3DS Max definitely exists. Autodesk is still supporting them, and not as a &#x27;oh this is just an auxiliary side project&#x27;. The breakdown (oversimplified) is Maya is more for complicated models used in animation&#x2F;CGI (MEL scripting is their &#x27;killer&#x27; tool that puts it ahead of Max), while things like architectural and game models are mostly done in 3DS Max (but theres a lot of overlay between the two, i.e., I&#x27;ve seen tons of work done in game modelling on Maya LT).<p>Speaking of which, Maya LT is not that badly priced for what you get - I have no animation ability but I&#x27;ve seen my friends do some incredible things with it. If you&#x27;re artistically inclined, have a play. Regardless, the lack of Blender support makes me sad.