func MenuNew() *Menu {
	c := C.g_menu_new()
	if c == nil {
		return nil
	}
	return wrapMenu(wrapObject(unsafe.Pointer(c)))
}
func MenuNew() *Menu {
	c := C.g_menu_new()
	if c == nil {
		return nil
	}
	return wrapMenu(wrapObject(unsafe.Pointer(c)))
}
func MenuNew ( ) * Menu { c := C . g_menu_new ( ) if c == nil { return nil } return wrapMenu ( wrapObject ( unsafe . Pointer ( c ) ) ) }
// MenuNew is a wrapper around g_menu_new().
MenuNew is a wrapper around g_menu_new () .