Wearable technology
The creation of the first virtual reality headset can be credited to Cinematographer Morton Heilig. He created a device known as the Sensorama in 1962. The Sensorama was a videogame like device that was so heavy that it needed to be held up by a suspension device.
Palmer Luckey
Luckey developed a series of prototypes exploring features like 3D stereoscopy, wireless, and extreme 270-degree field-of-view, while also decreasing size and weight of his systems. He shared regular updates on his progress on MTBS3D, a forum frequented by a small number of virtual reality enthusiasts. His 6th-generation unit was named the "Rift", intended to be sold as a do-it-yourself kit on Kickstarter crowdfunding Web site to fellow enthusiasts. He first started Oculus VR in order to facilitate the official launch of the Kickstarter campaign.
John Carmack of id Software, a notable game developer famous for his work on the Doom and Quake videogame series, requested a prototype headset and used it to demonstrate a modified version of id Software's "" on the device at the Electronic Entertainment Expo 2012. With the resulting attention of thousands of people suddenly drawn to the Rift, Luckey dropped out of university to focus on it full-time.