For all the problems Flash had, one problem it didn&#x27;t have was a lack of mature tooling (compared to its alternatives at any given point in time). A lack of tooling makes making HTML 5 games very difficult, the abstraction layers that existed for Flash don&#x27;t for HTML 5, at least not to the same level. Even if HTML 5 were capable of precisely the same level of performance, or better, as Flash today it would still be some time before the experience of a content creator reached parity with what already existed for Flash.<p>At no point has the debate between Flash and HTML 5 content ever included &quot;Content creators will have an easier time with HTML 5&quot;. It&#x27;s an ecosystem that has to develop over time, and HTML 5 the content platform has only approached feature parity with Flash in the past couple of years.