Star Wars: Rogue Squadron
"Rogue Squadron" received generally positive reviews. Critics praised the game's technical achievements and flight controls, but its use of distance fog and the lack of a multiplayer mode drew criticism. The game's sales exceeded expectations; by August 1999, more than one million copies had sold worldwide. It spawned two sequels developed and released for the GameCube—"" and ""—as well as "", a spiritual successor released for Windows and Nintendo 64.
Star Wars: Demolition
"Star Wars: Demolition" was met with average to mixed reception upon release. Aggregate websites GameRankings and Metacritic gave it a score of 67.75% and 63 out of 100 for the PlayStation version, and 65.62% and 67 out of 100 for the Dreamcast version.