Virtual reality
Around the same time, Douglas Engelbart used computer screens both as input and output devices. In 1968, Ivan Sutherland, with the help of many students including Bob Sproull, created what was widely considered to be the first head-mounted display (HMD) system for use in immersive simulation applications. It was primitive both in terms of user interface and realism, and the HMD to be worn by the user was so heavy that it had to be suspended from the ceiling. The graphics comprising the virtual environment were simple wire-frame model rooms. The formidable appearance of the device inspired its name, The Sword of Damocles.
Andrew Shulkind
In 2015 he designed and commissioned Radiant Images to help develop a novel 32K uncompressed RAW spherical capture device for filming 360° virtual reality content using 18 Codex Digital action cams and nine Codex Digital OnBoard S recorders, resulting in the highest resolution professional 360° camera built to date. Around that product, and in collaboration with several partners, he co-founded the transmedia production company Headcase VR, in addition to serving as director of virtual reality cinematography. The company was initially focused on college and professional sports-related capture and training, but then expanded to a broader range of clientele.