I was at a primarily Flash based company during the glory days of Flash and then through the transition to HTML5&#x2F;JS. While I understand perfectly (and even support) why the shift happened (thanks Steve!), its still frustrating sometimes to know that now, years later we still aren&#x27;t able to provide the quality of games that we were in Flash 3-4 years ago. We can do a lot, and things have come a ways, but right before the major shift happened, when Flash gained GPU support, the effects and performance possible in most major desktop browsers was pretty awesome. I realize that HTML5 is now capable of utilizing the GPU, but its browser support is still not where it needs to be for us to offer it as a mass consumer option for most of our clients.<p>I look forward to the day when we can say HTML5 is so much better (than Flash) for interactive&#x2F;media content on the web, but sadly we still aren&#x27;t there. I have hope that we will get there eventually. Until then, we will continue providing slightly dumbed-down games and content with the benefit of it working on mobile, tablet and desktop browsers.