Guitar Hero
In April 2015, Activision announced a new entry in the series, titled "Guitar Hero Live". The title was developed by Activision's internal studio FreeStyleGames, who previously had worked on the "DJ Hero" spinoff titles. FreeStyleGames were given free rein to reboot the "Guitar Hero" series for next-generation consoles. One of their first innovations was to drop the standard five-button guitar controller, ultimately designing a six-button guitar controller, with two rows of three buttons each, allowing them to mimic actual guitar fingering. "Guitar Hero Live" was released with both a career and an online mode. The career mode used full-motion video taken from the perspective of a lead guitarist underneath the note highway, to create an immersive experience to the player. The online mode, called "GHTV", discarded the previous downloadable content approach and used a music video channel approach to stream playable songs to players, adding new songs to the catalog on a weekly basis. The game was released in October 2015.
Guitar Hero
The double release of "Guitar Hero 5" and "Band Hero" in 2009 were the last of the series' games to be released on PlayStation 2. It was expected that the 2010 entry for "Guitar Hero", "Warriors of Rock", would be the final entry developed by Neversoft, based on claims that Neversoft would be letting go of its "Guitar Hero" division, with Vicarious Visions likely poised to take over future development. Further industry rumors pointed at the closure of RedOctane Studios and Underground Development (the development studio for "Guitar Hero: Van Halen") as further results from the scaling-back; Activision moved the controller hardware development within their own division to continue to support the series, with RedOctane founders Kai and Charles Huang remaining with Activision. A week prior to these announcements, the "Guitar Hero" division CEO at Activision, Dan Rosensweig, left the company, leading to some speculation on whether Rosensweig's departure influenced these changes. Activision and RedOctane had trademarked the titles ""Guitar Villain"", ""Drum Villain"", ""Keyboard Hero"" and ""Sing Hero"". RedOctane originally trademarked the titles ""Drum Hero"" and ""Band Hero"", but the work performed towards the "Drum Hero" title was eventually folded into the gameplay for "Guitar Hero World Tour", and "Band Hero" became its own game. Later, as of October 2009, Activision reapplied for a "Drum Hero" trademark. Pi Studios, which had previously helped to port "Rock Band" to the Wii, had started work on the karaoke title "Sing Hero" before Activision cancelled its development. "Dance Hero" would be in development before being cancelled. Several ideas for the game later made it into "Shake It Up".