Tomb Raider (1996 video game)
The front of the Derby Studios building where Core Design worked on the game was later used as the front of Croft Manor. It is Core's contention that the company was struggling somewhat with 32-bit development at that time. The first glints of the game were seen on Sega Saturn development kits. However, Gard stated that though Core and Sega had a deal for "Tomb Raider" to be a timed exclusive for the Saturn, the game was developed simultaneously for the Sega Saturn and the Sony PlayStation. Following the release of the Saturn version, a number of bugs were discovered that affected both versions of the game; because of the timed exclusivity, the development team fixed these bugs for the PlayStation version. While the series would see four more instalments on the original PlayStation, no additional "Tomb Raider" games were released for the Saturn. Additional Sega ports were released on the Dreamcast.
Tomb Raider: Legend
According to the NPD Group, "Legend" was the third bestselling game in North America during April. In Australia, the PS2 and 360 versions were both among the top ten best-selling titles during the weeks following their release. Within a month of its release, all versions of the game had sold 2.9 million copies combined by the end of June 2006. According to different estimates, in 2009, the game had sold between 3 and 4.5 million copies worldwide. This made it the second bestselling "Tomb Raider" game after the 1999 release of "The Last Revelation" and the fifth bestselling game in the series at that point.