Ubisoft Quebec
Ubisoft Quebec was announced on 11 April 2005, and was effectively opened 2 June 2005. In June 2008, Ubisoft Quebec ramped up its computer-generated imagery business to work on movies in conjunction with Guillemot. The unit was closed down again with the foundation of Ubisoft Motion Pictures in May 2011. On 3 November 2011, Ubisoft acquired a Quebec City-based development division of Longtail Studios, of which 48 employees were merged into Ubisoft Quebec, while 6–7, including the division's manager, departed.
Assassin's Creed Origins
Development of "Assassin's Creed Origins" started in early 2014, after the completion of "". The series had been following a yearly release cycle, but after the launch of "Assassin's Creed Syndicate" in 2015, Ubisoft chose to delay the release of "Origins" until 2017. Ubisoft CEO Yves Guillemot cited a desire to focus on the quality of the individual titles, the opportunity to develop future games with new engines, and the disappointing sales of "Syndicate" as the reasons behind the decision. The team enlisted Ubisoft Kiev to develop the PC version in parallel with the console versions.