func (e *EventTimelineDefinition) HasType() bool {
	if e != nil && e.Type != nil {
		return true
	}

	return false
}
func (e *EventTimelineDefinition) HasType() bool {
	if e != nil && e.Type != nil {
		return true
	}

	return false
}
func ( e * EventTimelineDefinition ) HasType ( ) bool { if e != nil && e . Type != nil { return true } return false }
// HasType returns a boolean if a field has been set.
HasType returns a boolean if a field has been set .