Total Annihilation
"Total Annihilation" was one of the first RTS games to feature radar that showed enemy units within its radius on the minimap. This added an additional element of electronic warfare to the game: players could construct radar jammers that prevented units in a small radius around them from appearing on radar. Mobile radar jammers could be used to create surprise attacks, necessitating the deployment of scout units on a regular basis to reveal said units visually. In addition, radar jammers could disguise the presence of visually cloaked units, such as the commander or land mines. Radar fields rendered cloaked units detectable; a radar jammer could make said units undetectable until the radar jammer was destroyed. "Total Annihilation" was also one of the first RTS games to point the way towards battlefields with hundreds and thousands of units. Previous games could field a hundred units or so. However, Total Annihilation initially permitted 250 units per side which was later patched to 500. A third party patch allowed up to 5,000 units per side.
Total War (series)
"Napoleon: Total War" was released in North America on 23 February 2010, and in Europe on 26 February. The game focuses on the politics and major military campaigns of the French Revolutionary Wars in the late 18th century and the Napoleonic Wars of the early 19th century. "Napoleon" was released with several editions: the "Standard Edition" (as well as a limited edition version of the "Standard Edition"), "Imperial Edition", and the "Emperor's Edition" (available in Australia and New Zealand only). Players assume the role of Napoleon Bonaparte, or one of his major rivals, on a turn-based campaign map and engage in the subsequent battles in real-time. As with its predecessor, "Empire: Total War", which included a special episodic United States storyline, "Napoleon" features three separate campaigns which follow the general's early Italian and Egyptian campaigns as well as the European campaign and the Battle of Waterloo.