On the other hand games on PC have a much longer tail with much less effort and can often bring in money decades after release (see GOG). There&#x27;s also a difference in store design that makes it really easy to find things on steam you didn&#x27;t know before and are relevant to you, even if they&#x27;re really old; while the stores on consoles are utterly useless if you are not buying the newest games or know which game you&#x27;re looking for.<p>As for the freemium comment, you didn&#x27;t understand him correctly. There&#x27;s different ways to do freemium. One way is to sell cheats, and design the game so it becomes progressively more unfun to play without cheats. (mobile games) The other is to make the game free to play and offer either cosmetics (tf2) or pieces of the gameplay (warthunder) for cash. The latter is really nice, and seems to happen exclusively on PC.