Visual programming mostly makes sense when your model implies some sort of flow of information. For instance, there are a lot of visual programming languages for materials&#x2F;shaders in graphics visualization. In that context it totally makes sense, because it&#x27;s about transforming a pixel buffer from one state to others via a lot of operations.<p>I think where it really breaks down is when you have loops. And loops within loops. Text is much more friendly for that.