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GetComponent() is a Unity method from the MonoBehaviour class that is used to access data on other components. To fully understand how this method works, you have to wrap your head around a few different concepts.
What weâre doing here is passing the contents of the text file (our computer names) to the ForEach-Object cmdlet. As it turns out, Get-Content automatically creates an array based on the content it is retrieving; in the case of a text file, each line in the file will be a single item in the array.