Congo Free State
Joseph Conrad’s novel "Heart of Darkness", originally published in 1899 as a three-part series in "Blackwood's Magazine", inspired by his service as a captain on a steamer on the Congo 12 years before, sparked an organized international opposition to Leopold's exploitational activities. In 1900, Edmund Dene Morel, a part-time journalist and head of trade with Congo for the Liverpool shipping firm Elder Dempster, noticed that ships that brought vast loads of rubber from the Congo only ever returned there loaded with guns and ammunition for the "Force Publique". Morel became a journalist and then a publisher, attempting to discredit Leopold's regime. In 1902, Morel retired from his position at Elder Dempster to focus on campaigning. He founded his own magazine, "The West African Mail", and conducted speaking tours in Britain.
Heart of Darkness (video game)
"Heart of Darkness" suffered a protracted development cycle marked by numerous delays and changes in platform. Development began in 1992, with the PC as the lead platform. The game was not publicly unveiled until the March 1995 European Computer Trade Show, at which time the developers said it was near completion. A version for the 3DO Interactive Multiplayer was announced, but the game spent so long in development that by the time it was finished, the 3DO (which was not even launched until a year after development on the game began) was no longer commercially viable. A version for the Amiga CD32 was also in development but never released. An Atari Jaguar CD version was also announced in July 1994, with internal documents from Virgin Interactive Entertainment stating that Amazing Studio showed interest in starting development on the conversion, but work on the port never moved forward beyond proposition. In 1996 Sega signed a deal for the console version to be a Sega Saturn exclusive, with the PC version to be held off until after the Saturn version was released. A release date of October 1996 was announced with the Saturn version, but as this date approached the publisher announced that the game would not be ready until late 1997. "Sega Saturn Magazine" commented at the time that "this is quickly becoming a joke of a situation. The game looked absolutely amazing when it was first sighted at an ECTS trade show a year or three ago, but unless it has radically changed from its sighting at E3 [in May 1996], it's going to be out-dated and out-quaffed by its contemporary software." With further delays, the Saturn was also no longer a commercially viable platform by the time "Heart of Darkness" was finished.