Dead store
In computer programming, a local variable that is assigned a value but is not read by any subsequent instruction is referred to as a dead store. Dead stores waste processor time and memory, and may be detected through the use of static program analysis, and removed by an optimizing compiler. If the purpose of a store is intentionally to overwrite data, for example when a password is being removed from memory, dead store optimizations can cause the write not to happen, leading to a security issue. Some system libraries have specific functions designed to avoid such dangerous optimizations, e.g. explicit_bzero on OpenBSD. Examples
Java example of a dead store:
// DeadStoreExample.java
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;

public class DeadStoreExample {
    public static void main(String[] args) {
        List<String> list = new ArrayList<String>(); // This is a Dead Store, as the ArrayList is never read. list = getList();
        System.out.println(list);
    }

    private static List<String> getList() {
        return new ArrayList<String>(Arrays.asList("Hello"));
    }
}

In the above code an ArrayList<String> object was instantiated but never used. Instead, in the next line the variable which references it is set to point to a different object. The ArrayList which was created when list was declared will now need to be de-allocated, for instance by a garbage collector. JavaScript example of a dead store:
function func(a, b) {
    var x;
    var i = 300;
    while (i--) {
        x = a + b; // dead store
    }
}
The code in the loop repeatedly overwrites the same variable, so it can be reduced to only one call. See also
 Dead code
 Unreachable code

References

Compiler optimizations
Software anomalies
Articles with example Java code