Sigh, I believe the answer is &quot;no&quot;. Cost is not the problem with tinkering. I don&#x27;t think access to computing gizmos is an issue at all in the US. For me I surfed in on a wave of tinkering and innovation by building things that my friends were impressed by and played with (programming calculators, text adventure games, even some electronics). Where is it now? I&#x27;m not sure (and I would love to know) how kids these days are building things that are able to compete for valuable attention span. Especially if they are going head to head with psychologists who design smartphone games.