I wrote a MCTS Ultimate tic-tac-toe engine[0] over the last little while, and likewise don&#x27;t know how to play the game well. Once thing I have been mulling over in my mind but haven&#x27;t really explored is training an NN on the game tree produced by long searches and somehow extracting strategies a la DeepDream. I don&#x27;t have much experience with NNs though so no idea if it even possible or what the extracts would look like.<p>If anyone would find this interesting work to collaborate on feel free to contact me. The MCTS part is done.<p>0. <a href="https:&#x2F;&#x2F;github.com&#x2F;putterson&#x2F;uxobot" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;putterson&#x2F;uxobot</a>