Descent: FreeSpace – The Great War
"Descent: FreeSpace" was well received as a single-player space simulation that integrated all the desired features of its genre, from competent AI wingmen, to the presence of large capital ships that not only dwarf the fighters piloted by the player, but also explode spectacularly when destroyed. However, the game's multiplayer mode was criticised, as it was plagued by lag and inaccurate tracking of statistics. An expansion for the game, which was less well received, was also released in 1998 under the title of "Silent Threat", and focuses on events after the main game's campaign with the player working for an intelligence branch of the Terrans' armed forces that later attempt to overthrow the Terran government. A sequel to "Descent: FreeSpace" entitled "FreeSpace 2", was released in 1999 to critical acclaim.
Star Wars Battlefront II (2017 video game)
On May 10, 2016, the development of "Star Wars Battlefront II" was announced, led by EA DICE in collaboration with Criterion Games and Jade Raymond's Motive Studios. The sequel to 2015's rebooted "Star Wars Battlefront" features content from the sequel trilogy of films. Creative director Bernd Diemer has stated that the company has replaced the Season Pass system of paid expansion of content, because that system was determined to have "fragmented" the player community of the 2015 predecessor game. The new expansion system is designed to allow all players "to play longer". Executive producer Matthew Webster announced on April 15, 2017 at "Star Wars" Celebration that the worldwide release of the game would be November 17, 2017. The "Battlefront II" beta test period started on October 4, 2017, for players who pre-ordered the game. It was expanded to an open beta on October 6, and ran until October 11. A 10-hour trial version was made available to EA Access and Origin Access subscribers on November 9, 2017.