FreeSpace 2 Source Code Project
Some notable original mods and campaigns have been created, such as "Wings of Dawn" which takes place in an anime-style world, and "Blue Planet" which offers a continuation of "Freespace 2", telling of a civil war between Earth and the GTVA. "The FreeSpace Port", sometimes called FSPort, ports the original "Descent: FreeSpaceThe Great War" to the "FreeSpace 2" and SCP engine with many graphical enhancements, and serves as a base for many mods set in the FreeSpace: Great War era, such as "Shrouding the Light" and "Awakenings". "Silent Threat: Reborn" similarly ports the "Silent Threat" expansion for Descent: Freespace into the Freespace 2 SCP engine.
Descent: FreeSpace – The Great War
"Descent: FreeSpace" features two distinctive modes of play - a single player campaign and multiplayer matches - with the game's main menu designed around the interior of a ship's quarterdeck, with various elements (mostly doors) leading to different options, such as starting a new game, configuring the game, reviewing the crafts featured in the game and various story elements, and replaying completed single player missions. In both modes, the player controls their craft and other commands through either a joystick, or a keyboard (either on its own or with a mouse), and primarily view the game's environments from the first-person perspective of a cockpit within a starfighter. While the game features additional 3rd-person camera viewpoints, the game's interface - the head-up display (HUD) - can only be viewed from the primary viewpoint, and can be customised with different colours. Because of the flexibility in the control scheme, some have categorised the game as being a flight simulator, since it has more controls and commands than a typical arcade game, yet its flight model is simple, akin to that of the game "", and incorporates some elements of Newtonian physics such as precise collision physics.