&gt;&gt; 90 FPS requirement for good feeling VR<p>This is not a requirement. It&#x27;s a nice-to-have. 60fps is good enough for most people. 75fps is good enough for the vast majority of people. And asynchronous timewarp largely makes the issue moot, too.<p>Regardless, Microsoft bought Mojang for $2.5 billion dollars. Zynga has a market cap of $2.4 billion. I think the era of AAA games like Call of Duty being your main cash-cow are over.<p>You don&#x27;t need to spend anywhere near all of your cycles to make a good VR experience.