Ubisoft Montreal
The establishment of Ubisoft Montreal is considered to have significant impact on Montreal. The Mile End area over the next several years transformed from a low-rent area to a commercial hub with new businesses, stores, restaurants and other attractions for the young workforce. For the city overall, Ubisoft Montreal was the first major video game studio and helped to establish its position as a creative city. Several other publishers, including Electronic Arts, Eidos Interactive, THQ and Warner Bros., established studios in Montreal following Ubisoft, with the Quebec and federal governments continuity to offer subsidiary programs to support high-tech job creation. In exchange, the studio has spent up to in the province of Quebec, and with their parent publisher, helped to open Ubisoft Quebec in Quebec City in 2005 and Ubisoft Saguenay in Saguenay in 2018 to help support Ubisoft Montreal's efforts, using similar tax incentives from the providence to help found these.
Assassin's Creed III
Work on "Assassin's Creed III" began in January 2010 (almost immediately after the release of "Assassin's Creed II") by a senior team of Ubisoft developers. The title was in development for two and a half years and had the longest development cycle since the first "Assassin's Creed". When Ubisoft first revealed "" in 2010, as new details came to light, there was some confusion within the gaming community as to whether this would be "Assassin's Creed III". According to the developers, "Brotherhood" was not "Assassin's Creed III", and the third installment would not star a "pre-existing character." Ubisoft Montreal's developers stated in their interviews that "Assassin's Creed III" would be released eventually.