There&#x27;s a question of what the AI is doing - makes more sense with an FPS:<p>1. The AI is a program running on the computer, so the input is the state of the game. This is basically just an aimbot, and would be trivial to do - just make it wander around randomly and headshot everything instantly.<p>2. The AI is looking at the screen like a human player, and has to parse the screen data (we could even let them have direct pixel input, not a camera). This would be much harder.<p>For a turn-based game like Go or Chess, the distinction is vague because the CV required to parse a board is fairly trivial and orthogonal to the problem of strategy.