Tomb Raider (1996 video game)
The front of the Derby Studios building where Core Design worked on the game was later used as the front of Croft Manor. It is Core's contention that the company was struggling somewhat with 32-bit development at that time. The first glints of the game were seen on Sega Saturn development kits. However, Gard stated that though Core and Sega had a deal for "Tomb Raider" to be a timed exclusive for the Saturn, the game was developed simultaneously for the Sega Saturn and the Sony PlayStation. Following the release of the Saturn version, a number of bugs were discovered that affected both versions of the game; because of the timed exclusivity, the development team fixed these bugs for the PlayStation version. While the series would see four more instalments on the original PlayStation, no additional "Tomb Raider" games were released for the Saturn. Additional Sega ports were released on the Dreamcast.
Tomb Raider
A reboot of the series, titled "Tomb Raider", was released worldwide in 2013 for the PC, PS3 and Xbox 360. Its sequel, "Rise of the Tomb Raider", was released in 2015 on the Xbox 360 and Xbox One. The game was part of a timed exclusivity deal with Microsoft. Versions for the PlayStation 4 and Microsoft Windows were released in 2016. In November 2017, Square Enix announced that "Shadow of the Tomb Raider" would be revealed in late 2018. However, this reveal would be pulled up, as on 15 March 2018, "Shadow of the Tomb Raider" was officially confirmed by Square Enix. It will serve as the third and final game in the rebooted origin story. It was fully revealed on 27 April 2018, and was released worldwide on PlayStation 4, Xbox One, and Microsoft Windows on 14 September 2018. An arcade game based on this incarnation was also announced in 2018, to be released by Bandai Namco Amusements.