my argument is that art isn&#x27;t fundamentally different from code in this respect.<p>If you have a very small patch that obviously fixes something broken and doesn&#x27;t change much else, you are gonna have an easy time, be that change art or code.   And as you said, either way, that&#x27;s how you should probably start.   Little things.<p>Either way, if you want to make major changes, be those changes in art or code, you are going to meet resistance, especially if you don&#x27;t already have social capital built up in the project by making lots of smaller changes.<p>Getting your changes upstream in a open-source project is a fundamentally social process.   If you show up with a bunch of patches and then leave, well, a lot of your work is probably not going to get used.   Hell, even if you do everything right, a lot of your work isn&#x27;t going to get used.  That&#x27;s just how things work.