History of Nintendo
In 1972, the first commercially available video game console, the Magnavox Odyssey, had a light gun accessory, the Shooting Gallery. This was the first involvement of Nintendo in video games. According to Martin Picard in the "International Journal of Computer Game Research": "in 1971, Nintendo had -- even before the marketing of the first home console in the United States -- an alliance with the American pioneer Magnavox to develop and produce optoelectronic guns for the Odyssey (released in 1972), since it was similar to what Nintendo was able to offer in the Japanese toy market in 1970s".
Nintendo Software Technology
The establishment took place in 1998 through a collaboration with the private university DigiPen Institute of Technology, also located in Redmond. The offices opened with several doctorate level instructors and some recent graduates of the university working with several Nintendo of America designers and producers. Their first game, "", was released for the Game Boy Color in 1999 and was a sequel of Capcom's "Bionic Commando".