Masashi Kishimoto
Following the conclusion of "Naruto", Kishimoto became involved in the "Start of a New Era Project" commemorating the manga's conclusion and 15th anniversary. On the last page of the final chapter, "Weekly Shonen Jump" announced that a spin-off miniseries, also authored by Kishimoto, would be released in 2015. The series, "", ran from April to July 2015. Beyond this, Kishimoto was also heavily involved with two canonical movies, "" and "", as he personally supervised both movies, and illustrated several light novels. When asked by Boruto Uzumaki's voice actress Yūko Sanpei to continue making "Naruto" movies, Kishimoto stated that he was taking a break and could not physically do so.
Naruto: Clash of Ninja (video game)
The original Japanese version of "Clash of Ninja", the first installment of the , was developed by Eighting and published by D3 Publisher and Tomy, and released on April 11, 2003. On October 27, 2005, both "Clash of Ninja" and its sequel, "Clash of Ninja 2", were confirmed for a 2006 release in North America. The game has a total of ten characters that come from the Land of Waves arc and the start of the of the series. Masato Toyoshima, one of the executives of Eighting, stated that the game was designed to appeal to both casual and hardcore gamers. The only significant difference made by Eighting in the development between the English variant and its Japanese counterpart were the voice-overs, which were done by the English voice actors in the "Naruto" anime. Toyoshima claimed that the development team was especially "proud that [they] were able to accomplish" creating the cel-shaded graphics that closely matched the scenes in the "Naruto" anime and manga.