func (v *VariantBuilder) native() *C.GVariantBuilder {
	if v == nil || v.GVariantBuilder == nil {
		return nil
	}
	p := unsafe.Pointer(v.GVariantBuilder)
	return C.toGVariantBuilder(p)
}
func (v *VariantBuilder) native() *C.GVariantBuilder {
	if v == nil || v.GVariantBuilder == nil {
		return nil
	}
	p := unsafe.Pointer(v.GVariantBuilder)
	return C.toGVariantBuilder(p)
}
func ( v * VariantBuilder ) native ( ) * C . GVariantBuilder { if v == nil || v . GVariantBuilder == nil { return nil } p := unsafe . Pointer ( v . GVariantBuilder ) return C . toGVariantBuilder ( p ) }
// native returns a pointer to the underlying GVariantBuilder.
native returns a pointer to the underlying GVariantBuilder .