Guitar Hero
In April 2015, Activision announced a new entry in the series, titled "Guitar Hero Live". The title was developed by Activision's internal studio FreeStyleGames, who previously had worked on the "DJ Hero" spinoff titles. FreeStyleGames were given free rein to reboot the "Guitar Hero" series for next-generation consoles. One of their first innovations was to drop the standard five-button guitar controller, ultimately designing a six-button guitar controller, with two rows of three buttons each, allowing them to mimic actual guitar fingering. "Guitar Hero Live" was released with both a career and an online mode. The career mode used full-motion video taken from the perspective of a lead guitarist underneath the note highway, to create an immersive experience to the player. The online mode, called "GHTV", discarded the previous downloadable content approach and used a music video channel approach to stream playable songs to players, adding new songs to the catalog on a weekly basis. The game was released in October 2015.
Guitar Hero Live
Additional songs are provided through "GHTV". Two hundred songs were playable on "GHTV" at launch, and the developers plan on adding new songs to "GHTV" on a regular basis. There is no backward compatibility with songs or controllers from previous editions of the franchise; FreeStyleGames' developer Jamie Jackson justified the decision, explaining that "Guitar Hero Live" was a "completely new game" that existing content would not work with due to the change in core gameplay. There is not any traditional downloadable content for the game in the form of additional songs, instead using the streaming nature of "GHTV" to provide new songs. FreeStyleGames does not expect to make "GHTV" content available for offline play.