As an iOS developer for years, I have never resorted to a runtime hack, subclass and re-implement, or similar trick to work around a framework bug.<p>Our team rarely shipped a new version of the app concurrent with a .0 release of iOS, so that might be related, but we always found ways to work around issues while respecting the APIs provided.<p>I understand other products and other developers have had a different experience, but I&#x27;m not overly concerned about this particular change.