I&#x27;m not sure if WoW and similar games fulfill the deep needs of connection and belonging people have (for example, Breivik was pretty much playing WoW 24&#x2F;7 for a couple years before he moved on to his radicalism and, eventually, mass murder). Given by the amount of negative emotions I&#x27;ve seen in online games, my guess is that&#x27;s more of a paliative, similar to alcohol or drugs.
As for the Fight Club -&gt; music production story, that&#x27;s great and gives some hope. However, most people are not cut for and&#x2F;or interested in solitary activities like this.<p>I don&#x27;t see first option as a viable one, simply because  there&#x27;s currently 1.7 billion Muslims in the world (most of them doesn&#x27;t support the radicals, but I&#x27;m guessing that could change very quickly if their innocent family members get killed during the &quot;levelling of the ground&quot;). It would lead to WWIII.<p>I think the positive route, along with some smart interventions (i.e. not having borders open to any and all refugees which want to enter Europe, but rather absorbing them at a manageable rate), is the way to go.