Tomb Raider (2013 video game)
Crystal Dynamics began development of "Tomb Raider" soon after the release of "" in 2008. Rather than a sequel, the team decided to completely reboot the series, re-establishing the origins of Lara Croft for the second time, following "". "Tomb Raider" is set on Yamatai, an island from which Lara, who is untested and not yet the battle-hardened explorer she is in other titles in the series, must save her friends and escape while being hunted down by a malevolent cult. Gameplay elements focus more on survival, although exploration is used within the game when exploring the island and various optional tombs. It is also the first game in the series to have multiplayer and the first game to be published by Square Enix, after the latter's acquisition of Eidos Interactive in 2009. Camilla Luddington was announced to voice and perform as Lara Croft in 2010, replacing Keeley Hawes.
Lara Croft: Tomb Raider
For the first Tomb Raider film, Nathan McCree was hired, though the producers eventually decided that a feature-length film needed a feature-name composer. Therefore, they hired Michael Kamen, despite the fact that his score for the similarly cult "X-Men" the previous year failed to arouse the interest of many of the concept's followers. Kamen wrote and submitted a demo for Tomb Raider, but no feedback on that music was returned by the director or producers. Only during the process of recording a second demo did Kamen finally hear back from the Tomb Raider team, and by then, the lack of enthusiasm for the relationship on both sides caused Kamen to seek other projects that were more promising to him (namely, the HBO show "Band of Brothers", requiring 10 hours of music). Thus, the producers of Tomb Raider were forced to hire another composer at the very last minute. The man hired for the last minute assignment was Graeme Revell. He composed the soundtrack in less than two weeks. He did not use the original Tomb Raider theme.