I think it will bite them in the ass the same way glide did for 3dfx.  Vulcan&#x2F;SpirV may end up as the openGL of heterogeneous computing. Nvidia has the momentum at the moment with a focus on GPGPU,  but if we can get an open API that leads in performance across vendors for both CPU and GPU we&#x27;ll see that competition again. We just have to hope that nvidia doesn&#x27;t nerf their implementation like they did with openCL.