Cool idea, but feels very unpolished:<p>- it&#x27;s tough to discover the APIs (codinggame does it by describing all data elements and actions in a simple digest)<p>- UI should be more descriptive (just add some text to the buttons!). Recognition before recall is very important: <a href="http:&#x2F;&#x2F;www.nngroup.com&#x2F;articles&#x2F;ten-usability-heuristics&#x2F;" rel="nofollow">http:&#x2F;&#x2F;www.nngroup.com&#x2F;articles&#x2F;ten-usability-heuristics&#x2F;</a> .<p>- couldn&#x27;t complete the tutorial, the game either crashed or froze<p>Regarding the game elements, I personally hate waiting games with pay to win options. I was curious to discover more, but that made me give up right then.