Star Wars: Rogue Squadron
When "Rogue Squadron" was released in early December 1998, the title's Nintendo 64 incarnation was the second-highest-selling video game for the first half of the month (behind Nintendo's "") and the holiday season. PC Data, which tracked sales in the United States, reported that "Rogue Squadron" sold 584,337 units and earned $29.3 million in revenue by the end of 1998. This made it the country's ninth-best-selling Nintendo 64 release of the year. Delayed until after Christmas in the United Kingdom, the game was released mid-January and debuted as the second-best-selling game of the month, ahead of "Ocarina of Time". In August 1999, Nintendo added the title to its best-selling Player's Choice collection, while the PC version was re-released as a part of the "LucasArts Archive" Series in May 2001. "Rogue Squadron"'s retail success was not anticipated by the game's producer Julian Eggebrecht, who said that the game sold "about 100 times better than anybody expected". The Nintendo 64 version sold over 1 million copies in the United States, and over 44,000 in Japan.
Star Wars Rogue Squadron II: Rogue Leader
"Rogue Leader" was the 7th-best-selling video game in November 2001, the title's debut month. These sale figures made the game the best-selling third-party and second-best-selling overall GameCube game during the console's launch. LucasArts stated that the title had sold faster than any of its previously published games at the time. When both the game and console were launched in the United Kingdom over six months later, the title entered the charts at number one, making it the first ever third-party game to hit the top spot during a console's launch. In May 2003, Nintendo added "Rogue Leader" to its best-selling Player's Choice collection. "Rogue Leader" sold over 1.03 million copies in the United States, and over 750,000 in the UK.