Star Wars: Rogue Squadron
"Rogue Squadron" received generally positive reviews. Critics praised the game's technical achievements and flight controls, but its use of distance fog and the lack of a multiplayer mode drew criticism. The game's sales exceeded expectations; by August 1999, more than one million copies had sold worldwide. It spawned two sequels developed and released for the GameCube—"" and ""—as well as "", a spiritual successor released for Windows and Nintendo 64.
Star Wars Rogue Squadron II: Rogue Leader
The game opens with an opening crawl resembling those featured in the "Star Wars" films. Further story details are presented through the game's instruction manual, pre-mission briefings, character conversations during the game, in-game cut scenes and movie clips lifted directly from "Star Wars" films. The game begins with the Rebel Alliance launching an attack on the Death Star, the Galactic Empire's largest space station. In a reenactment of "A New Hope" climactic battle, Luke Skywalker destroys the Death Star after firing into an exhaust port.