I&#x27;m far from an expert, but what I&#x27;ve heard about Denuvo&#x27;s latest generation of DRM tech is pretty clever. The details that have surfaced from their PR and independent analysts is that they&#x27;re verifying the integrity of the executable and loaded libraries in memory occasionally at runtime. This short-circuits a lot of simple memory-clobbering or library-substitution tricks that crackers use to route around additional vendor-specific DRM solutions added by Steam or Origin.<p>Coming from the anti-DRM position, I&#x27;m pretty impressed because they found a way to verify that the original game is running as intended without impacting the player experience in any observable way. Not my favorite thing from a &quot;you can&#x27;t modify this thing you bought&quot; perspective, but in terms of making good on the ideal game DRM, it&#x27;s pretty cool.