func GetVertexAttribiv(index uint32, pname uint32, params *int32) {
	C.glowGetVertexAttribiv(gpGetVertexAttribiv, (C.GLuint)(index), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
}
func GetVertexAttribiv(index uint32, pname uint32, params *int32) {
	C.glowGetVertexAttribiv(gpGetVertexAttribiv, (C.GLuint)(index), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
}
func GetVertexAttribiv ( index uint32 , pname uint32 , params * int32 ) { C . glowGetVertexAttribiv ( gpGetVertexAttribiv , ( C . GLuint ) ( index ) , ( C . GLenum ) ( pname ) , ( * C . GLint ) ( unsafe . Pointer ( params ) ) ) }
// Return a generic vertex attribute parameter
Return a generic vertex attribute parameter