Tomb Raider (1996 video game)
The front of the Derby Studios building where Core Design worked on the game was later used as the front of Croft Manor. It is Core's contention that the company was struggling somewhat with 32-bit development at that time. The first glints of the game were seen on Sega Saturn development kits. However, Gard stated that though Core and Sega had a deal for "Tomb Raider" to be a timed exclusive for the Saturn, the game was developed simultaneously for the Sega Saturn and the Sony PlayStation. Following the release of the Saturn version, a number of bugs were discovered that affected both versions of the game; because of the timed exclusivity, the development team fixed these bugs for the PlayStation version. While the series would see four more instalments on the original PlayStation, no additional "Tomb Raider" games were released for the Saturn. Additional Sega ports were released on the Dreamcast.
Chessington World of Adventures
An Ancient Egyptian area, Forbidden Kingdom was created in 1994 originally opening with the "Terror Tomb" dark ride. It currently has two popular rides; "Tomb Blaster" and "Rameses Revenge". Opening in 2002 "Tomb Blaster" is a dark ride shoot out game where riders shoot laser guns at targets and is a retheme of the 'Terror Tomb' dark ride. "Rameses Revenge" is a Top Spin ride with a water element that opened in 1995. One side of Forbidden Kingdom is architecturally designed as an Arabic market town, while Tomb Blaster is set in an Ancient Egyptian courtyard tomb area, though much detail has been removed throughout the area over the years.