How does it manage C++ bindings? Rust struggled with that, and it has a lot of issues because of compiler specific name decorations and etc.<p><a href="https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Name_mangling#How_different_compilers_mangle_the_same_functions" rel="nofollow">https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Name_mangling#How_different_co...</a>