List of Ubisoft subsidiaries
Ubisoft Quebec was founded by Ubisoft in 2005 in Quebec City, Quebec. The studio was set out to provide assistance to Ubisoft's main studios, and it also participated in the development of downloadable content for the "Assassin's Creed" series, such as "Tyranny of King Washington" for "Assassin's Creed III", and "Freedom Cry" for "". On 3 November 2010, Ubisoft announced that it had acquired Longtail Studios Quebec, a studio of New York City-based Longtail Studios, itself founded in 2003 by Ubisoft co-founder Gérard Guillemot. As a result, 48 of the studio's staff were moved to Ubisoft's existing Ubisoft Quebec operations. The division's director, Andreas Mollman, resigned, and 5–6 employees were laid off. The Quebec studio worked on "", a Kinect title released in 2012, and became the lead developer for "Assassin's Creed Syndicate" in 2015, replacing the Montreal studio. It would be the first time the Quebec studio changed its role from a support studio to a lead developer of a AAA game. The studio has 500 employees.
XIII (video game)
Ubisoft announced on March 13, 2002, that it would be working on a game called "XIII". Based on the comic book of the same name by Belgian Jean Van Hamme, it would create "a world so unique and enthralling that gamers will become instantly engaged", according to president of Ubisoft, Laurent Detoc. The game debuted at an event in Montreal, and was later submitted at the 2002 Electronic Entertainment Expo in May 2002, with such games as "Doom III", "Max Payne 2" and "". On November 22, 2002, Ubisoft announced a delay of the game, although the company did not state a reason. Justin Calvert of GameSpot guessed that the time would be used to thoroughly check the game and implement additional features on other platforms.