func (d *Descriptions) IsStub(fn *ssa.Function) bool {
	if len(fn.Blocks) == 0 {
		return true
	}
	if len(fn.Blocks) > 1 {
		return false
	}
	instrs := lintdsl.FilterDebug(fn.Blocks[0].Instrs)
	if len(instrs) != 1 {
		return false
	}

	switch instrs[0].(type) {
	case *ssa.Return:
		// Since this is the only instruction, the return value must
		// be a constant. We consider all constants as stubs, not just
		// the zero value. This does not, unfortunately, cover zero
		// initialised structs, as these cause additional
		// instructions.
		return true
	case *ssa.Panic:
		return true
	default:
		return false
	}
}
func (d *Descriptions) IsStub(fn *ssa.Function) bool {
	if len(fn.Blocks) == 0 {
		return true
	}
	if len(fn.Blocks) > 1 {
		return false
	}
	instrs := lintdsl.FilterDebug(fn.Blocks[0].Instrs)
	if len(instrs) != 1 {
		return false
	}

	switch instrs[0].(type) {
	case *ssa.Return:
		
		
		
		
		
		return true
	case *ssa.Panic:
		return true
	default:
		return false
	}
}
func ( d * Descriptions ) IsStub ( fn * ssa . Function ) bool { if len ( fn . Blocks ) == 0 { return true } if len ( fn . Blocks ) > 1 { return false } instrs := lintdsl . FilterDebug ( fn . Blocks [ 0 ] . Instrs ) if len ( instrs ) != 1 { return false } switch instrs [ 0 ] . ( type ) { case * ssa . Return : // Since this is the only instruction, the return value must // be a constant. We consider all constants as stubs, not just // the zero value. This does not, unfortunately, cover zero // initialised structs, as these cause additional // instructions. return true case * ssa . Panic : return true default : return false } }
// IsStub reports whether a function is a stub. A function is
// considered a stub if it has no instructions or exactly one
// instruction, which must be either returning only constant values or
// a panic.
IsStub reports whether a function is a stub . A function is considered a stub if it has no instructions or exactly one instruction which must be either returning only constant values or a panic .