func (acsSession *session) waitForDuration(delay time.Duration) bool {
	reconnectTimer := time.NewTimer(delay)
	select {
	case <-reconnectTimer.C:
		return true
	case <-acsSession.ctx.Done():
		reconnectTimer.Stop()
		return false
	}
}
func (acsSession *session) waitForDuration(delay time.Duration) bool {
	reconnectTimer := time.NewTimer(delay)
	select {
	case <-reconnectTimer.C:
		return true
	case <-acsSession.ctx.Done():
		reconnectTimer.Stop()
		return false
	}
}
func ( acsSession * session ) waitForDuration ( delay time . Duration ) bool { reconnectTimer := time . NewTimer ( delay ) select { case <- reconnectTimer . C : return true case <- acsSession . ctx . Done ( ) : reconnectTimer . Stop ( ) return false } }
// waitForDuration waits for the specified duration of time. If the wait is interrupted,
// it returns a false value. Else, it returns true, indicating completion of wait time.
waitForDuration waits for the specified duration of time . If the wait is interrupted it returns a false value . Else it returns true indicating completion of wait time .