Doom (1993 video game)
"Doom"s original release date was the third quarter of 1993, which the team did not meet. By December 1993, the team was working non-stop on the game, with several employees sleeping at the office; programmer Dave Taylor claimed that working on the game gave him such a rush that he would pass out from the intensity. Id began receiving calls from people interested in the game or angry that it had missed its planned release date, as hype for the game had been building online. At midnight on December 10, 1993, after working for 30 straight hours, the development team at id uploaded the first episode of the game to the internet, letting interested players distribute it for them. So many users were connected to the first network that they planned to upload the game to—the University of Wisconsin–Parkside FTP network—that even after the network administrator increased the number of connections while on the phone with Wilbur, id was unable to connect, forcing them to kick all other users off to allow id to upload the game. When the upload finished thirty minutes later, 10,000 people attempted to download the game at once, crashing the university's network.
Id Software
Eighteen months after their release of "Wolfenstein 3D", on December 10, 1993, id Software released "Doom" which would again set new standards for graphic quality and graphic violence in computer gaming. "Doom" featured a sci-fi/horror setting with graphic quality that had never been seen on personal computers or even video game consoles. "Doom" became a cultural phenomenon and its violent theme would eventually launch a new wave of criticism decrying the dangers of violence in video games. "Doom" was ported to numerous platforms, inspired many knock-offs, and was eventually followed by the technically similar "". id Software made its mark in video game history with the shareware release of "Doom", and eventually revisited the theme of this game in 2004 with their release of "Doom 3". John Carmack said in an interview at QuakeCon 2007 that there will be a "Doom 4". It began development on May 7, 2008. "Doom", the fourth installation and a reboot of the Doom series, was released on Microsoft Windows, PlayStation 4, and Xbox One on May 13, 2016, and was later released on Nintendo Switch on November 10, 2017. In June 2018, the sequel to the 2016 reboot, "Doom Eternal" was officially announced at E3 2018 with a teaser trailer, followed by a gameplay reveal at QuakeCon in August 2018.