The top paid chart is irrelevant on the Mac App Store, because it&#x27;s mostly filled with $.99 super-niche or throwaway apps. The bread and butter of the Mac App Store is low volume, higher cost apps. The dynamics are totally different compared to iOS&#x2F;Android. At higher price points, say $19.99 or $29.99, 94 units per day is more than enough to make a living.<p>The problem is no-one is going to pay that much money for an app that lets you add black boxes to an image. You have to deliver real value worth paying for. Think apps like Day One, Transmit, DaisyDisk, 1Password, Reeder.<p>Moreover, your numbers are off, you don&#x27;t need to be anywhere near the top 10 to make over $120,000&#x2F;year. In fact, you can be well outside the top 100 if your per-unit price is high enough.