Or at least provide some AI governors so that when you do build wide, you don&#x27;t have to micromanage all the different build-priorities quite as much.<p>&quot;Look, it&#x27;s very simple, the city is called Moneyopolis, it&#x27;s next to gold mines, and I want it to focus on money. That means unless something really dire is happening like a food-shortage, you build a marketplace, a bank, and a stock-market. If you can&#x27;t, then make me some gold.&quot;<p>&quot;OK, now Scienceland and Warriorville, any status updates?&quot;