Together they offered insight into UUV goals, undersea strategy, and warfighting contributions for unmanned warfare systems. In May 2016, NUWC Division Newport released a request for information seeking information on industry capabilities and systems engineering trade space to inform the Navy's LDUUV plan.
It is part of their job to convince other members of the team to develop the game. They work with programmers, artists, animators, producers and audio engineers to turn their original vision into a working game. Games designers work around 35 hours a week, but they may need to work longer hours as deadlines approach. They work in offices and spend long periods sitting at a desk using a computer or attending meetings. Salaries may range from around Â£19,000 to Â£55,000 a year.
In 2012, multimedia artists earned an average of $69,560 a year, according to the Bureau of Labor Statistics. The top 10 percent of earners made more than $113,470, while the bottom 10 percent earned less than $34,860 annually. But none of these figures account for industry. A survey by Game Developer magazine found that video game artists and animators earned closer to $75,000 a year as of 2013. Experience Like any job, earnings vary by experience, and concept artists are no exception. In 2013, video game artists averaged starting salaries of $55,682, revealed the Game Developer survey. Those with three to six years of experience averaged $64,619, while those with six or more years of experience averaged $76,653.