func joinCpuset(c *configs.Cgroup, pid int) error {
	path, err := getSubsystemPath(c, "cpuset")
	if err != nil && !cgroups.IsNotFound(err) {
		return err
	}

	s := &fs.CpusetGroup{}

	return s.ApplyDir(path, c, pid)
}
func joinCpuset(c *configs.Cgroup, pid int) error {
	path, err := getSubsystemPath(c, "cpuset")
	if err != nil && !cgroups.IsNotFound(err) {
		return err
	}

	s := &fs.CpusetGroup{}

	return s.ApplyDir(path, c, pid)
}
func joinCpuset ( c * configs . Cgroup , pid int ) error { path , err := getSubsystemPath ( c , " " ) if err != nil && ! cgroups . IsNotFound ( err ) { return err } s := & fs . CpusetGroup { } return s . ApplyDir ( path , c , pid ) }
// systemd does not atm set up the cpuset controller, so we must manually
// join it. Additionally that is a very finicky controller where each
// level must have a full setup as the default for a new directory is "no cpus"
systemd does not atm set up the cpuset controller so we must manually join it . Additionally that is a very finicky controller where each level must have a full setup as the default for a new directory is no cpus