Heart of Darkness
Heart of Darkness (1899) is a novella by Polish-English novelist Joseph Conrad about a narrated voyage up the Congo River into the Congo Free State in the so-called "heart of Africa". Charles Marlow, the narrator, tells his story to friends aboard a boat anchored on the River Thames. This setting provides the frame for Marlow's story of his obsession with the ivory trader Kurtz, which enables Conrad to create a parallel between what Conrad calls "the greatest town on earth", London, and Africa as places of darkness.
Heart of Darkness (video game)
In a 2015 interview with "Eurogamer", Éric Chahi said "Heart of Darkness" was one of his most difficult projects due to the transitions "from working alone to working with a team in the context where the industry was really changing with the CD-Rom coming, the PC and with 3D arriving." Virgin Interactive Entertainment dropped funding for the project in December 1996, but the team chose to persevere with making the game. Frederic Savoir explained that "we couldn't throw away four years of our life. We didn't care what it took." After nine months of work without funding, the game was demoed at the September 1997 European Computer Trade Show, leading Interplay to adopt it.