If you&#x27;re the kind of person who &quot;likes to make things&quot; and is going to college, you basically have two options: art or engineering.<p>As a teenager I was totally turned off by engineering. It seemed like a bunch of dudes who wanted to discover the best way to make something, but with a total disinterest in why that thing should be made.<p>The art (and design) people seemed to get it. They were intensely curious about the bigger idea, and wanted their output to connect to some visceral and&#x2F;or moral and&#x2F;or political outcome.<p>So I wound up in an art program. I learned how to make aesthetically satisfying objects and was exposed to a ton of cool things that have happened in art history.<p>Later on when I got into software, I came to it with a mentality of wanting to make &quot;things&quot; that were in some way complete and satisfying. That turned out to be enough of a motivation to learn programming, and it turns out the demand for software is insatiable regardless of your background or skill level.<p>So if I were to talk to someone who was going into school, I would tell that person to do what excites them, and suggest that STEM doesn&#x27;t really deserve to have a monopoly on creation.