When Civ 1 came out I played it religiously. To the point I could wake up at noon, start playing then look outside and find it was dark.<p>I didn&#x27;t really play Civ 2 or 3. I just found them to be classic examples of sequels: adding tedium more than anything else.<p>Civ 4 I also played a lot, possibly as much as Civ 1. Civ 4 was, for me, a rare sequel that didn&#x27;t just add feature bloat. It added a lot of depth while streamlining some other aspects.<p>But I didn&#x27;t play the base game as much as I played a particular mod: Fall From Heaven 2. Fall From Heaven was, I believe, a mod that came with the game that was fantasy themed. Ffh2 was that taken to another level with years of development effort.<p>There was much more difference between civilizations. Unit promotions were about twice as strong (eg each strength was 20% not 10%). Heroes and magic were pretty interesting. I spent countless hours playing this mod.<p>I tried to like Civ5. Really I did. But it just never grabbed me. Some people got excited about hexes. Not me. Once you add in all the expansions (that fix a lot of issues with the original Civ 5) it&#x27;s not bad but just not inspiring.<p>I&#x27;m not sure I have terribly high hopes for Civ 6. I mean, it might be a perfectly fine game but the smart money is on it not hooking me like Civ 1 or Civ 4 did.<p>Really I just want a Ffh2 successor.