func GetPolygonStipple(mask *uint8) {
	C.glowGetPolygonStipple(gpGetPolygonStipple, (*C.GLubyte)(unsafe.Pointer(mask)))
}
func GetPolygonStipple(mask *uint8) {
	C.glowGetPolygonStipple(gpGetPolygonStipple, (*C.GLubyte)(unsafe.Pointer(mask)))
}
func GetPolygonStipple ( mask * uint8 ) { C . glowGetPolygonStipple ( gpGetPolygonStipple , ( * C . GLubyte ) ( unsafe . Pointer ( mask ) ) ) }
// return the polygon stipple pattern
return the polygon stipple pattern