There was a bunch of Source-engine stuff Valve published, which is usually my go-to citation when arguing with players who don&#x27;t understand &quot;netcode&quot; for a game but criticize it for not giving them perfect instantaneous communication anyway. :p<p><a href="https:&#x2F;&#x2F;developer.valvesoftware.com&#x2F;wiki&#x2F;Latency_Compensating_Methods_in_Client&#x2F;Server_In-game_Protocol_Design_and_Optimization" rel="nofollow">https:&#x2F;&#x2F;developer.valvesoftware.com&#x2F;wiki&#x2F;Latency_Compensatin...</a><p><a href="https:&#x2F;&#x2F;developer.valvesoftware.com&#x2F;wiki&#x2F;Source_Multiplayer_Networking" rel="nofollow">https:&#x2F;&#x2F;developer.valvesoftware.com&#x2F;wiki&#x2F;Source_Multiplayer_...</a>