You have no idea how much your comment means to me!! Thank you so much for your kind words.<p>You bring up really great points! The first, regarding the use of headers, was something that I did think of, but decided against. One problem I had with the usage of headers was the fact that I felt it&#x27;s too sharp of a context switch while you read the article. While it does allow for newcomers to quickly glance over the content, I felt that it would be better to prioritize the reader that already took the time to read. I tried to make the concept to concept flow as clean as possible. Instead of headers, I wanted to use the images as a way to naturally delimit the content as you read, without breaking your attention.<p>I&#x27;m definitely not sure that what I chose to do is the best way forward! This is actually the first piece of writing I&#x27;ve really released or had anyone other than myself read.<p>Regarding the second, it was definitely brought up to me it would be interesting to bring more detailed comparisons into the mix! I did a little bit of it with the mention of rogue likes and the Supergiant games. One thing I&#x27;m still working on is balancing the content so that it doesn&#x27;t detract too much from the Cave Story - at the end of the day, the article was meant to be a tribute to the hard work put into the game by its creator, and the amazing qualities of video games.<p>This was very hastily typed up (I&#x27;m actually traveling at the moment), so hopefully my intentions and logic behind the writing makes sense! I definitely plan on thinking more about the points you&#x27;ve brought up to incorporate into my writing in the future, so thank you SO MUCH for the honest feedback!