History of Nintendo
In 1972, the first commercially available video game console, the Magnavox Odyssey, had a light gun accessory, the Shooting Gallery. This was the first involvement of Nintendo in video games. According to Martin Picard in the "International Journal of Computer Game Research": "in 1971, Nintendo had -- even before the marketing of the first home console in the United States -- an alliance with the American pioneer Magnavox to develop and produce optoelectronic guns for the Odyssey (released in 1972), since it was similar to what Nintendo was able to offer in the Japanese toy market in 1970s".
Alan Kotok
Kotok was a precocious child who skipped two grades before college. At MIT he became a member of the Tech Model Railroad Club, and after enrolling in MIT's first freshman programming class, he helped develop some of the earliest computer software including a digital audio program and what is sometimes called the first video game ("Spacewar!"). Together with his teacher John McCarthy and other classmates, he was part of the team that wrote the Kotok-McCarthy program which took part in the first chess match between computers.