Death (Discworld)
Death is a fictional character in Terry Pratchett's "Discworld" series and a parody of several other personifications of death. Like most Grim Reapers, he is a black-robed skeleton usually carrying a scythe. His jurisdiction is specifically the Discworld itself; he is only a part, or minion, of Azrael, the universal Death. He has been generally used by Pratchett to explore the problems of human existence, and has become more sympathetic throughout the series.
Discworld (video game)
"Discworld" is a third-person point-and-click graphic adventure game. An overhead map appears when leaving a location that allows the player to go straight to another. Locations featured include the Unseen University, the Broken Drum (a pub), and the Shades (where the city's "exciting nightlife" reside). Locations outside Ankh-Morpork include the Dark Wood (where Nanny Ogg resides), the Mines (where dwarves tune swords), and the Edge of the World (where "the world ends and space begins"). Items can be examined or used, and can either be stored in Rincewind's pockets or in the Luggage. To progress in the game, Rincewind must collect items, talk to people and solve puzzles. Rincewind may also acquire special skills needed to perform certain tasks. Characters featured include an Archchancellor, the Dibbler, the Librarian, and Death. During a conversation, the player may choose to have Rincewind greet, joke with, vent anger towards, or pose a question to the character.