Tomb Raider (1996 video game)
Tomb Raider is an action-adventure video game developed by Core Design and published by Eidos Interactive. It was released in 1996 for Sega Saturn, PlayStation and MS-DOS. "Tomb Raider" was released for N-Gage devices in 2003, and for the PlayStation Network in North America in August 2009, and in Europe in August 2010. "Tomb Raider" follows the exploits of Lara Croft, an English archaeologist in search of ancient treasures.
Tomb Raider (2013 video game)
In January 2012, when asked if the game would be available on Nintendo's Wii U console, Crystal Dynamics global brand director Karl Stewart responded there are no plans to have the game available on that platform. According to Stewart, the reason for this is that "it would not be right" for the game to simply be ported, as the developers built the game to be platform-specific before the Wii U was announced, and goes on to mention that if they started building the game for the platform "[they] would build it very differently and [they] would build it with unique functionality." The multiplayer mode was created by Canadian video game development studio Eidos Montréal, known for making "". In May 2012, it was announced by Darrell Gallagher, the studio head of Crystal Dynamics, that the game has been delayed and would be due for release in the first quarter of 2013. He said: "We're doing things that are completely new to Tomb Raider in this game, and the additional development time will allow us to put the finishing touches into the game and polish it to a level that you deserve. We believe this is the right choice, and I guarantee it will be worth the wait." The "Definitive Edition" framerate is unlocked on PlayStation 4, varying from 32 to 60fps (averaging 53.36fps). The Xbox One version is locked to 30fps (averaging 29.98fps); both versions of the game have a resolution of 1080p.