<i>Are there penalties for going through it slowly and&#x2F;or playing in bursts interspersed with downtime?</i><p>No!  That&#x27;s part of the beauty of it -- the game is on 24 hours a day (well, after we get past the roaring pyroclasm I expect on the servers immediately post-launch), 365 days a year, and hundreds of simulated bots are waiting with bated breath on a hard drive somewhere on AWS for when &#x27;kbenson (or anyone else) has 45 free minutes in the schedule.<p>All three of us are working parents who are familiar with the juggling that goes on.  Believe me, we didn&#x27;t make something you&#x27;d have to be an unemployed 22 year old to get through.  (In addition to that being a poor decision from a product perspective that would be a really poor decision from a &quot;identify as many of the best engineers in the world that we possibly can&quot; perspective because our working hypothesis is that y&#x27;all are presumably pretty busy.)