Interesting, but I&#x27;d start with a Linux program for educational purposes. It wouldn&#x27;t assume one must have Windows to run it.<p><i>&gt; First things first, let me just warn you that this is not a beginners tutorial to rendering APIs. I assume you have some experience with something like OpenGL or DirectX and you are here just to get to know the particularities of Vulkan.</i><p>Is there some book &#x2F; tutorial that both introduces rendering APIs to beginners and is using Vulkan for it at the same time?