Ubisoft Montreal
The establishment of Ubisoft Montreal is considered to have significant impact on Montreal. The Mile End area over the next several years transformed from a low-rent area to a commercial hub with new businesses, stores, restaurants and other attractions for the young workforce. For the city overall, Ubisoft Montreal was the first major video game studio and helped to establish its position as a creative city. Several other publishers, including Electronic Arts, Eidos Interactive, THQ and Warner Bros., established studios in Montreal following Ubisoft, with the Quebec and federal governments continuity to offer subsidiary programs to support high-tech job creation. In exchange, the studio has spent up to in the province of Quebec, and with their parent publisher, helped to open Ubisoft Quebec in Quebec City in 2005 and Ubisoft Saguenay in Saguenay in 2018 to help support Ubisoft Montreal's efforts, using similar tax incentives from the providence to help found these.
Assassin's Creed Origins
Development of "Assassin's Creed Origins" started in early 2014, after the completion of "". The series had been following a yearly release cycle, but after the launch of "Assassin's Creed Syndicate" in 2015, Ubisoft chose to delay the release of "Origins" until 2017. Ubisoft CEO Yves Guillemot cited a desire to focus on the quality of the individual titles, the opportunity to develop future games with new engines, and the disappointing sales of "Syndicate" as the reasons behind the decision. The team enlisted Ubisoft Kiev to develop the PC version in parallel with the console versions.