I didn&#x27;t say for everything and in all cases, but there are cases where you can&#x27;t tell. GTA V and Battlefront both can produce screenshots with tons of detail (including foliage) that are near imperceptible from reality.<p>Where games struggle today is hair, skin, and soft fabrics, but there are already good implementations for those that should show up in the next generation game engines.<p>This will always been an iterative process, but there are times today (and I honestly feel like this just became the case within the past year or so) where games look like reality.