Stockfighter generates signals about players.  Those signals get fed to the Starfighter founders.  We might choose to get in touch with particular players and, if they want to have a geek-to-geek chat,  have a brief phone call with them.  We then, if appropriate, introduce them to people who can hire them at our clients.  We get paid if that introduction results in an accepted job offer.<p>People have asked us about a variety of ways to cheat on the games.  Some of them don&#x27;t strike us as even a little bit problematic, e.g. using an OSS library to access our API.  (Some folks are already working on these and we&#x27;re thrilled about that development.)<p>Some of the ways people could cheat on Stockfighter are, from the perspective of someone wanting to hire engineers, pretty awesome.  If you get arbitrary code execution which busts out of an emulator written by the Ptaceks <i>I urgently want to make your acquaintance</i>.<p>Some of the other, more boring ways that one could cheat do not particularly strike me as bothersome to our business model.  We&#x27;re not selling certs; we&#x27;re brokering introductions of candidates to businesses that want to hire them.  Scamming a row out of our database doesn&#x27;t meaningfully negatively affect the world, Starfighter, or our clients.  I&#x27;ve got <i>lots</i> of rows.