Masashi Kishimoto
Following the conclusion of "Naruto", Kishimoto became involved in the "Start of a New Era Project" commemorating the manga's conclusion and 15th anniversary. On the last page of the final chapter, "Weekly Shonen Jump" announced that a spin-off miniseries, also authored by Kishimoto, would be released in 2015. The series, "", ran from April to July 2015. Beyond this, Kishimoto was also heavily involved with two canonical movies, "" and "", as he personally supervised both movies, and illustrated several light novels. When asked by Boruto Uzumaki's voice actress Yūko Sanpei to continue making "Naruto" movies, Kishimoto stated that he was taking a break and could not physically do so.
Naruto
"Naruto" video games have been released on various consoles by Nintendo, Sony, and Microsoft. Most of them are fighting games in which the player directly controls one of the characters from "Naruto". The player pits their character against another character controlled by the game's AI or by another player; the objective is to reduce the opponent's health to zero using basic attacks as well as special techniques unique to each character derived from techniques they use in the "Naruto" anime or manga. The first "Naruto" video game was "Naruto: Konoha Ninpōchō", which was released in Japan on March 27, 2003, for the WonderSwan Color. Most "Naruto" video games have been released only in Japan. The first games released outside of Japan were the "" series and the "" series, released in North America under the titles of "Naruto: Clash of Ninja" and "Naruto: Ninja Council". In January 2012, Namco Bandai announced they had sold 10 million "Naruto" games worldwide.