Depending on what you&#x27;re trying to accomplish if you make an entire game engine from scratch that can open up the files from StarCraft (and you DON&#x27;T distribute them), I think you should be fine. Although this would raise the complexity of your project. One such project exists:<p><a href="http:&#x2F;&#x2F;www.stratagus.org&#x2F;" rel="nofollow">http:&#x2F;&#x2F;www.stratagus.org&#x2F;</a> - A cross-platform RTS open source game engine.
<a href="http:&#x2F;&#x2F;stargus.stratagus.com&#x2F;index.html" rel="nofollow">http:&#x2F;&#x2F;stargus.stratagus.com&#x2F;index.html</a> - A project built on top of the same engine that opens up all StarCraft original files.<p>Not sure how active this project is or how far it&#x27;s gone, but it seems to me from what I&#x27;ve seen: If your project recreates the engine and you require the original files and don&#x27;t redistribute them yourself, you shouldn&#x27;t get in much trouble? IANAL