I think the only thing that could really torpedo the VR industry is if the Oculus experience isn&#x27;t pleasant for the early adopters.  <i>If</i> their system requirements are accurate, and they have built a decent piece of hardware, then I don&#x27;t think initial pricing is a problem for the entire VR industry.<p>That being said, there are currently not a lot of options between their recommended specs (gtx 970) and the current &quot;top of the line&quot; gfx cards (gtx 980 Ti)  If their recommended specs are inadequate to get a good experience, people simply won&#x27;t have many upgrade options until the next gen GFX cards start coming out (Q2 2016 at the earliest.)