Star Wars: Rogue Squadron
"Rogue Squadron" received generally positive reviews. Critics praised the game's technical achievements and flight controls, but its use of distance fog and the lack of a multiplayer mode drew criticism. The game's sales exceeded expectations; by August 1999, more than one million copies had sold worldwide. It spawned two sequels developed and released for the GameCube—"" and ""—as well as "", a spiritual successor released for Windows and Nintendo 64.
Star Wars: The Last Jedi
Richard Roeper of the "Chicago Sun-Times" gave the film 3.5/4 stars, saying, ""Star Wars: The Last Jedi" ... doesn't pack quite the same emotional punch [as "The Force Awakens"] and it lags a bit in the second half, [but] this is still a worthy chapter in the "Star Wars" franchise, popping with exciting action sequences, sprinkled with good humor and containing more than a few nifty 'callbacks' to previous characters and iconic moments." For "The Hollywood Reporter", Todd McCarthy said, "Loaded with action and satisfying in the ways its loyal audience wants it to be, writer-director Rian Johnson's plunge into George Lucas' universe is generally pleasing even as it sometimes strains to find useful and/or interesting things for some of its characters to do."