Eh, no so sure about that. His work meticulously avoids the things that don&#x27;t work in VR, which indicates a strong sensitivity to the effects of bad VR.<p>My guess is that he&#x27;ll simply stop watching the moment he realizes that whatever he&#x27;s looking at was made by a clueless developer. It doesn&#x27;t take a whole lot of experience before you can distinguish the good from the bad within a few seconds.