Hi all, I&#x27;m starting a long-form game design analysis site to provide long-form articles on the topic for others to read, while exploring what makes great games so enjoyable.<p>I started with Cave Story because it was my introduction to indie games, and I played it at a time where my computer was too slow to run anything else. The game itself was made by a single person, and is incredibly well designed for a passion project that was released as freeware. I think it&#x27;s a great example of the careful, intentional design in video games.<p>I&#x27;d love to hear any feedback, good or bad, on the content, on my writing, what you&#x27;d like to see, or even just the site design in general.