Among the giant debate over cost and power, I&#x27;m just wondering what would&#x27;ve happened had they waited, say, two years to release. Suddenly, the cost (of both the device and of the desktop PC) go way down. With something like this, a poorly received first launch can torpedo not only the product but the entire VR industry, and when someone&#x27;s spent over $2k to get it to work their expectations will be very high.<p>I&#x27;m sure that there are very viable reasons to release now, but I still have a feeling that it was more of a &quot;release as soon as it&#x27;s acceptable&quot; than a &quot;release as soon as we can be sure the launch will go amazingly.&quot;