func (c *Client) Webhook(header http.Header, body []byte) (*Webhook, error) {
	for _, token := range header["X-Pusher-Key"] {
		if token == c.Key && checkSignature(header.Get("X-Pusher-Signature"), c.Secret, body) {
			unmarshalledWebhooks, err := unmarshalledWebhook(body)
			if err != nil {
				return unmarshalledWebhooks, err
			}
			decryptedWebhooks, err := decryptEvents(*unmarshalledWebhooks, c.EncryptionMasterKey)
			return decryptedWebhooks, err
		}
	}
	return nil, errors.New("Invalid webhook")
}
func (c *Client) Webhook(header http.Header, body []byte) (*Webhook, error) {
	for _, token := range header["X-Pusher-Key"] {
		if token == c.Key && checkSignature(header.Get("X-Pusher-Signature"), c.Secret, body) {
			unmarshalledWebhooks, err := unmarshalledWebhook(body)
			if err != nil {
				return unmarshalledWebhooks, err
			}
			decryptedWebhooks, err := decryptEvents(*unmarshalledWebhooks, c.EncryptionMasterKey)
			return decryptedWebhooks, err
		}
	}
	return nil, errors.New("Invalid webhook")
}
func ( c * Client ) Webhook ( header http . Header , body [ ] byte ) ( * Webhook , error ) { for _ , token := range header [ " " ] { if token == c . Key && checkSignature ( header . Get ( " " ) , c . Secret , body ) { unmarshalledWebhooks , err := unmarshalledWebhook ( body ) if err != nil { return unmarshalledWebhooks , err } decryptedWebhooks , err := decryptEvents ( * unmarshalledWebhooks , c . EncryptionMasterKey ) return decryptedWebhooks , err } } return nil , errors . New ( " " ) }
/*
On your dashboard at http://app.pusher.com, you can set up webhooks to POST
a payload to your server after certain events. Such events include channels
being occupied or vacated, members being added or removed in presence-channels,
or after client-originated events. For more information see https://pusher.com/docs/webhooks.

This library provides a mechanism for checking that these POST
requests are indeed from Pusher, by checking the token and
authentication signature in the header of the request.

If the webhook is valid, a `*pusher.Webhook* will be returned, and the `err` value will be nil.
If it is invalid, the first return value will be nil, and an error will be passed.

	func pusherWebhook(res http.ResponseWriter, req *http.Request) {

		body, _ := ioutil.ReadAll(req.Body)
		webhook, err := client.Webhook(req.Header, body)
	  	if err != nil {
	      fmt.Println("Webhook is invalid :(")
	  	} else {
	      fmt.Printf("%+v\n", webhook.Events)
	  	}

	}
*/
/ * On your dashboard at http : // app . pusher . com you can set up webhooks to POST a payload to your server after certain events . Such events include channels being occupied or vacated members being added or removed in presence - channels or after client - originated events . For more information see https : // pusher . com / docs / webhooks .