I think &quot;take&quot; worked. Sierra games had extremely limited vocabularies, of course. The Infocom games and later those by Magnetic Scrolls were much more advanced at natural language parsing; you could type &quot;put key in bottle&quot;, and if you had several bottles it would ask you &quot;Which bottle?&quot; and you could simply answer &quot;the green bottle&quot;. Wish I could think of more examples, but it&#x27;s been a long time.