If both pilots die I&#x27;d land that pig.<p>One of the benefits of prior experience working on flight simulators is I actually have practice landing 737s (testing is fun).<p>Talk to the control tower, request a runway for approach. Dial in the navigation station to the specified ILS beacon. Pray to god there&#x27;s no cross wind. Decrease speed @ 5-7 nautical mi range and switch flaps to 20 degrees. Watch the ADI for the cool little runway indicator to popup when the runway is in range (the analog ones are especially cool). Drop landing gear. Adjust approach to stay within one dot on the horiz&#x2F;vert glideslope indicators. Land. Reverse thruster to slow down. Steer and brake using the foot petals.<p>The change in flaps is necessary to increase lift @ slower speeds and slightly upturn the nose on landing for that nice rear-wheel-first touch down. Do <i>not</i> attempt to land @ 0 degrees flaps. I&#x27;ve done it before in a 747-400 sim while testing the EGPWS, &quot;you&#x27;re doing it wrong&quot; callouts. It only took the 5 tries to hypothetically not crash and die.<p>If you&#x27;re in an Airbus, &#x27;land&#x27; mode is the equivalent to 20 degrees flaps because European pilots aren&#x27;t smart enough to understand geometry.<p>Useful tips:<p>Don&#x27;t wear yourself out fighting the yoke, the little up&#x2F;down triggers on the yoke will adjust the trim to compensate for wind and&#x2F;or resistance. Pitch&#x2F;roll on the yoke, yaw with the petals. Don&#x27;t manhandle the yoke, a light touch is enough. Avoid roll on approach. Use yaw to compensate for wind. It&#x27;s better to be slightly above altitude than touch down short of the runway. If the first approach sucks add power and go around.<p><i>Aside: I totally probably forgot something critically important.</i>