Star Wars: Rogue Squadron
"Rogue Squadron" received generally positive reviews. Critics praised the game's technical achievements and flight controls, but its use of distance fog and the lack of a multiplayer mode drew criticism. The game's sales exceeded expectations; by August 1999, more than one million copies had sold worldwide. It spawned two sequels developed and released for the GameCube—"" and ""—as well as "", a spiritual successor released for Windows and Nintendo 64.
Star Wars Rogue Squadron II: Rogue Leader
"Rogue Leader" was the 7th-best-selling video game in November 2001, the title's debut month. These sale figures made the game the best-selling third-party and second-best-selling overall GameCube game during the console's launch. LucasArts stated that the title had sold faster than any of its previously published games at the time. When both the game and console were launched in the United Kingdom over six months later, the title entered the charts at number one, making it the first ever third-party game to hit the top spot during a console's launch. In May 2003, Nintendo added "Rogue Leader" to its best-selling Player's Choice collection. "Rogue Leader" sold over 1.03 million copies in the United States, and over 750,000 in the UK.