Grand Theft Auto 2
Grand Theft Auto 2 is an action-adventure video game developed by DMA Design and published by Rockstar Games. It was released on 22 October 1999 for Microsoft Windows and the PlayStation, followed by Dreamcast and Game Boy Color releases in 2000. It is the sequel to 1997's "Grand Theft Auto", part of the "Grand Theft Auto" series. The open world design lets players freely roam Anywhere City, the setting of the game.
Grand Theft Auto III
"Grand Theft Auto III" is considered to have a leading role in the popularisation of sandbox games, inspiring those such as "True Crime" (2003–05), "Saints Row" (2006–present) and "Crackdown" (2007). The term ""Grand Theft Auto" clone" is frequently used to describe subsequent video games released with similar open-ended gameplay as "Grand Theft Auto III". While previous video games used open world design, including earlier "Grand Theft Auto" games, "Grand Theft Auto III" took this gameplay foundation and expanded it into a 3D world, offering an unprecedented variety of minigames and side-missions. Due to the greater success of the game over its predecessors, it is credited with popularising the open-world genre; Dan Houser felt that the game made it "one of the most vibrant genres today".