realistic physics is mega boring in space games. The first elite was much more fun with arcade physics. Frontier combat was rubbish, you just yoyo&#x27;ed past each other with 5 seconds of shooting between oscillations. That&#x27;s with a human pilot driving.<p>Realistically a space battle would be, does the evader want to evade and has more thrust? =&gt; they evade, else, the attacker approaches and both get to shoot until one is dead. There would be no real combat other than weapon size and armour plating. I don&#x27;t think there would be space dogfights as the onboard computers would just be able to track each other too accurately &#x2F; apply optimal game theoretic evasions given the constraints. Boring ... might as well play spreadsheets.