Tomb Raider (1996 video game)
The front of the Derby Studios building where Core Design worked on the game was later used as the front of Croft Manor. It is Core's contention that the company was struggling somewhat with 32-bit development at that time. The first glints of the game were seen on Sega Saturn development kits. However, Gard stated that though Core and Sega had a deal for "Tomb Raider" to be a timed exclusive for the Saturn, the game was developed simultaneously for the Sega Saturn and the Sony PlayStation. Following the release of the Saturn version, a number of bugs were discovered that affected both versions of the game; because of the timed exclusivity, the development team fixed these bugs for the PlayStation version. While the series would see four more instalments on the original PlayStation, no additional "Tomb Raider" games were released for the Saturn. Additional Sega ports were released on the Dreamcast.
List of Tomb Raider media
Beginning in 1997, Lara Croft was featured in multiple comics produced by Top Cow Productions. Her first appearance is a cameo in "Witchblade". She later appeared in a titular comic book series which ran for fifty issues from 1999 to 2005. An attempt by Top Cow to restart the comic in 2007 stalled due to licensing issues. A new comic book series began in 2014, set within the 2013 reboot's continuity and bridging the narrative gap between the reboot and its sequel.