&gt; I&#x27;m also surprised that the desktop client has never implemented an &quot;is this machine actually capable of running this game?&quot; check.<p>The problem with that is that dev&#x27;s stated minimum system requirements are -frequently enough to cause trouble with such a check- either substantially too high, or quite a bit too low. After all, not <i>every</i> studio has enough cash to discover what is <i>actually</i> the lowest-powered machine that one can play the game on.