func (d *Downtime) GetStart() int {
	if d == nil || d.Start == nil {
		return 0
	}
	return *d.Start
}
func (d *Downtime) GetStart() int {
	if d == nil || d.Start == nil {
		return 0
	}
	return *d.Start
}
func ( d * Downtime ) GetStart ( ) int { if d == nil || d . Start == nil { return 0 } return * d . Start }
// GetStart returns the Start field if non-nil, zero value otherwise.
GetStart returns the Start field if non - nil zero value otherwise .