func AppendGzipBytesLevel(dst, src []byte, level int) []byte {
	w := &byteSliceWriter{dst}
	WriteGzipLevel(w, src, level)
	return w.b
}
func AppendGzipBytesLevel(dst, src []byte, level int) []byte {
	w := &byteSliceWriter{dst}
	WriteGzipLevel(w, src, level)
	return w.b
}
func AppendGzipBytesLevel ( dst , src [ ] byte , level int ) [ ] byte { w := & byteSliceWriter { dst } WriteGzipLevel ( w , src , level ) return w . b }
// AppendGzipBytesLevel appends gzipped src to dst using the given
// compression level and returns the resulting dst.
//
// Supported compression levels are:
//
//    * CompressNoCompression
//    * CompressBestSpeed
//    * CompressBestCompression
//    * CompressDefaultCompression
//    * CompressHuffmanOnly
AppendGzipBytesLevel appends gzipped src to dst using the given compression level and returns the resulting dst . Supported compression levels are : * CompressNoCompression * CompressBestSpeed * CompressBestCompression * CompressDefaultCompression * CompressHuffmanOnly