So, like, my own personal experience...<p>A couple of years ago I applied for a certain company that this year turned out to be a unicorn.<p>The automated reply said to build a Minesweeper. So I did. It took a several hours to get into a shape that is playable. Then it took several days to polish it into app store quality.<p>You can play here: <a href="http:&#x2F;&#x2F;www.ronilan.com&#x2F;bugsweeper&#x2F;" rel="nofollow">http:&#x2F;&#x2F;www.ronilan.com&#x2F;bugsweeper&#x2F;</a><p>Download here: <a href="http:&#x2F;&#x2F;www.appstore.com&#x2F;bugsweepergame" rel="nofollow">http:&#x2F;&#x2F;www.appstore.com&#x2F;bugsweepergame</a><p>And copy as much as you want from here: <a href="http:&#x2F;&#x2F;www.ronilan.com&#x2F;bugsweeper&#x2F;js&#x2F;bugsweeper.js" rel="nofollow">http:&#x2F;&#x2F;www.ronilan.com&#x2F;bugsweeper&#x2F;js&#x2F;bugsweeper.js</a><p>If you are wondering how it went from there, they were &quot;evasive&quot;. Then I got a softball &quot;center a div&quot; interview with one of their front-ends. Then I got a polite no thanks from the recruiter.<p>And that&#x27;s all I have to say about it.