Star Wars: Rogue Squadron
"Rogue Squadron" received generally positive reviews. Critics praised the game's technical achievements and flight controls, but its use of distance fog and the lack of a multiplayer mode drew criticism. The game's sales exceeded expectations; by August 1999, more than one million copies had sold worldwide. It spawned two sequels developed and released for the GameCube—"" and ""—as well as "", a spiritual successor released for Windows and Nintendo 64.
Star Wars: Rogue Squadron (series)
After "Rogue Squadron III", Factor 5 worked on releasing a "Rogue Squadron" trilogy with higher graphics and gameplay improvements for the Xbox console. It was cancelled when management in LucasArts changed in 2003 even though the game was 50 percent complete at the time.