History of Nintendo
In 1972, the first commercially available video game console, the Magnavox Odyssey, had a light gun accessory, the Shooting Gallery. This was the first involvement of Nintendo in video games. According to Martin Picard in the "International Journal of Computer Game Research": "in 1971, Nintendo had -- even before the marketing of the first home console in the United States -- an alliance with the American pioneer Magnavox to develop and produce optoelectronic guns for the Odyssey (released in 1972), since it was similar to what Nintendo was able to offer in the Japanese toy market in 1970s".
Video gaming in the United States
The military continued to take part in video gaming in the 1960s when, shortly after the Cuban Missile Crisis The Defense Department created a war game known as "STAGE" (Simulation of Total Atomic Global Exchange). "STAGE" was created to be political propaganda that showcased how the U.S. would be victorious in a Thermonuclear war with the Soviet Union. The idea of video games that were usable on televisions was conceived by the engineer
Ralph Baer and with the help of a team, Baer completed two successful TV games in this decade. The first interactive media computer game, "Spacewar" eventually had the future founders of Atari create an arcade game of it titled "Computer Space" that became the first video arcade game ever released.