Video game development
The history of game making begins with the development of the first video games, although which video game is the first depends on the definition of "video game". The first games created had little entertainment value, and their development focus was separate from user experience—in fact, these games required mainframe computers to play them. "OXO", written by Alexander S. Douglas in 1952, was the first computer game to use a digital display. In 1958, a game called "Tennis for Two", which displayed its output on an oscilloscope, was made by Willy Higinbotham, a physicist working at the Brookhaven National Laboratory. In 1961, a mainframe computer game called "Spacewar!" was developed by a group of Massachusetts Institute of Technology students led by Steve Russell.
Quest for Camelot
The first video game was titled "Quest for Camelot" and is an action-adventure video game developed and published by Titus Interactive with assistance from Nintendo for the Game Boy Color in 1998. A Nintendo 64 version of the game was planned but was scrapped due to the film's performance at the box office.
The second video game was titled "Quest for Camelot: Dragon Games" is a computer game developed by Knowledge Adventure, it gives the player the ability to explore Camelot after the events of the film. In addition to exploring the world, the player gets to raise a dragon egg and watch it grow.