Early history of video games
The history of video games spans a period of time between the invention of the first electronic games and today, covering a long period of invention and changes. Video gaming reached mainstream popularity in the 1970s and 1980s, when arcade video games, gaming consoles and home computer games were introduced to the general public. Since then, video gaming has become a popular form of entertainment and a part of modern culture in most parts of the world. The early history of video games, therefore, covers the period of time between the first interactive electronic game with an electronic display in 1947, the first true video games in the early 1950s, and the rise of early arcade video games in the 1970s ("Pong" and the beginning of the first generation of video game consoles with the Magnavox Odyssey, both in 1972). During this time there were a wide range of devices and inventions corresponding with large advances in computing technology, and the actual first video game is dependent on the definition of "video game" used.
Pac-Man
The game is regarded as one of the most influential video games of all time: its title character was the first original gaming mascot, the game established the maze chase game genre, it demonstrated the potential of characters in video games, it increased the appeal of video games with female audiences, and it was gaming's first broad licensing success. It was the first video game with power-ups, and the individual ghosts have deterministic artificial intelligence which reacts to player actions. It is often cited as the first game with cutscenes, in the form of brief comical interludes about Pac-Man and Blinky chasing each other, though "Space Invaders Part II" employed a similar style of between-level intermissions in 1979.