityInBytes, and then falling back to CapacityInKB if that value is
// unavailable. This helps correct some situations where the former value's
// data gets cleared, which seems to happen on upgrades.
diskCapacityInGiB reports the supplied disk s capacity by first checking CapacityInBytes and then falling back to CapacityInKB if that value is unavailable . This helps correct some situations where the former value s data gets cleared which seems to happen on upgrades .