Nice! It reminds me a lot of my own little playthings[0], except more polished.<p>Do you also use a feedback cycle based on velocity&#x2F;acceleration&#x2F;snap combined with randomization to get smooth-but-unpredictable paths?[1]<p>[0] <a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=seEkX1sSk50" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=seEkX1sSk50</a><p>[1] <a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=WLISmtaa5b0&amp;t=6m53s" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=WLISmtaa5b0&amp;t=6m53s</a> (shitty video I recorded as extra material for a design class I taught)