I&#x27;ve learned a lot of useful stuff watching the Handmade Hero feed on Youtube - but I stopped trying to follow along directly after the second week or so. Casey seems to harbor grudges against C++ and object oriented programming (both of which he will expound upon at length) that lead him to pile obfuscations and abstractions into his code that make it difficult to approach as a student, and difficult to separate what should be best practice from &quot;stuff Casey does because anything other than raw C is a big dumb stupid.&quot;<p>And now that the series is 200~ days in, I know it would be futile to start again from the beginning (assuming I only do one &quot;day&quot; per day) because by the end of the year I still wouldn&#x27;t know how to make a basic game. So I&#x27;ve gotten into the habit of just watching the particular parts i&#x27;m interested in (such as tiling, or fonts) and implementing them with SDL so maybe I can finish something decent within my lifetime (although I should probably just use Unity.)<p>That said, it is still a very good series, as long as you accept that Casey Muratori and his methods are very <i>opinionated.</i>