From an chat with one of their employees, my understanding is that they have a nice SDK to make it easy for people to write simulations thay scale well, by enforcing some constraints:<p>Dependencies between agents are local and can be expressed by simple messages<p>Low dimensional and smooth action space<p>Simple per-agent dynamics<p>From what I&#x27;ve heard it isn&#x27;t going to revolutionise anything, but it might make more massive open world space MMORPGs which I&#x27;m strongly in favour of.