Star Wars: Rogue Squadron
Although nearly identical, the game's PC version garnered lower review scores than its Nintendo 64 counterpart, with an aggregated GameRankings score of 80 percent. This version enjoyed many of the same praises for its gameplay, but handling and graphics were cited as problematic. Directly comparing the two versions, AllGame's Brad Cook wrote that PC version's handling is more difficult than the N64 version. He believed the PC's "choppy" feel made it difficult to target enemies. In contrast to its opinion of the N64 version, IGN's PC review was not enthusiastic about the game's visuals. IGN staff remarked that "Rogue Squadron"s "graphics and special effects aren't spectacular" and that they had "seen better graphics" on the PC.
Star Wars: Rogue Squadron (series)
After Factor 5's exclusivity period with Sony ended, the company shifted its focus to releasing a "Rogue Squadron" trilogy compilation for the Nintendo Wii. It was based on Factor 5's original work on the Xbox, but was further enhanced to include a variety of motion control options and motion-based lightsaber duelling. While it was completed it remains unreleased due to the financial crisis in 2008 which caused their publishers to back out of the project. The rights of the title were later absorbed by LucasArts during the Factor 5 bankruptcy liquidation.