Star Wars: Rogue Squadron
When "Rogue Squadron" was released in early December 1998, the title's Nintendo 64 incarnation was the second-highest-selling video game for the first half of the month (behind Nintendo's "") and the holiday season. PC Data, which tracked sales in the United States, reported that "Rogue Squadron" sold 584,337 units and earned $29.3 million in revenue by the end of 1998. This made it the country's ninth-best-selling Nintendo 64 release of the year. Delayed until after Christmas in the United Kingdom, the game was released mid-January and debuted as the second-best-selling game of the month, ahead of "Ocarina of Time". In August 1999, Nintendo added the title to its best-selling Player's Choice collection, while the PC version was re-released as a part of the "LucasArts Archive" Series in May 2001. "Rogue Squadron"'s retail success was not anticipated by the game's producer Julian Eggebrecht, who said that the game sold "about 100 times better than anybody expected". The Nintendo 64 version sold over 1 million copies in the United States, and over 44,000 in Japan.
Rogue One
In late November 2016, box office projections for the United States and Canada had the film grossing $100–150 million during its opening weekend. Disney chairman Bob Iger noted that Disney and Lucasfilm did not expect "Rogue One" to match "The Force Awakens" total gross of $2.1 billion, nor its $248 million opening. Pre-sale tickets for the film went on sale at 12:01 AM EST on November 28, 2016. Within 10 minutes, ticket sale sites such as Fandango crashed, much like they had in advance of "The Force Awakens" the year prior. In its first 24 hours, the film had the second-highest number of pre-sale tickets ever sold, behind only "The Force Awakens". Worldwide, the film was expected to gross $280–350 million in its opening weekend.