Developing a standard for Rust would have incredibly few practical consequences, given that there are no alternative implementations. It would, however, consume a lot of people&#x27;s time. That time could be spent on things with practical impact, such as compilation speed improvements, stabilization of features, and better optimization.<p>The reason why Rust was stabilized in advance of a standard is that stabilization had an immediate practical consequence: ceasing to break code. A standard, by contrast, would have virtually no practical use.