Star Wars: Rogue Squadron
When "Rogue Squadron" was released in early December 1998, the title's Nintendo 64 incarnation was the second-highest-selling video game for the first half of the month (behind Nintendo's "") and the holiday season. PC Data, which tracked sales in the United States, reported that "Rogue Squadron" sold 584,337 units and earned $29.3 million in revenue by the end of 1998. This made it the country's ninth-best-selling Nintendo 64 release of the year. Delayed until after Christmas in the United Kingdom, the game was released mid-January and debuted as the second-best-selling game of the month, ahead of "Ocarina of Time". In August 1999, Nintendo added the title to its best-selling Player's Choice collection, while the PC version was re-released as a part of the "LucasArts Archive" Series in May 2001. "Rogue Squadron"'s retail success was not anticipated by the game's producer Julian Eggebrecht, who said that the game sold "about 100 times better than anybody expected". The Nintendo 64 version sold over 1 million copies in the United States, and over 44,000 in Japan.
Star Wars Battlefront: Renegade Squadron
Critical reception of the game was mixed, and as of March 2009 it holds a score of 73/100 on media aggregator site Metacritic, which indicates "mixed or average reviews." Reviewers praised the game's customization options and multiplayer, and it was accepted as marginally superior to "Battlefront II" on PSP, though one reviewer stated "it's not a true sequel." The game won the Reader's PSP Game of the Month Award from IGN for October 2007, with one fan stating that the game was more "Star Wars-like" than its predecessor. It was the second best-selling PSP game in the US the week of its release and was still among the list of GameFly's most-rented PSP games in December 2007. It continued to be a top seller in the US and UK several months after its release. The game was later re-released as a Greatest Hits title, indicating that it had sold at least 250,000 copies.