Star Wars: Rogue Squadron
Many reviews compared "Star Wars: Rogue Squadron" to one of its inspirations, the Battle of Hoth flight combat level in "Star Wars: Shadows of the Empire", considered one of that game's best elements. "GamePro" remarked that "Rogue Squadron" "enhanced the flight model with true pitch, roll, and bank mechanics". IGN praised its inclusion of "upgrades, more enemies, better sound, and stunning second-generation graphics". The Nintendo 64 version received mostly positive reviews, and received an aggregate score of 85 percent from both GameRankings and Metacritic. "GamePro" named it one of the best games released in 1998. In a 2008 retrospective, IGN's Levi Buchanan stated that the game revived the "Star Wars" license on consoles through well-paced gameplay, a story tied into the "Star Wars" canon and visuals that made it "one of the generation's top stunners".
Star Wars Battlefront: Renegade Squadron
Critical reception of the game was mixed, and as of March 2009 it holds a score of 73/100 on media aggregator site Metacritic, which indicates "mixed or average reviews." Reviewers praised the game's customization options and multiplayer, and it was accepted as marginally superior to "Battlefront II" on PSP, though one reviewer stated "it's not a true sequel." The game won the Reader's PSP Game of the Month Award from IGN for October 2007, with one fan stating that the game was more "Star Wars-like" than its predecessor. It was the second best-selling PSP game in the US the week of its release and was still among the list of GameFly's most-rented PSP games in December 2007. It continued to be a top seller in the US and UK several months after its release. The game was later re-released as a Greatest Hits title, indicating that it had sold at least 250,000 copies.