My sense is this is only true today because OS kernels are ridiculously slow relative to what the hardware can achieve.<p>Most of my recent designs treat RAM as if it were (what we used to considered to be) disks, i.e. all computation and in-process data is in cache exclusively, and &quot;going to RAM&quot; requires the use of a B-tree-like structure to amortize the cost.<p>For example, once you&#x27;ve opened a RAM page line on a normal four-channel Xeon server, you can read the entire 4KB page in about the same time it takes to read one byte, switch pages, and then read another byte. (Of course, you can&#x27;t do that either since the entire cache line will be filled, but the overall point still stands.)<p>The situation we&#x27;re in today with RAM is pretty much the identical situation with the disks of yore. Anyway…interesting article nonetheless.