Star Wars: Rogue Squadron
Many reviews compared "Star Wars: Rogue Squadron" to one of its inspirations, the Battle of Hoth flight combat level in "Star Wars: Shadows of the Empire", considered one of that game's best elements. "GamePro" remarked that "Rogue Squadron" "enhanced the flight model with true pitch, roll, and bank mechanics". IGN praised its inclusion of "upgrades, more enemies, better sound, and stunning second-generation graphics". The Nintendo 64 version received mostly positive reviews, and received an aggregate score of 85 percent from both GameRankings and Metacritic. "GamePro" named it one of the best games released in 1998. In a 2008 retrospective, IGN's Levi Buchanan stated that the game revived the "Star Wars" license on consoles through well-paced gameplay, a story tied into the "Star Wars" canon and visuals that made it "one of the generation's top stunners".
Solo: A Star Wars Story
Writing for "Rolling Stone", Peter Travers gave the film 2.5 stars out of 4, complimenting the cast but criticizing the lack of creativity, saying, "somehow Han Solo—the roguish "Star Wars" hellion famous for breaking all the rules—finds himself in a feel-good movie that doesn't break any." Bernard Boo of "PopMatters" wrote, "If what you want from a "Star Wars" movie is an action-adventure romp, and the last two movies in the franchise ("The Last Jedi" and "Rogue One") felt a little too dreary and heavy on pathos, "Solo" is sure to lift your spirits and give you more thrills than you can handle. Some of the action sequences are seriously breathtaking and will keep you teetering on the edge of your seat."