Star Wars: Rogue Squadron
Many reviews compared "Star Wars: Rogue Squadron" to one of its inspirations, the Battle of Hoth flight combat level in "Star Wars: Shadows of the Empire", considered one of that game's best elements. "GamePro" remarked that "Rogue Squadron" "enhanced the flight model with true pitch, roll, and bank mechanics". IGN praised its inclusion of "upgrades, more enemies, better sound, and stunning second-generation graphics". The Nintendo 64 version received mostly positive reviews, and received an aggregate score of 85 percent from both GameRankings and Metacritic. "GamePro" named it one of the best games released in 1998. In a 2008 retrospective, IGN's Levi Buchanan stated that the game revived the "Star Wars" license on consoles through well-paced gameplay, a story tied into the "Star Wars" canon and visuals that made it "one of the generation's top stunners".
Rogue Warrior (video game)
GameZone's Natalie Romano gave the game a 2/10, stating it is "A very disappointing game from start to finish, Rogue Warrior is a game that brings nothing new to the genre nor does it make for a fun first-person shooter worth the money. Simply put, this isn’t just an awful shooter but it’s also a terrible game. Sorry, but this is one hero we would like to leave behind."