In my freelancing experience it&#x27;s possible to scale the job by creating teams of developers per project and coordinating them. The problem (if it&#x27;s a problem) is that your not a real freelancer anymore: you have obligations to those developers and you have to care about them, so you&#x27;re more like a company boss. You might also have to become a real company, if your country&#x27;s fiscal legislation favors that. Still, you can&#x27;t have more than a few projects at the same time. I didn&#x27;t make so much extra money when I had a couple of loose teams over the Internet: the profit is linear with the number of the developers. I think one must go all in and become a real company with as many devs as possible, but that&#x27;s a different life.