Tomb Raider (2013 video game)
Crystal Dynamics began development of "Tomb Raider" soon after the release of "" in 2008. Rather than a sequel, the team decided to completely reboot the series, re-establishing the origins of Lara Croft for the second time, following "". "Tomb Raider" is set on Yamatai, an island from which Lara, who is untested and not yet the battle-hardened explorer she is in other titles in the series, must save her friends and escape while being hunted down by a malevolent cult. Gameplay elements focus more on survival, although exploration is used within the game when exploring the island and various optional tombs. It is also the first game in the series to have multiplayer and the first game to be published by Square Enix, after the latter's acquisition of Eidos Interactive in 2009. Camilla Luddington was announced to voice and perform as Lara Croft in 2010, replacing Keeley Hawes.
Shadow of the Tomb Raider
Development of "Shadow of the Tomb Raider" began in 2015. Unlike the previous entries in the "Tomb Raider" reboot series which were primarily developed by Crystal Dynamics, Eidos Montréal assumed major development duties for "Shadow of the Tomb Raider" while Crystal Dynamics provided additional development. While the studio had acted in a support role on the previous entries in the rebooted "Tomb Raider" series, this time Crystal Dynamics transferred into a support role. Due to this transition, the staff at both Eidos Montréal and Crystal Dynamics needed to adjust, with the Eidos Montréal undergoing "growing pains" while moving from a supporting to a leading development role. Similar to their work on the "Deus Ex" series and "Thief", Eidos Montréal first gained a deep understanding of the series' basic elements, then set about building the game using both previous entries and their own design philosophies.