I have a big gripe with the design of the finder window, and with all similar good looking designs from many mockup-designers of interfaces. It only looks good and practical at the same time when you&#x27;ve taken a printscreen, scaled it down 60% and don&#x27;t try to read the text.<p>If you try to actually use this on a normal sized and normal resolution screen the text would be too small to read. So, to solve this you have to increase the text size, but this means each element becomes too big so that nothing fits, to solve this you have to reduce the padding of each element but then it doesn&#x27;t look as good anymore. The contrast of the text is also too faint and if you make it more clear the &quot;wow-looks&quot; of the concepts are all gone. I think this is why you hardly ever see designs like this in the wild.<p>What I mean is, open this picture[1] and resize it to comfortable reading level, after doing so i can only see slightly more than half of it vertically. Things that previously looked like pretty design elements now just seem to waste space, like why would i need a thumbnail of a map and a movie-cover on my start screen?<p>It&#x27;s just like architects designing the block of a city, they always show fancy renders of the place from <i>above</i>(?!) in the best weather imaginable. But that&#x27;s not how people will actually perceive it when being there because then you see things from street level where it doesn&#x27;t look the same at all.<p>[1] <a href="https:&#x2F;&#x2F;www.desktopneo.com&#x2F;assets&#x2F;images&#x2F;finder_2234.jpg" rel="nofollow">https:&#x2F;&#x2F;www.desktopneo.com&#x2F;assets&#x2F;images&#x2F;finder_2234.jpg</a>