True, but pro athletes have already had other proprietary technology for the past year.  Oculus might not even be the best solution currently for athletic performance.   A cool read on Stanford Football&#x27;s use of Virtual Reality in practice settings [0]<p>[0]: <a href="http:&#x2F;&#x2F;www.mercurynews.com&#x2F;49ers&#x2F;ci_28784441&#x2F;virtual-reality-qbs-stanford-football-at-forefront" rel="nofollow">http:&#x2F;&#x2F;www.mercurynews.com&#x2F;49ers&#x2F;ci_28784441&#x2F;virtual-reality...</a>