func LoadCodec(bank string) (codec *WordCodec, err error) {
	words, err := loadBank(bank)
	if err != nil {
		return codec, err
	}
	return NewCodec(words)
}
func LoadCodec(bank string) (codec *WordCodec, err error) {
	words, err := loadBank(bank)
	if err != nil {
		return codec, err
	}
	return NewCodec(words)
}
func LoadCodec ( bank string ) ( codec * WordCodec , err error ) { words , err := loadBank ( bank ) if err != nil { return codec , err } return NewCodec ( words ) }
// LoadCodec loads a pre-compiled language file
LoadCodec loads a pre - compiled language file