Function object
In Ruby, several objects can be considered function objects, in particular Method and Proc objects. Ruby also has two kinds of objects that can be thought of as semi-function objects: UnboundMethod and block. UnboundMethods must first be bound to an object (thus becoming a Method) before they can be used as a function object. Blocks can be called like function objects, but to be used in any other capacity as an object (e.g. passed as an argument) they must first be converted to a Proc. More recently, symbols (accessed via the literal unary indicator codice_35) can also be converted to codice_36s. Using Ruby's unary codice_37 operator—equivalent to calling codice_38 on an object, and assuming that method exists—the Ruby Extensions Project created a simple hack.
Factory (object-oriented programming)
For example, in Python, the codice_2 class has a constructor which creates an object of type codice_3 whose default values are produced by invoking a factory. The factory is passed as an argument to the constructor, and can itself be a constructor, or any thing that behaves like a constructor – a callable object that returns an object, i.e., a factory. For example, using the codice_4 constructor for lists:
Factory objects are used in situations where getting hold of an object of a particular kind is a more complex process than simply creating a new object, notably if complex allocation or initialization is desired. Some of the processes required in the creation of an object include determining which object to create, managing the lifetime of the object, and managing specialized build-up and tear-down concerns of the object. The factory object might decide to create the object's class (if applicable) dynamically, return it from an object pool, do complex configuration on the object, or other things. Similarly, using this definition, a singleton implemented by the singleton pattern is a formal factory – it returns an object, but does not create new objects beyond the single instance.