OpenGL libraries have definitely stabilized and have been that way for multiple years now. GLFW 3 wrapper is go-gettable (some years ago, it required manual installation of the C library separately, now you just go get it). I don&#x27;t use SDL so I don&#x27;t know much about it.<p>I don&#x27;t know if there are complete frameworks or engines that are finished, but there are some works in process.<p><a href="https:&#x2F;&#x2F;github.com&#x2F;avelino&#x2F;awesome-go#opengl" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;avelino&#x2F;awesome-go#opengl</a><p><a href="https:&#x2F;&#x2F;github.com&#x2F;avelino&#x2F;awesome-go#game-development" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;avelino&#x2F;awesome-go#game-development</a>