Resonance of Fate
Resonance of Fate is a role-playing video game developed by tri-Ace and published by Sega for the PlayStation 3 and Xbox 360. It was released in January 2010 in Japan and March 2010 in Western territories. The game uses a fast-paced strategic combat system revolving around different types of firearms and combination moves between the three playable characters. A 4K/HD remaster was released worldwide for PlayStation 4 and Microsoft Windows on October 18th, 2018.
Resonance of Fate
On designing the battle system, Kitao said that his two main aims were creating something never before seen in an RPG and designing something accessible yet challenging. Adjustments to the battle system went on all through development, with some changes being made at the very last minute. The gun customization system was originally a puzzle-based system, but was later converted to a diagram set-up. Weapons were originally going to be represented in three-dimensions, but technical issues prevented this. On the whole, the development was a taxing one for him. The most difficult part about incorporating guns into the system was creating a workable system that did not rely on first-person and third-person shooter mechanics. The two types of damage and various special moves in the game were born from the team's discussions about how the three playable characters might be directed to work in unison, dealing different types of attacks. Being able to attack while moving was inspired by a suggestion from staff members stemming from more traditional action games and scenes from Hollywood action films. For the camera, the team decided to balance it between limited control during player turns and a more dynamic feel during attacks.