Tomb Raider: Anniversary
"Tomb Raider" is the first game in the titular franchise, and introduced the series' gameplay standards and its protagonist Lara Croft. Developed by British studio Core Design, "Tomb Raider" was a commercial and critical success, and was followed by five successive games between 1996 and 2000. Their sixth "Tomb Raider" game "" was beset by developmental problems and rushed to release, resulting in low sales and mixed critical reception. The game's failure and Core Design's fatigue with the series prompted franchise publisher Eidos Interactive to move development of "Tomb Raider" to the American studio Crystal Dynamics, who rebooted the franchise with "". "Legend" released in 2006 to critical and commercial success.
Tomb Raider (2013 video game)
On 26 March 2013, Square Enix announced that the game sold 3.4 million copies worldwide at retail, but has failed to reach predicted sales targets. However, on 29 March 2013, Crystal Dynamics defended "Tomb Raider"s sales, stating the reboot had the "most successful launch" of any game that year in addition to setting a new record for highest sales in the franchise's history. On 22 August 2013, Darrell Gallagher, head of product development and studios for Square Enix, announced on Gamasutra that the game had sold more than 4 million copies worldwide. In the United Kingdom, "Tomb Raider" was the 6th best-selling boxed game of 2013. On 17 January 2014, Scot Amos, executive producer of "Tomb Raider", revealed that at the end of 2013 the game achieved profitability. On 3 February 2014, "Tomb Raider: Definitive Edition", a re-release for PlayStation 4 and Xbox One, debuted atop the UK charts. On 6 March 2014, Gallagher predicted that the game would surpass 6 million units by the end of the month. By April 2015, Gallagher announced that the sales had reached 8.5 million, making the game the best-selling "Tomb Raider" title to date. , the game has sold more than 11 million copies.