Shane Walsh (The Walking Dead)
Shane Walsh was created by Robert Kirkman and Tony Moore, the writer and original artist of "The Walking Dead" comic book series. The character first appeared in the first issue of the comic book series in October 2003, but was expanded upon greatly in the television show adapted from the comics in 2010. As a result, Shane lives much longer in the chronology of the story in the show than he does in the comics. Kirkman described the comic book version of Shane's character as a short and quick "wham, bam, thank you ma'am" arc compared to that of his counterpart in the television series. Kirkman said he preferred the show's version of Shane and that the differences between the two versions of the character illustrate the ability to explore and evolve elements from the comic book in different ways on the show.
Campo Santo (company)
Sean Vanaman and Jake Rodkin were both at Telltale Games as co-writers (and with Vanaman as co-leader) on "The Walking Dead" video game, released in 2012, which, for Telltale, was considered its first turn into a more narrative type of episodic adventure game. "The Walking Dead" was a critical success, and while other projects came along, Vanaman started to become too comfortable with his role at Telltale, and felt that he would be more motivated if there was more discomfort or risk in his duties. After talking about the idea with Rodkin, the two left Telltale and co-founded Campo Santo, joined by "Mark of the Ninja" designer Nels Anderson and graphic artist Olly Moss in San Francisco on September 18, 2013. Soon after, they announced Panic would back their debut video game.