func GetBufferParameteriv(target uint32, pname uint32, params *int32) {
	C.glowGetBufferParameteriv(gpGetBufferParameteriv, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
}
func GetBufferParameteriv(target uint32, pname uint32, params *int32) {
	C.glowGetBufferParameteriv(gpGetBufferParameteriv, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
}
func GetBufferParameteriv ( target uint32 , pname uint32 , params * int32 ) { C . glowGetBufferParameteriv ( gpGetBufferParameteriv , ( C . GLenum ) ( target ) , ( C . GLenum ) ( pname ) , ( * C . GLint ) ( unsafe . Pointer ( params ) ) ) }
// return parameters of a buffer object
return parameters of a buffer object