Star Wars: Rogue Squadron
When "Rogue Squadron" was released in early December 1998, the title's Nintendo 64 incarnation was the second-highest-selling video game for the first half of the month (behind Nintendo's "") and the holiday season. PC Data, which tracked sales in the United States, reported that "Rogue Squadron" sold 584,337 units and earned $29.3 million in revenue by the end of 1998. This made it the country's ninth-best-selling Nintendo 64 release of the year. Delayed until after Christmas in the United Kingdom, the game was released mid-January and debuted as the second-best-selling game of the month, ahead of "Ocarina of Time". In August 1999, Nintendo added the title to its best-selling Player's Choice collection, while the PC version was re-released as a part of the "LucasArts Archive" Series in May 2001. "Rogue Squadron"'s retail success was not anticipated by the game's producer Julian Eggebrecht, who said that the game sold "about 100 times better than anybody expected". The Nintendo 64 version sold over 1 million copies in the United States, and over 44,000 in Japan.
Star Wars: Rebel Assault II: The Hidden Empire
Reviews for the PlayStation version praised the use of the film scores and the graphical enhancements over the PC original (particularly the polygonal ship models and the greater full motion video quality), but criticized the loose controls and low difficulty, and typically commented that while the game offers a variety of scenarios and gameplay styles, none of them offer any real depth or excitement. Scary Larry of "GamePro", however, gave it a laudatory review, citing the variety of stages, the quality of the cinematic cutscenes, and the clean graphics. Dan Hsu of "Electronic Gaming Monthly" called it "a very glamorous, very pretty game that drops way short of delivering any true gaming satisfaction", while co-reviewer Sushi-X remarked, "I would like to know how unskilled LucasArts thinks we gamers are. The first time I sat down to play RA2, I beat it." A "Next Generation" critic gave the game 2 stars and said that "while it trades in the PC version's digitized sprites for polygonal spacecraft, alas it's still the same mundane game." GameSpot recommended, "If you're a Star Wars fan, your money is much better spent on the Star Wars Trilogy videotapes or tickets to the big-screen director's-cut re-releases."