func (w *WidgetMarker) HasValue() bool {
	if w != nil && w.Value != nil {
		return true
	}

	return false
}
func (w *WidgetMarker) HasValue() bool {
	if w != nil && w.Value != nil {
		return true
	}

	return false
}
func ( w * WidgetMarker ) HasValue ( ) bool { if w != nil && w . Value != nil { return true } return false }
// HasValue returns a boolean if a field has been set.
HasValue returns a boolean if a field has been set .