I don&#x27;t think people don&#x27;t care. It&#x27;s just like sales&#x2F;marketing - you need to communicate the value of artistic games to the people.<p>No one cared about quality in the early days of film&#x2F;tv either. But, eventually, some people saw value in them as an art form, and started helping others understand how.<p>I think we should start doing this for games.