func (t *TileDefRequest) HasIncreaseGood() bool {
	if t != nil && t.IncreaseGood != nil {
		return true
	}

	return false
}
func (t *TileDefRequest) HasIncreaseGood() bool {
	if t != nil && t.IncreaseGood != nil {
		return true
	}

	return false
}
func ( t * TileDefRequest ) HasIncreaseGood ( ) bool { if t != nil && t . IncreaseGood != nil { return true } return false }
// HasIncreaseGood returns a boolean if a field has been set.
HasIncreaseGood returns a boolean if a field has been set .