Guitar Hero
In April 2015, Activision announced a new entry in the series, titled "Guitar Hero Live". The title was developed by Activision's internal studio FreeStyleGames, who previously had worked on the "DJ Hero" spinoff titles. FreeStyleGames were given free rein to reboot the "Guitar Hero" series for next-generation consoles. One of their first innovations was to drop the standard five-button guitar controller, ultimately designing a six-button guitar controller, with two rows of three buttons each, allowing them to mimic actual guitar fingering. "Guitar Hero Live" was released with both a career and an online mode. The career mode used full-motion video taken from the perspective of a lead guitarist underneath the note highway, to create an immersive experience to the player. The online mode, called "GHTV", discarded the previous downloadable content approach and used a music video channel approach to stream playable songs to players, adding new songs to the catalog on a weekly basis. The game was released in October 2015.
Guitar Hero Smash Hits
Guitar Hero Smash Hits (titled Guitar Hero Greatest Hits in Europe and Australia) is a music rhythm game and the fourth expansion game to the "Guitar Hero" series. The game features 48 songs originally featured in five previous games in the series—"Guitar Hero", "Guitar Hero II", "", "" and ""—redesigning the songs to be based on master recordings and to include support for full band play first introduced to the series in "Guitar Hero World Tour". The game was developed by Beenox, published by Activision and distributed by RedOctane for release on the PlayStation 2, PlayStation 3, Wii, and Xbox 360 systems and was released around the world in the second half of June 2009.