<i>Hierarchy is defined as priority of access to resources and probability of winning competitive encounters</i><p>...and cooperation is some game that sounds like the lower-ranked participant will have a negative expected return (double a common pot -- as long as it&#x27;s above threshold -- and let the higher-ranked person take more than half).<p>.<p>I&#x27;m thinking this won&#x27;t apply very well to situations where everyone has a positive expected return. Like most real-world organizations, companies, etc.