func (d *Downtime) HasDisabled() bool {
	if d != nil && d.Disabled != nil {
		return true
	}

	return false
}
func (d *Downtime) HasDisabled() bool {
	if d != nil && d.Disabled != nil {
		return true
	}

	return false
}
func ( d * Downtime ) HasDisabled ( ) bool { if d != nil && d . Disabled != nil { return true } return false }
// HasDisabled returns a boolean if a field has been set.
HasDisabled returns a boolean if a field has been set .