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How To Set The Default Recording (Mic) Device. Go to the Sound Control Panel, as described above, and click on the Recording tab. Here you'll see the audio devices you have available that can be used as a microphone. Again, your current default device is indicated by a green check mark.
Case thatâs true, the âRecordâ button is rendered to the user and by clicking on it, the audio from the microphone will get recorded (line 56). As previously mentioned, the Microphone.Start() method will be the one responsible for capturing the audio from the microphone (line 59). The first parameter it takes is a string with the name of the microphone we wish to record from. Again, passing null will make Unity pick up the default microphone.