def rand_blend_mask(shape, rand=rand.uniform(-10, 10), **kwargs):
    """ random blending masks """
    # batch, channel = shape[0], shape[3]
    z = rand(shape[0])  # seed
    noise = snoise2dz((shape[1], shape[2]), z, **kwargs)

    return noise
def rand_blend_mask(shape, rand=rand.uniform(-10, 10), **kwargs):
    
    
    z = rand(shape[0])  
    noise = snoise2dz((shape[1], shape[2]), z, **kwargs)

    return noise
def rand_blend_mask ( shape , rand = rand . uniform ( - 10 , 10 ) , * * kwargs ) : # batch, channel = shape[0], shape[3] z = rand ( shape [ 0 ] ) # seed noise = snoise2dz ( ( shape [ 1 ] , shape [ 2 ] ) , z , * * kwargs ) return noise
random blending masks
random blending masks