Master Chief (Halo)
MCPON John-117, or "Master Chief", is a fictional character and the protagonist of the "Halo" fictional universe created by Bungie. Master Chief is a playable character in the series of science fiction first-person shooter video games "", "Halo 2", "Halo 3", "Halo 4", and "". Outside video games, the character appears in books and graphic novels—"", "", "", and ""—and has cameos in other "Halo" media, including "", "", "The Halo Graphic Novel", "Halo Legends" and "".
Halo 4
"Halo 4" received positive reviews from critics, with aggregate review website Metacritic assigning a score of 87/100, respectively. Many reviewers were impressed by 343 Industries' debut effort and considered it a worthy addition to the series. Ryan McCaffrey of IGN gave "Halo 4" a very positive review, considering it to be the best game of the series to date and the best Xbox 360 game of 2012; he called it "a bar-raising triumph for the entire first-person shooter genre." Wesley Yin-Poole of "Eurogamer" remarked that although he was initially sceptical of changes being made to the formula, 343's greatest achievement was managing to stay true to what "Halo" is. He was enthusiastic to see what the developer would do with "Halo 5" and expected them to deviate further while retaining the series' "magic".
"Halo 4"s campaign received a varied reception from critics. Reviewers enjoyed Master Chief's return as the protagonist, and the emotional connection between Master Chief and Cortana was highly praised. Mike Mahardy of "Game Informer" complimented the characterization improvements of Chief and Cortana, calling their evolved love story more "focused" and "relatable" to the player, in comparison to the "cloudy and impersonal" stories from the prior games of the franchise. GameSpot editor, Chris Watters, described the "thrilling and emotional return of Master Chief and Cortana" as the highlight of the game. GamesRadar maintained that the narrative was enthralling and the campaign's structure was much better than its predecessors. IGN's McCaffrey praised the game's lighting, movements, animations, and lauded the campaign for its pacing, "deftly mixing on-foot combat, vehicle sequences, quiet story moments, and key Chief-and-Cortana interactions." Although Neil Davidge's work on the musical composition was noted as a "bold shift", McCaffrey claimed the music seemed "complementary rather than additive."