I&#x27;ll watch that repo, i&#x27;ve been thinking of going down the maxforLive rabbit hole.   never heard of soundPipe before.<p>The tl&#x27;dr to these languages&#x2F;dev environments&#x2F;whatever is that they attempt to give you textual control over some subset of what a DAW (ableton or FL studio or logic Pro) can do, so that you can compose&#x2F;perform&#x2F;synthesize on the fly.  I think all of these would be hard to understnad for somebody that hasn&#x27;t actually read a manual for, say, Ableton, or some hard synth or VST that has a lot of sound sources, LFO&#x2F;envelope&#x2F;delay&#x2F;effects routing matrix.<p>___________________________<p>there&#x27;s another notation&#x2F;synthesis framework that was bandied about, audioKit<p><a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=9903760" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=9903760</a>
<a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=8574558" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=8574558</a><p>__________________________<p>also, one of those threads had a reference to music-N, which is a good (and short!) historical reference page: <a href="https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;MUSIC-N" rel="nofollow">https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;MUSIC-N</a>