func (v *Action) GetStateHint() *Variant {
	c := C.g_action_get_state_hint(v.native())
	if c == nil {
		return nil
	}
	return newVariant((*C.GVariant)(c))
}
func (v *Action) GetStateHint() *Variant {
	c := C.g_action_get_state_hint(v.native())
	if c == nil {
		return nil
	}
	return newVariant((*C.GVariant)(c))
}
func ( v * Action ) GetStateHint ( ) * Variant { c := C . g_action_get_state_hint ( v . native ( ) ) if c == nil { return nil } return newVariant ( ( * C . GVariant ) ( c ) ) }
// GetStateHint is a wrapper around g_action_get_state_hint
GetStateHint is a wrapper around g_action_get_state_hint