Recently, a new technology i.e. variable frequency transformer (VFT) has emerged as a flexible ac link to transfer power in-between asynchronous power grids. Hence, this paper aims to explore the possibility of grid integration of PMSG based WTG using VFT.
When there are multiple players, mobs can spawn within this distance of any of them. However, mobs that move farther than 128 blocks from any player will immediately despawn, so the mob spawning area is effectively limited to spheres with a radius of 128 blocks, centered at each player. Last edited by IronMagus: Mar 10, 2013.
New players will initially spawn within a small area surrounding the world spawn point when the server is not in adventure mode. This area is 20Ã20 blocks in singleplayer and reduced to 10Ã10 blocks in multiplayer, while the area itself is offset in the Northwest direction of the world spawn point.