func (l *logger) SetDebug(facility string, enabled bool) {
	l.mut.Lock()
	l.debug[facility] = enabled
	l.mut.Unlock()
}
func (l *logger) SetDebug(facility string, enabled bool) {
	l.mut.Lock()
	l.debug[facility] = enabled
	l.mut.Unlock()
}
func ( l * logger ) SetDebug ( facility string , enabled bool ) { l . mut . Lock ( ) l . debug [ facility ] = enabled l . mut . Unlock ( ) }
// SetDebug enabled or disables debugging for the given facility name.
SetDebug enabled or disables debugging for the given facility name .