No, you are not the only one, and that&#x27;s why freemium is starting to show real problems in terms of monetization.<p>The goal of freemium games is to A) keep people playing <i>your game only</i> and B) get them to buy IAP. Problem A is solved by giving them copious amounts of free in-game items&#x2F;currency...which makes solving Problem B harder as players have less reason to buy. Oops!<p>Developers have split the difference by offering the players exploding one-time bundles, but usually those bundles are still disproportionately priced.