History of Nintendo
In 1972, the first commercially available video game console, the Magnavox Odyssey, had a light gun accessory, the Shooting Gallery. This was the first involvement of Nintendo in video games. According to Martin Picard in the "International Journal of Computer Game Research": "in 1971, Nintendo had -- even before the marketing of the first home console in the United States -- an alliance with the American pioneer Magnavox to develop and produce optoelectronic guns for the Odyssey (released in 1972), since it was similar to what Nintendo was able to offer in the Japanese toy market in 1970s".
Strategy video game
The origin of strategy video games is rooted in traditional tabletop strategy games like Chess and Go, as well as board and miniature wargaming. The first console strategy game was a "Risk"-like game called "Invasion," released in 1972 for the Magnavox Odyssey. Strategic Simulations (SSI)'s "Computer Bismarck", released in 1980, was the first historical computer wargame. Companies such as SSI, Avalon Hill, MicroProse, and Strategic Studies Group released many strategy titles throughout the 1980s. "Reach for the Stars" from 1983 was one of the first 4X strategy games, which expanded upon the relationship between economic growth, technological progress, and conquest. That same year, "Nobunaga's Ambition" was a conquest-oriented grand strategy wargame with historical simulation elements. "The Lords of Midnight" combined elements of adventure, strategy and wargames, and won the Crash magazine award for Best Adventure game of 1984, as well as Best Strategy Game of the Year at the Golden Joystick Awards