That transition was a real mess. We had some games in the T-Mobile Sidekick store and getting paid the royalties by Microsoft was way more difficult than it should have been after the transition. It took months to get added as a vendor and I had to even send them a &quot;final invoice&quot; using the numbers that they had provided. The next collection step was going to be at least small claims court. The Danger team did built a great system for its time and by the time Microsoft took over, it went downhill fast. And then Microsoft&#x27;s Kin flopped too.