List of songs in Guitar Hero: Warriors of Rock
"" is the sixth main game in the "Guitar Hero" series, released by Activision to the Xbox 360, PlayStation 3, and Wii consoles in September 2010. The game was developed by Activision's subsidiary studios RedOctane, Neversoft, and Vicarious Visions; the latter provided support for additional features in the Wii version of the game. Following a decline in sales of music games in 2009, partially due to the large number of music games released that year, Activision scaled back their efforts in the "Guitar Hero" series. "Warriors of Rock" represents the final game developed by RedOctane and Neversoft. Both studios' respective "Guitar Hero" divisions were closed once the game was complete, with key personnel brought into Activision directly for future games. It was initially announced that Vicarious Visions would take over future game development of the "Guitar Hero" series, however due to declining music game sales, all further development of the "Guitar Hero" series was cancelled, until 2015 when "Guitar Hero Live" was released.
Guitar Hero Live
The task of developing the new game was given to FreeStyleGames around 2012. FreeStyleGames had developed both "DJ Hero" and "DJ Hero 2", and while both games were critically praised, the latter was released on the downward trend of the music game genre. FreeStyleGames had suffered some layoffs as a result of the hiatus of the "Guitar Hero" series, though remained an Activision studio and financially viable due to their work for the Wii U "Sing Party". As the development of "Sing Party" wrapped up, the studio created an internal research and development department to begin brainstorming what their next game would, with input from Activision. Hirshberg had encouraged the team to reconsider "Guitar Hero", noting the fan dedication to the series, but noted that the game needed innovation to be successful. Activision gave the team freedom to develop the game without relying on the previous titles in the series. The core gameplay of "Guitar Hero Live" was rebuilt from scratch; developer Jamie Jackson explained that the goal of the game was to bring "big innovation" to the franchise rather than continue with the same format used by previous games. He explained to his staff to only "think of "[Guitar Hero]" as a name. Think of it as a music game with a guitar peripheral, but pretend that nothing else has ever been done." The team brainstormed on what had made the "Guitar Hero" series fun, and recounted the earlier titles of the series which were designed to enable the player to envision themselves as a superstar guitarist, subsequent design choices were made around recreating that experience. The team also cited fellow Activison franchise "Call of Duty" as an influence towards the goal of providing an immersive, first-person experience.