func (v *Window) native() *C.GtkWindow {
	if v == nil || v.GObject == nil {
		return nil
	}
	p := unsafe.Pointer(v.GObject)
	return C.toGtkWindow(p)
}
func (v *Window) native() *C.GtkWindow {
	if v == nil || v.GObject == nil {
		return nil
	}
	p := unsafe.Pointer(v.GObject)
	return C.toGtkWindow(p)
}
func ( v * Window ) native ( ) * C . GtkWindow { if v == nil || v . GObject == nil { return nil } p := unsafe . Pointer ( v . GObject ) return C . toGtkWindow ( p ) }
// native returns a pointer to the underlying GtkWindow.
native returns a pointer to the underlying GtkWindow .