Ubisoft Montreal
The establishment of Ubisoft Montreal is considered to have significant impact on Montreal. The Mile End area over the next several years transformed from a low-rent area to a commercial hub with new businesses, stores, restaurants and other attractions for the young workforce. For the city overall, Ubisoft Montreal was the first major video game studio and helped to establish its position as a creative city. Several other publishers, including Electronic Arts, Eidos Interactive, THQ and Warner Bros., established studios in Montreal following Ubisoft, with the Quebec and federal governments continuity to offer subsidiary programs to support high-tech job creation. In exchange, the studio has spent up to in the province of Quebec, and with their parent publisher, helped to open Ubisoft Quebec in Quebec City in 2005 and Ubisoft Saguenay in Saguenay in 2018 to help support Ubisoft Montreal's efforts, using similar tax incentives from the providence to help found these.
History of Quebec
Quebec City was founded in 1608 by Samuel de Champlain. Some other towns were founded before, most famously Tadoussac in 1604 which still exists today, but Quebec was the first to be meant as a permanent settlement and not a simple trading post. Over time, it became the capital of Canada and all of New France.
The first version of the town was a single large walled building, called the Habitation. A similar Habitation was established in Port Royal in 1605, in Acadia. This arrangement was made for protection against perceived threats from the indigenous people. The difficulty of supplying the city of Quebec from France and the lack of knowledge of the area meant that life was hard. A significant fraction of the population died of hunger and diseases during the first winter. However, agriculture soon expanded and a continuous flow of immigrants, mostly men in search of adventure, increased the population.