Tomb Raider (2013 video game)
"Tomb Raider" was released as scheduled on 5 March 2013 for PlayStation 3, Xbox 360 and Microsoft Windows. However, it was released early in Australia, being available on 1 March 2013. On 25 April 2013, "Tomb Raider" was released in Japan. A ported version of the 2013 game to the Mac OS X was released by Feral Interactive on 23 January 2014. "Tomb Raider: Definitive Edition", an updated version, was released in North America on 28 January 2014, in Australia on 30 January 2014, and in Europe on 31 January 2014 for PlayStation 4 and Xbox One containing all features and DLC. Unlike the previous installments that received a T rating, "Tomb Raider" is the first game in the series to receive an M rating by the ESRB, due to blood and gore, intense violence and strong language.
Tomb Raider (1996 video game)
A three-dimensional action-adventure like "Tomb Raider" was unprecedented at the time, and the development team struggled to find a way to make Toby Gard's vision for the game work on contemporary hardware, in particular getting the player character to interact with freeform environments. According to programmer Gavin Rummery, the decision to build the entire game world on a grid was the key breakthrough to making the game possible. Though the 3D platforming gameplay, player character abilities, and focus on exploration have been likened to "Super Mario 64", the developers have denied it was an influence on "Tomb Raider", and development on "Tomb Raider" started well before "Super Mario 64" had been shown to the public.