Rare deciding to go for the &quot;casual&quot; market was apparently an internal decision, like Konami&#x27;s.<p><a href="http:&#x2F;&#x2F;arstechnica.com&#x2F;gaming&#x2F;2015&#x2F;12&#x2F;rares-management-to-blame-for-kinect-focus-and-not-microsoft-says-ex-employee&#x2F;" rel="nofollow">http:&#x2F;&#x2F;arstechnica.com&#x2F;gaming&#x2F;2015&#x2F;12&#x2F;rares-management-to-bl...</a>