Three js skybox


```typeconst urls = [  '/assets/skybox/right.png',  '/assets/skybox/left.png',  '/assets/skybox/top.png',  '/assets/skybox/bottom.png',  '/assets/skybox/front.png',  '/assets/skybox/back.png',];const materials = urls.map((url) => {  const texture = new THREE.TextureLoader().load(url);  return new THREE.MeshBasicMaterial({    map: texture,    side: THREE.BackSide,    fog: false,    depthWrite: false,  });});const skybox = new THREE.Mesh( new THREE.BoxBufferGeometry(10000, 10000, 10000), materials );scene.add(skybox);skybox.rotation.y = Math.PI / 2;```





> [CubeTexture orientation · Issue #16328 · mrdoob/three.js](https://github.com/mrdoob/three.js/issues/16328)

> [Skybox rotation : three.js](https://woodenraft.games/demos/skybox-rotation-threejs.html)






