Ubisoft Quebec
Ubisoft Quebec was announced on 11 April 2005, and was effectively opened 2 June 2005. In June 2008, Ubisoft Quebec ramped up its computer-generated imagery business to work on movies in conjunction with Guillemot. The unit was closed down again with the foundation of Ubisoft Motion Pictures in May 2011. On 3 November 2011, Ubisoft acquired a Quebec City-based development division of Longtail Studios, of which 48 employees were merged into Ubisoft Quebec, while 6–7, including the division's manager, departed.
Assassin's Creed III
Work on "Assassin's Creed III" began in January 2010 (almost immediately after the release of "Assassin's Creed II") by a senior team of Ubisoft developers. The title was in development for two and a half years and had the longest development cycle since the first "Assassin's Creed". When Ubisoft first revealed "" in 2010, as new details came to light, there was some confusion within the gaming community as to whether this would be "Assassin's Creed III". According to the developers, "Brotherhood" was not "Assassin's Creed III", and the third installment would not star a "pre-existing character." Ubisoft Montreal's developers stated in their interviews that "Assassin's Creed III" would be released eventually.