Descent: FreeSpace – The Great War
"Descent: FreeSpace" was well received as a single-player space simulation that integrated all the desired features of its genre, from competent AI wingmen, to the presence of large capital ships that not only dwarf the fighters piloted by the player, but also explode spectacularly when destroyed. However, the game's multiplayer mode was criticised, as it was plagued by lag and inaccurate tracking of statistics. An expansion for the game, which was less well received, was also released in 1998 under the title of "Silent Threat", and focuses on events after the main game's campaign with the player working for an intelligence branch of the Terrans' armed forces that later attempt to overthrow the Terran government. A sequel to "Descent: FreeSpace" entitled "FreeSpace 2", was released in 1999 to critical acclaim.
Dead Rising
The second game in the "Dead Rising" series. Set in the fictional casino town of Fortune City, Nevada, five years after the events of "Dead Rising", the game follows former motocross champion Chuck Greene trying to clear his name after being framed for starting the outbreak in Fortune City, while simultaneously trying to keep his infected daughter alive with "Zombrex", a drug that lags the zombification process. The "72 hour" system returns. The major gameplay improvement over its predecessor is the Combo Weapons system, allowing Chuck to combine certain items by using crafting tables, in addition survivors A.I. was also improved. The Main story can be played in 2 player online co-op, with the second player controlling a second Chuck. Players can earn money by playing the online multiplayer mode "Terror is Reality".The third game in the "Dead Rising" series. Set ten years after "Dead Rising 2", the story follows a young mechanic named Nick Ramos and his attempt to survive a massive zombie outbreak in the fictional city of Los Perdidos, California. The time system returns. Combo Weapons can be fused anywhere, as crafting tables were removed, and the crafting system was also expanded by introducing "Combo-Vehicles". While there is no sandbox mode, like in "Off the Record", similar challenges can be found during the Story Mode. Survivors were upgraded to be able to use "Combo Weapons". Like in the previous game, the main story can be played in 2 player Co-op Online Mode where the second player controls a character named Dick.The fourth game in the "Dead Rising" series. Set one year after "Dead Rising 3", the game features an older Frank West, returning to Willamette, Colorado during the Christmas season, where the newly constructed "Willamette Memorial Megaplex" has fallen under another zombie outbreak. "Combo Weapons" and "Combo Vehicles" return, and camera mechanics from "Dead Rising 2: Off the Record" also return improved. The game introduces an exo-suit. Unlike previous games, the 72 hour timer system has been dropped, in order to encourage exploration. The main story does not support online cooperative multiplayer, making it a single player experience like in the original game. To address player complaints of the game being too easy, a month after its release Capcom released an update which added the much requested Hard and Ultra-Hard difficulties, in which the items break more easily and the food restores less health, bringing the difficulty closer to that of the previous games, five new "Street Fighter" themed costumes were also included within the update. A further update was released on December 5, upgrading the game with a new game mode called "Capcom Heroes", the new mode allows Frank to don 17 new outfits based on Capcom's video game franchises, each with their own moveset.