Star Wars: Rogue Squadron
"Rogue Squadron" received generally positive reviews. Critics praised the game's technical achievements and flight controls, but its use of distance fog and the lack of a multiplayer mode drew criticism. The game's sales exceeded expectations; by August 1999, more than one million copies had sold worldwide. It spawned two sequels developed and released for the GameCube—"" and ""—as well as "", a spiritual successor released for Windows and Nintendo 64.
Star Wars: Galactic Battlegrounds
"Star Wars: Galactic Battlegrounds" received generally positive reviews. GameRankings gave the game a score of 77.33%, while Metacritic gave it 75 out of 100. GameSpot gave the game an 8.2/10, calling it "perfect for a generation of gamers raised on Star Wars". However, Brian Gee of Game Revolution gave the game a "C" and said that it "doesn't feel very Star Wars".