I had a similar idea on a flight last week and decided to implement it using Love2d&#x27;s shader support. It works with Love 0.10.0. Had some fun with it, if you hit &quot;h&quot; while it&#x27;s running, it spawns a grid of gliders across the entire window, which you can then disturb by clicking on a cell. It&#x27;s fun to watch the disturbance propagate.<p>code - <a href="https:&#x2F;&#x2F;github.com&#x2F;mattegan&#x2F;Love-GameOfLife" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;mattegan&#x2F;Love-GameOfLife</a>