Design Thinking for Innovation.    1|

Reflection: Storytelling.

Challenge & Selection.

As a design tool, Storytelling, "is the connection offered to people about the  information we want to share (Curtis Kennedy, video 4, week 2)". Creating and  communicating a logical, emotional and purposeful/cause message to our audience,  to get them to pay attention to what you want to communicate. This is why I decided  that for my challenge called "Children return to school", it would be a good idea to  use it so understanding the audience and for the next steps of Design Thinking,  would be clearer and not so uncertain.

The challenge is to create a good story to tell, to apply in the kindergarten; creating  a story where the environment is suitable and safe in their return to face-to-face  classes, after having been studying virtually, due to the pandemic by COVID-19, it  is important to enforce the proper protocols for the return to activities.

Having as additional information, the sanitation protocols of Mexico, knowing that  our public is between 3 and 5 years old that all belong to the same geographical  region and need care not to become infected.

Application & Insight.

When applying the Storytelling, we created a list of advantages and disadvantages  about how to solve the problem of children having a safe environment free of COVID- 19; we selected the best option and proceeded to create a story, using 3 steps, the  first step was to know our audience, in this case, to know the children of the  kindergarten, that is, where they come from, what they need, what worries about this  problem, among other things; the second step is to begin to have a clear sequence  of events in the story, as the third and last step, existed were moments of reflection  or questions, to create suspense in the listener.

After applying Storytelling, the feedback I received from our audience was effective,  since when narrating a story, it was understood with color and life, so that it was not  boring and it was understood that we are trying to solve the challenge. Some team  members doubted this tool, but with the positive response, we realized that daring  to use this tool was a good idea.

Approach.

The design tools are very helpful, as we can find different ways to solve a challenge,  perhaps another design tool that could be implemented, is the "Visualization", as it  is a tangible and concrete way to understand the situations of the different  challenges or parts in the process of Design thinking.


Design Thinking for Innovation . 1| Reflection : Storytelling . Challenge & Selection . As a design tool , Storytelling , " is the connection offered to people about the information we want to share ( Curtis Kennedy , video 4 , week 2 ) " . Creating and communicating a logical , emotional and purposeful / cause message to our audience , to get them to pay attention to what you want to communicate . This is why I decided that for my challenge called " Children return to school " , it would be a good idea to use it so understanding the audience and for the next steps of Design Thinking , would be clearer and not so uncertain . The challenge is to create a good story to tell , to apply in the kindergarten ; creating a story where the environment is suitable and safe in their return to face - to - face classes , after having been studying virtually , due to the pandemic by COVID-19 , it is important to enforce the proper protocols for the return to activities . Having as additional information , the sanitation protocols of Mexico , knowing that our public is between 3 and 5 years old that all belong to the same geographical region and need care not to become infected . Application & Insight . When applying the Storytelling , we created a list of advantages and disadvantages about how to solve the problem of children having a safe environment free of COVID- 19 ; we selected the best option and proceeded to create a story , using 3 steps , the first step was to know our audience , in this case , to know the children of the kindergarten , that is , where they come from , what they need , what worries about this problem , among other things ; the second step is to begin to have a clear sequence of events in the story , as the third and last step , existed were moments of reflection or questions , to create suspense in the listener . After applying Storytelling , the feedback I received from our audience was effective , since when narrating a story , it was understood with color and life , so that it was not boring and it was understood that we are trying to solve the challenge . Some team members doubted this tool , but with the positive response , we realized that daring to use this tool was a good idea . Approach . The design tools are very helpful , as we can find different ways to solve a challenge , perhaps another design tool that could be implemented , is the " Visualization " , as it is a tangible and concrete way to understand the situations of the different challenges or parts in the process of Design thinking .