Ubisoft Quebec
Ubisoft Quebec was announced on 11 April 2005, and was effectively opened 2 June 2005. In June 2008, Ubisoft Quebec ramped up its computer-generated imagery business to work on movies in conjunction with Guillemot. The unit was closed down again with the foundation of Ubisoft Motion Pictures in May 2011. On 3 November 2011, Ubisoft acquired a Quebec City-based development division of Longtail Studios, of which 48 employees were merged into Ubisoft Quebec, while 6–7, including the division's manager, departed.
Far Cry Primal
The development of "Far Cry Primal" was led by Ubisoft Montreal, with assistance provided by Ubisoft Toronto, Ubisoft Kiev and Ubisoft Shanghai. When asked about whether "Far Cry 4" would feature standalone content like "Far Cry 3" with "", creative director Alex Hutchinson declared that a sequel to the game would not be happening, however they are planning something that can "surprise" players. On January 5, 2015, Ubisoft released a survey and asked players about their favorite "Far Cry" setting. The survey includes themes like vampires, zombies, dinosaurs, a post-apocalyptic world, historical warfare and modern days locations like Peru and Alaska.