Grand Theft Auto
"Grand Theft Auto", the first game in the series, was released for Microsoft Windows and MS-DOS in October 1997, ported to the PlayStation in 1998 and the Game Boy Color in 1999. "Grand Theft Auto 2" was released in 1999 for Microsoft Windows, later receiving ports on the PlayStation, Dreamcast and Game Boy Color.
Sam Houser
Credited as executive producer, Houser is also the creator of several of the games in the "Grand Theft Auto" series with his brother Dan. On "Grand Theft Auto III" his responsibilities were, in his words, to be "militant on ensuring the game had a look, a sound, a story and a feel that worked." His description of the series as a whole is that the three sixth-generation "Grand Theft Auto" games form a "trilogy, [featuring] our distorted look at the East Coast around the time of the millennium ("Grand Theft Auto III"), followed by our reinterpretation of '80s Miami (""), and lastly, our look at early-'90s California ("")."