Incidentally, all of his reasons that don&#x27;t misrepresent C are all the same reasons I write games in JavaScript. Mostly, it&#x27;s about speed of development, understanding, and platform compatability. Performance is good enough and almost always my fault when it isn&#x27;t.<p>I wish for a strictly typed language, but OP isn&#x27;t using one, either. I&#x27;ve tried several of the transpilers and have generally found the workflow lacking in one way or another.