Guitar Hero
Following a five-year hiatus, as described below, Activision announced "Guitar Hero Live" for release in late 2015 on most seventh-generation and eighth-generation consoles. "Live" was developed to rebuild the game from the ground up, and while the gameplay remains similar to the earlier titles, focusing primarily on the lead guitar, it uses a 3-button guitar controller with each button having "up" and "down" positions, making for more complex tabulators. The game using live footage of a rock concert, taken from the perspective of the lead guitarist, as to provide a more immersive experience.
Guitar Hero
Many of the "Guitar Hero" games developed for the recent generation of consoles (Xbox 360, PlayStation 3, and Wii) support downloadable content, allowing players to purchase new songs to play in the respective titles. Songs each cost approximately $2 through the various online stores for the console's platform. Prior to "Guitar Hero 5", downloadable content for earlier games will not work in other games in the series, save for songs from Metallica's "Death Magnetic", which were available for "Guitar Hero III", "World Tour", and "Metallica". Existing "World Tour" downloadable content for "World Tour" will be forward-compatible with "Guitar Hero 5", "Band Hero" and "Guitar Hero Warriors of Rock", and for a small fee, some songs from both "Guitar Hero World Tour" and "Guitar Hero Smash Hits" can be exported to both "Guitar Hero 5" and "Band Hero", limited by music licensing. Activision has also stated that they are considering a monthly subscription service to deliver downloadable content to user for future games. "Guitar Hero World Tour" introduced a music creation mode that will allow players to create and share songs (excluding vocals) via the "GHTunes" service, which was also used in all other "Guitar Hero" games and "Band Hero" since its inclusion. The creation tools were improved with "Guitar Hero 5" and "Band Hero" to allow longer songs and other means of generating songs in real-time.