How is mobile support now?  I&#x27;m interested in making simple mobile titles, but Unreal seems targetted at making super high performance games on high end mobile devices, rather than simple games that most devices can run.  Tappy Chicken would make my phone get super hot and destroyed my battery-- and that&#x27;s about as simple as a game can get.  Is Unreal a good choice now for making straightforward mobile games?  A year ago, I felt like Unity was a better choice for that, but wonder if that&#x27;s still true today.