FreeSpace 2 Source Code Project
Some notable original mods and campaigns have been created, such as "Wings of Dawn" which takes place in an anime-style world, and "Blue Planet" which offers a continuation of "Freespace 2", telling of a civil war between Earth and the GTVA. "The FreeSpace Port", sometimes called FSPort, ports the original "Descent: FreeSpaceThe Great War" to the "FreeSpace 2" and SCP engine with many graphical enhancements, and serves as a base for many mods set in the FreeSpace: Great War era, such as "Shrouding the Light" and "Awakenings". "Silent Threat: Reborn" similarly ports the "Silent Threat" expansion for Descent: Freespace into the Freespace 2 SCP engine.
FreeSpace 2
The news of "FreeSpace 2" being in development was confirmed in a chat on November 6, 1998. FreeSpace 2 was developed in less than one year. The Volition team revealed they had written up a story and will be targeting high-end hardware with dogfights for a greater number of ships and even larger and more deadly capital ships. The team set themselves the goals of setting new standards for both single-player and multiplayer space combat simulations, and started to modify the FreeSpace game engine for "FreeSpace 2". This team was the same team which had worked on "Descent: FreeSpace", plus several new members. In order to flesh out the story, Volition hired Jason Scott as a full-time writer before work even started. The linear mission structure was adopted as it was decided it would help the immersion factor of the story greatly. As the relations between the Terrans and Vasudans dominated the first game, it was decided to scale the focus down to a personal level with Admiral Bosch and his decisions to rebel. Scott's close work with the designers, and co-ordination of the voice recording process helped to tightly integrate the story into the missions, giving a more sophisticated feel to the story.