func GetNamedBufferParameteri64v(buffer uint32, pname uint32, params *int64) {
	C.glowGetNamedBufferParameteri64v(gpGetNamedBufferParameteri64v, (C.GLuint)(buffer), (C.GLenum)(pname), (*C.GLint64)(unsafe.Pointer(params)))
}
func GetNamedBufferParameteri64v(buffer uint32, pname uint32, params *int64) {
	C.glowGetNamedBufferParameteri64v(gpGetNamedBufferParameteri64v, (C.GLuint)(buffer), (C.GLenum)(pname), (*C.GLint64)(unsafe.Pointer(params)))
}
func GetNamedBufferParameteri64v ( buffer uint32 , pname uint32 , params * int64 ) { C . glowGetNamedBufferParameteri64v ( gpGetNamedBufferParameteri64v , ( C . GLuint ) ( buffer ) , ( C . GLenum ) ( pname ) , ( * C . GLint64 ) ( unsafe . Pointer ( params ) ) ) }
// return parameters of a buffer object
return parameters of a buffer object