New Skins

Heartseeker Varus

1350 RP

Here's Galetta with a Heartseeker Varus!

"Love wounds and inflames the heart! Love is in the air as Heartseeker Varus flutters onto the PBE! Surrender to love or feel the sting of his arrow! This skin includes: New model and texture! With the addition of white angelic wings!

With the addition of white angelic wings! New particles! Hearts! Glitter! Pink ribbons! Rose petals!

Hearts! Glitter! Pink ribbons! Rose petals! New recall animation!

New SFX on his spells and his recall! This skin will be 1350rp!

Your feedback and bug reports are extremely helpful to us, so please check out Heartseeker Varus and let us know what you think! Feel free to drop any bugs you find in this thread as well! See you on the Rift! Note: The SFX are still a work in progress so some spells may not have the updated sounds!" Note: Heartseeker Varus also now uses the

Here'swith a bugs and feedback thread forNote:also now uses the same voiceover as Arclight Varus , which takes away the extra filter effects of his base voiceover.

Marauder Ashe

750 RP

[Video outdated as of 1/28]

Marauder Warwick

750 RP [Video outdated as of 1/28]

KateyKhaos with a Marauder Ashe and Marauder Warwick! Here'swith a bugs and feedback thread forand "NOTE: 1/27: We're aware of an issue where Marauder Warwick's VO isn't playing. We're working on a fix! Victory by destruction! Decimate any enemy who gets in your way on the Rift with Marauder Ashe and Marauder Warwick! Marauder Ashe and will be Marauder Warwick 750 RP each and include:

All new model and texture (complete with shiny new armor)! Marauder Ashe and Marauder Warwick are now available to play on PBE! We always find bug reports and feedback super helpful, so feel free to comment in the thread below! Likewise, if you've got any questions, post 'em here, and we'll do our best to answer them!"

Warden Nautilus

750 RP [Video outdated as of 1/28]

Warden Sivir

750 RP

New Summoner Icons

New Ward Skin Riot has also added a new Heartseeker Ward skin!

Heartseeker Ward 640 RP

Here's Riot KateyKhaos with aHeartseeker Ward!

"See your enemy's love (or gank) coming from a mile away with the Heartseeker Ward! The Heartseeker Ward is 640 RP each and includes: All new model and texture !

! New particles ! (Oooh, pink sparkles!)

! (Oooh, pink sparkles!) New animations !

! New sounds! The Heartseeker Ward is now available to play on PBE! We always find bug reports and feedback super helpful, so feel free to comment in the thread below! Likewise, if you've got any questions, post 'em here, and we'll do our test to answer them!" Here'swith a bugs and feedback thread for the

Symbols added to Summoner's Rift

A set of strange symbols have been added various places on Summoner's Rift.

Texture Rebalances

Kennen

Deadly Kennen

Swamp Master Kennen

Karate Kennen

Kennen M. D.

Arctic Ops Kennen

Infernal Mordekaiser

Lord Mordekaiser

Veigar

White Mage Veigar

Curling Veigar

Veigar Greybeard

Leprechaun Veigar

Baron Von Veigar

Superb Villian Veigar

Fiddlesticks

Spectral Fiddlesticks

Union Jack Fiddlesticks

Bandito Fiddlesticks

Pumpkinhead Fiddlesticks

Fiddle Me Timbers

Surprise Party Fiddlesticks

Here's a video compare for the Fiddlesticks texture update and his skins:

Incoming Update for Match History in the Client

MattEnth

"Hey everyone,

Last year, we introduced Match History to the web and soon we’re bringing a good chunk of that functionality to the client. While the web experience will remain the place to go for shareable (show-offable?) links, runes, masteries and item build orders, we’re bringing the lion’s share of Match History to the client:

20 viewable matches, up from the previous 10

A more complete scoreboard that now shows trinket, creep score, and total kill and gold breakdowns per team

Match timelines with timestamped neutral objectives, tower falls, and kills

Gold advantage graphs

Kill maps that show the location of each and every kill for each player This update shifts what types of matches will show up in the client. As a reminder, we believe competitive matches should be open information, so everyone’s ranked games (even Bjergsen 's) will be up for analysis through Match History. Your less tryhard normal queue matches will only be viewable by you and your friends, just like Match History on the web

We still have a few minor changes to make before going to live and don’t expect this to make it into 5.3. We just wanted to put it on the PBE early to hear your thoughts.

MattEnth "

Camera Lock Mode Option

Fixed Offsetvs Per-Side Offseton Blue

Fixed Offset vs Per-Side Offset on Red

In the set of screenshots above, my character is standing in the same place but notice the "Fixed Offset" option has them centered (how it works now) and the "Per-Side Offset" shifts the camera slightly depending on which side you are on.

Battle Boosts up for testing in Nemesis Draft on PBE

L4T3NCY

"Heya guys,

For our upcoming Featured Game Mode, Nemesis Draft, we're looking to re-activate 'Battle Boosts' which saw their first outing back in One For All: Mirror Mode.For those of you who might not remember, Battle Boosts let you temporarily unlock all currently available skins for yourself and your allies. The purchaser of a Battle Boost will now also get a one game 200 IP boost, while the rest of the team receives a 100 IP boost.

For testing purposes on the PBE, we've left the price at 1RP. When Nemesis Draft goes live, Battle Boosts will be available for 125RP (down from the original OFA:MM price of 150RP). Of course, on PBE, everyone has almost everything unlocked already, so the impact will certainly feel diluted, but we're looking to catch any bugs before we roll it out.

Feedback welcome on both this version of Battle Boosts or other features you'd like to see added!"

Friends List Improvements

Miscellaneous

The default ward skin now has a spawn animation - it "wiggles" when you put it down! Thedefault wards, that were originally added in the The new spawn and death animations for thewards, that were originally added in the 1/29 PBE update , have been removed.

Balance Changes * Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These are not official notes.

* Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These areofficial notes.

Champions Ahri

Orb of Deception (Q) mana cost increased to 60/70/80/90/100 from 55/60/65/70/75

Orb of Deception (Q ) mana cost [lowered] to 65/70/75/80/85 from 60/70/80/90/100

) mana cost [lowered] to 65/70/75/80/85 from 60/70/80/90/100 [ Note : This is still a change vs her current live value, which is 55/60/65/70/75 mana ]

: This is still a change vs her current live value, which is 55/60/65/70/75 mana ] Fox Fire (W) damage decreased to 40/65/90/115/140 from 50/80/110/140/170

damage decreased to 40/65/90/115/140 from 50/80/110/140/170 Fox Fire (W) cooldown lowered to 8/7/6/5/4 from 9/8/7/6/5 [Reverted]

[Reverted] Fox Fire (W) Range decreased to 600 from 750.

Azir

Base AD increased to 52 from 49

increased to 52 from 49 [Soldier autoattack range reduced to 325 from 400 ]

reduced to 325 from 400 Conquering Sands ( Q ) damage lowered to 65/85/105/125/145 from 75/105/135/165/195

damage lowered to 65/85/105/125/145 from 75/105/135/165/195 Arise (W) damage to towers lowered to 60+10 per level (+.4 AP) from 90 +15 per level (+.6 AP)

Diana

Moonsilver Blade (passive) now has an buff bar indicator Pale Cascade (W) [now spins around Diana much faster]

Gnar

The time in which you can not gain rage after transforming from Mega to Mini increased to 15 seconds from 13 seconds.

[ Total transform time reduced? While the tooltip on live says "15 seconds" is actually lasting around ~20 seconds. This has been reduced down to ~15 seconds on PBE.]

Gragas

Barrel Roll (Q) movement speed slow increased to 40/45/50/55/60% from 30/35/40/45/50%

Kassadin

Null Sphere (Q) damage reduced to 70/95/120/145/170 from 80/105/130/155/180

damage reduced to 70/95/120/145/170 from 80/105/130/155/180 Nether Blade (W ) passive damage changed to 10/15/20/25/30 from 20 at all ranks

Kennen

Electrical Surge ( W ) tool tip now includes it can be used on targets "caught in Slicing Maelstrom or afflicted by Mark of the Storm" rather than just afflicted by MotS

Sona

Base HP increased to 497.6 from 482.36

increased to 497.6 from 482.36 HP Per Level decreased to 70 from 77

decreased to 70 from 77 Base attack damage increased to 52.04 from 50.04

increased to 52.04 from 50.04 Movement Speed increased to 330 from 325

increased to 330 from 325 Base mana regen reduced to 1.6184 from 1.8

reduced to 1.6184 from 1.8 Mana regen per second per level increased .13 from .08

Varus

Chain of Corruption (R) missile width increased to 120 from 100.

Zyra

[Tooltip] Deadly Bloom (Q) now notes Thorn Spitter has 750 range. [Tooltip] Grasping Roots (E) now notes Vine Laster has 400 range. To go along with this, her plants now also show a range indicator! Zyra and her allies can see them, enemies can NOT see them.

Items Greater Stealth Totem

Now has charges and stores a charge of every 60 seconds, up to a total of two.

[Rengar's Bonetooth Necklace variant has also been updated to include this effect. Upgrades at 20 trophies.]

Farsight Orb

Tooltip update to includes "Also places a visible ward in the area that lasts 60 seconds." This ward has 1 HP and takes 1 hit to kill. [Note: This change does not seem to be functioning in-game yet! They did add a new icon for the Farsight Orb's ward though.]

This change is now hooked up and working on the PBE!

Oracle's Lens

Upgrade Price reduced to 250 from 475

Spectre's Cowl

Unique Passive changed to 150% base HP regen for up to 10 seconds after taking damage from an enemy champion from 100%

To kick off the 5.3 PBE cycle we have total of five new skins, including the lovely, Marauder skins for, and Inquisitor skins forandToday's update includes a new summoner icon to go along with our other upcoming Valentine's Day themed content,and Sweetheart Annie We also have two new summoner icons featuring a masked Teemo! No details yet but these icons heavily resemble the Masquerade icons we saw last year We also have a new Ziggs themed summoner icon, likely for the upcomingmode.There are a total of five of them placed around the map - one near mid, two at top and bottom.They also light up! When mousing over them, they emit a little swirl of light, grows bright, then fades away.Going away then back will make it just sort of simmer, leaving it less bright then the first time.After that it just fades back to no glow until you come back around it.Here's a video of the symbols lighting up in spectator mode.Uncertain what they are for. I can not get them to trigger in-game organically, only in spectator mode. If you walk beside one in game and switch your environment settings around, they will trigger and stay on (although this is probably not intended).The files are named "MM_". There is also a reference to "Bard_Symbol",Here's a preview video for thetexture rebalances:Here's a video compare for thetexture update and his skins:No texture rebalances fororNo texture rebalances forHere's with info on the update to Match History in the client:Here's a look at the update, which allows you to click into each match within the client:There also a new "" in the option menu.This change is only when you play with your cameraor when you recenter your camera using the space bar.Here are some examples of the "" vs "" on each side:Here'swith information on the return of, which will available for the upcomingfeatured game mode:: As of the 2/4 PBE Update, these have been.]When you hover over a friend on your friend list or in a chat room, there is now a pop up window that tells you their current status, their last played champion, and "playstyle".The "" option has been split into mouse and keyboard options.The HUD files were updated to include a music note and a crossed out music note. They don't appear to be enabled anywhere in-game yet. [UPDATE: These are for's Q sound effects, which are bugged on live/5.2, have been fixed.