Not only that, but the GPU exposure to HTML5 creates a massive stability and security risk.<p>Flash failed not just because it was a browser plug-in, but also because it was <i>terrible</i> - Adobe no longer knew how to tame the beast they&#x27;d created and the result was terrible performance and bad user-experience.  I&#x27;m sad a more sane platform for game&#x2F;video content didn&#x27;t win.  The browser doesn&#x27;t need to do <i>everything</i>.<p>HTML5 for this kind of work is the ultimate square-peg-round-hole solution.  HTML is still fundamentally a document platform, and Javascript was never designed for games or video.<p>We&#x27;ll get there, but only by the most roundabout fashion possible.