This isn&#x27;t animation, it&#x27;s painting. And animation is composited in layers so it wouldn&#x27;t need any of this (poorly done!) scene segmentation. You really think Hollywood hasn&#x27;t done these sorts of obvious shader experiments and tossed them out because... well, they look like schlock and middle America doesn&#x27;t get the art history reference anyway?<p>If you want to make something look like an oil painting dig out SIGGRAPH papers from 20 years ago. If you want to cop the style of a reference painting (fad!) then code it up properly inside Blender and render something. Even if artists decide to use this approach, this isn&#x27;t the way the technology will be deployed in animation.