Guitar Hero
In April 2015, Activision announced a new entry in the series, titled "Guitar Hero Live". The title was developed by Activision's internal studio FreeStyleGames, who previously had worked on the "DJ Hero" spinoff titles. FreeStyleGames were given free rein to reboot the "Guitar Hero" series for next-generation consoles. One of their first innovations was to drop the standard five-button guitar controller, ultimately designing a six-button guitar controller, with two rows of three buttons each, allowing them to mimic actual guitar fingering. "Guitar Hero Live" was released with both a career and an online mode. The career mode used full-motion video taken from the perspective of a lead guitarist underneath the note highway, to create an immersive experience to the player. The online mode, called "GHTV", discarded the previous downloadable content approach and used a music video channel approach to stream playable songs to players, adding new songs to the catalog on a weekly basis. The game was released in October 2015.
Guitar Hero Live
Rhythm games like "Guitar Hero" and "Rock Band" had been widely popular between 2005 and 2008, but due to oversaturation of the market and the onset of the recession in 2009, the rhythm genre suffered major setbacks, and the genre's popularity had quickly waned. Sales of the previous installment "" were below estimates and lower than previous games in the series. Weak sales of "Warriors of Rock", in part, led to Activision cancelling a planned 2011 sequel, and shuttering the "Guitar Hero" franchise.