This will definitely make me more wary in the future. I considered both Parse and Firebase for my app&#x27;s backend and even did some early prototypes using each. Parse ended up being closest to what I needed for the basic app features. I would have used Firebase for real time syncing in a multiplayer version but decided to put multiplayer on hold so I could actually just deploy something.<p>I kind of got lucky dodging the Parse bullet -- it was only because I quickly saw in my Parse-based prototype I was going to go over the ~1M interactions per month allowed by the free tier. At the time, the tier I could tell I&#x27;d be headed for ratcheted up to something like $100&#x2F;month. I decided I&#x27;d rather just build it myself. Obviously, I&#x27;m glad I did now. Mostly because I&#x27;m on to some other things now and would hate to have to be rebuilding at this point just to keep my humble (yet very much alive and being used) app running.