I think too much time is spent thinking only &quot;obvious&quot; features are well designed. If it&#x27;s not obvious it&#x27;s poorly designed. It doesn&#x27;t have to be this rigid dichotomy. I think Jason Fried put it best here: <a href="https:&#x2F;&#x2F;medium.com&#x2F;@jasonfried&#x2F;the-obvious-the-easy-and-the-possible-a09387ad3652" rel="nofollow">https:&#x2F;&#x2F;medium.com&#x2F;@jasonfried&#x2F;the-obvious-the-easy-and-the-...</a> Some stuff should be obvious, but some can just be easy, and some - just possible. Putting things into those three buckets vs trying to cram everything into obvious is where we make well designed things.