Tomb Raider: Anniversary
"Tomb Raider" is the first game in the titular franchise, and introduced the series' gameplay standards and its protagonist Lara Croft. Developed by British studio Core Design, "Tomb Raider" was a commercial and critical success, and was followed by five successive games between 1996 and 2000. Their sixth "Tomb Raider" game "" was beset by developmental problems and rushed to release, resulting in low sales and mixed critical reception. The game's failure and Core Design's fatigue with the series prompted franchise publisher Eidos Interactive to move development of "Tomb Raider" to the American studio Crystal Dynamics, who rebooted the franchise with "". "Legend" released in 2006 to critical and commercial success.
Tomb Raider (1996 video game)
The object of "Tomb Raider" is to guide Lara through a series of tombs and other locations in search of treasures and artefacts. On the way, she must kill dangerous animals and creatures, while collecting objects and solving puzzles. Gunplay is not restricted to the killing of various animals and occasional human opponents; Lara can fire her weapons at any time. However, the emphasis lies on exploring, solving puzzles, and navigating Lara's surroundings to complete each level. As such, "Tomb Raider" in essence harkens back to the classical form of platform style gameplay.