func DrawArraysInstancedBaseInstance(mode uint32, first int32, count int32, instancecount int32, baseinstance uint32) {
	syscall.Syscall6(gpDrawArraysInstancedBaseInstance, 5, uintptr(mode), uintptr(first), uintptr(count), uintptr(instancecount), uintptr(baseinstance), 0)
}
func DrawArraysInstancedBaseInstance(mode uint32, first int32, count int32, instancecount int32, baseinstance uint32) {
	syscall.Syscall6(gpDrawArraysInstancedBaseInstance, 5, uintptr(mode), uintptr(first), uintptr(count), uintptr(instancecount), uintptr(baseinstance), 0)
}
func DrawArraysInstancedBaseInstance ( mode uint32 , first int32 , count int32 , instancecount int32 , baseinstance uint32 ) { syscall . Syscall6 ( gpDrawArraysInstancedBaseInstance , 5 , uintptr ( mode ) , uintptr ( first ) , uintptr ( count ) , uintptr ( instancecount ) , uintptr ( baseinstance ) , 0 ) }
// draw multiple instances of a range of elements with offset applied to instanced attributes
draw multiple instances of a range of elements with offset applied to instanced attributes