It&#x27;s pretty much the opposite.  Too much anti-aliasing.  At low resolutions, you need to be aware of the pixel boundaries to really make an image look good.  Think 8-bit Nintendo&#x2F;&quot;pixel&quot; art.  You can&#x27;t simply anti-alias a vector image down to a 8x10 pixel sprite. You just end up with a blurry mess.