Total War (series)
Total War is a series of strategy games developed by The Creative Assembly for personal computers. They combine turn-based strategy and resource management with real-time tactical control of battles. The first of the series, "" was released in June 2000. The most recent major game released was "" on 3 May 2018. The series has sold over 20 million copies.
Herzog Zwei
The game concept of a central command/fighting vehicle directing other friendly units to attack remote enemy base appeared in past games, such as Sir Tech's 1984 game "Rescue Raiders". However, Scott Sharkey of 1UP.com states that the 1988 game "Modem Wars" was possibly "[t]he closest predecessor" to "Herzog Zwei", but that it "was fairly primitive and abstract by comparison," that earlier such games lacked the ability to construct units or manage resources which made them "much more tactical than strategic," and that the slower processors made the ticks "so long that the games were practically turn based". "Total Annihilation" (1997) and its spiritual successor "Supreme Commander" also inherit the concept of a large robotic command vehicle which is used to construct and command an army. However, "Total Annihilation" and "Supreme Commander" are controlled in similar fashion to traditional real-time strategy games; unlike in "Herzog Zwei", the command vehicle in those games is mainly nothing more than a particularly powerful and versatile unit.