func DeleteSamplers(count int32, samplers *uint32) {
	C.glowDeleteSamplers(gpDeleteSamplers, (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(samplers)))
}
func DeleteSamplers(count int32, samplers *uint32) {
	C.glowDeleteSamplers(gpDeleteSamplers, (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(samplers)))
}
func DeleteSamplers ( count int32 , samplers * uint32 ) { C . glowDeleteSamplers ( gpDeleteSamplers , ( C . GLsizei ) ( count ) , ( * C . GLuint ) ( unsafe . Pointer ( samplers ) ) ) }
// delete named sampler objects
delete named sampler objects