func FramebufferParameteri(target uint32, pname uint32, param int32) {
	C.glowFramebufferParameteri(gpFramebufferParameteri, (C.GLenum)(target), (C.GLenum)(pname), (C.GLint)(param))
}
func FramebufferParameteri(target uint32, pname uint32, param int32) {
	C.glowFramebufferParameteri(gpFramebufferParameteri, (C.GLenum)(target), (C.GLenum)(pname), (C.GLint)(param))
}
func FramebufferParameteri ( target uint32 , pname uint32 , param int32 ) { C . glowFramebufferParameteri ( gpFramebufferParameteri , ( C . GLenum ) ( target ) , ( C . GLenum ) ( pname ) , ( C . GLint ) ( param ) ) }
// set a named parameter of a framebuffer object
set a named parameter of a framebuffer object