func New(server ...string) (*Client, error) {
	servers, err := NewServerList(server...)
	if err != nil {
		return nil, err
	}
	return NewFromServers(servers), nil
}
func New(server ...string) (*Client, error) {
	servers, err := NewServerList(server...)
	if err != nil {
		return nil, err
	}
	return NewFromServers(servers), nil
}
func New ( server ... string ) ( * Client , error ) { servers , err := NewServerList ( server ... ) if err != nil { return nil , err } return NewFromServers ( servers ) , nil }
// New returns a memcache client using the provided server(s)
// with equal weight. If a server is listed multiple times,
// it gets a proportional amount of weight.
New returns a memcache client using the provided server ( s ) with equal weight . If a server is listed multiple times it gets a proportional amount of weight .