Falling Whistles
Falling Whistles sells whistles for $34 to $104 to raise money for education, advocacy, and the rehabilitation of war-affected people in Congo. The organization got its name from a journal written by its founder, sharing his experiences during a trip to eastern Congo in 2008. During that trip, Falling Whistles' founder met a group of five former child soldiers who told him that some children who were too young to carry weapons were sent into battle armed only with whistles. By wearing whistles, the campaign aims to use this weapon as a tool of protest and to raise awareness of the situation in Congo. As of September 2010, $500,000 has been raised.
Moon Whistle
"Moon Whistle" is a story-based role-playing game, featuring sprite characters and objects, 2D exploring maps, cutscene dialogues, and combats ― conventional fares of old-school role-playing games as a whole. The game's prominent feature is its setting; contrary to a regular save-the-world plot in a high fantasy setting, the story of "Moon Whistle" unfolds mostly in a fictionalized modern Japanese city completed with original chip sets and character sprites. Much like the "Mother" series, most of main characters are preteen children. Their wielding weapons are everyday items and toys, they wear casual clothing or mascot costumes instead of a piece of armor, and monsters they fight include weird ones like burner/tripod monsters and iron frogs. The entire music was composed for the game by the pseudonym Saia Hyōseki (氷石彩亜).