Ubisoft Quebec
Ubisoft Quebec was announced on 11 April 2005, and was effectively opened 2 June 2005. In June 2008, Ubisoft Quebec ramped up its computer-generated imagery business to work on movies in conjunction with Guillemot. The unit was closed down again with the foundation of Ubisoft Motion Pictures in May 2011. On 3 November 2011, Ubisoft acquired a Quebec City-based development division of Longtail Studios, of which 48 employees were merged into Ubisoft Quebec, while 6–7, including the division's manager, departed.
History of Quebec
Quebec City was founded in 1608 by Samuel de Champlain. Some other towns were founded before, most famously Tadoussac in 1604 which still exists today, but Quebec was the first to be meant as a permanent settlement and not a simple trading post. Over time, it became the capital of Canada and all of New France.
The first version of the town was a single large walled building, called the Habitation. A similar Habitation was established in Port Royal in 1605, in Acadia. This arrangement was made for protection against perceived threats from the indigenous people. The difficulty of supplying the city of Quebec from France and the lack of knowledge of the area meant that life was hard. A significant fraction of the population died of hunger and diseases during the first winter. However, agriculture soon expanded and a continuous flow of immigrants, mostly men in search of adventure, increased the population.