Can you insert videos in HTML5?
YouTube
Previously, viewing YouTube videos on a personal computer required the Adobe Flash Player plug-in to be installed in the browser. In January 2010, YouTube launched an experimental version of the site that used the built-in multimedia capabilities of web browsers supporting the HTML5 standard. This allowed videos to be viewed without requiring Adobe Flash Player or any other plug-in to be installed. The YouTube site had a page that allowed supported browsers to opt into the HTML5 trial. Only browsers that supported HTML5 Video using the MP4 (with H.264 video) or WebM (with VP8 video) formats could play the videos, and not all videos on the site were available.
Amazon Video
Customers of Amazon Video can stream on the web using an HTML5 player (supported in Chrome, Firefox, Internet Explorer 11, Edge, Safari and Opera).
HTML5 video
Of these browsers, only Firefox and Opera employ libraries for built-in decoding. In practice, Internet Explorer and Safari can also guarantee certain format support, because their manufacturers also make their multimedia frameworks. At the other end of the scale, Konqueror has identical format support to Internet Explorer when run on Windows, and Safari when run on Mac, but the selected support here for Konqueror is the typical for GNU/Linux, where Konqueror has most of its users. In general, the format support of browsers is much dictated by conflicting interests of vendors, specifically that Media Foundation and QuickTime support commercial standards, whereas GStreamer and Phonon cannot legally support other than free formats by default on the free operating systems that they are intended for.
Use of Ogg formats in HTML5
Because some visitors and publishers choose not to take part in the use of proprietary software, web content has been made available through open standards in order to reach these users. As multimedia is already mainstream on the web through proprietary data formats (such as Windows Media Video and MP4) and browser plugins (such as Adobe Flash Player), developers had hoped Theora and Vorbis would become part of the HTML5 specification.
Web application
In 2011, HTML5 was finalized, which provides graphic and multimedia capabilities without the need of client side plug-ins. HTML5 also enriched the semantic content of documents. The APIs and document object model (DOM) are no longer afterthoughts, but are fundamental parts of the HTML5 specification. WebGL API paved the way for advanced 3D graphics based on HTML5 canvas and JavaScript language. These have significant importance in creating truly platform and browser independent rich web applications.
Comparison of HTML5 and Flash
Some users, more so those on macOS and Linux, have complained about the relatively high CPU usage of Flash for video playback. This was partially because the Flash plugin did not use the GPU to render video. Adobe has responded to some of those criticisms in the 10.1 and 10.2 releases of the Flash plugin by offloading H.264 video decoding to dedicated hardware and by introducing a new video API called Stage Video. The use of the newer ActionScript 3.0 inside Flash movies instead of the older ActionScript 2.0 improves code execution speed by a factor of around 10. The software routines written by developers can also affect the performance of applications built in Flash, reasons that would affect HTML5 animations as well.
YouTube
YouTube primarily uses the VP9 and H.264/MPEG-4 AVC video formats, and the Dynamic Adaptive Streaming over HTTP protocol. YouTube has begun rolling out videos in AV1 format.
HTML5 video
The HTML5 specification does not specify which video and audio formats browsers should support. User agents are free to support any video formats they feel are appropriate, but content authors cannot assume that any video will be accessible by all complying user agents, since user agents have no minimal set of video and audio formats to support.
MuseScore
MuseScore.com allows playback of a score in any browser supporting the HTML5 audio tag. A score can also be linked to an online video, so that one may follow the sheet music while watching a video featuring that score.
Upload components
Upload components allow for bypassing the HTML upload restrictions and disadvantages noted previously. An upload component is a plug-in which allows uploading files from a client to a server. Usually upload components are developed by third party companies and can be integrated with any website on any platform. The user's Web browser will display the embedded upload component as a part of the web page. 
Upload components can be built with various technologies: Flash, Silverlight, Java, ActiveX, and HTML5.
The W3C community is in the process of developing a HTML5 standard, the full specification of which is expected by 2014. HTML5 is supposed to support multimedia content without any plug-ins or components. For upload functionality, new HTML5 APIs offer a wide variety of new features, including access to the client's file system and dynamic request-generating and processing of images.
Apache Cordova
The core of Apache Cordova applications use CSS3 and HTML5 for their rendering and JavaScript for their logic. HTML5 provides access to underlying hardware such as the accelerometer, camera, and GPS. However, browsers' support for HTML5-based device access is not consistent across mobile browsers, particularly older versions of Android. To overcome these limitations, Apache Cordova embeds the HTML5 code inside a native WebView on the device, using a foreign function interface to access the native resources of it.
HTML5 video
Google's acquisition of On2 in 2010 resulted in its acquisition of the VP8 video format. Google has provided a royalty-free license to use VP8. Google also started WebM, which combines the standardized open source VP8 video codec with Vorbis audio in a Matroska based container. The opening of VP8 was welcomed by the Free Software Foundation.
Flash Video
Flash Player 9 Update 3, released on 3 December 2007, also includes support for the new Flash Video file format F4V and H.264 video standard (also known as MPEG-4 part 10, or AVC) which is even more computationally demanding, but offers significantly better quality/bitrate ratio. Specifically, Flash Player now supports video compressed in H.264 (MPEG-4 Part 10), audio compressed using AAC (MPEG-4 Part 3), the F4V, MP4 (MPEG-4 Part 14), M4V, M4A, 3GP and MOV multimedia container formats, 3GPP Timed Text specification (MPEG-4 Part 17) which is a standardized subtitle format and partial parsing support for the 'ilst' atom which is the ID3 equivalent iTunes uses to store metadata. MPEG-4 Part 2 video (e.g. created with DivX or Xvid) is not supported. In an interview with BBC News, the main programmer of Flash Jonathan Gay said that the company had wanted to use H.264 when video support was originally added to Flash, but had been deterred by the patent licensing fees of around $5 million (£3.5 million) per year.
Comparison of browser engines (HTML support)
The HTML5 specification defines several tags which allow video and audio to be included natively and semantically in HTML markup.
Adobe Flash Player
Steve Jobs also claimed that a large percentage of the video on the Internet is supported on iOS, since many popular video sharing websites such as YouTube have published video content in an HTML5 compatible format, enabling videos to playback in mobile web browsers even without Flash Player.
Comparison of HTML5 and Flash
, versions of browsers such as Chrome, Firefox, Internet Explorer, Opera, and Safari implement HTML5 to a considerable degree. However, some portions of the HTML5 specification were still being implemented by browser makers.
HTML5 video
Video format support varies among browsers (see below), so a web page can provide video in multiple formats. For other features, browser sniffing is used sometimes, which may be error-prone: any web developer's knowledge of browsers will inevitably be incomplete or not up-to-date. The browser in question "knows best" what formats it can use. The "video" element supports fallback through specification of multiple sources. Using any number of  elements, as shown below, the browser will choose automatically which file to download. Alternatively, the JavaScript canPlayType() function can be used to achieve the same. The "type" attribute specifies the MIME type and possibly a list of codecs, which helps the browser to determine whether it can decode the file. Even with only one choice, such hints may be necessary to a browser for querying its multimedia framework for third party codecs.
HTML5 video
In 2010, in the wake of Apple iPad launch and after Steve Jobs announced that Apple mobile devices would not support Flash, a number of high-profile sites began to serve H.264 HTML5 video instead of Adobe Flash for user-agents identifying as iPad. HTML5 video was not as widespread as Flash videos, though there were rollouts of experimental HTML5-based video players from DailyMotion (using Ogg Theora and Vorbis format), YouTube (using the H.264 and WebM formats), and Vimeo (using the H.264 format).
HTML
HTML5 does not define a DTD; therefore, in HTML5 the doctype declaration is simpler and shorter:
Use of Ogg formats in HTML5
CTO at Opera Software, Håkon Wium Lie explained in a Google tech talk entitled "The  element" the proposal of Theora as the video format for HTML5:
After the presentation, Lie was asked whether Opera will support other formats than Ogg:
HTML5 video
The adaptive bitrate streaming standard MPEG-DASH can be used in Web browsers via the HTML5 Media Source Extensions (MSE) and JavaScript-based DASH players. Such players are, e.g., the open-source project dash.js of the DASH Industry Forum, but there are also products such as bitdash of bitmovin (using HTML5 with JavaScript, but also a Flash-based DASH players for legacy Web browsers not supporting the HTML5 MSE).
HTML5 video
As of 2016, Flash is still widely installed on desktops, while generally not being supported on mobile devices such as smartphones. The Flash plugin is widely assumed, including by Adobe, to be destined to be phased out, which will leave HTML5 video as the only widely supported method to play video on the World Wide Web. Chrome, Firefox, Safari, and Edge, have plans to make almost all flash content click to play in 2017. The only major browser which does not have announced plans to deprecate Flash is Internet Explorer. Adobe announced on 25 July 2017 that they would be permanently ending development of Flash in 2020.
HTML
Heading level 1
Heading level 2
Heading level 3
Heading level 4
Heading level 5
Heading level 6
Paragraphs:Paragraph 1 Paragraph 2
Line breaks: . The difference between and is that codice_2 breaks a line without altering the semantic structure of the page, whereas codice_3 sections the page into paragraphs. Note also that codice_2 is an "empty element" in that, although it may have attributes, it can take no content and it may not have an end tag.
This  is a paragraph  with  line breaks
This is a link in HTML. To create a link the tag is used. The codice_5 attribute holds the URL address of the link.
A link to Wikipedia!
Inputs:
There are many possible ways a user can give input/s like:
HTML5 video
HTML has support for digital rights management (DRM, restricting how content can be used) via the HTML5 Encrypted Media Extensions (EME). The addition of DRM is controversial because it allows restricting users' freedom to use media restricted by DRM, even where fair use gives users the legal right to do so. A main argument in W3C's approval of EME was that the video content would otherwise be delivered in plugins and apps, and not in the web browser.
HTML5 video
The "controls" attribute enables the browser's own user interface for controlling playback. Alternatively, playback can be controlled with JavaScript, which the web designer can use to create a custom user interface. The optional "poster" attribute specifies an image to show in the video's place before playback is started. Its purpose is to be representative of the video.
AVS Video Editor
AVS Video Editor gives the opportunity to save video to a computer hard drive to one of the video formats: AVI, DVD, Blu-ray, MOV, MP4, M4V, MPEG, WMV, MKV, M2TS, TS, FLV, SWF, RM, 3GP, GIF, DPG, AMV, MTV; burn to DVD or Blu-ray disc with menus; create a video for mobile players, mobile phones or gaming consoles and upload it right to the device. The most popular devices such as Apple iPod, Apple iPhone, Apple iPad, Sony PSP, Samsung Galaxy, Android and BlackBerry smartphones and tablets are supported. There is also an option to create a video that can be streamed via web and save it into Flash or WebM format or for the popular web services: YouTube, Facebook, Telly (Twitvid), Dailymotion, Flickr and Dropbox.
The initial release of AVS Video Editor was in 2003 when the program was offered inside AVS software bundles together with AVS Video Tools, AVS Audio Tools and DVD Copy software. In 2005 the program is offered as a part of multifunctional AVS4YOU software suite. AVS Video Editor is frequently updated. The main updates include adding several important features for video editing
TV Links
After the video player was introduced, the website's crew enforced a strict policy against saving the provided video content, and viewing it outside the scope of its video player. This policy was further enforced by a technical implementation, the URL that directed the video player to video files contained a randomly generated MD5 encoded string, and was made to expire after several minutes, or after being loaded once.
HTML5 video
The following HTML5 code fragment will embed a WebM video into a web page.
HTML5 File API
HTML5 "File API" aspect provides an API for representing file objects in web applications and programmatic selection and accessing their data. In addition, this specification defines objects to be used within threaded web applications for the synchronous reading of files. The File API describes how interactions with files are handled, for reading information about them and their data as well, to be able to upload it. Despite the name, the File API is not part of HTML5.
Freesat
The Freetime guide also features a backwards EPG and a Showcase section offering recommendations. HTML versions of BBC iPlayer and ITV Hub will also launch, both services use MHEG-5 on first generation devices. YouTube launched on Freetime receivers on 7 March 2013, the first deployment of YouTube's HTML app in a Western European TV service. 4oD launched on Freesat's Freetime receivers on 27 June 2013, making Freesat the first UK TV platform to host the HTML5 version of 4oD. Demand 5 arrived on Freesat on 6 August 2013.
Comparison of HTML5 and Flash
As of January 2015, YouTube defaults to HTML5 players to better support more devices.
HTML5 video
H.264/MPEG-4 AVC is widely used, and has good speed, compression, hardware decoders, and video quality, but is patent-encumbered. Users of H.264 need licenses either from the individual patent holders, or from the MPEG LA, a group of patent holders including Microsoft and Apple, except for some Internet broadcast video uses. H.264 is usually used in the MP4 container format, together with Advanced Audio Coding (AAC) audio. AAC is also patented in itself, so users of MP4 will have to license both H.264 and AAC.
Google Video
An .mp4 video file will play in Winamp 5 if an MPEG-4/H.264 DirectShow Filter such as ffdshow and an MP4 Splitter such as Haali are installed, and the extension ;MP4 is added to the Extension List in the Winamp DirectShow decoder configuration.
Video alternative to GIF
Videos resolve many issues that GIFs present through common usage on the web. They include drastically smaller file sizes, the ability to surpass the 8-bit color restriction, and better frame-handling and compression through codecs. Virtually universal support for the GIF format in web browsers and a lack of official support for video in the HTML standard caused GIF to rise to prominence for the purpose of displaying short video-like files on the web. The introduction of the video element in the HTML5 specification, which, along with the mp4 and WebM video file formats, allowed for broader support and easier implementation of videos, making video alternatives for GIFs more practical.
HTML5
After the standardization of the HTML 5 specification in October 2014, the core vocabulary and features are being extended in four ways. Likewise, some features that were removed from the original HTML 5 specification have been standardized separately as modules, such as Microdata and Canvas. Technical specifications introduced as HTML 5 extensions such as Polyglot Markup have also been standardized as modules. Some W3C specifications that were originally separate specifications have been adapted as HTML 5 extensions or features, such as SVG. Some features that might have slowed down the standardization of HTML 5 will be standardized as upcoming specifications, instead. HTML 5.1 is expected to be finalized in 2016, and it is currently on the standardization track at the W3C.
VP8
Nexus 5 could use hardware encoding
WebKit
In November 2007, the project announced that it had added support for media features of the HTML5 draft specification, allowing embedded video to be natively rendered and script-controlled in WebKit.
HTML5 video
The  element started being discussed by the WHATWG in October 2006.. The  element was proposed by Opera Software in February 2007. Opera also released a preview build that was showcased the same day, and a manifesto that called for video to become a first-class citizen of the web.
HTML5 video
On 30 October 2013, Cisco announced that it was making a binary H.264 module available for download. Cisco will pay the costs of patent licensing for those binary modules "when downloaded by the using software while it is being installed", making H.264 free to use in that specific case.
HTML5
HTML 5 was first released in public-facing form on 22 January 2008, with a major update and "W3C Recommendation" status in October 2014. Its goals are to improve the language with support for the latest multimedia and other new features; to keep the language both easily readable by humans and consistently understood by computers and devices such as Web browsers, parsers, etc., without XHTML's rigidity; and to remain backward-compatible with older software. HTML 5 is intended to subsume not only HTML 4, but also XHTML 1 and DOM Level 2 HTML; the HTML 4 and XHTML specs were announced as "superseded" by HTML 5.2 on 27 March 2018.
Comparison of HTML5 and Flash
Historically, before EME introduction implementations could support DRM, for example in codecs. The proposal to add DRM features to HTML5 itself has been criticized by those who consider openness and vendor-neutrality (both server- and client-side) one of the most important properties of HTML, because DRM is incompatible with free software, and in the proposed form potentially not more vendor-neutral than proprietary plug-ins like Flash.
Video game walkthrough
When it comes to video walkthroughs of games, gameplay may be recorded in multiple ways, such as through the use of screencast software, built-in recording features in some emulators or via a video capture device connected to a console or another computer. Some video games also include built-in recording features, such as "Grand Theft Auto V" (2013), which included in-game recording and editing features in its PlayStation 4 and Xbox One re-releases, allowing players to record and edit gameplay to share with others. Video content is typically shared over the internet via streaming, using video sharing and media streaming websites such as YouTube and Twitch, where the content has a potential audience consisting of millions of people.
XHTML
HTML5 has both a regular codice_11 serialization and an XML serialization, which is also known as XHTML5. The language is more compatible with HTML 4 and XHTML 1.x than XHTML 2.0, due to the decision to keep the existing HTML form elements and events model. It adds many new elements not found in XHTML 1.x, however, such as codice_55 and codice_56 tags.
Nintendo Network
The browser itself supports HTML, CSS, JavaScript, and some HTML5 elements but does not support Flash, video, and music files. It can also show 3D image files with the .MPO file extension on the upper screen and will allow the user to save the image to his or her SD card; this can also be done with 2D JPEG files. Additionally, the browser supports file uploads on forms, limiting them to JPEG and MPO images in the system's photo gallery.
Flash Video
Flash Video is a container file format used to deliver digital video content (e.g., TV shows, movies, etc.) over the Internet using Adobe Flash Player version 6 and newer. Flash Video content may also be embedded within SWF files. There are two different video file formats known as Flash Video: FLV and F4V. The audio and video data within FLV files are encoded in the same manner as they are within SWF files. The F4V file format is based on the ISO base media file format and is starting with Flash Player 9 update 3. Both formats are supported in Adobe Flash Player and developed by Adobe Systems. FLV was originally developed by Macromedia.
In the early 2000s, Flash Video used to be the "de facto" standard for web-based streaming video (over RTMP). Notable users of it include Hulu, VEVO, Yahoo! Video, metacafe, Reuters.com, and many other news providers.
Dynamic Adaptive Streaming over HTTP
While MPEG-DASH isn't directly supported in HTML5, there are JavaScript implementations of MPEG-DASH which allow using MPEG-DASH in web browsers using the HTML5 Media Source Extensions (MSE). There are also JavaScript implementations such as the bitdash player which support DRM for MPEG-DASH using the HTML5 Encrypted Media Extensions. In combination with WebGL, the HTML5-based adaptive bitrate streaming of MPEG-DASH enables also the efficient streaming of 360° video for live and on-demand use cases.Note that no specific support is required from the server for DASH content, with the exception of Live Streaming.Currently, DASH streaming is only natively supported on Windows 10 via Microsoft Edge. DASH support on other browsers & operating systems is available via Media Source Extensions.
Textile (markup language)
In the PHP implementation, for example, when using Textile's all-caps abbreviation syntax – codice_1 – the result will render as an codice_2 element in HTML5 and as an codice_3 element in XHTML. Likewise, as of PHP version 3.5, if you use alignment markers in Textile's image syntax, HTML5 will get extra classes on the rendered codice_4 element, while XHTML remains with the codice_5 attribute.
Internet privacy
HTML5 also expands access to user media, potentially granting access to a computer's microphone or webcam, a capability previously only possible through the use of plug-ins like Flash. It is also possible to find a user's geographical location using the geolocation API. With this expanded access comes increased potential for abuse as well as more vectors for attackers. If a malicious site was able to gain access to a user's media, it could potentially use recordings to uncover sensitive information thought to be unexposed. However, the World Wide Web Consortium, responsible for many web standards, feels that the increased capabilities of the web platform outweigh potential privacy concerns. They state that by documenting new capabilities in an open standardization process, rather than through closed source plug-ins made by companies, it is easier to spot flaws in specifications and cultivate expert advice.
HTML5 Boilerplate
HTML5 Boilerplate is an HTML,CSS and Javascript template (or boilerplate) for creating HTML5 websites with cross-browser capability.
Nintendo DS &amp; DSi Browser
The Web browser had support for the HTML5 canvas object. To display images in a canvas, they must be cached in memory. Additionally, only the portion of the image in cartesian sector 2 may display at times, leading to unpredictable results.
Popcorn.js
Popcorn.js is an open source JavaScript library for HTML5 media developers, freely available under the MIT License. It uses the native HTMLMediaElement properties, methods and events, normalizes them into an API, and provides a plugin system. Extensible support for playing non-native media (ex: YouTube, Vimeo, Soundcloud) is available through the normalized API via wrappers. Popcorn.js is part of a Mozilla program to promote Web video creation via open standards, and though outside Web development communities, has been named by sources such as Wired.com as one of technologies with the greatest potential in the future of video online.
HTML5 video
The video format can be specified by MIME type in HTML (see example). MIME types are used for querying multimedia frameworks for supported formats.
WebVTT
WebVTT (Web Video Text Tracks) is a W3C standard for displaying timed text in connection with the HTML5 codice_1 element. The early drafts of its specification were written by WHATWG in 2010, after discussions about what caption format should be supported by HTML5, the main options being the relatively mature, XML-based TTML or an entirely new but more lightweight standard based on the popular SRT format. The final decision was for the new standard, initially called WebSRT (Web Subtitle Resource Tracks). It shared the codice_2 file extension and was "broadly based on" (parts of) the SubRip format, though not fully compatible with it.
The prospective format was later renamed WebVTT. In the January 13, 2011 version of the HTML5 Draft Report, the codice_1 tag was introduced and the specification was updated to document WebVTT cue text rendering rules. The WebVTT specification is still in draft stage but the basic features are already supported by all major browsers.Firefox implemented WebVTT in its nightly builds (Firefox 24), but initially it was not enabled by default. The feature had to be enabled in Firefox by going to the "about:config" page and setting the value of "media.webvtt.enabled" to true. YouTube began supporting WebVTT in April, 2013. As of July 24, 2014, Mozilla has enabled WebVTT on Firefox by default.
HTML5 in mobile devices
Development is in the very early stages and subject to format disruption, but sites like YouTube and Pandora could one day skip Flash entirely and bring streaming audio and video, with timed playback and further features.
HTML5 in mobile devices
Sites can mark off a space on a page using a Canvas element where interactive pictures, charts and graphs, game components, and other imaginations can be drawn directly by programming code and user interaction — no Flash or other plug-ins are required.
VP8
Opera, Firefox, Chrome, and Chromium support playing VP8 video in HTML5 video tag. Internet Explorer officially supports VP8 with a separate codec.
According to Google VP8 is mainly used in connection with WebRTC and as a format for short looped animations, as a replacement for the Graphics Interchange Format (GIF).
DaCast
DaCast currently provides video and audio content distribution based on industry standard HTML5 technology.
The stream ingest is RTMP and the stream delivery is supported in HLS and HDS formats.
IPod Classic
The fifth-generation iPod plays video in MP4 (up to 2.5 Mbit/s) and H.264 (up to 768 kbit/s, baseline profile only) formats.
The fifth-generation enhance iPod and or 1st revision plays video in MP4 (up to 2.5 Mbit/s) and H.264 (up to 1.5 Mbit/s, baseline profile only) formats. Video such as TV shows, podcasts, music videos, and movies may be purchased from online stores such as the iTunes Store, or downloaded from Google Video and other sources, then imported to the iPod via iTunes software.
WebGL
X3D also made a project called X3DOM to make X3D and VRML content running on WebGL. The 3D model will in XML tag codice_1 in HTML5 and interactive script will use JavaScript and DOM. BS Content Studio and InstantReality X3D exporter can exported X3D in HTML and running by WebGL.
Video email
The significance of video email has emerged with the final recommendation of the HTML5 video standard by World Wide Web Consortium on October 28, 2014. Html5 introduces a video element that allows video content in an email to be displayed in place. As adoption of the new standard is implemented in email client and webmailsystems, the use of embedded video email is expected to grow.
HTML5 video
Apple still only supports H.264, but Microsoft now supports VP9 and WebM, and has pledged support for AV1.
HTML5 video
This table shows which video formats are "likely" to be supported by a given user agent. Most of the browsers listed here use a multimedia framework for decoding and display of video, instead of incorporating such software components. It is not generally possible to tell the set of formats supported by a multimedia framework without querying it, because that depends on the operating system and third party codecs. In these cases, video format support is an attribute of the framework, not the browser (or its layout engine), assuming the browser properly queries its multimedia framework before rejecting unknown video formats. In some cases, the support listed here is not a function of either codecs available within the operating system's underlying media framework, or of codec capabilities built into the browser, but rather could be by a browser add-on that might, for example, bypass the browser's normal HTML parsing of the  tag to embed a plug-in based video player.
History of Firefox
Firefox 14 has an optional GStreamer back-end for HTML5 video tag playback. This allows playback of H.264 if the codec is installed as a GStreamer plugin. GStreamer support is not enabled in the official builds, but can be enabled at compile time.
Nintendo Network
The browser itself supports HTML, CSS, JavaScript, and HTML5 elements but does not support Flash, video, and music files. However, it can play HTML5 video and audio in websites such as YouTube. The browser has the ability to hide the TV screen through a "virtual curtain" (which shows the screens of the paused game), therefore allowing the user to browse the Internet with much more privacy through the GamePad. The browser can upload a screenshot of the suspended software, either from the TV or GamePad.
H.264/MPEG-4 AVC
In 2009, the HTML5 working group was split between supporters of Ogg Theora, a free video format which is thought to be unencumbered by patents, and H.264, which contains patented technology. As late as July 2009, Google and Apple were said to support H.264, while Mozilla and Opera support Ogg Theora (now Google, Mozilla and Opera all support Theora and WebM with VP8). Microsoft, with the release of Internet Explorer 9, has added support for HTML 5 video encoded using H.264. At the Gartner Symposium/ITXpo in November 2010, Microsoft CEO Steve Ballmer answered the question "HTML 5 or Silverlight?" by saying "If you want to do something that is universal, there is no question the world is going HTML5." In January 2011, Google announced that they were pulling support for H.264 from their Chrome browser and supporting both Theora and WebM/VP8 to use only open formats.
Any Video Converter
This freeware also performs functions such as downloading videos from online video-sharing sites such as YouTube, Niconico, MetaCafe, etc. Users can edit videos as they like such as cutting, rotating, flipping, adding video effects, combining multiple videos into one file. Moreover, It also allows users to create HTML5 videos with embedding code ready to use for websites, burn videos to DVD or AVCHD DVD disc, boost video conversion speed up to 6X faster with CUDA acceleration. It can also use AMD APP Encoder for X264/H264 video encoding.
Article element (HTML5)
The HTML5 element represents a complete composition in a web page or web application that is independently distributable or reusable, e.g. in syndication. This could be a forum post, a magazine or newspaper article, a blog entry, a user-submitted comment, an interactive widget or gadget, or any other independent item of content.
HTML5 audio
The Web Speech API aims to provide an alternative input method for web applications (without using a keyboard). With this API, developers can give web apps the ability to transcribe voice to text, from the computer's microphone. The recorded audio is sent to speech servers for transcription, after which the text is typed out for the user. The API itself is agnostic of the underlying speech recognition implementation and can support both server based as well as embedded recognizers.
The HTML Speech Incubator group has proposed the implementation of audio-speech technology in browsers in the form of uniform, cross-platform APIs. The API contains both:Google integrated this feature into Google Chrome on March 2011. Letting its users search the web with their voice with code like:
Ad blocking
Online advertising exists in a variety of forms, including web banners, pictures, animations, embedded audio and video, text, or pop-up windows, and can employ audio and video autoplay. All browsers offer some ways to remove or alter advertisements: either by targeting technologies that are used to deliver ads (such as embedded content delivered through browser plug-ins or via HTML5), targeting URLs that are the source of ads, or targeting behaviors characteristic to ads (such as the use of HTML5 autoplay of both audio and video).
YouTube
YouTube accepts videos that are uploaded in most container formats, including AVI, MP4, MPEG-PS, QuickTime File Format and FLV. It supports WebM files and also 3GP, allowing videos to be uploaded from mobile phones.
IMovie
Starting with version 5 (from 2005), iMovie processes high-definition video from HDV 
camcorders, in later versions also from AVCHD camcorders and H.264-compressed video from MPEG-4 or QuickTime Movie files (.mov)., e.g. as generated by a number of digital photo cameras with HD video recording feature. To facilitate this, iMovie/iLife installs the Apple Intermediate Codec on the system as a QuickTime component. iMovie transcodes (‘optimizes’) HD video upon ingestion (‘import’) using this codec and stores it in the QuickTime file format (.movie).
Freemake Video Converter
Version 3.0 added HTML5 video creation support and new presets for smartphones.
Zencoder
Zencoder is the creator of an open-source HTML5 video player, Video.js, built with Javascript, HTML, and CSS. Video.js plays video via native playback in all HTML5 browsers and devices, or through Adobe Flash when HTML5 playback is not available.
Canvas element
The canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images. It is a low level, procedural model that updates a bitmap and does not have a built-in scene graph; however through WebGL allows 3D shapes and images and so-on.
Adobe Presenter Video Express
Authors can insert quizzes within their video content. On success/failure attempts, the author can decide what message to display, and can also configure the video to jump to a certain point and play. Quizzes are published as part of the interactive HTML 5 player, which cannot be hosted on YouTube and Vimeo.
Windows Movie Maker
When importing footage into the program, a user can either choose to "Capture Video" (from camera, scanner or other device) or "Import into Collections" to import existing video files into the user's collections. The accepted formats for import are .WMV/.ASF, .MPG (MPEG-1), .AVI (DV-AVI), .WMA, .WAV, and .MP3. Additionally, the Windows Vista Home Premium and Ultimate editions of Movie Maker support importing MPEG-2 Program streams and DVR-MS formats. Importing of other container formats such as MP4/3GP, FLV and MOV, and AAC are also supported if the necessary codecs are installed and the system is running Windows 7 or later.
HTML5
XML documents must be served with an XML Internet media type (often called "MIME type") such as codice_2 or codice_3, and must conform to strict, well-formed syntax of XML. XHTML 5 is simply XML-serialized HTML 5 data (that is, HTML 5 constrained to XHTML's strict requirements, e.g., not having any unclosed tags), sent with one of XML media types. HTML that has been written to conform to both the HTML and XHTML specifications  and which will therefore produce the same DOM tree whether parsed as HTML or XML is known as Polyglot markup
Google Chrome Experiments
Hyper Text Markup language or HTML is the most used markup language for displaying web pages and the backbone language for internet itself. HTML5 is the 5th revision of HTML standards. It facilitates playing of audio and video elements in the browser itself, usage of Scalable Vector Graphics, and with the help of JavaScript or CSS3 programmers can even design animations.
HTML5 video
Also on 30 October 2013, Mozilla's Brendan Eich announced that Firefox would automatically download Cisco's H.264 module when needed by default. He also noted that the binary module is not a perfect solution, since users do not have full free software rights to "modify, recompile, and redistribute without license agreements or fees". Thus Xiph and Mozilla continue the development of Daala.
GStreamer
There are various SIP blocks that can do the computations to decode certain video codecs, such as PureVideo, UVD, QuickSync Video, TI Ducati and more. Such needs to be supported by the device driver, which in turn provides one or multiple interfaces, like VDPAU, VAAPI, Distributed Codec Engine or DXVA to end-user software like MPlayer to access this hardware and offload computation to it.The Good, Bad and Ugly GStreamer plugins mentioned earlier provide, alongside processing elements/filters of all kinds, support for a wide variety of file formats, protocols and multimedia codecs.
In addition to those, support for more than a hundred compression formats (including MPEG-1, MPEG-2, MPEG-4, H.261, H.263, H.264, RealVideo, MP3, WMV, FLV, etc.) is transparently provided through the GStreamer FFmpeg/libav plug-in. See the Libav and FFmpeg pages for a complete list of media formats provided by these plug-ins.
Vorbis
As originally recommended by HTML 5, these web browsers natively support Vorbis audio (without a plug-in) using the codice_1 element: Mozilla Firefox 3.5 (and later versions), Google Chrome (from version 3.0.182.2), SeaMonkey (from version 2.0). Opera 9.5 experimental video builds released in 2007 and 2008 have only codice_2 support and play back Vorbis audio included in Ogg video files. Opera 10.5 browser has support for Vorbis audio, WAVE PCM audio and Theora video.
Open API
With the rise in prominence of HTML5 and Web 2.0, the modern browsing experience has become interactive and dynamic and this has, in part, been accelerated through the use of open APIs. Some open APIs fetch data from the database behind a website and these are called Web APIs. For example, Google's YouTube API allows developers to integrate YouTube into their applications by providing the capability to search for videos, retrieve standard feeds, and see related content.
HTML5
Many new syntactic features are included. To natively include and handle multimedia and graphical content, the new ,  and  elements were added, and support for scalable vector graphics (SVG) content and MathML for mathematical formulas. To enrich the semantic content of documents, new page structure elements such as , , , , , , , and are added. New attributes are introduced, some elements and attributes have been removed, and others such as , , and have been changed, redefined, or standardized.
Media Source Extensions
Media Source Extensions (MSE) is a W3C specification that allows JavaScript to send byte streams to media codecs within Web browsers that support HTML 5 video and audio. Among other possible uses, this allows the implementation of client-side prefetching and buffering code for streaming media entirely in JavaScript. It is compatible with, but should not be confused with, the Encrypted Media Extensions specification, and neither requires the use of the other.
Mixpo
In 2011, Mixpo introduced SmartVideo, a tool that allows users to create videos in both Adobe Flash and HTML5. The tool also identifies the type of device an end user is using, which ensures that end-users only receive Flash video on devices that support Flash.
Website
Early websites had only text, and soon after, images. Web browser plug ins were then used to add audio, video, and interactivity (such as for a rich Internet application that mirrors the complexity of a desktop application like a word processor). Examples of such plug-ins are Microsoft Silverlight, Adobe Flash, Adobe Shockwave, and applets written in Java. HTML 5 includes provisions for audio and video without plugins. JavaScript is also built into most modern web browsers, and allows for website creators to send code to the web browser that instructs it how to interactively modify page content and communicate with the web server if needed. The browser's internal representation of the content is known as the Document Object Model (DOM) and the technique is known as Dynamic HTML. A 2010-era trend in websites called "responsive design" has given the best of viewing experience as it provides with a device based layout for users. These websites change their layout according to the device or mobile platform thus giving a rich user experience.
Scalable Vector Graphics
Some earlier versions of Firefox (e.g. versions between 1.5 and 3.6), as well as a smattering of other now-outdated web browsers capable of displaying SVG graphics, needed them embedded in codice_35 or codice_36 elements to display them integrated as parts of an HTML webpage instead of using the standard way of integrating images with codice_37. However, SVG images may be included in XHTML pages using XML namespaces.
Web 2.0
As a widely available plugin independent of W3C standards (the World Wide Web Consortium is the governing body of Web standards and protocols), Adobe Flash is capable of doing many things that were not possible pre-HTML5. Of Flash's many capabilities, the most commonly used is its ability to integrate streaming multimedia into HTML pages. With the introduction of HTML5 in 2010 and growing concerns with Flash's security, the role of Flash is decreasing. In addition to Flash and Ajax, JavaScript/Ajax frameworks have recently become a very popular means of creating Web 2.0 sites. At their core, these frameworks use the same technology as JavaScript, Ajax, and the DOM. However, frameworks smooth over inconsistencies between Web browsers and extend the functionality available to developers. Many of them also come with customizable, prefabricated 'widgets' that accomplish such common tasks as picking a date from a calendar, displaying a data chart, or making a tabbed panel. On the server-side, Web 2.0 uses many of the same technologies as Web 1.0. Languages such as Perl, PHP, Python, Ruby, as well as Enterprise Java (J2EE) and Microsoft.NET Framework, are used by developers to output data dynamically using information from files and databases. This allows websites and web services to share machine readable formats such as XML (Atom, RSS, etc.) and JSON. When data is available in one of these formats, another website can use it to integrate a portion of that site's functionality.
HTML
The Document Type Declaration is for HTML5. If a declaration is not included, various browsers will revert to "quirks mode" for rendering.
Form (HTML)
HTML 5 introduces a number of input tags that can be represented by other interface elements. Some are based upon text input fields and are intended to input and validate specific common data. These include codice_5 to enter email addresses, codice_6 for telephone numbers, codice_7 for numeric values. There are additional attributes to specify required fields, fields that should have keyboard focus when the web page containing the form is loaded, and placeholder text that is displayed within the field but is not user input (such as the 'Search' text displayed in many search input fields before a search term is entered.) These tasks used to be handled with JavaScript, but had become so common that support for them was added to the standard. The codice_8 input type displays a calendar from which the user can select a date or date range. And the codice_9 input type can be represented as an input text simply checking the value entered is a correct hexadecimal representation of a color, according to the specification, or a color picker widget (the latter being the solution used in most browsers which support this attribute).
Adobe Flash
Representing open standards, inventor of CSS and co-author of HTML5, Håkon Wium Lie explained in a Google tech talk of 2007, entitled "the  element", the proposal of Theora as the format for HTML5 video:
I believe very strongly, that we need to agree on some kind of baseline video format if [the video element] is going to succeed. Flash is today the baseline format on the web. The problem with Flash is that it's not an open standard.
Sevenload
All videos on sevenload get saved in the Flash Video and H.264 formats (file extensions: .flv, .mp4). The videos can be replayed online as a stream in any web browser. To watch the videos in a web browser the Adobe Flash plug-ins must be installed. Videos can be uploaded up to a size of 1,5 GB in all current formats, e.g. AVI, MPEG or QuickTime. Before further distributing the videos, they are converted in the Flash Video formats by sevenload. Users can upload pictures up to a size of 10 MB. The following formats are accepted: JPEG, GIF, PNG, BMP, TIF, JP2, PSD, WMF and EPS.
HTML5
While some features of HTML 5 are often compared to Adobe Flash, the two technologies are very different. Both include features for playing audio and video within web pages, and for using Scalable Vector Graphics. However, HTML 5 on its own cannot be used for animation or interactivity – it must be supplemented with CSS3 or JavaScript. There are many Flash capabilities that have no direct counterpart in HTML 5 (see Comparison of HTML5 and Flash). HTML 5's interactive capabilities became a topic of mainstream media attention around April 2010 after Apple Inc.'s then-CEO Steve Jobs issued a public letter titled "Thoughts on Flash" in which he concluded that "Flash is no longer necessary to watch video or consume any kind of web content" and that "new open standards created in the mobile era, such as HTML5, will win". This sparked a debate in web development circles suggesting that, while HTML 5 provides enhanced functionality, developers must consider the varying browser support of the different parts of the standard as well as other functionality differences between HTML 5 and Flash. In early November 2011, Adobe announced that it would discontinue development of Flash for mobile devices and reorient its efforts in developing tools using HTML 5. On July 25, 2017, Adobe announced that both the distribution and support of Flash will cease by the end of 2020.
HTML5 video
In 2012, VP9 was released by Google as a successor to VP8, also open and royalty free.
HTML element
As visual presentational markup only applies directly to visual browsers, its use is discouraged. Style sheets should be used instead. Several of these elements are deprecated or invalid in HTML 4 / XHTML 1.0, and the remainder are invalid in the current draft of XHTML 2.0. The current draft of HTML5, however, re-includes , , and , assigning new semantic meaning to each. In an HTML5 document, the use of these elements is no longer discouraged, provided that it is semantically correct.
Comparison of HTML5 and Flash
Because HTML5 is an open format, tools like those for Flash can be built for it, too. Applications like Hype and Adobe Edge are already on the market.
Comparison of HTML5 and Flash
The table below compares the features of the Flash platform, the HTML5 specification and the features implemented in modern web browsers.Web browsers cannot render Flash media themselves. Instead, Flash is primarily rendered via the proprietary, but freely available, Adobe Flash Player. Until 2008, there was no official specification by which to create an alternative player. Alternative players have been developed before 2008, but they support Flash to a lesser degree than the official one.
HTML5 video
Support for HTML5 video has been steadily increasing. In June 2013, Netflix added support for HTML5 video. In January 2015, YouTube switched to using HTML5 video instead of Flash by default. In December 2015, Facebook switched from Flash to HTML5 for all video content.
Hurix Systems
It allows conversion of content from Flash to HTML5 format. Hurix has a library of templates, which is used to map the Flash content to appropriate HTML5 player. It converts simple content, animated courses and scenario/simulation based courses to the HTML5 framework. This service allows clients to customize the interface as per their requirements. All flash based games and activities can be converted with compatibility across all desktop and mobile platforms.
Adobe Wallaby
Adobe Wallaby is an application that turns FLA files into HTML5. On March 8, 2011, Adobe Systems released the first version of an experimental Flash (FLA files) to HTML5 converter, code named "Wallaby". It has been quickly superseded by various other Adobe tools.
Media Source Extensions
YouTube started using MSE with its HTML 5 player in September 2013.