As long as your initial seed is sufficiently random that would be perfectly fine for a game, the bits returned should be unpredictable enough that a pattern shouldn&#x27;t be spotted (assuming you use a hidden value rather than &quot;reseed&quot; being a fixed string - otherwise someone with a rainbow table for your chosen hash&amp;salt will be able to predict the generator&#x27;s output. Also you know the output for a given start seed which is good for testing purposes.<p>Of course you need to make sure the initial seed is sufficiently random otherwise you&#x27;ll risk generating the same sequence each time, which could make this a chicken-&gt;egg-&gt;chicken situation!