Photorealism in video games has arrived. It&#x27;s arrived at least 6-7 times, depending on how you count console generations. Even 16-bit consoles were called photorealistic in their day, and then their successors were, and then THEIR successors were, and so on. It&#x27;s almost as though we&#x27;re asymptotically approaching a carefully-chosen marketing-driven goal that can never actually be reached, but towards which we can continually make (ever-tinier) steps.