func (v *Menu) native() *C.GtkMenu {
	if v == nil || v.GObject == nil {
		return nil
	}
	p := unsafe.Pointer(v.GObject)
	return C.toGtkMenu(p)
}
func (v *Menu) native() *C.GtkMenu {
	if v == nil || v.GObject == nil {
		return nil
	}
	p := unsafe.Pointer(v.GObject)
	return C.toGtkMenu(p)
}
func ( v * Menu ) native ( ) * C . GtkMenu { if v == nil || v . GObject == nil { return nil } p := unsafe . Pointer ( v . GObject ) return C . toGtkMenu ( p ) }
// native() returns a pointer to the underlying GtkMenu.
native () returns a pointer to the underlying GtkMenu .