Star Wars: Rogue Squadron
Although nearly identical, the game's PC version garnered lower review scores than its Nintendo 64 counterpart, with an aggregated GameRankings score of 80 percent. This version enjoyed many of the same praises for its gameplay, but handling and graphics were cited as problematic. Directly comparing the two versions, AllGame's Brad Cook wrote that PC version's handling is more difficult than the N64 version. He believed the PC's "choppy" feel made it difficult to target enemies. In contrast to its opinion of the N64 version, IGN's PC review was not enthusiastic about the game's visuals. IGN staff remarked that "Rogue Squadron"s "graphics and special effects aren't spectacular" and that they had "seen better graphics" on the PC.
Star Wars Arcade
"Electronic Gaming Monthly" scored the 32X version at 6.25/10, describing it as a decent but disappointing launch title for the console. They cited excellent graphics but repetitive gameplay and complained about the limited movement. "GamePro" similarly assessed that the game is a decent demonstration of the 32X's graphical capabilities but suffers from repetitive gameplay. They also criticized that the controls are convoluted when using a standard three-button gamepad and that in cooperative mode the second player's cursor is difficult to see against certain backgrounds. "Next Generation" rated the 32X version of the game at three stars out of five, calling it "An excellent translation of a good game, and a good hint of what to expect from 32X."