I built Space Invaders in C++ and SDL. It&#x27;s the closest thing to a game i&#x27;ve actually completed so far.<p>The actual implementation isn&#x27;t that great, it&#x27;s lacking a few things but most of the gameplay is there, but my goal was mostly learning the peripheral stuff and throwing every tutorial I came across at it.<p>I posted a Show HN for it two weeks ago[0] but it was never commented on. I&#x27;m not complaining about that since, given the scope of some Show HN projects, it&#x27;s not likely to be impressive and I wouldn&#x27;t have expected much positive feedback, but i&#x27;m still proud of it.<p>[0]<a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=10708248" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=10708248</a>