This is super-fascinating. I&#x27;ve always known that the game&#x2F;animated film developers really do take  the &quot;whatever it takes as long as it&#x27;s not in shot&quot; approach very seriously. Rarely do we see what that means in practice.<p>EDIT: Btw, English may not be his native language, but this guy is <i>incredible</i> at exposition and constructing an entertaining narrative from a <i>very</i> technical subject.