UFO (TV series)
The special effects (as in all Anderson's shows of this era) were supervised by Derek Meddings, and the vehicles were designed by Meddings and his assistant Michael Trim. As with all these Anderson series, the look and narrative action of "UFO" relied heavily on the groundbreaking miniature props and special effects sequences created by Meddings and his team, who devised a range of innovative low-cost, high-quality techniques used to create very convincing miniature sets and locations and miniature action scenes featuring ground transportation, underwater, atmospheric and space travel, and dramatic explosion effects. The large-scale miniature vehicles and craft used for close-up filming were extremely detailed and combine innovative design with a high level of fine workmanship. Most production miniatures typically consisted of a mixture of custom-made elements and detail pieces 'cannibalised' from commercial scale model kits.
UFO (TV series)
"UFO" featured key motifs and plot elements that shared a conceptual continuity with nearly all of Anderson's previous TV work. Every series from "Supercar" onwards focussed on the heroic exploits of a secret but benevolent group or agency (the Supercar team, World Space Patrol, WASP, International Rescue, Spectrum, WIN, BISHOP, SHADO), operating from a remote or hidden base, and equipped with futuristic technology and/or advanced transport vehicles, whose mission is to protect the people of Earth from danger and disaster, and counter the nefarious schemes of a sinister, devious and elusive enemy (Masterspy, the Subterrains, the Aquaphibians, The Hood, The Mysterons, the aliens).