Star Wars: Rogue Squadron
"Rogue Squadron" received generally positive reviews. Critics praised the game's technical achievements and flight controls, but its use of distance fog and the lack of a multiplayer mode drew criticism. The game's sales exceeded expectations; by August 1999, more than one million copies had sold worldwide. It spawned two sequels developed and released for the GameCube—"" and ""—as well as "", a spiritual successor released for Windows and Nintendo 64.
Star Wars: Rogue Squadron (series)
After Factor 5's exclusivity period with Sony ended, the company shifted its focus to releasing a "Rogue Squadron" trilogy compilation for the Nintendo Wii. It was based on Factor 5's original work on the Xbox, but was further enhanced to include a variety of motion control options and motion-based lightsaber duelling. While it was completed it remains unreleased due to the financial crisis in 2008 which caused their publishers to back out of the project. The rights of the title were later absorbed by LucasArts during the Factor 5 bankruptcy liquidation.