Eh. I can&#x27;t say precisely what was wrong, but the <i>Torchlight</i> games didn&#x27;t quite hit the mark for me. Some details I can put my finger on, though, include:<p>- The plot was, to put it bluntly, some of the most generic fantasy glop imaginable. The second game was particularly bad in this respect.<p>- Item generation felt... off, somehow. Some combination of too many item bases and too uniform a distribution of affixes made items generally feel kind of boring.<p>I personally found <i>Path of Exile</i> to be significantly better. Your mileage may vary.