List of Ubisoft subsidiaries
Ubisoft Quebec was founded by Ubisoft in 2005 in Quebec City, Quebec. The studio was set out to provide assistance to Ubisoft's main studios, and it also participated in the development of downloadable content for the "Assassin's Creed" series, such as "Tyranny of King Washington" for "Assassin's Creed III", and "Freedom Cry" for "". On 3 November 2010, Ubisoft announced that it had acquired Longtail Studios Quebec, a studio of New York City-based Longtail Studios, itself founded in 2003 by Ubisoft co-founder Gérard Guillemot. As a result, 48 of the studio's staff were moved to Ubisoft's existing Ubisoft Quebec operations. The division's director, Andreas Mollman, resigned, and 5–6 employees were laid off. The Quebec studio worked on "", a Kinect title released in 2012, and became the lead developer for "Assassin's Creed Syndicate" in 2015, replacing the Montreal studio. It would be the first time the Quebec studio changed its role from a support studio to a lead developer of a AAA game. The studio has 500 employees.
List of Ubisoft subsidiaries
Ubisoft Milan was founded in 1998 in Milan, Italy. The studio's initial focus was to develop handheld titles, and it brought "Rayman" to Game Boy Color and "" to Game Boy Advance. The Milan studio also served as a support studio for Ubisoft, assisting other studios on many games, such as "Beyond Good & Evil", "", "", "", "", and "Assassin's Creed Rogue", and is a core developer of the "Just Dance" series. The studio's focus then shifted to develop games that require motion control, including "MotionSports" and "" with the Barcelona studio and the Paris studio, respectively. The studio was the lead developer of the company's first Nintendo Switch exclusive game, "Mario + Rabbids Kingdom Battle", together with Ubisoft Paris, and is working on downloadable content for that game.