Star Wars: Rogue Squadron
"Rogue Squadron" received generally positive reviews. Critics praised the game's technical achievements and flight controls, but its use of distance fog and the lack of a multiplayer mode drew criticism. The game's sales exceeded expectations; by August 1999, more than one million copies had sold worldwide. It spawned two sequels developed and released for the GameCube—"" and ""—as well as "", a spiritual successor released for Windows and Nintendo 64.
Star Wars: Republic Commando
"Republic Commando" received generally positive reviews with mostly minor complaints. It has been praised by some critics for giving players one of the most enjoyable "Star Wars" experiences, despite its lack of Jedi. Complaints mostly refer to its short campaign and average multiplayer experience. GameRankings and Metacritic gave it a score of 80.35% and 78 out of 100 for the Xbox version; 79.11% and 78 out of 100 for the PC version; and 74.67% for the mobile version.