I loved <i>Raster Blaster</i> as a kid, and for its time it was an amazing piece of programming for the Apple ][.  Budge is a personal inspiration of mine.<p>Although I kind of wish people would acknowledge that <i>Raster Blaster</i>&#x27;s playfield design was directly copied from <i>Firepower</i>, a Williams Electronics game from 1980 designed by Steve Ritchie and Eugene Jarvis.<p><a href="http:&#x2F;&#x2F;www.ipdb.org&#x2F;showpic.pl?id=856&amp;picno=19164" rel="nofollow">http:&#x2F;&#x2F;www.ipdb.org&#x2F;showpic.pl?id=856&amp;picno=19164</a>