func PutChar(x, y int, r rune) bool {
	if InClipRect(x, y) {
		term.SetCell(x, y, r, canvas.textColor, canvas.backColor)
		return true
	}

	return false
}
func PutChar(x, y int, r rune) bool {
	if InClipRect(x, y) {
		term.SetCell(x, y, r, canvas.textColor, canvas.backColor)
		return true
	}

	return false
}
func PutChar ( x , y int , r rune ) bool { if InClipRect ( x , y ) { term . SetCell ( x , y , r , canvas . textColor , canvas . backColor ) return true } return false }
// PutChar sets value for the Canvas cell: rune and its colors. Returns result of
// operation: e.g, if the symbol position is outside Canvas the operation fails
// and the function returns false
PutChar sets value for the Canvas cell : rune and its colors . Returns result of operation : e . g if the symbol position is outside Canvas the operation fails and the function returns false