Does anyone have any links&#x2F;info on the algorithm used in SAM? I remember playing with it as a kid on my friends C64 and then trying to figure out how I could make my own version of it on my obscure (in my part of the world, at least) SpectraVideo <a href="https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;SV-318" rel="nofollow">https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;SV-318</a> using only BASIC &quot;Play&quot; commands. Needless to say, I failed miserably and have been wondering about SAM ever since!