DuckTales
Walt Disney Television Animation began production on "DuckTales" in 1986, with the intention of having it ready for a premiere in 1987, and its episodes airing within a 4-6 p.m. placement, at a time when more children would be watching television, rather than within a morning timeslot. Seeking to create a cartoon with high quality animation, in comparison with other 1980s cartoons which had much lower budgets, the animation was handled by Tokyo Movie Shinsha, having previously been used on two other Disney cartoons in 1985 – "The Wuzzles" and "Disney's Adventures of the Gummi Bears" – both of which had demonstrated better quality cartoons on TV than in previous years. Although the Japanese provided them with more available artists for the cartoon, this also increased production costs, due to the currency exchange rates between the yen and the dollar, though Disney intended to invest heavily in its "DuckTales"s production, with plans to recuperate its money by having it syndicated via its syndication unit, Buena Vista Television, with a 2.5/3.5 syndicator/station ad split. While this was a concept that worked well with live-action TV reruns, it had only ever been used with inexpensive cartoon series in the past that either recycled theatrical shorts from decades past or only featured limited, low-budget animation, and thus had never been attempted with a high quality animated series, with the heavy investment considered a risky move.
DuckTales
A different platform game, "", was released by Incredible Technologies for computers in 1990. "", an HD remake of Capcom's original game, developed by WayForward Technologies, was released by Disney Interactive for PlayStation Network, Nintendo eShop and Steam on August 13, 2013. It was also released on September 11, 2013 for Xbox Live Arcade. A retail copy for PlayStation 3 was released on August 20, 2013 with a code to download the game and a DuckTales collector pin.