United States Marine Corps noncommissioned officer's sword
The Marine Corps noncommissioned officer's sword is a sword worn by noncommissioned officers (NCOs) and staff noncommissioned officers (SNCOs) of the United States Marine Corps. The NCO sword was adopted in 1859 and is patterned after the United States Army's foot officers' sword of 1850. The M1859 NCO sword continues service today as the Marine Corps drill and ceremonial sword. The sword's use is restricted by regulation to ceremonial occasions by an NCO or Staff NCO in command of troops under arms or at weddings and wedding receptions where at least one of those being married is in uniform and has the rank of Corporal or higher.
Commandos: Behind Enemy Lines
Each commando that the player gets to control has a different set of abilities and equipment that they can use to deal with enemies and help them complete their missions - the Green Beret is able to move barrels, climb rough surfaces, use a lure to distract enemies, and can kill soldiers with a knife; the Marine can dive underwater, use a harpoon gun, can kill enemies with a knife, and is the only one who can pilot ships and boats; the Driver is the only one who can drive vehicles and operate tanks and mounted guns, and is one of two commandos who can treat the injuries of his comrades; the Sapper is the only one capable of using grenades and handling explosives, but can also cut through wire fences and set up traps; the Sniper is the only one who can use a sniper rifle to take out targets, and the second commando who can treat his comrades injuries with a first aid kit; the Spy can wear enemy uniforms, distract soldiers when disguised as an officer, and can kill enemies with a lethal injection. In addition to their abilities, all commandos carry a handgun that they can use as a last resort to defend themselves. The game's emphasis is towards stealth and carefully planned tactics rather than gun battles, as the commandos will not survive for long if shot at.