I read your experiment on inlining and it looks quite interesting. Did you do a benchmark on how it affects (improves?) performance? In my line of work I&#x27;ve found ocasionally places where inlining would&#x27;ve helped (functions that do masking with 64 bit masks, for example, are a mess to &quot;inline by hand&quot; and kill a lot of readability and clarity). Even with the current limitations of your &quot;toy&quot; implementation, it seems like it would help to avoid the costly function calls.