Early history of video games
Throughout the rest of the 1960s, digital computer games were created by increasingly numerous programmers and sometimes sold commercially in catalogs. As the audience for video games expanded to more than a few dozen research institutions with the falling cost of computers, and programming languages that would run on multiple types of computers were created, a wider variety of games began to be developed. Video games transitioned into a new era in the early 1970s with the launch of the commercial video game industry in 1971 with the display of the coin-operated arcade game "Galaxy Game" and the release of the first arcade video game "Computer Space", and then in 1972 with the release of the immensely successful arcade game "Pong" and the first home video game console, the Magnavox Odyssey, which launched the first generation of video game consoles.
History of video games
In 1989, Nintendo released the Game Boy, the first handheld game console since the ill-fated Microvision ten years before. The design team headed by Gunpei Yokoi had also been responsible for the Game & Watch systems. Included with the system was "Tetris", which became one of the best sold video games of all time and was ported to a large variety of systems. Several rival handhelds made their debut in the early 90s, including the Sega Game Gear and Atari Lynx (the first handheld with color LCD display). Although these systems were more technologically advanced, they were hampered by higher battery consumption and less third-party developer support. While some of the other systems remained in production until the mid-1990s, the Game Boy, and its successive incarnations the Game Boy Pocket, Game Boy Color and Game Boy Advance, would be virtually unchallenged for dominance in the handheld market, until the PlayStation Portable was released in 2004 to compete with Nintendo's successor to the Game Boy line, the Nintendo DS.