Grand Theft Auto 2
Grand Theft Auto 2 is an action-adventure video game developed by DMA Design and published by Rockstar Games. It was released on 22 October 1999 for Microsoft Windows and the PlayStation, followed by Dreamcast and Game Boy Color releases in 2000. It is the sequel to 1997's "Grand Theft Auto", part of the "Grand Theft Auto" series. The open world design lets players freely roam Anywhere City, the setting of the game.
Rockstar Leeds
Rockstar Leeds' first projects under Take-Two Interactive's ownership were announced as early as January 2005, that being a PlayStation Portable port of "" and an original PlayStation Portable game in the "Grand Theft Auto" series set in Liberty City, the location previously seen in 2001's "Grand Theft Auto III". The "Midnight Club 3" port was developed under the oversight of the original game's developer, Rockstar San Diego, and released in June 2005. In May 2005, the original "Grand Theft Auto" game was revealed to be "", developed in conjunction with series creators Rockstar North. Like the studio's "Max Payne" conversion, "Liberty City Stories" sought to include everything that was previously found in "Grand Theft Auto" games, just in a smaller format, so to optimise it for a handheld platform. "Liberty City Stories" was released in October 2005, to very positive critical reception. A successor to the game, "", was again developed by Rockstar Leeds and Rockstar North, and announced in May 2006. Released in October 2006, the game attempted to vastly improve on the previous instalment, and "smash expectations of portable gaming".