func (d *Downtime) GetRecurrence() Recurrence {
	if d == nil || d.Recurrence == nil {
		return Recurrence{}
	}
	return *d.Recurrence
}
func (d *Downtime) GetRecurrence() Recurrence {
	if d == nil || d.Recurrence == nil {
		return Recurrence{}
	}
	return *d.Recurrence
}
func ( d * Downtime ) GetRecurrence ( ) Recurrence { if d == nil || d . Recurrence == nil { return Recurrence { } } return * d . Recurrence }
// GetRecurrence returns the Recurrence field if non-nil, zero value otherwise.
GetRecurrence returns the Recurrence field if non - nil zero value otherwise .