Grand Theft Auto
"Grand Theft Auto", the first game in the series, was released for Microsoft Windows and MS-DOS in October 1997, ported to the PlayStation in 1998 and the Game Boy Color in 1999. "Grand Theft Auto 2" was released in 1999 for Microsoft Windows, later receiving ports on the PlayStation, Dreamcast and Game Boy Color.
Rockstar Leeds
Rockstar Leeds' first projects under Take-Two Interactive's ownership were announced as early as January 2005, that being a PlayStation Portable port of "" and an original PlayStation Portable game in the "Grand Theft Auto" series set in Liberty City, the location previously seen in 2001's "Grand Theft Auto III". The "Midnight Club 3" port was developed under the oversight of the original game's developer, Rockstar San Diego, and released in June 2005. In May 2005, the original "Grand Theft Auto" game was revealed to be "", developed in conjunction with series creators Rockstar North. Like the studio's "Max Payne" conversion, "Liberty City Stories" sought to include everything that was previously found in "Grand Theft Auto" games, just in a smaller format, so to optimise it for a handheld platform. "Liberty City Stories" was released in October 2005, to very positive critical reception. A successor to the game, "", was again developed by Rockstar Leeds and Rockstar North, and announced in May 2006. Released in October 2006, the game attempted to vastly improve on the previous instalment, and "smash expectations of portable gaming".