Star Wars: Rogue Squadron
Many reviews compared "Star Wars: Rogue Squadron" to one of its inspirations, the Battle of Hoth flight combat level in "Star Wars: Shadows of the Empire", considered one of that game's best elements. "GamePro" remarked that "Rogue Squadron" "enhanced the flight model with true pitch, roll, and bank mechanics". IGN praised its inclusion of "upgrades, more enemies, better sound, and stunning second-generation graphics". The Nintendo 64 version received mostly positive reviews, and received an aggregate score of 85 percent from both GameRankings and Metacritic. "GamePro" named it one of the best games released in 1998. In a 2008 retrospective, IGN's Levi Buchanan stated that the game revived the "Star Wars" license on consoles through well-paced gameplay, a story tied into the "Star Wars" canon and visuals that made it "one of the generation's top stunners".
Star Wars: The Last Jedi
Richard Roeper of the "Chicago Sun-Times" gave the film 3.5/4 stars, saying, ""Star Wars: The Last Jedi" ... doesn't pack quite the same emotional punch [as "The Force Awakens"] and it lags a bit in the second half, [but] this is still a worthy chapter in the "Star Wars" franchise, popping with exciting action sequences, sprinkled with good humor and containing more than a few nifty 'callbacks' to previous characters and iconic moments." For "The Hollywood Reporter", Todd McCarthy said, "Loaded with action and satisfying in the ways its loyal audience wants it to be, writer-director Rian Johnson's plunge into George Lucas' universe is generally pleasing even as it sometimes strains to find useful and/or interesting things for some of its characters to do."