func GetBufferPointerv(target uint32, pname uint32, params *unsafe.Pointer) {
	C.glowGetBufferPointerv(gpGetBufferPointerv, (C.GLenum)(target), (C.GLenum)(pname), params)
}
func GetBufferPointerv(target uint32, pname uint32, params *unsafe.Pointer) {
	C.glowGetBufferPointerv(gpGetBufferPointerv, (C.GLenum)(target), (C.GLenum)(pname), params)
}
func GetBufferPointerv ( target uint32 , pname uint32 , params * unsafe . Pointer ) { C . glowGetBufferPointerv ( gpGetBufferPointerv , ( C . GLenum ) ( target ) , ( C . GLenum ) ( pname ) , params ) }
// return the pointer to a mapped buffer object's data store
return the pointer to a mapped buffer object s data store