Yeah, I&#x27;m going to have to agree here. Neat language, but I&#x27;ve always found Lua&#x27;s C integration to already be one of it&#x27;s strengths(along with a low-overhead VM).<p>I still would love to see more applications of Lua, it&#x27;s a really nice language. On the first commercial project I ever worked on we ran all game logic in a 400kb block on a platform with less than 8mb of system ram. Was impressive stuff.