I love the Voxel Quest posts because they&#x27;re demonstrating some seriously cool tech. However, they feel a lot like the Wolfire development blogs [0] - great tech demos without a cohesive vision for a game. From an engineering point of view, the end goal doesn&#x27;t matter, but I would also love a &#x27;bigger picture&#x27; roadmap of where it is and where it&#x27;s going. Why would I use this engine? What do I &#x27;get&#x27; over the competition in the current state of the engine? What should I &#x27;get&#x27; by the end?<p>[0] <a href="http:&#x2F;&#x2F;blog.wolfire.com&#x2F;" rel="nofollow">http:&#x2F;&#x2F;blog.wolfire.com&#x2F;</a>