Tomb Raider: Anniversary
"Tomb Raider" is the first game in the titular franchise, and introduced the series' gameplay standards and its protagonist Lara Croft. Developed by British studio Core Design, "Tomb Raider" was a commercial and critical success, and was followed by five successive games between 1996 and 2000. Their sixth "Tomb Raider" game "" was beset by developmental problems and rushed to release, resulting in low sales and mixed critical reception. The game's failure and Core Design's fatigue with the series prompted franchise publisher Eidos Interactive to move development of "Tomb Raider" to the American studio Crystal Dynamics, who rebooted the franchise with "". "Legend" released in 2006 to critical and commercial success.
Lara Croft: Tomb Raider
For the first Tomb Raider film, Nathan McCree was hired, though the producers eventually decided that a feature-length film needed a feature-name composer. Therefore, they hired Michael Kamen, despite the fact that his score for the similarly cult "X-Men" the previous year failed to arouse the interest of many of the concept's followers. Kamen wrote and submitted a demo for Tomb Raider, but no feedback on that music was returned by the director or producers. Only during the process of recording a second demo did Kamen finally hear back from the Tomb Raider team, and by then, the lack of enthusiasm for the relationship on both sides caused Kamen to seek other projects that were more promising to him (namely, the HBO show "Band of Brothers", requiring 10 hours of music). Thus, the producers of Tomb Raider were forced to hire another composer at the very last minute. The man hired for the last minute assignment was Graeme Revell. He composed the soundtrack in less than two weeks. He did not use the original Tomb Raider theme.