func (v *GLArea) GetContext() (*gdk.GLContext, error) {
	c := C.gtk_gl_area_get_context(v.native())
	if c == nil {
		return nil, nilPtrErr
	}
	obj := &glib.Object{glib.ToGObject(unsafe.Pointer(c))}
	return &(gdk.GLContext{obj}), nil
}
func (v *GLArea) GetContext() (*gdk.GLContext, error) {
	c := C.gtk_gl_area_get_context(v.native())
	if c == nil {
		return nil, nilPtrErr
	}
	obj := &glib.Object{glib.ToGObject(unsafe.Pointer(c))}
	return &(gdk.GLContext{obj}), nil
}
func ( v * GLArea ) GetContext ( ) ( * gdk . GLContext , error ) { c := C . gtk_gl_area_get_context ( v . native ( ) ) if c == nil { return nil , nilPtrErr } obj := & glib . Object { glib . ToGObject ( unsafe . Pointer ( c ) ) } return & ( gdk . GLContext { obj } ) , nil }
// GetContext is a wrapper around gtk_gl_area_get_context().
GetContext is a wrapper around gtk_gl_area_get_context () .