I&#x27;d be interested in seeing a voxel game involving defensive architecture (preparing for disasters). When I started playing Minecraft, I was interested in making buildings, lighted streets, etc that would make it easier to survive at night.<p>It turned out to be somewhat pointless because once you know how, you can easily skip the night phase altogether. A game where you can&#x27;t do that might be interesting.<p>Also: preparing for floods. What happens when the river overflows or the storm surge hits?