public void setGeometryDP(int dp) {
        this.geometryDP = dp;
        if (dp < 1 || dp > 10) {
            this.geometryFormat = null;
            return;
        }
        DecimalFormatSymbols dfs = new DecimalFormatSymbols();
        dfs.setDecimalSeparator('.');
        this.geometryFormat = new DecimalFormat("0." 
                + "##########".substring(0, dp), dfs);
    }
public void setGeometryDP(int dp) {
        this.geometryDP = dp;
        if (dp < 1 || dp > 10) {
            this.geometryFormat = null;
            return;
        }
        DecimalFormatSymbols dfs = new DecimalFormatSymbols();
        dfs.setDecimalSeparator('.');
        this.geometryFormat = new DecimalFormat("0." 
                + "##########".substring(0, dp), dfs);
    }
public void setGeometryDP ( int dp ) { this . geometryDP = dp ; if ( dp < 1 || dp > 10 ) { this . geometryFormat = null ; return ; } DecimalFormatSymbols dfs = new DecimalFormatSymbols ( ) ; dfs . setDecimalSeparator ( ' ' ) ; this . geometryFormat = new DecimalFormat ( "0." + "##########" . substring ( 0 , dp ) , dfs ) ; }
Sets the number of decimal places used to write the coordinates of
geometrical shapes in the SVG output.  Values in the range 1 to 10 will
be used to configure a formatter to that number of decimal places, for
all other values we revert to the normal String conversion of double
primitives (approximately 16 decimals places).
<p>
Note that there is a separate attribute to control the number of decimal
places for transform matrices in the output (see
{@link #setTransformDP(int)}).

@param dp  the number of decimal places (normally 1 to 10).
Sets the number of decimal places used to write the coordinates of geometrical shapes in the SVG output . Values in the range 1 to 10 will be used to configure a formatter to that number of decimal places for all other values we revert to the normal String conversion of double primitives ( approximately 16 decimals places ) . <p > Note that there is a separate attribute to control the number of decimal places for transform matrices in the output ( see { @link #setTransformDP ( int ) } ) .