List of Ubisoft subsidiaries
Ubisoft Quebec was founded by Ubisoft in 2005 in Quebec City, Quebec. The studio was set out to provide assistance to Ubisoft's main studios, and it also participated in the development of downloadable content for the "Assassin's Creed" series, such as "Tyranny of King Washington" for "Assassin's Creed III", and "Freedom Cry" for "". On 3 November 2010, Ubisoft announced that it had acquired Longtail Studios Quebec, a studio of New York City-based Longtail Studios, itself founded in 2003 by Ubisoft co-founder Gérard Guillemot. As a result, 48 of the studio's staff were moved to Ubisoft's existing Ubisoft Quebec operations. The division's director, Andreas Mollman, resigned, and 5–6 employees were laid off. The Quebec studio worked on "", a Kinect title released in 2012, and became the lead developer for "Assassin's Creed Syndicate" in 2015, replacing the Montreal studio. It would be the first time the Quebec studio changed its role from a support studio to a lead developer of a AAA game. The studio has 500 employees.
History of Quebec
Quebec City was founded in 1608 by Samuel de Champlain. Some other towns were founded before, most famously Tadoussac in 1604 which still exists today, but Quebec was the first to be meant as a permanent settlement and not a simple trading post. Over time, it became the capital of Canada and all of New France.
The first version of the town was a single large walled building, called the Habitation. A similar Habitation was established in Port Royal in 1605, in Acadia. This arrangement was made for protection against perceived threats from the indigenous people. The difficulty of supplying the city of Quebec from France and the lack of knowledge of the area meant that life was hard. A significant fraction of the population died of hunger and diseases during the first winter. However, agriculture soon expanded and a continuous flow of immigrants, mostly men in search of adventure, increased the population.