The RAND function returns numbers from the interval [0,1), and if you need to generate numbers from another interval, you should use the following formula: =RAND() * (bâa) + a. This will return random numbers from the interval [a,b) - greater than or equal to a, and less than b.
At the time, 5.4 was made available as a beta release alongside the stable 5.3.4 release. Now that 5.4 has become the latest stable Unity release, it seems the company intends to keep the program going a beta version of Unity 5.5 is slated to debut in the near future. source.
Back to the technology though â Unity supports both WebGL and VR, but we quickly discovered that they were mutually exclusive and Unity did not have WebVR on their immediate roadmap. We started searching for ways to bridge this gap. Since Unityâs WebGL export spit the game out in website form, there had to be a way to connect the WebVR API to our Unity game to pipe the WebVR input into the engine. We were really hoping to not have to try and write it in that one-month window.