Tomb Raider (2013 video game)
Crystal Dynamics began development of "Tomb Raider" soon after the release of "" in 2008. Rather than a sequel, the team decided to completely reboot the series, re-establishing the origins of Lara Croft for the second time, following "". "Tomb Raider" is set on Yamatai, an island from which Lara, who is untested and not yet the battle-hardened explorer she is in other titles in the series, must save her friends and escape while being hunted down by a malevolent cult. Gameplay elements focus more on survival, although exploration is used within the game when exploring the island and various optional tombs. It is also the first game in the series to have multiplayer and the first game to be published by Square Enix, after the latter's acquisition of Eidos Interactive in 2009. Camilla Luddington was announced to voice and perform as Lara Croft in 2010, replacing Keeley Hawes.
Tomb Raider III
A specialist was hired to enhance the game's artificial intelligence and give enemies more lifelike behaviour. In previous "Tomb Raider" games, enemies would simply run at Lara and attack immediately, whereas in "Tomb Raider III", enemies can pop out of the dark and attack the player, or retreat back into the level and regroup to attack later. A stealth element partially inspired by Rare's 1997 hit "GoldenEye 007" was also introduced, giving players the option of sneaking around and avoid detection. New vehicles that are critical to complete certain levels were added; the team also experimented with the idea of putting Lara on horseback, but they ultimately discarded it. The development of the game took eleven months to complete, and incorporating all the new ideas into the engine was considered the most difficult task of the project.