FreeSpace 2 Source Code Project
Some notable original mods and campaigns have been created, such as "Wings of Dawn" which takes place in an anime-style world, and "Blue Planet" which offers a continuation of "Freespace 2", telling of a civil war between Earth and the GTVA. "The FreeSpace Port", sometimes called FSPort, ports the original "Descent: FreeSpaceThe Great War" to the "FreeSpace 2" and SCP engine with many graphical enhancements, and serves as a base for many mods set in the FreeSpace: Great War era, such as "Shrouding the Light" and "Awakenings". "Silent Threat: Reborn" similarly ports the "Silent Threat" expansion for Descent: Freespace into the Freespace 2 SCP engine.
Glover (video game)
On July 1999, Interactive Studios announced a sequel titled "Glover 2" was being developed after the first one was released. The game was set to continue where the story of the first game left off, and would have a more complete story that would unravel as the game progressed. Gameplay features of "Glover 2" would have been similar to the original game with enhancements for hand/ball physics, enhanced graphics, and a new multiplayer mode. The game was expected to release in mid 1999 for the Nintendo 64, then PlayStation and Dreamcast the following year, but it ended up getting cancelled along with another N64 game from Interactive Studios, . On October 2011 it was reported that Nesworld.com acquired a prototype cartridge of the game and had released a rom hack and a video of the game. On February 25, 2015 James Steele, a programmer formerly of Interactive Studios, released a blog entry detailing the reasoning of the cancellation of the game. Publisher Hasbro had plans on acquiring 150,000 units of N64 cartridges for the game. At the time, Nintendo had a special deal that would give a discount when purchasing more cartridges. An employee of Hasbro in charge of ordering the cartridges bumped the amount to 300,000 units. Hasbro was left with approximately 150,000 units as retailers didn’t want any additional stock, costing Hasbro roughly half-a-million dollars worth of stock that could not be sold. Hasbro was forced to take a hit on all of the extra cartridges it ordered and decided to cancel the project due to its financial situation along with the bad reputation the situation had caused. The game was around 80-85% completed before development ceased.