With Notch&#x27;s situation, Mojang feels like a small team of people who built a single video game together (whether or not that&#x27;s actually the case), so profit-share seems like a reasonable response.  Gravity feels like just a &quot;normal&quot; company, a 9-5 white collar desk job, indistinguishable from other ones.  Most people can relate to that kind of situation more than an indie game team.