Ubisoft Montreal
The establishment of Ubisoft Montreal is considered to have significant impact on Montreal. The Mile End area over the next several years transformed from a low-rent area to a commercial hub with new businesses, stores, restaurants and other attractions for the young workforce. For the city overall, Ubisoft Montreal was the first major video game studio and helped to establish its position as a creative city. Several other publishers, including Electronic Arts, Eidos Interactive, THQ and Warner Bros., established studios in Montreal following Ubisoft, with the Quebec and federal governments continuity to offer subsidiary programs to support high-tech job creation. In exchange, the studio has spent up to in the province of Quebec, and with their parent publisher, helped to open Ubisoft Quebec in Quebec City in 2005 and Ubisoft Saguenay in Saguenay in 2018 to help support Ubisoft Montreal's efforts, using similar tax incentives from the providence to help found these.
List of Ubisoft subsidiaries
Sunflowers Interactive Entertainment Software GmbH was founded in 1993 by Adi Boiko and Wilhelm Hamrozi, and was based in Heusenstamm, Germany. The company was best known for creating and publishing the "Anno" series of real-time strategy games. In December 2001, Sunflowers Interactive struck a four-year exclusivity deal with Bulgarian developer Black Sea Studios, which resulted in "Knights of Honor" (2004). In March 2002, the company dismantled their entire internal development studio, shifting their focus onto third-party publishing. To do so, they acquired a 30% stake in Berlin-based studio . Sunflowers Interactive furthermore signed a contract with Aspyr in August 2006, which gained them wider distribution of their games in North America. Ubisoft announced on 11 April 2007 that they had acquired Sunflowers Interactive and the "Anno" series, of which the company would be merged into Ubisoft's own distribution arm. Co-founder Boiko stated that he was satisfied with the acquisition, knowing that Ubisoft and Related Designs would be creating "something amazing". However, both Boiko and Hamrozi stated that they did not want to work for Ubisoft, and planned to establish a new venture instead.