Tomb Raider
The first entry in the series "Tomb Raider" was released in 1996 for personal computers (PC), PlayStation and Sega Saturn consoles. The Saturn and PlayStation versions were released in Japan in 1997. The second game, "Tomb Raider II", launched in 1997, again for PC and PlayStation. A month before release, Eidos finalised a deal with Sony Computer Entertainment to keep the console version of "Tomb Raider II" and future games exclusive to PlayStation until the year 2000. The PlayStation version was released in Japan in 1998. "Tomb Raider III" launched in 1998. As with "Tomb Raider II", the PlayStation version released in Japan the following year. The fourth consecutive title in the series, "", released in 1999. In 2000, with the end of the PlayStation exclusivity deal, the game also released on the Dreamcast. In Japan, both console versions released the following year. "Tomb Raider Chronicles" released in 2000 on the same platforms as "The Last Revelation", with the PlayStation version's Japanese release as before coming the following year.
Galleon (video game)
Announced in "Edge" in 1997, the game went through various incarnations and publishers. As the original designer of Lara Croft, Toby Gard left Core Design shortly after the first "Tomb Raider" game was released. "Galleon" was to be his first independent title following the original "Tomb Raider". "Galleon" was delayed and eventually ported from the original PlayStation to the Dreamcast to the GameCube (as "Galleon: Islands of Mystery") and eventually to the Xbox. The graphical style of the game was intended to have a comic book feel as well as being influenced by Ray Harryhausen's "Sinbad" films and Burt Lancaster vehicles. Gard has since returned to Eidos Interactive as a design consultant for the "Tomb Raider" franchise. The soundtrack was originally composed by Lee Nicklen, though due to breach of contract and the publishers not paying him, the music is now available for free under the GNU license.