func (cs *ClientServerImpl) ConsumeMessages() error {
	for {
		if err := cs.SetReadDeadline(time.Now().Add(cs.RWTimeout)); err != nil {
			return err
		}
		messageType, message, err := cs.conn.ReadMessage()

		switch {
		case err == nil:
			if messageType != websocket.TextMessage {
				// maybe not fatal though, we'll try to process it anyways
				seelog.Errorf("Unexpected messageType: %v", messageType)
			}
			cs.handleMessage(message)

		case permissibleCloseCode(err):
			seelog.Debugf("Connection closed for a valid reason: %s", err)
			return io.EOF

		default:
			// Unexpected error occurred
			seelog.Errorf("Error getting message from ws backend: error: [%v], messageType: [%v] ",
				err, messageType)
			return err
		}

	}
}
func (cs *ClientServerImpl) ConsumeMessages() error {
	for {
		if err := cs.SetReadDeadline(time.Now().Add(cs.RWTimeout)); err != nil {
			return err
		}
		messageType, message, err := cs.conn.ReadMessage()

		switch {
		case err == nil:
			if messageType != websocket.TextMessage {
				
				seelog.Errorf("Unexpected messageType: %v", messageType)
			}
			cs.handleMessage(message)

		case permissibleCloseCode(err):
			seelog.Debugf("Connection closed for a valid reason: %s", err)
			return io.EOF

		default:
			
			seelog.Errorf("Error getting message from ws backend: error: [%v], messageType: [%v] ",
				err, messageType)
			return err
		}

	}
}
func ( cs * ClientServerImpl ) ConsumeMessages ( ) error { for { if err := cs . SetReadDeadline ( time . Now ( ) . Add ( cs . RWTimeout ) ) ; err != nil { return err } messageType , message , err := cs . conn . ReadMessage ( ) switch { case err == nil : if messageType != websocket . TextMessage { // maybe not fatal though, we'll try to process it anyways seelog . Errorf ( " " , messageType ) } cs . handleMessage ( message ) case permissibleCloseCode ( err ) : seelog . Debugf ( " " , err ) return io . EOF default : // Unexpected error occurred seelog . Errorf ( " " , err , messageType ) return err } } }
// ConsumeMessages reads messages from the websocket connection and handles read
// messages from an active connection.
ConsumeMessages reads messages from the websocket connection and handles read messages from an active connection .