func BindSamplers(first uint32, count int32, samplers *uint32) {
	C.glowBindSamplers(gpBindSamplers, (C.GLuint)(first), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(samplers)))
}
func BindSamplers(first uint32, count int32, samplers *uint32) {
	C.glowBindSamplers(gpBindSamplers, (C.GLuint)(first), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(samplers)))
}
func BindSamplers ( first uint32 , count int32 , samplers * uint32 ) { C . glowBindSamplers ( gpBindSamplers , ( C . GLuint ) ( first ) , ( C . GLsizei ) ( count ) , ( * C . GLuint ) ( unsafe . Pointer ( samplers ) ) ) }
// bind one or more named sampler objects to a sequence of consecutive sampler units
bind one or more named sampler objects to a sequence of consecutive sampler units