Some of the more modern MUDs are pretty advanced. I was reading a bunch of stuff by the GodWars 2 guy and he has some pretty cool features (eg the areas are very dynamic).<p>Not the same scope as DF, of course, but still surprisingly fancy. There&#x27;s still a lot of room for more, though :) I&#x27;d personally love to see or make something like what you describe too...<p>I even started tinkering with my own home grown little MUD server written in Clojure, where I had intended to try out some fancy ideas... but lost interest because it would take a huge time investment and I&#x27;d be the only player in a multiplayer environment - maybe a single player game like you say would be better after all.