Ridley (Metroid)
One of Adam's final missions to Samus is to finish off Ridley, whom Adam fears might be more dangerous than the Metroids if left unchecked, and claims Samus is the only one capable of stopping him. However, Samus later discovers his corpse after he is killed, having had his energy drained by the Queen Metroid on the Bottle Ship. His mummified corpse turns up again in "Metroid Fusion" on the BSL station, after having apparently been removed from the Bottle Ship by the Galactic Federation and placed in a sub-zero storage room for further research (potentially into further bioweapon applications). It is later infected by an X Parasite, allowing it to gain the ability to transform into Ridley's likeness, known as . Samus later defeats the Ridley mimic and absorbs its Core-X, regaining her signature Screw Attack. What was left of the cloned Ridley's remains were destroyed along with the X when the BSL station crashed into SR388.
Metroid
The article revealed that early scripts for the movie were going to focus on series heroine Samus Aran and her origin. Tiger Hill wanted to explore Samus prior to her becoming the lone bounty hunter featured in the series. According to Foxhoven, the movie version of Samus Aran was "to be an exceptionally talented, but also flawed character who was looking for redemption," and elaborating that, "We wanted to see her struggle, to be humbled, and to be forced to rise up against crazy odds. And of course we wanted to see the cool weapons in all of their glory." The major problem that the writers faced was attempting to build-out Samus's back-story, Nintendo had "creative" and "licensing" walls that the writers ran into. Foxhoven stated that these questions came up: "What are they doing when they are NOT fighting? What is their daily existence and relationships? What are Samus's aspirations, history, and fears?" and further stated that "Nintendo appreciated the questions, but had never thought about them before, and ultimately didn't have a lot of answers" and at the end, Nintendo "felt uncomfortable with our team [Hollywood] being the ones to propose those answers" which basically caused the "Metroid" movie project to be ultimately canceled sometime in 2007. Foxhoven however foresees "Metroid" becoming a movie, stating at the end of the IGN interview that "for Nintendo, they walked away appreciating the process and how much further they needed to explore the franchise so that it has a chance for a feature film at some point" and he revealed that "there are quite a few Hollywood executives in town who grew up playing "Metroid", and who would be willing to take the time needed to bring Nintendo along in the process."