Descent: FreeSpace – The Great War
"Descent: FreeSpace" was well received as a single-player space simulation that integrated all the desired features of its genre, from competent AI wingmen, to the presence of large capital ships that not only dwarf the fighters piloted by the player, but also explode spectacularly when destroyed. However, the game's multiplayer mode was criticised, as it was plagued by lag and inaccurate tracking of statistics. An expansion for the game, which was less well received, was also released in 1998 under the title of "Silent Threat", and focuses on events after the main game's campaign with the player working for an intelligence branch of the Terrans' armed forces that later attempt to overthrow the Terran government. A sequel to "Descent: FreeSpace" entitled "FreeSpace 2", was released in 1999 to critical acclaim.
State of Emergency 2
State of Emergency 2 is the sequel to "State of Emergency", developed by DC Studios. The game is available on PlayStation 2. It takes place four years after the first game. It features more game modes and an enhanced engine. "State of Emergency 2" was being developed by VIS Entertainment for Rockstar Games, but the title was continued by SouthPeak Interactive with developer DC Studios. Ports for Microsoft Windows, PlayStation Portable and Xbox, were planned but later cancelled.