Hello, author here. Didn&#x27;t expect to see this on hacker news after so many years :)<p>For you hardcore easers, @blurspline made some improved values by scripting tons of variants. Probably the way I should have done it, but I was in a rush to get it out before anyone else and never revisited it.
<a href="http:&#x2F;&#x2F;www.lab4games.net&#x2F;zz85&#x2F;blog&#x2F;2014&#x2F;12&#x2F;26&#x2F;better-cubic-bezier-approximations-for-robert-penner-easing-equations&#x2F;" rel="nofollow">http:&#x2F;&#x2F;www.lab4games.net&#x2F;zz85&#x2F;blog&#x2F;2014&#x2F;12&#x2F;26&#x2F;better-cubic-b...</a>