Star Wars: Rogue Squadron
"Rogue Squadron" received generally positive reviews. Critics praised the game's technical achievements and flight controls, but its use of distance fog and the lack of a multiplayer mode drew criticism. The game's sales exceeded expectations; by August 1999, more than one million copies had sold worldwide. It spawned two sequels developed and released for the GameCube—"" and ""—as well as "", a spiritual successor released for Windows and Nintendo 64.
Star Wars: Bounty Hunter
"Bounty Hunter" received average to positive reviews. GameRankings and Metacritic gave it a score of 71.06% and 67 out of 100 for the GameCube version, and 69.26% and 65 out of 100 for the PlayStation 2 version.