func (i *Image) At(x, y int) color.Color {
	if atomic.LoadInt32(&isRunning) == 0 {
		panic("ebiten: (*Image).At is not available outside the main loop so far")
	}

	if i.isDisposed() {
		return color.RGBA{}
	}
	if i.isSubImage() && !image.Pt(x, y).In(i.bounds) {
		return color.RGBA{}
	}
	i.resolvePendingPixels(true)
	r, g, b, a := i.mipmap.original().At(x, y)
	return color.RGBA{r, g, b, a}
}
func (i *Image) At(x, y int) color.Color {
	if atomic.LoadInt32(&isRunning) == 0 {
		panic("ebiten: (*Image).At is not available outside the main loop so far")
	}

	if i.isDisposed() {
		return color.RGBA{}
	}
	if i.isSubImage() && !image.Pt(x, y).In(i.bounds) {
		return color.RGBA{}
	}
	i.resolvePendingPixels(true)
	r, g, b, a := i.mipmap.original().At(x, y)
	return color.RGBA{r, g, b, a}
}
func ( i * Image ) At ( x , y int ) color . Color { if atomic . LoadInt32 ( & isRunning ) == 0 { panic ( " " ) } if i . isDisposed ( ) { return color . RGBA { } } if i . isSubImage ( ) && ! image . Pt ( x , y ) . In ( i . bounds ) { return color . RGBA { } } i . resolvePendingPixels ( true ) r , g , b , a := i . mipmap . original ( ) . At ( x , y ) return color . RGBA { r , g , b , a } }
// At returns the color of the image at (x, y).
//
// At loads pixels from GPU to system memory if necessary, which means that At can be slow.
//
// At always returns a transparent color if the image is disposed.
//
// Note that important logic should not rely on values returned by At, since
// the returned values can include very slight differences between some machines.
//
// At can't be called outside the main loop (ebiten.Run's updating function) starts (as of version 1.4.0-alpha).
At returns the color of the image at ( x y ) . At loads pixels from GPU to system memory if necessary which means that At can be slow . At always returns a transparent color if the image is disposed . Note that important logic should not rely on values returned by At since the returned values can include very slight differences between some machines . At can t be called outside the main loop ( ebiten . Run s updating function ) starts ( as of version 1 . 4 . 0 - alpha ) .