&gt; It&#x27;s not disagreement, it&#x27;s how you express it (&quot;crock&quot;).<p>YOU don&#x27;t like how I expressed my disagreement.  I could copy&#x2F;paste what I said before about loud people being loud and it would be just as valid.<p>&gt; As you can see, you were downvoted for that and neither of us is able to downvote the other.<p>How many people read that post and chose not to downvote?<p>This goes back to what I said before about loud people who are overly sensitive.  Most people read it and passed on by.<p>&gt; Does this mean you haven&#x27;t seen the new season 6 champ select yet?<p>When people realize declaring support will give them a faster queue, they&#x27;ll start declaring support and then refuse to take the role using the same tactics.  The duo&#x27;s will still attempt to force the roles they want and exhibit the same behavior as they are currently.<p>People&#x27;s internet will still crap out and those 4 players will still be forced to play it out.<p>It will have an effect, but not nearly as large an effect as you&#x27;re trying to imply.  They need to give the group as a whole more power to deal with the bad actors.<p>&gt; I honestly don&#x27;t see that many DCs, especially in ranked. People get called on it if they play when their connection cannot support it and when there have been network outages, Riot turns on Loss Prevented.<p>That must mean it doesn&#x27;t happen, right?<p>As for Loss Prevented, it has to get extremely bad before they use that.  I&#x27;ve seen too many instances of consistent disconnects in games over hours and days where no Loss Prevented was given.  Loss Prevented is, by definition, late to the party and their last resort for the most dire of situations.  Any discussion about how to deal with things such as random disconnects by players cannot include Loss Prevention as a possible solution.