History of Nintendo
In 1972, the first commercially available video game console, the Magnavox Odyssey, had a light gun accessory, the Shooting Gallery. This was the first involvement of Nintendo in video games. According to Martin Picard in the "International Journal of Computer Game Research": "in 1971, Nintendo had -- even before the marketing of the first home console in the United States -- an alliance with the American pioneer Magnavox to develop and produce optoelectronic guns for the Odyssey (released in 1972), since it was similar to what Nintendo was able to offer in the Japanese toy market in 1970s".
Space Invaders
In 1996, "Next Generation" put "Space Invaders" at number 97 in their "Top 100 Games of All Time", saying that it "provides an elegance and simplicity not found in later games like "Phoenix"." IGN listed it as one of the "Top 10 Most Influential Games" in 2007, citing the source of inspiration to video game designers and the impact it had on the shooting genre. "The Times" ranked it No. 1 on its list of "The ten most influential video games ever" in 2007. 1UP ranked it at No. 3 on its list of "The 60 Most Influential Games of All Time," stating that, in contrast to earlier arcade games which "were attempts to simulate already-existing things," "Space Invaders" was "the first video game as a video game, instead of merely a playable electronic representation of something else." In 2008, "Guinness World Records" listed it as the top-rated arcade game in technical, creative, and cultural impact. "Entertainment Weekly" named "Space Invaders" one of the top ten games for the Atari 2600 in 2013. In 2018, it was ranked 87th in Video Game Canon's statistical meta-analysis of 48 "top games" lists published between 1995 and 2017.