History of Nintendo
In 1972, the first commercially available video game console, the Magnavox Odyssey, had a light gun accessory, the Shooting Gallery. This was the first involvement of Nintendo in video games. According to Martin Picard in the "International Journal of Computer Game Research": "in 1971, Nintendo had -- even before the marketing of the first home console in the United States -- an alliance with the American pioneer Magnavox to develop and produce optoelectronic guns for the Odyssey (released in 1972), since it was similar to what Nintendo was able to offer in the Japanese toy market in 1970s".
WarGames
"WarGames" was the first mass-consumed, visual representation of the internet and it served as both a vehicle and framework for America's earliest discussion of the technology. In the wake of the film, major news media focused on the potential for the "WarGames Scenario" to exist in reality. This focus contributed to the creation of the first U.S. federal internet policy, the Counterfeit Access Device and Computer Fraud and Abuse Act of 1984.