The alternatives to dithering a 256 color image both end up with undesired results. You can either create a palette specific to your image or application (which makes the rest of a multitasking system look like a tie-dye shirt), or have really, really ugly banding since you have a mere 256 colors to work with (minus reserved colors) instead of 2^24<p>24-bit images are &#x27;good enough&#x27; and dithering would just add another step to the asset workflow.<p>I can remember the days with a 1MB video card and Windows 95 - switching between 16-bit color at 800x600, or 8-bit color at 1024x768. Resolution vs dithering...