Total Annihilation
"Total Annihilation" was one of the first RTS games to feature radar that showed enemy units within its radius on the minimap. This added an additional element of electronic warfare to the game: players could construct radar jammers that prevented units in a small radius around them from appearing on radar. Mobile radar jammers could be used to create surprise attacks, necessitating the deployment of scout units on a regular basis to reveal said units visually. In addition, radar jammers could disguise the presence of visually cloaked units, such as the commander or land mines. Radar fields rendered cloaked units detectable; a radar jammer could make said units undetectable until the radar jammer was destroyed. "Total Annihilation" was also one of the first RTS games to point the way towards battlefields with hundreds and thousands of units. Previous games could field a hundred units or so. However, Total Annihilation initially permitted 250 units per side which was later patched to 500. A third party patch allowed up to 5,000 units per side.
Total War: Rome II
Upon release many users reported technical faults such as being unable to load the game following installation, crashes, texture optimization problems and broken artificial intelligence; poor game performance was also constantly reported. In a negative review by Rich Stanton for "The Guardian", he reports having to re-download the full game following problems with his own review copy, noting that his "PC runs Shogun II at ultra settings without any issues but Rome II on medium makes it choke like a dog, and judging by the developer's own forum many others are having the same issues." On the official forums, an "anonymous developer" from another studio posted his own complaints, including numerous bugs and poorly implemented features such as "capture the flag" style battles, feeling that the game had "comprehensively failed" to be tested, blaming the publisher Sega for its state on release. In a review by critic and comedian Joe Vargas (AKA Angry Joe), he also complained about AI problems and unit balancing with in-game video examples while also noting differences with the preview builds, while William Usher of Cinema Blend supported Vargas's review while questioning other reviews due to the number of reported problems on release prior to patching. Following its release, developer The Creative Assembly announced regular patching in order to fix the reported issues, with the first update coming the Friday the same week of release. On the "Total War" official forums, admins on behalf of Creative Director Mike Simpson issued an apology along with a statement, promising to further patch the game, encouraging players to report all problems given the variety and difference of issues between players. Simpson would later go on to state, in a second public announcement about new and upcoming fixes, about asking for further player input while also "hoping we can fundamentally treat our releases differently in the future."