func (m *MenuItem) native() *C.GMenuItem {
	if m == nil || m.GObject == nil {
		return nil
	}
	p := unsafe.Pointer(m.GObject)
	return C.toGMenuItem(p)
}
func (m *MenuItem) native() *C.GMenuItem {
	if m == nil || m.GObject == nil {
		return nil
	}
	p := unsafe.Pointer(m.GObject)
	return C.toGMenuItem(p)
}
func ( m * MenuItem ) native ( ) * C . GMenuItem { if m == nil || m . GObject == nil { return nil } p := unsafe . Pointer ( m . GObject ) return C . toGMenuItem ( p ) }
// native() returns a pointer to the underlying GMenuItem.
native () returns a pointer to the underlying GMenuItem .