List of Ubisoft subsidiaries
Ubisoft Quebec was founded by Ubisoft in 2005 in Quebec City, Quebec. The studio was set out to provide assistance to Ubisoft's main studios, and it also participated in the development of downloadable content for the "Assassin's Creed" series, such as "Tyranny of King Washington" for "Assassin's Creed III", and "Freedom Cry" for "". On 3 November 2010, Ubisoft announced that it had acquired Longtail Studios Quebec, a studio of New York City-based Longtail Studios, itself founded in 2003 by Ubisoft co-founder Gérard Guillemot. As a result, 48 of the studio's staff were moved to Ubisoft's existing Ubisoft Quebec operations. The division's director, Andreas Mollman, resigned, and 5–6 employees were laid off. The Quebec studio worked on "", a Kinect title released in 2012, and became the lead developer for "Assassin's Creed Syndicate" in 2015, replacing the Montreal studio. It would be the first time the Quebec studio changed its role from a support studio to a lead developer of a AAA game. The studio has 500 employees.
Eidos Montréal
The studio was founded by Eidos Interactive (later renamed Square Enix Europe) in 2007, with Stéphane D'Astous appointed general manager. According to D'Astous, unlike other video game development studios, Eidos Montréal's development cycle is characterized by smaller teams (totalling 350) working over a longer period. The same year as its founding, the studio announced its first project: the third installment of the "Deus Ex" series, "", which was released in 2011. In 2009, the studio announced its second project, the fourth installment of the "Thief" series. On 4 March 2014, Square Enix announced that 27 employees were laid off from Eidos Montréal. Stéphane D'Astous resigned from Eidos Montréal on 19 July 2013, citing irreconcilable differences with parent company Square Enix.