Hi Michael, Aaron, I&#x27;m a co-founder of an educational games platform based in the Netherlands. At the moment, games on the market that are targeted at K-6 students are not that much fun, they are not thoroughly aligned to school curriculums (just to CCSS goals in the US), and they&#x27;re not connected in terms of content + analytics.<p>We&#x27;ve built 4 games, generate content for math questions (and soon starting work on literacy), and have a dashboard for teachers&#x2F;parents. Early pilot results are quite positive (most importantly, children want to play the games at home).<p>I&#x27;ve been thinking about the next step in 3-6 months: should we expand to a neighbouring country (e.g. France, UK) or start looking at the US. The latter seems to be the first choice for most startups originating from Europe, but our improvement over existing competitors is much more in non-English speaking countries than it would be in the US (as 90% of educational apps are English). Any thoughts on this?<p>Also: what is YC&#x27;s view on EdTech startups? It seems there haven&#x27;t been many in recent batches.