func FlushMappedNamedBufferRange(buffer uint32, offset int, length int) {
	C.glowFlushMappedNamedBufferRange(gpFlushMappedNamedBufferRange, (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(length))
}
func FlushMappedNamedBufferRange(buffer uint32, offset int, length int) {
	C.glowFlushMappedNamedBufferRange(gpFlushMappedNamedBufferRange, (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(length))
}
func FlushMappedNamedBufferRange ( buffer uint32 , offset int , length int ) { C . glowFlushMappedNamedBufferRange ( gpFlushMappedNamedBufferRange , ( C . GLuint ) ( buffer ) , ( C . GLintptr ) ( offset ) , ( C . GLsizeiptr ) ( length ) ) }
// indicate modifications to a range of a mapped buffer
indicate modifications to a range of a mapped buffer