History of Nintendo
In 1972, the first commercially available video game console, the Magnavox Odyssey, had a light gun accessory, the Shooting Gallery. This was the first involvement of Nintendo in video games. According to Martin Picard in the "International Journal of Computer Game Research": "in 1971, Nintendo had -- even before the marketing of the first home console in the United States -- an alliance with the American pioneer Magnavox to develop and produce optoelectronic guns for the Odyssey (released in 1972), since it was similar to what Nintendo was able to offer in the Japanese toy market in 1970s".
Hotel Mario
In 1989, Nintendo and Sony agreed to develop a CD-ROM-based add-on for the Super Nintendo Entertainment System (SNES), known as the SNES-CD or Nintendo Play-Station, that would allow for full motion video (FMV) and larger games. However, Nintendo instead signed with Philips to make the add-on, and Sony redesigned their console as the PlayStation. By 1993, Nintendo had abandoned plans for the add-on. As part of dissolving the agreement, Nintendo licensed Philips to use some Nintendo characters for their CD-i console, resulting in three "Legend of Zelda" games as well as "Hotel Mario". Another "Mario" game, "Super Mario's Wacky Worlds", was canceled at the prototype stage. Nintendo had no part in the games' development; they were instead created by inexperienced developers.