Ubisoft Quebec
Ubisoft Quebec was announced on 11 April 2005, and was effectively opened 2 June 2005. In June 2008, Ubisoft Quebec ramped up its computer-generated imagery business to work on movies in conjunction with Guillemot. The unit was closed down again with the foundation of Ubisoft Motion Pictures in May 2011. On 3 November 2011, Ubisoft acquired a Quebec City-based development division of Longtail Studios, of which 48 employees were merged into Ubisoft Quebec, while 6–7, including the division's manager, departed.
Eidos Montréal
The studio was founded by Eidos Interactive (later renamed Square Enix Europe) in 2007, with Stéphane D'Astous appointed general manager. According to D'Astous, unlike other video game development studios, Eidos Montréal's development cycle is characterized by smaller teams (totalling 350) working over a longer period. The same year as its founding, the studio announced its first project: the third installment of the "Deus Ex" series, "", which was released in 2011. In 2009, the studio announced its second project, the fourth installment of the "Thief" series. On 4 March 2014, Square Enix announced that 27 employees were laid off from Eidos Montréal. Stéphane D'Astous resigned from Eidos Montréal on 19 July 2013, citing irreconcilable differences with parent company Square Enix.