Looks very interesting :D<p>I&#x27;m currently doing the same with Baldur&#x27;s Gate engine. I am using Mootools, I want to study your code more to see if Dojo would be better (Mootools introduces overhead with constructors)<p>Basic demo here: <a href="http:&#x2F;&#x2F;lumakey.net&#x2F;labs&#x2F;battleground&#x2F;demo1&#x2F;" rel="nofollow">http:&#x2F;&#x2F;lumakey.net&#x2F;labs&#x2F;battleground&#x2F;demo1&#x2F;</a><p>For multiplayer I&#x27;m making tests with Firebase...<p>Also I&#x27;m looking into WebGL for some animations (explosions etc) probably it could help performance in your case as well.