@Override
    public Quaternionf div(float a) {
        return new Quaternionf(x / a, y / a, z / a, w / a);
    }
@Override
    public Quaternionf div(float a) {
        return new Quaternionf(x / a, y / a, z / a, w / a);
    }
@ Override public Quaternionf div ( float a ) { return new Quaternionf ( x / a , y / a , z / a , w / a ) ; }
Divides the components of this quaternion by a float scalar.

@param a The division scalar
@return A new quaternion, which has each component divided by the scalar
Divides the components of this quaternion by a float scalar .