A friend and I just released a free iOS game.  Very simple with (IMO) a good concept&#x2F;aesthetics&#x2F;execution.<p>We have no idea how to market it, and have realized after a week that it won&#x27;t be marketing itself.  Looking for some hints on possible marketing ideas.<p>We have minimal budget, and want to explore cheap&#x2F;free options first.<p>Thank you!
Ask HN: Simple app marketing hints for naive developers?