Ages ago I was in the top five for Domination in CoD:WaW. It was still remarkably challenging and exciting. Its not about which team wins (as long as I had one or two of my &quot;good friends&quot; any lobby was going to be a team win), as you get better the number of &quot;micro contests&quot; on each map grows: can I get dogs before we get the B-flag, can I satchel charge the enemy tank as I hop in the weakened tank my loser teammate bailed from, etc. Not to mention there is always the increased expectation to never have a bad game if you are on the top of the leaderboards and a bad game is not just a dent in your W&#x2F;L, it also produces the inevitable deluge of moronic messages from people accusing you of boosting and being a try hard.<p>I think competitive video gaming is like anything else, in order to excel and stay at the top you have to constantly compete against yourself.