public static Vector3d lerp(Vector3d a, Vector3d b, double percent) {
        return a.mul(1 - percent).add(b.mul(percent));
    }
public static Vector3d lerp(Vector3d a, Vector3d b, double percent) {
        return a.mul(1 - percent).add(b.mul(percent));
    }
public static Vector3d lerp ( Vector3d a , Vector3d b , double percent ) { return a . mul ( 1 - percent ) . add ( b . mul ( percent ) ) ; }
Calculates the linear interpolation between a and b with the given percent

@param a The first know value
@param b The second know value
@param percent The percent
@return the interpolated vector
Calculates the linear interpolation between a and b with the given percent