I think this is the problem, and my main concern with the overuse of &quot;10x engineer&quot;: they don&#x27;t live in a vacuum.<p>If you hire a 10x engineer and get him to move a button two pixels left, and then tomorrow someone else tell him to move the button two pixels right, he won&#x27;t be a 10x engineer, he&#x27;ll be a 0x engineer. There&#x27;s a lot more involved and it compounds. An engineer knowing what to do and <i>what not do</i> (a skill often overlooked) can help immensely, but everyone needs plenty of support to be at their 10x.