Rasterization also is of highly-parallelizable nature and this parallelism has been exploited to great effect in the last decade(s). Given that Ray Tracing&#x27;s only advantage over Rasterization is specular reflection it seems unlikely it is really superior in terms of efficiency. Especially since specular reflections and many other effects can be achieved via cheating in Rasterization.<p>For real GI, Path Tracing, Photon Mapping and so on are the methods of choice and not Ray Tracing.