Death (Discworld)
Death is a fictional character in Terry Pratchett's "Discworld" series and a parody of several other personifications of death. Like most Grim Reapers, he is a black-robed skeleton usually carrying a scythe. His jurisdiction is specifically the Discworld itself; he is only a part, or minion, of Azrael, the universal Death. He has been generally used by Pratchett to explore the problems of human existence, and has become more sympathetic throughout the series.
Death (Discworld)
This fascination with humanity extends to the point of sympathy towards them, and he will often side with humans against greater threats, notably the Auditors of Reality. He has on a number of occasions bent the rules to allow a character extra life (e.g., the little girl rescued from the fire in "Reaper Man"). Death has also indicated that he will oblige dying humans by playing a game with them for their lives, much like the personification of Death in "The Seventh Seal"; the games he offers include chess, though he consistently has trouble remembering how the knights move, and another game (referred to by Death as "Exclusive Possession" in the book, presumably based on Monopoly), which the challenger lost despite having "three streets and all the utilities". Granny Weatherwax was able to play cards against Death in a successful bid to save a child's life, Granny's hand having four queens while Death's had only four "ones". (A hand of four aces would generally beat a hand of queens in poker, but Death chose to consider them low, giving the old witch a "wink" in the process.)