At IMVU this feature was quite important.  Why?  Because we wanted more lightweight integration of 3D avatars with web pages.  We didn&#x27;t want our engine to allocate 300 MB or whatever of memory every time, because every single IMVU browser tab you&#x27;d have open would consume that much memory.  It&#x27;s so much nicer to allocate, say, 16 MB and grow it as needed by the use case.  Chat rooms, for example, are much heavier than dress up.<p>I&#x27;m rather disappointed to see this turn of events.<p>For the use case of &quot;load a heavy game&quot; I largely agree with what you&#x27;re saying.