Related, could someone shed some light for my dilemma:<p>If you&#x27;re making a freemium (upgrade using in-app) mobile app that, every time you spend $5 in FB, you <i>consistently</i> get ~100 new users, but <i>none</i> of them ever upgrade (let say you&#x27;re targeting people who apparently can&#x27;t afford to pay), what would you do?<p>It&#x27;s like a &quot;good problem to have&quot; (predictable user acquisition), but it&#x27;s still a problem (no money coming).