Masashi Kishimoto
For the ninth "Naruto" film, "", Kishimoto was responsible for both the story planning and characters' designs. To promote the film, Kishimoto worked in "Motion Comic Naruto" a DVD that shows scenes from the manga in 3D that was given to the first 1.5 million people who went to the cinema. Regarding "Naruto"s publication Kishimoto told Tetsuya Nishio in July 2012 that the series would take over a year and a half to end. However, Kishimoto admitted that it now appears that the manga will continue beyond that timeframe. In April 2012, it was announced that Kishimoto would publish a one-shot version of his long-postponed mafia manga, "Mario", in "Jump Square", based on the rough, 160-page manuscript he began working on before "Naruto" became serialized.
Naruto: Clash of Ninja (video game)
The original Japanese version of "Clash of Ninja", the first installment of the , was developed by Eighting and published by D3 Publisher and Tomy, and released on April 11, 2003. On October 27, 2005, both "Clash of Ninja" and its sequel, "Clash of Ninja 2", were confirmed for a 2006 release in North America. The game has a total of ten characters that come from the Land of Waves arc and the start of the of the series. Masato Toyoshima, one of the executives of Eighting, stated that the game was designed to appeal to both casual and hardcore gamers. The only significant difference made by Eighting in the development between the English variant and its Japanese counterpart were the voice-overs, which were done by the English voice actors in the "Naruto" anime. Toyoshima claimed that the development team was especially "proud that [they] were able to accomplish" creating the cel-shaded graphics that closely matched the scenes in the "Naruto" anime and manga.