Video game development
The history of game making begins with the development of the first video games, although which video game is the first depends on the definition of "video game". The first games created had little entertainment value, and their development focus was separate from user experience—in fact, these games required mainframe computers to play them. "OXO", written by Alexander S. Douglas in 1952, was the first computer game to use a digital display. In 1958, a game called "Tennis for Two", which displayed its output on an oscilloscope, was made by Willy Higinbotham, a physicist working at the Brookhaven National Laboratory. In 1961, a mainframe computer game called "Spacewar!" was developed by a group of Massachusetts Institute of Technology students led by Steve Russell.
History of Eastern role-playing video games
The earliest role-playing video game on a console was "Dragonstomper" on the Atari 2600 in 1982. "Bokosuka Wars", originally released for the Sharp X1 computer in 1983, was ported to the NES console in 1985, and was a commercial success in Japan, where it laid the foundations for the tactical role-playing game subgenre. Other notable early console RPGs included ports of Namco's 1984 arcade action role-playing games: "The Tower of Druaga", which was ported to the NES in 1985, and "Dragon Buster", the first video game to feature a life meter (called "Vitality" in-game), also ported to the NES in 1987.