Resonance of Fate
"Resonance of Fate" was first hinted at prior to April 2009, then announced as an untitled "mystery" RPG at the beginning of the month. According to Shimano, its codename "Project Cobra" had been bandied about prior to the reveal, but no-one had suspected anything about its true nature. Its official Japanese title, along with details such as tri-Ace's partnership with Sega, were unveiled on April 8, 2009. "Resonance of Fate" marked the first collaboration between tri-Ace and Sega—most of tri-Ace's previous games had been published by Square Enix. The reason for the choice was two-fold: tri-Ace wanted a different publisher due to the radical nature of their new game, and Sega wanted a title to break into the RPG market. As "Resonance of Fate" seemed unique enough to stand out in the market, Sega agreed to take up publishing duties. According to staff, the Japanese title was originally going to be either "Resonance of Fate" or "Resonance of Time", but Sega asked it to be changed to "End of Eternity". This fell in line with a trend among many Japanese games of referencing endings in their titles. It was officially announced for a Western release in May 2009. The game debuted in Japan on January 28, 2010 with a March release in North America and PAL regions. The European version came with text localization in English, French, German, Spanish and Italian.
God of War: Ascension
"God of War: Ascension (Original Soundtrack)" was composed by Tyler Bates and was released on iTunes on March 5, 2013 by SCE and La-La Land Records. It was included as DLC in the "God of War: Ascension—Collector's Edition" and "Special Edition". On October 15, the soundtrack was made available for free on PSN for a limited time. A notable feature of "Ascension"s soundtrack is that it was scored by only one composer; all the previous games had multiple composers. Tyler Bates previously scored the similarly themed film "300" and game "Rise of the Argonauts". Bates said "My goal was to create a sound that supported the timeless dark age of "God of War", while expanding the parameters of the 'Sword and Sandals' genre." Although the game's story is linear, he approached the project as if he were scoring a novel as opposed to a film. Bates did not play any of the previous games and chose not to in order to take the score "to new places without being overtly aware of the great music that is emblematic" of the prior installments. The soundtrack was recorded at Abbey Road Studios, and features solo vocal work from Rafe Pearlman and Ciscandra Nostalghia.