I personally really like to just use plain javascript and the canvas API. I found the tutorial on mdn very useful (<a href="https:&#x2F;&#x2F;developer.mozilla.org&#x2F;en-US&#x2F;docs&#x2F;Web&#x2F;API&#x2F;Canvas_API&#x2F;Tutorial" rel="nofollow">https:&#x2F;&#x2F;developer.mozilla.org&#x2F;en-US&#x2F;docs&#x2F;Web&#x2F;API&#x2F;Canvas_API&#x2F;...</a>), and I enjoy the simplicity of not using libraries and tools.
I&#x27;ve also used EaselJS, which is also pretty good (but doesn&#x27;t offer me anything I really need), and PixiJS, which is supposed to be very fast, by using WebGL where possible.