Recently, a new technology i.e. variable frequency transformer (VFT) has emerged as a flexible ac link to transfer power in-between asynchronous power grids. Hence, this paper aims to explore the possibility of grid integration of PMSG based WTG using VFT.
When there are multiple players, mobs can spawn within this distance of any of them. However, mobs that move farther than 128 blocks from any player will immediately despawn, so the mob spawning area is effectively limited to spheres with a radius of 128 blocks, centered at each player. Last edited by IronMagus: Mar 10, 2013.
So I was going to create a mob spawner, at the very top of minecraft's height. (Grass is a ***** to grow..) So, I can't drop them too far down, in case they start spawning on the floor, instead, How far do they have to drop to die? (Couldn't find anything in the wiki.)