Ahmed Mohammed   Design thinking   Final project

Visualization

Challenge & Selection

The tool I used was the tool of Visualization, or Visual Thinking, to

achieve a shared understanding of a problem space among a diverse  personal of stakeholders before attempting to identify and define  possible solutions to the problem.

I use this approach often with my client , who are government

agency  working to create a learning programs, the goal out of it, is to  build up a group of skills inside a school student personality  that  would lead later on in her future to create a leader personality would  also lead to a great society environment  , I have used the technique  of using a straw man visualization of a problem domain with a set of  questions or prompts for discussion to allow a diverse group of  stakeholders to learn from each other in the process of defining the  scope, defining our real believes, also defining the real goals,  boundaries, key elements, and relationships between the program its  self and the teacher all the way to the student learning behavior  to  consider when identifying pain points and opportunities for  improvements or solutions.

The real challenge here is how to build a habit and train the

willpower to our teachers who’s going to teach this extra course or  activity without letting it become another boring teaching material .  which we had to understand first the meaning of how habits is being  created. and introduce it as a back stage power .

Ahmed Mohammed   Design thinking   Final project

Application

I start the process by creating a straw man graphic of the problem, to

develop the straw man graphic, i will draw from any existing material  available to understand the environment. the existing material is from  a study of habit behaviors, from studies and experiments, some social  youtube videos.

The stalk holder start then agreeing to the direction of the graphic brain

storming or coming up with more ideas to the board .

then start to introduce the path of the solution using the Thefront-

stage/back-stage technique, the front stage is the teachers we are in  the back stage creating something called the habit loop . that will  contain three paths ( the cue, the routine , the reword ) which we  want it to exists in all our programs . I used the visual path to dream  of the path of the teacher and the believe we should install in her first  before she start teaching the kind of programs.

we also deferred the define between the awareness program to the master

the skills program, the awareness program that will introduce the  student to what subject is that , but wont allow him to master it until  we create stimulates this subjects .

Ahmed Mohammed   Design thinking   Final project

Insight & Approach

What I have learned from conducting this exercise with several groups is

that while the graphic especially the revised graphic that incorporates  their feedback  is important for reinforcing their

understanding of the problem they are working to solve, the more

valuable aspect of the activity is the shared insights and shared  learning that occurs while they are working to define their problem  space.

The graphic gives the diverse group of stakeholders a focal point for

discussion that allows them to share their perspectives and develop  insights into potential root causes of their problems. While they could  create the graphic from a blank slate in a collaborative manner,  starting with a straw man jump starts the conversation for them. They  can quickly identify where they are in the graphic , or what they are  missing , and can more quickly gain new insights about relationships  between key entities instead of taking time to identify them. They can  also identify variables in the problem space, that is, it helps them to  identify what they don’t know, in what areas they need to obtain  information or data to provide the values for the variables.

Since I discovered that the most valuable aspect is the shared

insights and learning, next time I would use the visualization activity  as a starting point for a series of design thinking activities. Then the  revised graphic that incorporates their combined feedback can serve  as a reference tool throughout the remain of the out reach project .


Ahmed Mohammed Design thinking Final project Visualization Challenge & Selection The tool I used was the tool of Visualization , or Visual Thinking , to achieve a shared understanding of a problem space among a diverse personal of stakeholders before attempting to identify and define possible solutions to the problem . I use this approach often with my client , who are government agency working to create a learning programs , the goal out of it , is to build up a group of skills inside a school student personality that would lead later on in her future to create a leader personality would also lead to a great society environment , I have used the technique of using a straw man visualization of a problem domain with a set of questions or prompts for discussion to allow a diverse group of stakeholders to learn from each other in the process of defining the scope , defining our real believes , also defining the real goals , boundaries , key elements , and relationships between the program its self and the teacher all the way to the student learning behavior to consider when identifying pain points and opportunities for improvements or solutions . The real challenge here is how to build a habit and train the willpower to our teachers who ’s going to teach this extra course or activity without letting it become another boring teaching material . which we had to understand first the meaning of how habits is being created . and introduce it as a back stage power . Ahmed Mohammed Design thinking Final project Application I start the process by creating a straw man graphic of the problem , to develop the straw man graphic , i will draw from any existing material available to understand the environment . the existing material is from a study of habit behaviors , from studies and experiments , some social youtube videos . The stalk holder start then agreeing to the direction of the graphic brain storming or coming up with more ideas to the board . then start to introduce the path of the solution using the Thefront- stage / back - stage technique , the front stage is the teachers we are in the back stage creating something called the habit loop . that will contain three paths ( the cue , the routine , the reword ) which we want it to exists in all our programs . I used the visual path to dream of the path of the teacher and the believe we should install in her first before she start teaching the kind of programs . we also deferred the define between the awareness program to the master the skills program , the awareness program that will introduce the student to what subject is that , but wo nt allow him to master it until we create stimulates this subjects . Ahmed Mohammed Design thinking Final project Insight & Approach What I have learned from conducting this exercise with several groups is that while the graphic especially the revised graphic that incorporates their feedback is important for reinforcing their understanding of the problem they are working to solve , the more valuable aspect of the activity is the shared insights and shared learning that occurs while they are working to define their problem space . The graphic gives the diverse group of stakeholders a focal point for discussion that allows them to share their perspectives and develop insights into potential root causes of their problems . While they could create the graphic from a blank slate in a collaborative manner , starting with a straw man jump starts the conversation for them . They can quickly identify where they are in the graphic , or what they are missing , and can more quickly gain new insights about relationships between key entities instead of taking time to identify them . They can also identify variables in the problem space , that is , it helps them to identify what they do n’t know , in what areas they need to obtain information or data to provide the values for the variables . Since I discovered that the most valuable aspect is the shared insights and learning , next time I would use the visualization activity as a starting point for a series of design thinking activities . Then the revised graphic that incorporates their combined feedback can serve as a reference tool throughout the remain of the out reach project .