Star Wars: Rogue Squadron
Although nearly identical, the game's PC version garnered lower review scores than its Nintendo 64 counterpart, with an aggregated GameRankings score of 80 percent. This version enjoyed many of the same praises for its gameplay, but handling and graphics were cited as problematic. Directly comparing the two versions, AllGame's Brad Cook wrote that PC version's handling is more difficult than the N64 version. He believed the PC's "choppy" feel made it difficult to target enemies. In contrast to its opinion of the N64 version, IGN's PC review was not enthusiastic about the game's visuals. IGN staff remarked that "Rogue Squadron"s "graphics and special effects aren't spectacular" and that they had "seen better graphics" on the PC.
Star Wars: Force Commander
"Star Wars: Force Commander" was met with very mixed reception. Greg Kasavin of GameSpot gave the game a 6 out of 10. He cited dated graphics, ineffective controls, and flawed gameplay as reason the game "falls short of its ambitious intent." Kasavin conceded the game "has some good ideas. Its campaign has an involving plot and interesting mission objectives", and praised the 3D mission briefings. Mark Hill of "PC Zone" felt that while playing from the perspective of the Galactic Empire was a "nice twist, but merely dumping this style of game into the Star Wars universe is not innovative enough." Nick Woods of AllGame felt that the game's 3D models were "blocky and not detailed" and added that there are "many other RTS games on the market better than this one.". Sarju Shah of Firing Squad gave it a 60%. Tal Blevins of IGN gave it a score of 4.7 out of 10. In a feature on the history of Star Wars games, IGN's Rus McLaughlin called "Force Commander" "a blocky, buggy, undiluted failure". A similar article in "GMR Magazine" from March 2004 listed "Force Commander" as the worst Star Wars game. In the book "", author Rob Smith said the "dated-looking visuals and clumsy controls turned off strategy gamers." Hollywood.com placed it fifth in a list of worst "Star Wars" video games. The staff felt that "Force Commander" had "an unwieldy camera and uninspired combat." Rock, Paper, Shotgun's Alec Meer was also highly critical of the game. "I didn’t make it past the first few levels. It was miserable."