it&#x27;s on my nebulous &quot;someday&quot; todo list to add this sort of thing to quackle [one of the two current leading-edge scrabble programs, elise being the other one]. ideas include simming opponent play with a reduced vocabulary, attempting plausible phonies, and adapting the search tree to account for how well opponent&#x27;s previous moves matched the simulated best move for them. on the other side of the coin, that would also allow quackle to have realistic skill levels (right now the only skill adjustment is essentially &quot;stop thinking after a certain time and just play the best move found till then&quot;)