Portland/Vancouver Squirrels. There are hundreds of species of squirrels in the world with each region hosting its own variety. Here in the United States, there are approximately a dozen common tree squirrels, two species of flying squirrels, and a host of ground squirrels and chipmunks. The squirrel species noted here are squirrels commonly found in the Portland Metro/Vancouver Washington area. The Eastern Gray Squirrel (sciurus carolinensis).
These assets can then be loaded using the Resources.Load function. Still the reason why we might want to use the Resources folder may be a little confusing. First you have to understand how Unity build process is works and how Unity is able to access game assets.
In the previous post of ours which was on How to Create a Loading Scene / Splash Screen in Unity, we learnt to create a Loading Scene with a static Texture2D image. We had requests asking how to achieve this using Sprites and the new Unity GUI. This post is as a result of those requests we got.rag and drop the Sprite which you want to display as the Loading Scene Image / Splash Screen Image in the Source Image field of the Image component. 6. You will see the Static Image on your Game and Scene view, which based on it's size, occupies a part of the screen.