Malware
Malware authors target bugs, or loopholes, to exploit. A common method is exploitation of a buffer overrun vulnerability, where software designed to store data in a specified region of memory does not prevent more data than the buffer can accommodate being supplied. Malware may provide data that overflows the buffer, with malicious executable code or data after the end; when this payload is accessed it does what the attacker, not the legitimate software, determines.
Ransomware
The converse of ransomware is a cryptovirology attack invented by Adam L. Young that threatens to publish stolen information from the victim's computer system rather than deny the victim access to it. In a leakware attack, malware exfiltrates sensitive host data either to the attacker or alternatively, to remote instances of the malware, and the attacker threatens to publish the victim's data unless a ransom is paid. The attack was presented at West Point in 2003 and was summarized in the book "Malicious Cryptography" as follows, "The attack differs from the extortion attack in the following way. In the extortion attack, the victim is denied access to its own valuable information and has to pay to get it back, where in the attack that is presented here the victim retains access to the information but its disclosure is at the discretion of the computer virus". The attack is rooted in game theory and was originally dubbed "non-zero sum games and survivable malware". The attack can yield monetary gain in cases where the malware acquires access to information that may damage the victim user or organization, e.g., reputational damage that could result from publishing proof that the attack itself was a success.