func CompressedTextureSubImage2D(texture uint32, level int32, xoffset int32, yoffset int32, width int32, height int32, format uint32, imageSize int32, data unsafe.Pointer) {
	syscall.Syscall9(gpCompressedTextureSubImage2D, 9, uintptr(texture), uintptr(level), uintptr(xoffset), uintptr(yoffset), uintptr(width), uintptr(height), uintptr(format), uintptr(imageSize), uintptr(data))
}
func CompressedTextureSubImage2D(texture uint32, level int32, xoffset int32, yoffset int32, width int32, height int32, format uint32, imageSize int32, data unsafe.Pointer) {
	syscall.Syscall9(gpCompressedTextureSubImage2D, 9, uintptr(texture), uintptr(level), uintptr(xoffset), uintptr(yoffset), uintptr(width), uintptr(height), uintptr(format), uintptr(imageSize), uintptr(data))
}
func CompressedTextureSubImage2D ( texture uint32 , level int32 , xoffset int32 , yoffset int32 , width int32 , height int32 , format uint32 , imageSize int32 , data unsafe . Pointer ) { syscall . Syscall9 ( gpCompressedTextureSubImage2D , 9 , uintptr ( texture ) , uintptr ( level ) , uintptr ( xoffset ) , uintptr ( yoffset ) , uintptr ( width ) , uintptr ( height ) , uintptr ( format ) , uintptr ( imageSize ) , uintptr ( data ) ) }
// specify a two-dimensional texture subimage in a compressed format
specify a two - dimensional texture subimage in a compressed format