Star Wars: Rogue Squadron
"Rogue Squadron" received generally positive reviews. Critics praised the game's technical achievements and flight controls, but its use of distance fog and the lack of a multiplayer mode drew criticism. The game's sales exceeded expectations; by August 1999, more than one million copies had sold worldwide. It spawned two sequels developed and released for the GameCube—"" and ""—as well as "", a spiritual successor released for Windows and Nintendo 64.
Rogue One: A Star Wars Story (novel)
Freed had previously written for story lines for "" and the novel "Battlefront: Twilight Company", often focusing on the stories of "ordinary" characters. He was given access to the film script, which he divided into chapters with distinct point-of-view characters rather than using an omniscient narrator. Freed also incorporated sections of "Supplemental Data" to add a "documentary feel" comparable to the camerawork of director Gareth Edwards.As was the case with , to avoid spoilers) the hardcover book was released after the film while the ebook was available on the day of the film's US release. The novel held a 4.19/5 rating on meta-critic site Goodreads, as of July, 2017.