func ObjectLabel(identifier uint32, name uint32, length int32, label *uint8) {
	C.glowObjectLabel(gpObjectLabel, (C.GLenum)(identifier), (C.GLuint)(name), (C.GLsizei)(length), (*C.GLchar)(unsafe.Pointer(label)))
}
func ObjectLabel(identifier uint32, name uint32, length int32, label *uint8) {
	C.glowObjectLabel(gpObjectLabel, (C.GLenum)(identifier), (C.GLuint)(name), (C.GLsizei)(length), (*C.GLchar)(unsafe.Pointer(label)))
}
func ObjectLabel ( identifier uint32 , name uint32 , length int32 , label * uint8 ) { C . glowObjectLabel ( gpObjectLabel , ( C . GLenum ) ( identifier ) , ( C . GLuint ) ( name ) , ( C . GLsizei ) ( length ) , ( * C . GLchar ) ( unsafe . Pointer ( label ) ) ) }
// label a named object identified within a namespace
label a named object identified within a namespace