Do you have&#x2F;plan integration with Unity3d platform?<p>My app has client and server, and often, both has to be released simultaneously. Server has dev&#x2F;test&#x2F;beta&#x2F;production deploys w&#x2F; different databases, correlated to dev&#x2F;alpha&#x2F;beta&#x2F;store in Google Play and dev&#x2F;internal&#x2F;external&#x2F;store in iTunes connect. Server URL for each stage&#x2F;build is embedded in the binary. Can your platform handle deploying not only client, but server as well?