func TexBufferRange(target uint32, internalformat uint32, buffer uint32, offset int, size int) {
	syscall.Syscall6(gpTexBufferRange, 5, uintptr(target), uintptr(internalformat), uintptr(buffer), uintptr(offset), uintptr(size), 0)
}
func TexBufferRange(target uint32, internalformat uint32, buffer uint32, offset int, size int) {
	syscall.Syscall6(gpTexBufferRange, 5, uintptr(target), uintptr(internalformat), uintptr(buffer), uintptr(offset), uintptr(size), 0)
}
func TexBufferRange ( target uint32 , internalformat uint32 , buffer uint32 , offset int , size int ) { syscall . Syscall6 ( gpTexBufferRange , 5 , uintptr ( target ) , uintptr ( internalformat ) , uintptr ( buffer ) , uintptr ( offset ) , uintptr ( size ) , 0 ) }
// attach a range of a buffer object's data store to a buffer texture object
attach a range of a buffer object s data store to a buffer texture object