function (silent) {
        var me = this;

        if (!me.isDisabled()) { return; }

        var ed = tinymce.get(me.getInputId());
        if (ed) {
            // We restore contentEditable to true

            var edIframe = Ext.get(me.getInputId() + "_ifr");
            edIframe.dom.contentDocument.body.contentEditable = true;

            // We have luck, because there is this useful internal method
            // to add all events unbound in the disable command
            ed.bindNativeEvents();

            me.enableEditorControls(true);

            // The call above enables ALL tollbar buttons
            // It is wrong. We fire this event to force adjusting
            // of the enabled/disabled state of the buttons to the
            // actual state of the editor.

            ed.nodeChanged();
        }

        return me.callParent(arguments);
    }
function (silent) {
        var me = this;

        if (!me.isDisabled()) { return; }

        var ed = tinymce.get(me.getInputId());
        if (ed) {
            

            var edIframe = Ext.get(me.getInputId() + "_ifr");
            edIframe.dom.contentDocument.body.contentEditable = true;

            
            
            ed.bindNativeEvents();

            me.enableEditorControls(true);

            
            
            
            

            ed.nodeChanged();
        }

        return me.callParent(arguments);
    }
function ( silent ) { var me = this ; if ( ! me . isDisabled ( ) ) { return ; } var ed = tinymce . get ( me . getInputId ( ) ) ; if ( ed ) { // We restore contentEditable to true
 var edIframe = Ext . get ( me . getInputId ( ) + "_ifr" ) ; edIframe . dom . contentDocument . body . contentEditable = true ; // We have luck, because there is this useful internal method
 // to add all events unbound in the disable command
 ed . bindNativeEvents ( ) ; me . enableEditorControls ( true ) ; // The call above enables ALL tollbar buttons
 // It is wrong. We fire this event to force adjusting
 // of the enabled/disabled state of the buttons to the
 // actual state of the editor.
 ed . nodeChanged ( ) ; } return me . callParent ( arguments ) ; }
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